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View Full Version : UO playstyle in DF or is it more EVE.


tas6247
12-04-2008, 07:51 AM
Having played a little DT, an then moved onto Daoc with its supurb RVR I was wondering what the attraction of the UO game play style was.I have made no secret of my contempt for the "UO elite" on these forums. But not everyone can be lumped in with those wombles. I was wondering what the addiction is for the vast majority.

From what I gather so far DF has a large amount of UO play, the killing FFA etc I get 100% np at all... but the faction war's an the politics I assume are much the same as EVE ?. Or is it different to the EVE politic system.

With it's "pirate status" an being able to see if someone is red to you, strait off you know when they hit local chat you can jump out or fight....If They have rewards for their death that can be seen in their BIO strait away.

I found in EVE the excitement came form being in a place you were not allowed to be an getting away with it.....Blockade running was a HUGE adrenalin rush when you got away with it, an a major downer when you got busted....

white magi
12-04-2008, 08:03 AM
Its more UO and the devs have not shyed away from the fact that UO had a large impact in creating this game. People that have played can see UO written all over it. I cant recall 1 time theyve mentioned EVE but maybe they have.

The common concept seems to be that its a mix of UO and Shadowbane.

tas6247
12-04-2008, 08:05 AM
yer I have seen alot of AC in the game too, but not having played UO I had no idea they had borrowed from it.

white magi
12-04-2008, 08:11 AM
for mmorpgs veterans(people that have been playing mmorpgs for 10 years+) darkfall is the first game with so many similarities. its almost like its spiritual successor. you could technically have ship battles in uo, but actually being able to destroy ships in DF and building/destroying cities among a few other things are just icing on the cake.

Hammin'Em
12-04-2008, 08:32 AM
Nobody outside of beta can give an accurate answer to this ^^

Septus
12-04-2008, 08:33 AM
Well Darkfall definitely has many similarities with UO, but I think it shares facets with many games.

It has the full loot, FFA PvP, murder/criminal flags, (and hopefully great combat system) of UO.

It (hopefully) has the political landscape of EVE. UO fell short in this respect. If you wanted to war, you flagged your clan Chaos or Order, and that was basically that. Outside of cities there was a degree of politics since you could rely only on your friends, and you had to know who was around and where you stood with them. But there was no real method to the madness since there were no towns, no resource nodes, nothing to fight over. You fought just for the sake of fighting, and because of this, there was no reason to ally or play politics. You just fought whoever was around.

To UO's credit, I think that feature (or lack there of) is what allowed the game to not be overrun completely by zergs.

bleys
12-04-2008, 08:44 AM
Skill system, rather then a level system, seems very much like UO's.

Siege warfare, FFA pvp seems similar to Shadowbane.

I believe they have taken the best concepts from the above mentioned games and added FPS style fighting, similar to Mount & Blade.

I believe most people on these forums would agree about this as this has been stated quite often.

white magi
12-04-2008, 08:46 AM
not to mention skill based system, crafting, the first persistent world, non instanced housing, reagents, stealing skill, the way DF set up their inventory is a blatant take from UO ect ect... the list goes on

RedRabbit
12-04-2008, 09:33 AM
The game has a lot of SWG characteristics as well. Player housing and cities for one and the player based economy (I can only hope the crafting is 1/2 what it was in SWG). I just can't wait to see the good old AH/Bestine feud going on worldwide in a FPS/RTS style bloodbath =D.

Oh and of course the freedom of a skill-based character customization system.

dirtknap
12-04-2008, 10:05 AM
DF = UO + EVE + DAOC/SB.

UO's freedom, EVE's regional/factional warfare, DAOC/SB's race-based RvR.

Anion
12-04-2008, 10:14 AM
Nobody outside of beta can give an accurate answer to this ^^

It would seem that the NDA may have been slightly altered in the allowed comments of the community staff. I must say I've really enjoyed yours and Lucius' posts this evening. They speak volumes to the possibility that things are going as intended in the "grand scheme of things."

Thanks for posting!

Sunabozu
12-04-2008, 10:19 AM
I know for a fact 100% that you will spend most of your time playing darkfall inside of a wooden space ship.

Anion
12-04-2008, 10:26 AM
I know for a fact 100% that you will spend most of your time playing darkfall inside of a wooden space ship.

Yes, in fact, it was built in 1924. I just haven't found an engine that will get it to break orbit, yet. It's called a house. Did you have a point or were you just making a comment?

Staatsschutz
12-04-2008, 10:27 AM
i think the playstyle of DF will have very little common with eve online. It will definatley be more like UO, if you can even compare those two.

its a new game and not uo2

Sunabozu
12-04-2008, 10:28 AM
...nailed it =p

Claws
12-04-2008, 10:29 AM
And if you include single player game characteristics you could include Morrowind - I always like to think of Darkfall as Morrowind Online :P

Aragon
12-04-2008, 10:33 AM
Darkfall have influences from many earlier games.

I see alot of UO in Darkfall, and think UO is the game that is the closest one to Darkfall.

Wether this is the case will be seen first when we enter beta.

Sunabozu
12-04-2008, 10:35 AM
if df is like uo it will be in 2d and full of exploits

Aragon
12-04-2008, 10:38 AM
Well Darkfall definitely has many similarities with UO, but I think it shares facets with many games.

It has the full loot, FFA PvP, murder/criminal flags, (and hopefully great combat system) of UO.

It (hopefully) has the political landscape of EVE. UO fell short in this respect. If you wanted to war, you flagged your clan Chaos or Order, and that was basically that. Outside of cities there was a degree of politics since you could rely only on your friends, and you had to know who was around and where you stood with them. But there was no real method to the madness since there were no towns, no resource nodes, nothing to fight over. You fought just for the sake of fighting, and because of this, there was no reason to ally or play politics. You just fought whoever was around.

To UO's credit, I think that feature (or lack there of) is what allowed the game to not be overrun completely by zergs.

UO had factions which did alot to the political landscape. Aliiances and teamfights together with guilds in the same faction against other large alliances. Not as big as the Darkfall arena but big enough.

You fought over cities in UO and attacked/defended strongholds.

Nuzor
12-04-2008, 11:13 AM
Its not like EvE in the fact that EvE uses PvE to police the players if the gank or steal from other players, in DF if you are a murderer other players will hunt you for good alignment for the most part.

r2d691
12-04-2008, 11:49 AM
From all I've read I would estimate it will feel heavily influenced by UO and will share some of the freedom/aspects/elements of EVE but will probably not feel influenced by EVE.

Very difficult to expound on which feature is based on what aspect of another game as some games share common features and a similarity to another game doesn't mean that was the root cause of it being in DF, unless we get dev quotes on specifics

Deja vu
12-04-2008, 12:35 PM
id say its mostly like UO but there are certainly thing that UO did not have (such as 3d graphics and game play)

Aragon
12-04-2008, 12:43 PM
id say its mostly like UO but there are certainly thing that UO did not have (such as 3d graphics and game play)

UO didnt have gameplay?:lmao:

Havent been a MMORPG with same quality gameplay as the one UO had.

Deja vu
12-04-2008, 12:55 PM
UO didnt have gameplay?:lmao:

Havent been a MMORPG with same quality gameplay as the one UO had.

3d graphics and 3d game play... that is an acceptable shortning on the sentance :lmao:

but yeah it was funny

Aragon
12-04-2008, 12:57 PM
3d graphics and 3d game play... that is an acceptable shortning on the sentance :lmao:

but yeah it was funny

I see.:)

tas6247
12-04-2008, 10:33 PM
I would like to see the EVE eward system in place. Seeign a PK with a big enough bounty on his head that hes worth taking the time to kill an destroy till he has nothing would be a real incentive to keep the teen PK's down.

I know in EVE I saw a BOB member once with a huge bounty on him, but since I was in AAA non of the PK guys would bring their heavy stuff into HI Sec to help me kill him (I only had a cruiser)...they said it wasn't worth breaking the truce with BOB for one reward. Politics an PK is a great combination, in that you have to decide if it's worth starting a war with someone who may be stronger than you or at least able to fight back, or do you take out a known an annoying ganker....

V0n Braun
12-05-2008, 04:30 PM
semi OT:

Well I'm a former eve player myself, and I dont count Bob as humans most of the time.

The only times they passed through our system was in a time frame when they were absolutely sure all of us were offline (or possibly doing missions). They were like mortally afraid of us despite outnumbering us like ten times or more.

F'ing goon is more organised, you can disagree or flame but it's true.

OT end.

I with open arms call all BoB and similar species of CB to play DF, and it has nothing to do with me getting more loot. Honest!

d_arcturus
12-05-2008, 04:34 PM
For me the UO appeal was/is just the memories. It was the first MMO I played and never knowing if that player was going to help you kill a monster, or kill you instead was exciting.

That and being able to kill someone if they were being an idiot. If you could kill same faction people in WoW, I'd probably like it a lot more

ilmon
12-05-2008, 04:41 PM
DF = UO + EVE + DAOC/SB.

UO's freedom, EVE's regional/factional warfare, DAOC/SB's race-based RvR.

so the best of all worlds

Xelos
12-05-2008, 04:56 PM
It has a lot in common with EVE as well, though as far as the devs go, Darkfall's Lead Designer is an UO bum and said on his blog that he tried EVE and it sucked.

V0n Braun
12-05-2008, 05:07 PM
The alignment system is just so EVE. IMHO all games should have this. When you see a lone guy with +4.0 alignment, you know what to do...

Septus
12-05-2008, 05:42 PM
It has a lot in common with EVE as well, though as far as the devs go, Darkfall's Lead Designer is an UO bum and said on his blog that he tried EVE and it sucked.

Haha, where's that dev quote? I want to frame it :D

remusus03
12-05-2008, 05:44 PM
Finally a ahtread that isnbt Closed lol

BlazeOPP
12-05-2008, 06:00 PM
Finally a ahtread that isnbt Closed lol

no doubt. the mods are going crazy on the forums today lol. *CLOSED*