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  1. #1
    Darkfall Developer
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    Default Community Developer Communication

    We wanted to start talking about the issues immediately, but we feel that explaining what we’re trying to do is needed first. This introduction post, as well as all subsequent posts are the products of collaboration between several senior developers and our community and support teams, not the work of one author.

    Since Darkfall’s launch and over the past year we’ve been very interested in taking as much feedback on the game into consideration as possible. This feedback comes from many sources: our community, from testers, external forums, from our support team, reviewers, bloggers, fan sites, players in the game, our own player experience with the game, listening in on race chat, IRC etc. Through our own findings and with help from the feedback we’ve delivered two major expansions, over 30 patches, and many thousands of updates, additions, fixes, and changes so far. These have helped shape the game to what it is today and we know we don’t thank you enough for all the great debates and the input, but we really are grateful for them. More importantly, all your feedback helps us determine the direction the game will move towards, and therefore it's important in shaping the game's future.

    Any meaningful improvement involves a long process of planning, design, development, testing and follow-up. As you can understand, Darkfall is an extremely complex system and even minor tweaks have to be carefully planned and executed. Massive sweeping changes can’t happen all at once, so what needs to happen is a process of smaller improvements and changes which eventually add up to the massive change.

    Over the past year we’ve identified, prioritized, and have been working on several focus areas that we feel need the most attention. It’s no coincidence that these are the areas we get the most feedback about by the community. In assessing these areas against the feedback we receive, we’ve confirmed there are real issues needing serious attention, but we’ve also discovered smaller issues magnified by perception.

    It’s not always apparent what’s happening when we’re systematically working our way towards major changes within the game. We haven’t been doing a good enough job at communicating our long-term goals and the constraints we have to work with and this is probably why there’s also a feeling in the community that changes aren’t happening quickly enough.

    As a result of these communication gaps, it may also seem that we don’t care, or that we’re not working on the things that matter. In reality we’re consumed with tackling the major issues, there’s a clear and detailed plan, a very strong commitment and a lot of work being done behind the scenes on every level. We’re also constantly trying to improve our delivery times by streamlining our processes, and by getting more developers on the job. There are currently numerous smaller things in the works in many different areas of the game leading up to larger improvements across the board.

    What we’d like to do here is to take the areas we’ve identified one at a time, starting with character progression issues AKA “the grind” tomorrow, and addressing them by briefly explaining our past actions, our short and our long-term plans. We’d like to hear back from you on these issues and we want to keep you better updated on our progress towards our goals so that the feedback is based on real information rather than on speculation. This is something we’ve been working towards for a while, improving our feedback collection process, and developing the spotlight forum to handle this kind of interaction.

    Our day to day activity is rarely interesting enough and it’s also difficult to communicate in a meaningful way. We also feel that it's a bad idea to talk about everything. We’ll do our best however to give you a broad overview of what we’re working on and we'll also try explain some of our reasoning so you can hopefully get a much better understanding of where the game is headed.


    Thank you.
    Last edited by Tasos; 04-21-2010 at 12:00.

  2. #2
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    About time
    Lord Valkyrior, ORK

  3. #3
    Normal User US1 Player
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    Awesome.

  4. #4
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    cool

  5. #5
    Moderator
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    Please do not use this thread for suggestions unless they are directly involved with the community-developer interaction.

  6. #6

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    Quote Originally Posted by Teucrus View Post
    Please do not use this thread for suggestions unless they are directly involved with the community-developer interaction.
    The suggestion on the suggestion board (and bug report) seem to take forever (if ever) to implement, so thats why they are done here...

  7. #7
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    Amazing post. Can't wait to participate in some of the upcoming discussions.

  8. #8
    PvP SPecialist
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    Tasos!

    The communication is good. For us the biggest problem is not knowing if our good suggestions will be implemented or not.
    Last edited by ZtyX; 04-21-2010 at 12:13.
    !BARBARIANS!
    Our days of darkness and solitude on Agon are behind us now.
    Hope is on the horizon and a new superpower demands your sword to take part in the conflict.

    The battle for supremacy has begun!


    - The new chapter in the saga about the Raiders of the Northeast by Celiah Ailey since 2009 -

  9. #9
    Normal User rbeck's Avatar
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    Nice, i´m looking forward to hear more in the next spotlight.
    Reidar Beck - Elders of Agon

  10. #10
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    What does this mean for DF2010?

  11. #11
    Community Liaison
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    As stated, please don't post suggestions here. There will be specific topics you can add your feedback and input.

    Chances are if you start adding random suggestion here others will follow and it would lead to a flood of information which would be impossible to look through.

    Make sure you voice your opinion in the threads about specific issues being addressed by the developers.

    Thank you

    For us the biggest problem is not knowing if our good suggestions will be implemented or not.
    That is the reason the posts in question will outline the plans and offer you the opportunity to give further input. Chances are that feedback and suggestions which have been posted in the past have already been taken into consideration when it comes to future changes.

  12. #12
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    someone admits hes wrong is a hard thing to say :P

    i hope the tide turns and will have a better year with more updates and fixes
    Thunder Bolt, Member of Lux Arcana

  13. #13
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    Awesome. Thanks guys for this

  14. #14
    9000+ ninogan's Avatar
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    This is the first step. Good luck

    Trying to get more developers on the job sounds like a great plan. Maybe you will actually reply to my job application if I send it again now.

  15. #15
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    Quote Originally Posted by Laenih View Post
    As stated, please don't post suggestions here. There will be specific topics you can add your feedback and input.
    I take it it'll be posted in an area where us shady unsubbed outcast types can participate?

    Also

    Quote Originally Posted by Sacrillegious View Post
    As long as people can get my point across, why would grammar/spelling matter? it doesnt thats why im smart. Im smart cause i dont give a fuck, cause i dont need too. At least here that is.

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