We’ve been running final tests on the expansion since the beginning of the week and we’re unfortunately still running into problems that make the expansion not stable enough to launch.
What’s holding us back are issues with the new world terrain system. This is a massive update to the game, we’ve been working on it for more than six months and it has to be right before we launch. Unfortunately we can’t simply remove it for now and launch the rest because it’s an integral part of the expansion. You can get an idea of how this new system impacts the game here the screenshots however do it little justice compared to how things look in the live game.
Realistically, we’re looking at a few more weeks of work and testing on this. In the meanwhile we’ll also use this time to add more features to the expansion and if possible further expand the dungeon update.
We understand this had taken a lot more time than planned, how frustrating it must be, and we can’t apologize enough for the bad estimates. We’ll give you a new ETA as soon as we have a handle on what exactly is wrong and what needs to be done.
Last edited by Tasos; 07-14-2010 at 14:36.