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Old 05-15-2009, 02:01 PM  
Tasos
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Join Date: Jan 2003
Default PatchNotes May 15th

Skills
  • Skill gain has increased significantly in all melee skills
  • Skill progression in archery has been increased significantly
  • You are now required to hit a valid target to gain skill in archery
  • Skilling up in magic has been increased significantly
  • Skill progression in spells requires the caster to hit a valid target
  • Number of successful hits required to reach surging mode again with spells has been extremely reduced
  • Knockback, Seize and Whirlwind have been modified and skill gain has increased
Gameplay / Fixes
  • Small adjustments made to melee reach depending on character race
  • Corrected spells that would skill up rigor without dealing damage
  • Corrected a problem some players had while buying skills and starter weapons from vendors
  • Corrected an issue in auto optimization
  • Fogginess of environments has been reduced
  • Various client side issues have been corrected
  • Clan Mines/Quarries/Groves/etc now start out at 25% capacity and their regrowth rate has been increased
  • Clan Guard Tower damage had been slightly increased
Monsters
  • Monster loot for Demon and Fire Giant has been updated
  • A.I. tactics have been enhanced and improved
User Interface
  • Improved worldmap and minimap marker information (You can use the options window to change this)
  • Zoom added to World Map
  • Improved crafting window
  • Improved tooltips for crafting window
  • New tooltip for spells display reagent requirements
  • Display of active weapon under hotbar updated, improved and fixed
  • New chat messages displaying who buffed or debuffed you
  • Vendor icons on minimap now display the vendor name
  • Player Journal and Clan pages now accessible trough external browsers. Go to http://web001.eu1.darkfallonline.com/darkfall and log in with your username and password
  • Trading window confirmation now displays the name of the person wanting to trade with you
  • Various skill descriptions have been improved
  • Various item descriptions have been improved
  • Various problems with Journal and Clan windows have been resolved
Weapons

Melee Range has increased:

* Axes
* Clubs
* Greataxes
* Greatclubs
* Knives

New Polearms have been added to the game:

* Guisarme
* Spetum
* Imperial halberd
* Polehammer
* Glaive
* Partisan
* Dragon tail
* Skewer

Visual Updates

We have made visual updates to:
  • Giant Dragon Skeletons
  • Blacksmith market stands
  • Kobold huts and props.
  • Harbor bases
  • Human keep bases
  • Human skeleton props
  • Minotaur Statues
  • Some player controlled ships
  • Miscellaneous props
New Quests

ORDER OF THE AXE - DWARVEN FACTION
  • A New Enemy
  • A link to the Leaders
  • Fire Standard Leaders
  • Helping Out
  • The Legendary Blacksmith
FIVE BEARDS TRADING COMPANY - DWARVEN FACTION
  • Masters of the Dark Taint
  • A Trading Post in Trouble
  • Protecting the Trading Post
  • Evigvanger is Safe
  • The Miners of Otredale
THE RADIANT CIRCLE - ALFAR FACTION
  • Rare Sightings
  • Forgotten Creatures
  • These New Neighbors
  • Castle Obad
  • Materials for Enchantments
  • The Fallen Necromancers
  • Shulgan the Cautious
  • A Matter of Security
  • The Cursed Ones
THE HARN MANDEAN - ALFAR FACTION
  • West of Nagast
  • Weak Minds
ALFAR CAPITAL
  • Tialanta the Fighter
  • Five Humans Less
  • Hunting Mirdain is Fun
  • True Predators
  • Big, Slow, Ugly and Stupid
OTHER ALFAR QUESTS
  • As Strange as they Come
  • Two Eyes
  • Hanthar's Gift
  • Dangerous Gnolls
Crafting
  • Crafting ingredients have been reduced for
  • Tribal Pike
  • Cultist Polearm
  • Crafting skill gain has been increased
  • Requirements for getting trueforge armor and trueforge weapon skills have been modified.
  • Improved crafting window
  • Improved tooltips for crafting window
World Building

There have been area and world building updates to:
  • Carpendale
  • Winterworth
  • Wetstone
  • Thangruk
  • Waterbourne
  • New NPCs have been added in Obad
Magic
  • 'Leech' spells no longer work on mounts
  • Mana cost for powerful spells has been reduced
  • Potential maximum damage for spells has been increased
  • Holy/Unholy damage will now drain stamina
  • Bone can now be bought from the arcanist
Spell Balancing

AIR MAGIC
  • Arrow shield: Effect has been significantly increased
  • Arrow ward: Reach has been increased
  • Come hither: Reach has been significantly increased
  • Exploding charge: Damage output has been increased
  • Guiding wind: Effect has been significantly increased
  • Lightning bolt: Reach has been significantly increased
  • Lightning ward: Effect increased, reach increased
  • Lightning weakness: Effect increased
  • Lightning shield: Effect increased
  • Thunderstorm: Reach and duration increased
EARTH MAGIC:
  • Acid Rain: Reach significantly increased. Duration increased
  • Acid Shield: Effect significantly increased
  • Acid ward: Effect significantly increased
  • Disintegrate: Damage increased. Impact area increased
  • Gravity: Reach increased. Cooldown reduced
  • Impale: Damage increased
  • Ironskin: Effect increased. Reach increased
  • Pungent mist: Reach increased
  • Stamina leech: Reach increased
  • Stoneskin: Effect significantly increased
  • Tarnish : Effect significantly increased
FIRE MAGIC:
  • Dragonbreath: Reach increased
  • Fire Shield: Effect significantly increased
  • Fire ward: Effect significantly increased. Reach increased
  • Haste: Effect significantly increased. Reach increased
  • Inferno: Damage increased
  • Smoke signal: Reach increased
  • Volcano: Reach increased. Duration increased. Damage increased
  • Wall of fire: Reach increased
  • Weakening blaze: Effect significantly increased
GREATER MAGIC:
  • Beacon: Reach increased
  • Heal other : Reach increased
  • Infliction shield: Effect significantly increased
  • Infliction ward: Effect significantly increased
  • Insight: Effect significantly increased
  • Rend: Casting time reduced. Cooldown time reduced. Damage increased. Area of effect increased.
  • Telekinesis: Reach increased
  • Venom: Cooldown time reduced
LESSER MAGIC:
  • Health to mana: Effect significantly increased
  • Heal mount: Reach increased
  • Launch: Reach increased
  • Lay on hands: Reach increased
  • Magic ward: Reach increased
  • Mana drain: Effect significantly increased
NECROMANCY
  • Bludgeoning weakness : Effect significantly increased
  • Desecration : Effect significantly increased
  • Death fog : Reach increased
  • Infernal shield : Effect significantly increased
  • Infernal ward : Effect significantly increased. Reach increased
  • Mental weakness : Effect significantly increased.
  • Piercing weakness : Effect significantly increased
  • Slashing weakness : Effect significantly increased
  • Undeath : Effect significantly increased. Mana cost reduced
  • Unholy caress : Reach increased
  • Unholy flames : Effect increased. Mana cost slightly increased.
  • Vampiric touch : Reach increased
SPELL CHANTING
  • Bless other : Effect significantly increased
  • Blessing : Effect significantly increased. Reach increased
  • Hymn of Intellect : Reach increased. Effect increased
  • Hymn of Might : Reach increased. Effect increased
  • Hymn of Skill : Reach increased. Effect increased
  • Hymn of Swiftness : Reach increased. Effect increased
  • Hymn of Vigor : Reach increased. Effect increased
WATER MAGIC:
  • Blizzard : Cooldown slightly increased
  • Cold shield : Effect increased
  • Cold ward : Effect increased. Reach increased
  • Frostbite : Reach increased
  • Ice storm : Reach increased
  • Icicle : Slight damage decrease
  • Shards : Slight damage decrease
  • Toxic rain : Reach increase. Duration slightly decreased
  • Water breathing : Reach increased
  • Weakening chill : Effect significantly increased
WITCHCRAFT:
  • Disease : Effect increased
  • Insect swarm : Reach increased
  • Ominous drain : Effect increased
  • Palsy : Effect increased
  • Pestilence : Effect increased
  • Sluggish : Effect increased
  • Stupidity : Effect increased
  • Tongue Rot : Cooldown increased
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Last edited by Tasos; 05-15-2009 at 02:15 PM..
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Old 05-15-2009, 02:13 PM  
Tasos
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Default

Addition to Magic: Requirements for buying spells have been adjusted.
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