Now that the
Darkfall developer credits have been posted, we thought it would be a good idea to write some short articles that will give you a better insight on what the developers are working on.
Obviously, some of these articles are bound to be more interesting than others, but all of them should give you a better idea of how the developers work and what they are focused on these days.
Also please keep in mind that these articles will not be replacing the official news and announcements that come straight from the developers so forgive us if we do not flesh out some subjects as much as we would like.
We will start off with Trond Evanger, a senior game designer at Aventurine. He's the person to talk to when it comes to skills, spells, item properties, and generally, the numbers behind Darkfall.
Trond had some very interesting things to talk about. First of all he told us that the first small steps towards racial differentiation are on their way and some racial skills will be introduced to the game with the upcoming expansion. For example, Orks will be dealing more damage with greataxes, humans will have longer nourishment duration from food and dwarves will be able to craft more durable armor.
We were also told that items will be receiving some adjustments to their stats so for example the heavier armors will be getting increased elemental protection, and weapons of high rank will be getting increased damage.
Crafting will also receive a bit more attention as the related skills will skill up faster when making higher rank items. This already happens for weapon crafting but now this will also apply to more crafting skills such as armor smithing and alchemy.
Lastly, Trond and Lars Erik have been working on a system that will apply a cool down to spells depending on their use. So, when casting a high damage AOE spell for example, all your AOE's will have a cool down applied. This, along with other changes, such as the mage killer shot, will help bring some much desired balance to the game.
Again, as things stand now, all these changes will be applied to the game with the Darkfall’s upcoming second Free Expansion.
That's it for today, please stay tuned for our next developer spotlight article.