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tazco
11-19-2008, 09:23 PM
Space Head 2

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Genre: Puzzle/Maze
Players: One
File Size: 10.72 MB (.zip)
GM Version: 6.1
Resolution: 1024x780
Change Resolution: No.
Controls/Notes: See Help File (F1)
Tutorial: Yes.
Vista Converted: Yes.

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I have changed alot since the last time I posted this. Space Head should
work with windows vista now.

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Screen shots

http://i10.photobucket.com/albums/a123/tazco2024/Screen1.jpg

http://i10.photobucket.com/albums/a123/tazco2024/Screen2.jpg

http://i10.photobucket.com/albums/a123/tazco2024/Screen3.jpg

Download (http://h1.ripway.com/tazco/Spacehead2.zip)


Controls:

Normal Player (Green)

W,A,S,D and arrows to move the player.

L = Show/Hide Info Bar (Bottom bar)

G = Music On/Off

Space bar = Pause the game.


Shooting Player (Blue)

Moving same controls as normal player.

Right click to place a target, left click to shoot at the target.

B = Drop a bomb create (Only when you have some)


Iron Player (Black)


Moving same controls as normal player.

Iron player can kill enemy's by running into them, and will take no damage.


Some notes and changes.


Added a tutorial level.

Changed all player sprites and animations.

Changed a few enemy sprites.

Cleaned up orb and orb hole sprites.

Cleaned up targeting and shooting sprites.

Changed some wall sprites.

Changed more wall sprites.

Changed walls on some levels.

Changed Bonus sprites.

Changed health and life sprites.

Changed rock animation and sprites.

Changed explosion animation and sprites.

Changed game loading bar.

Changed windows desktop icon.

Changed the amount boss 1 heals for, and spawn rate/amount of enemy's.

Added sounds.

Added music (Midi).

Fixed bomb create explosion.

Fixed pause.

Fixed music on/off to a button instead of a menu option.

Fixed the timed maze, and added a in time bonus.

Added some more save spots on some levels.

Added some new level backgrounds instead of plan black.

Added more randomness in boss damage given.

A few levels now have multiple exits.

You no longer need to have all trees alive to finish a level.

Redid the whole main screen.

When a rock is pushed into a hole it will now stay in the hole.

Arranged levels to separated the 3 bosses better.

Removed some objects on levels to increase performance

Increased boss health.


Space head is still not complete but its getting there.


Thanks for your interest.


Edit: Fixed screen shot links

Viranth
11-19-2008, 09:24 PM
The screenshot links aint working.

ClownFoot
11-19-2008, 09:29 PM
The screenshot links aint working.

tazco
11-19-2008, 09:29 PM
The screenshot links aint working.

Hyperlinks did not work for some reason, maybe different code here. SHould be fine now. It showed up as a hyperlink so i thought it worked. lol Thanks for pointing it out. :)

Jamboreen
11-19-2008, 09:31 PM
Oh no, an overcomplicated 2d game

*dies*

i liked it,

ClownFoot
11-19-2008, 09:34 PM
I played the first addition. It was okay.

tazco
11-19-2008, 09:39 PM
I played the first addition. It was okay.

I was worryed about people having epileptic seizures with the first one with the walls being funky colors. It should be easyer on the eyes.


Thanks for the replys guys, I put this on the Game maker forum last night and still have not got any replys. I know i could count on forumfall. :)