If UO had never split their servers, would you be okay with a greatly reduced population to persecute?
Imagine a (hypothetical)game where the world was open and free - no safe zones, and all loot free for the taking anytime anywhere. Death is real too, but leveling is quick & there is no grind or tedious activities, identities can be hidden(invisiblity/disguises/illusion magic) but can also be tracked and monitored(gods of balance/victims spirit world) by those with justice on their mind.
Now in the beginning there is some order, an empire as such. Your group of brigands raids a village, so the city sends out a unit of soldiers, but you're waiting and ready. Now they send in reinforcements - but you are well prepared, infact your group has taken over several villages and claimed them as your own. Right the kingdom sends out the army, sadly you are suppressed and hunted down, and flee and hide.
Now perhaps you may assassinate the leaders of this kingdom or cause other espionage and havoc, but for the most part order is retained and your population of victims is maintained.
OR you take over control - then what happens? Do you maintain some level of order, to encourage the retention of population?
Your views - thanks.