thinking about trials???
so i think only solution to this problem is a trial server(and you need a key on a trial gamecard in physical form) but that would be to large problem
-player comes and creates free account
-loots few chaos boxes and gets few houses(lucky bastard...), says wow this is cool
-as it happens he is just a 9 year old kid who found this by geeking on mmorpg
-never plays again and stuff he got is forever lost in AV hard drives
consequences of free trials:
-multiaccounts for farming; flooding server space
-dynamic lore is meaningful
and conclusion is no trials
Gamers are the most amazingly cheap bastards ever!
Just buy the game, try it and if you dont like it cancel.
$50 is like a tank of gas for many people. Outside of organizing matchsticks or watching public television I dont know of a cheaper hobby per hour than gaming.