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Old 11-09-2009, 03:49 PM  
Thraiax
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Default Spotlight on Expansion skills.

We have previously mentioned that with the upcoming Darkfall expansion: Conquer the Seas, the skill system for melee and archery will be getting some love in the form of Skill Extensions and Specialties.

We managed to wrest some muchly coveted details from our humble devs this week and thought we would share them with you before they greedily snatch them back!

The skill extensions will focus mostly (but not exclusively) on melee and ranged combat. Some examples are Rage, a high mana cost skill that will temporarily buff your resistances to magic while at the same time giving you some healing. Disabling Shot and Disabling Blow will interrupt an enemy and disable their blocking skill for a given time.

Ontop of these combat skills there will also be many new specialties added which you can use to focus and hone which battle style suits you best. Among the many various paths and advantages offered there will be two skills that give you a double jump or the opportunity to dodge attacks with a double tap in a certain direction.

Another skill extension currently in testing is called Spotter. Spotter would enable you to identify other players from great distances.

The new racial skills will also come in with Darkfall's Conquer the Seas Expansion. These will be the first tier in racial identity and will introduce certain passive abilities that each race will have to their unique advantage. Alfar, for example, have a greater affinity for magic while Mahirim have always been swift of foot (or rather, paw). Mirdain rely on their keen sight and Orks are tough and able to withstand more damage than most.

Bear in mind that the skills mentioned here are far from a complete list but rather some examples to shed a little light on things to come.
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Old 11-09-2009, 03:49 PM  
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Yayyy!
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Old 11-09-2009, 03:51 PM  
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WTB Race change?
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Old 11-09-2009, 03:52 PM  
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I can dig it
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Old 11-09-2009, 03:52 PM  
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good stuff
now only if we knew the exact date xD
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Old 11-09-2009, 03:53 PM  
nacitar sevaht
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Originally Posted by Thraiax View Post
Disabling Shot and Disabling Blow will interrupt an enemy and disable their blocking skill for a given time.
If this interrupts spell casting, that's ridiculous... well, interrupting via a blow is one thing, but via a bow shot? ridiculous. If this just breaks parry turtles, then awesome on both counts.

Rest of the post seems good.
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Old 11-09-2009, 03:53 PM  
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Mirdain Keen sight? Will that even help me in combat? Omg.
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Old 11-09-2009, 03:53 PM  
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By the way, four legged running anyone???

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Mahirim have always been swift of foot (or rather, paw).
And Spotter sounds fucking dope (as does the double tap side step!)
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Old 11-09-2009, 03:54 PM  
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WTB Race change?
I rerolled yesterday
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Old 11-09-2009, 03:54 PM  
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Looks fun. Give me my magic buff now please :P
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Old 11-09-2009, 03:54 PM  
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i wanna change my race please !
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Old 11-09-2009, 03:54 PM  
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Mahirim are getting 4 legging run? B*sta*ds!!

I hope there will be skills to disable jump cast/archery for a short while also, sounds good so far =)

ty for info.
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Old 11-09-2009, 03:54 PM  
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DID I JUST READ FOUR LEGGED RUNNING?


OMG this is the most amazing expansion ever! These skills are so intensely awesome I can't wait.

I understand this was promised already and should have been in a long time ago, but playing the game for so long in the certain style, this is going to change everything! Everyone is going to be more diverse and I am imagining so many different battles than just Spell casting sessions.
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Old 11-09-2009, 03:54 PM  
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some stuff will be nice. Orks gettin much needed love
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Old 11-09-2009, 03:54 PM  
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Quote:
Originally Posted by nacitar sevaht View Post
If this interrupts spell casting, that's ridiculous... well, interrupting via a blow is one thing, but via a bow shot? ridiculous. If this just breaks parry turtles, then awesome on both counts.

Rest of the post seems good.
Blocking Skill, reading FTW
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