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  1. #31
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    Quote Originally Posted by Beowulf Wagner View Post
    I dont get it....

    Surges are part of gameplay so when other catch up and are able to throw some surges back at them then we have a problem ??????
    That's not the point, at all. Surges do alot of damage, and it is imo a broken mechanic even with current skillgain. It has nothing to do with people catching up, but with the fact that with enhanced skillgain, surging spells occurs way to often, and it makes the pvp really bad. It will be bad in mage fights, but It will be a very big problem in archery vs magery fight.

  2. #32
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    Quote Originally Posted by Scrubby Bear View Post
    You cannot kill what is already dead.
    this is so false..

    ZOMBIES can be killed.. vampires too.

  3. #33

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    So you will be able to surge spells in only a few hits, great idea.
    Krail Ukriek
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  4. #34
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    We all know DF is broken we all know surges sux ass, we all know bunnyhopping is broken mechanics etc etc etc etc etc etc etc etc etc... plz read back 2 years back on forums an you have the same posts as this thread suggests.

    DF promo days is trying to get population back so we can have have some fun in the old version. What is your suggestion let us change the game since the extra xp is wrong because surging spells sux...

    time to wake up and see the big picture....
    Last edited by Beowulf Wagner; 06-19-2012 at 23:30.

  5. #35

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    Quote Originally Posted by Beowulf Wagner View Post
    I dont get it....

    Surges are part of gameplay so when other catch up and are able to throw some surges back at them then we have a problem ??????
    Surges break through armor defenses. A surging spell isn't resisted. Chain surge eliminates the benefit of armor. Being able to chain surge OPs any other form of combat.

    It reduces the game to people in robes with blackbolts and regs.
    Garful Greatforge
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    Quote Originally Posted by Effeh View Post
    you know RGF is meanies when garful and dim mok are on the same side of an issue.

  6. #36

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    The problem is that the surging mechanic is in essence random. Very similar to random critical hits in your normal MMO. If someone gets some random surges in a fight it completely turns it into their favor.

    The game then relies on chance, something they said they would never do, rather than skill.

    What we want is consistency. Let the skills stay at 100 and give some minor bonus to damage or something to that affect.
    Last edited by screw loose; 06-20-2012 at 04:11.
    wat
    skreww L00se - Zealot / Black Shields
    Quote Originally Posted by Dim Mok View Post
    You steam rolled a weaker alliance, and took some pixels you guys are really good.
    Quote Originally Posted by Dim Mok View Post
    How can anyone beat the zerg you guys are rolling around with?
    Quote Originally Posted by Dim Mok View Post
    Have fun nut cupping 100+ players.

  7. #37
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    Quote Originally Posted by screw loose View Post
    The problem is that the surging mechanic is in essence random. Very similar to random critical hits in your normal MMO. If someone gets some random surges in a fight it completely turns it into their favor.

    The game then relies on chance, something they said they would never do, rather than skill.

    What we want is consistency. Let the skills stay at 100 and give some minor bonus to damage or something to that affect.
    this

    Council of the Elders
    So Easy A Caveman Could Do It

  8. #38
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    Quote Originally Posted by TantoWM View Post
    this is so false..

    ZOMBIES can be killed.. vampires too.
    Those are the undead, not the dead.

  9. #39

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    We've been telling them this for almost 3 years, and these skill boosts just make the game unplayable because of them.

    PvP Happens! *90* *90* *90**90* *90* *90* Oh look the person with the least server delay RNG won.

    Having this untill 2.0... Hahaha, enjoy.

  10. #40

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    It's all fun and games until the rest of the playerbase is given an opportunity to catch up. It might be a good change for PvP, but it still won't give you back your advantage.

  11. #41
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    Quote Originally Posted by screw loose View Post
    It will kill the game.
    Yea, cause it is still alive and all.

    Quote Originally Posted by shamer gamer View Post
    I grow things for my income so I have lots of free time to play DF.
    Quote Originally Posted by bongloads View Post
    This entire community used to defend Darkfall. It was like a forum full of Tibernicus's. Now, 95% of darkfall vets on forums are completely negative. Something tells me the blame doesn't lie with the community.

  12. #42
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    back to presurging all rays in 1 minute yay skill

  13. #43

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    Quote Originally Posted by Scrubby Bear View Post
    You cannot kill what is already dead.
    What is dead may never die.
    Last edited by terrorfied187; 06-21-2012 at 01:13.
    http://www.youtube.com/watch?v=0MD6Cx0qzRA
    Jonah Veil at an amusement park.

  14. #44
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    Quote Originally Posted by terrorfied187 View Post
    What is dead may never die.
    Dead men tell no tales.
    DFUW- Hans Doodledorf
    Quote Originally Posted by GM Trader Krins View Post
    *P 5. Spike Spiegel - Troll, and knowingly will make false accusations against people he does not like in game.

  15. #45

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    Dead silence.
    How to be Ray Pew[NA1]

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    Quote Originally Posted by Tasos View Post
    drinking gets in the way of my lifting

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