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Old 04-10-2009, 05:19 PM  
Tasos
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Join Date: Jan 2003
Default Update and Patch Notes

Hello,

It's a pretty large patch, and taking a bit longer than expected. The servers should be up within an hour. Thank you for your patience.

Here are the patchnotes:

• gm_help has been updated to become a request

• gm_report has been added (Use it to report abuse or exploits to all online GMs)

• Alignment has been tweaked. The maximum positive alignment you can have has been reduced to 10.

• Attacking an invulnerable player will no longer skill up the skill you are using

• You will no longer skill up by using the conscript (starter) weapons

• Armor durability loss corrected

• The Teleport Anchor Skill can now be found at more vendors

• Placement of items in bags, banks, and clan vault will now be properly persisted in all cases

• Loot window will now stay in the same place between each looting session

• Supreme Generals can now kick players that are bound to a specific city/hamlet. Access this functionality through the Clan Window.

• The overview of a clan’s challenges is now publicly available to everyone. Access it through the Clan Window. You can browse the clans there to do so.

• Gates have been added to all Clan City entrances. To open or close a gate simply press the use button while aiming at the gate house. Note that you must be at least a Lieutenant to be able to open/close city gates.

• Miscelaneous client bugfixes

• Several sound updates


More quests have been added:

ALFAR FACTIONS

• THE HARN MANDEAN
• The Abandoned Stronghold
• Unwanted Neighbors
• Assistance from Shoal's Finest
• The Element of Fire
• Ninseri of Espenhal
• A Fair Trade
• More Clues of an Unknown Power
• TEMPLE OF THE GOD KING
• Nobody disobeys Shoal
• Shoal's Iron Fist
• Not Worthy
• A Mission Completed
• THE RADIANT CIRCLE
• The Demon Hand Legend
• The Windlords of Velmuna
• The Demon's Hand
• A Much Desired Artifact
• THE SHADOW SALIENT
• Grey Ork Hideout


HUMAN FACTIONS

• KNIGHTS OF MALREGARD
• A Trip to Sanguine
• Into the Twilight Kingdom
• WHITE ORDER
• Help for Silverley
• Assisting the enchanters of Silverley ***The Shadow of Highmoore
• SONS OF RIADA
• Secrets of the Nithron
• Heralds of Reconquest
• Chronicles of the Firstborn
• A Prophecy Come True

MAHIRIM FACTIONS

• THE WOLFMASKS
• The Cursed of Fang Lake
• A Marked Gravestone
• Honoring the Alliance
• THE CIRCLE OF NEITH
• These Mysterious Guardians
• Elusive Akathars
• Dim Stormrunes for Celetia
• THE LONGCLAW
• Proof of Existence
• A much awaited package
• Problems in Wolf Run
• The Centaurs of Wolf Run
• The Centaur Report
• ELDERS OF RED MOON
• Summoned by Red Moon
• The Lost Hero


New Weapons

• Orkish Strongbow
• Mirdain Seeker
• Mahirim Preyfinder
• Dwarven Warbow
• Alfar Deathsinger
• Mercian Composite Bow

Armor

• New Scale armor boots have been added
• New Scale armor gloves have been added

Magic

• Tornado in Air Magic has been fixed/tweaked
• Explosion in Air Magic has been fixed/tweaked
• Heal Other in Greater Magic has been fixed and no longer heals mounts
• Sacrifice in Spell Chanting has been fixed and doesn’t heal mounts anymore
• Lay On Hands in Lesser Magic has been fixed and doesn’t heal mounts anymore


Monsters

• Spellcasting monsters have been re-balanced
• Snow Clan Elder loot has been tweaked

The following skills have been re-ballanced:

• Greatclub Mastery
• Greataxe Mastery
• Greatsword Mastery
• Knife Mastery
• Polearm Mastery
• Sword Mastery
• Axes
• Clubs And Maces
• Greatclubs
• Greatsword Power Attack
• Sword Power Attack

Visual Updates:

• Jungle Vegetation
• Iklit Houses
• Human Houses
• Human NPCs
• Some human castle walls

Area/Worldbuilding updates in the Human area:

• Bloodscar
• Hawkmoore
• Highmore
• Bluefield
• Brockmoore
• Lainstone
• Broadherne
• Greendale
• Cranwyn Bay
• Somerstone
• Wetfang
• Outer Cranwyn Bay
• Bladethorpe
• Quattenhal
• Scarbourne
• Nekaria
• Sandstone
• Taleria
• Hammerdale
• Gulghat

All of the Ice Continent has been updated
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Last edited by Tasos; 04-10-2009 at 05:30 PM..
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