I had i fight with a guy who have all his magic skills to max it was easy for him he won then later had a fight with him and he had only MM at his disposal i had shield with one handed and i dodge his attacks but i notice his aim was terible with MM lol, when he use his max magic he won most fights now he lost i wonder why:P
@ the melee whiners:
Melee in a large scale siege like that just cuts your side's damage output down as you can only efficiently engage in melee 1 vs 1, and that's not what large scale combat is about. Teaming up on someone while you both melee just ends up causing too much friendly fire and it prevents the heavy artillery behind you from engaging your target - they'll hit you too.
There's a place for melee but it's not so much in a large scale siege.
Also, Val has 400ish ping and melee is difficult as hell at that latency. He still manages to kick ass with it, however. No idea how.
His beginner movies where awesome. His latest production mirrors the game. Magic spamfest with very little variation. Lets hope the expansion fixes it.
Set the controls for the heart of the sun
Light up the Darkness
Its obvious to anyone thats ever seen a single siege video or been in a fight in-game that currently magic is OP and needs to be balanced to give a more meaningful role to melee and archery. I think we'll see some of this in next patch. Those taking the other side are too much in love with their magic to accept any nerfing.
Just to mention it, I am a magic-slinger. Soon with three decent elemental AoE's. Among other thing one-shotting some mobs with Impale.