Semantics mate semantics :P
Semantics mate semantics :P
Perhaps, but just spreading the gospel according to AV.
I don't give a fuck what you think...you're wrong and you're an idiot, that's all I need to know.
EDIT: I pay AV $15.00 a month to get "We'll try to have this next week, after the patch we're working on getting out. We apologize for the postponement."...I think that actually makes me the idiot.
Maybe the vision is not possible with this team in place, maybe there are not enough devs to undertake this revolutionary game, or not enough players to make the change worth while (I can assure you tho you will constantly lose more players as time goes on unless you do something drastic). However, whenever that "game!!!" does come out I'll be playing that and nothing else most likely. Still gotta have my BC 2 tho lol.
Really tho we need to start a thread to see if that vision is even possible in the dev's eyes, or if they do not care to even try for it. I think this game is one of the best I've played (not at the present tho i cant even farm how does a company stay alive when their shit has been broken for weeks). Allow this game to spread wings and fly devs. If the player base really means something to them we should tell them what "we" want, and see what their response is. Because I'm pretty sure much more than the majority of players want this to happen. Problem is getting a response out of them. The Q&A is one of the first responses in how long?
the summer expansion and DF2010 content are in work already
what AV can do is to find some comunity representants to discuss the future development after DF2010
this would include to show them what allready planed for DF2010 and invite them in the brainstorming and selection phase for the extension after df2010
but i think devs are aware of the situation
the PvE expansion is clear aimed to feed the population with content
and the df2010 expansion is clear aimed to address the charakter diversity everyone the same problem
There’s life in the old dog yet
dam AV u guys are stepping up ur game. Hopefully u somehow bring more players into it so its not so dead
I still think in the basic system of this game still makes sure people want to macro or use other skill methods then just simply playing the game. This disbalance creates sub classes between the ones who did and the ones who didn't.
If Archery gets a descent spot in this game i will be back and finally can enjoy my choice of gameplay in this game.
Alignment Changes & Race Wars!
My suggestion above was introducing an idea regarding a compromise that would allow people to add a few old friends despite their faulty Race, on the same premise as having Reds in the alliance at -100 Alignment. But still need to be really nice guys to stay non-yellow.
This addition is actually a merging of systems essentially streamline the system and make Clan Alignment mean something. Average Clan Alignment actually is quite wrong in ARAC Clans, as Blue Racial Enemy Members actually raise the Alignment score by killing the same race as their clanbothers would get Alignment penalties for.
So, this is meant to fix, not unbalance. The "balancing between races" was merely a Lore-enhancing addition to it. Which I think woudn't be so bad, for the Roleplayers who wish to play on these Lore-bound tendencies and racial relations described in the Lore. (Not that there is much balance to unbalance at the moment anyway.)
my alignment discussion thread I mentioned above. The point is that Yellow will be a mark of current status, not past actions, and can be used for ARAC clans, Red clans, Horse thieves and Trespassers (gathering node thieves) in player Cities/Hamlets, to address many failings in the system.
Partying with a Red/Darkred character should be handled as per the Clan/Alliance status as well, making the system uniform. It will however be extremely easy to circumvent, as there are few benefits of being in a Party. (Party chat exchanged by Ventrilo, seeing people on map not truly needed, seeing people's health status not needed if you aren't a Healer...)
Trading with Reds incurring Alignment penalties? That could be an idea, even if I haven't seen this as much of a problem regarding Alignment exploitation though.
As in too much work to implement, or as in that it would be unbalancing?
Punishing Reds by making them weaker is both illogical as well as unfounded in Lore, not to mention that THAT would truly start to shift balances.
What we want is incitaments to adhere to the Lore, not just punish people who don't exploit the Alignment system's easy re-bound system.
Because, IF we manage to get the Alignment system working, that would also give people a CHOICE. Get Blue, or be a Outlaw... or move out to the Subcontinents where Alignment means nothing.
PLEASE PLEASE PLEASE PLEASE PLEASE AV once this patch is done sort out the performace of this game, I would not be surprised if people have left the game because of the lag.
Just un-subbed -- I'll re-sub when I see SOME of these features actually implemented. AV give us SOMETHING! PLEASE!
Did Tasos lie ?There will be proper announcements and spotlight features
Political and Commercial control through local markets
The Warrior, the Archer, the Glass Cannon, the Support Healer and the Box for sand.
Who lives by the word of mouth, dies by the word of mouth