August is usually the month when we take vacation time in Greece But with moving our offices, trying to catch up with our update schedule, along with the Asian version of the game in testing, we've kept the company running throughout August.

This is an update on some of the things we've been working on:

The new chat interface which will be undockable, resizeable, rescaleable, with custom tabs and multiple chat widows. This is part of our planned user interface upgrades.

Clan vault logs complete with filtering functionality and the ability to display totals. This has been a community request for a while now.

Various AI upgrades in order to make monster AI roles more distinctive and AI battles more interesting.

We're also working on the new Skirmisher school, new Dungeons and all the related content, new Monsters and monster types, on many fixes we have prioritized and several other content additions which we will be presenting in the near future.

Finally we appreciate and would like to thank you for all your feedback and input on role balance which is something we've been looking into.

As I mentioned above, we're also supporting our Korean partner with the Korean and Japanese versions of Darkfall Unholy Wars. We believe that the game has already benefited and will keep benefiting from this cooperation in the form of feedback we get, feature requests, optimizations, additional content as well as from the new perspective of a different market. This process has also given us the experience and the capability to localize Darkfall Unholy Wars in other languages as well in the West.

We'll keep you updated on our progress, we hope to have our next patch in the next couple of weeks.

Thank you for reading.