''We’ll be able to control the game world better and faster, understand what the players enjoy doing in the game most, and this gives us the opportunity to expand and enhance these experiences.''
I hope you understand that its a LOT better to focus on the stuff that the majority do not enjoy doing. If 95% of the playerbase pvp 75%+ of their game time that doesnt make it high priority, that makes it low priority compared to ALL other aspects of the game that lack the interest of the community.
Also the game as it is made is very time consuming so the activities that consume a lot of gametime but still does not get positive feedback from the community might still need a lot of work.
Dont get stuck in your number crunching and ignore the community even more simply because you have the numbers to tell you what to do. Take the data and the public opinion and meet up somewhere in the middle.