Patch notes September 30
Here are the patch notes for today's patch. Please report any remaining issues of the siege system by posting in the issues thread.
+ Fixed conquest GUI window not showing defense challenges after death/re-spawn.
+ Fixed conquest window auto-opening on log-in, was "bugging-out" and occasionally not closing properly.
+ Fixed "wall destruction cap reached" not being noticed after server down-time, forcing the destruction of an additional wall.
+ Fixed the name of some targeted items being truncated and/or moved to a lower line of text in the on-screen targeting system.
+ Fixed a problem where server down-time extensions could be repetitively, and incorrectly, applied to attacker clans.
+ Fixed tower-screams. Audio now plays on random probability.
+ Increased the rewards for village control-point capture.
+ Increased the rewards from trade-routes. Exchange rate for gold increased. Item drop chances increased, item drop quantities increased, all rare ores added to possible item drops.
+ Increased maximum chat ignore slots from 3 to 25.
+ Fixed sea fortress live times for NA1.