View Full Version : Confirmed video.We can watch straight to the back while walking.
Realbigdeal22
09-13-2008, 05:44 AM
http://www.gametrailers.com/player/usermovies/260823.html
Skip to 00:57 sec. Its all i wanted to know.Im so glad they added it.
Moosebish2
09-13-2008, 05:46 AM
That is a camera following someone, not that guy turning his camera around.
If i understood what you said correctly.
Realbigdeal22
09-13-2008, 05:50 AM
That is a camera following someone, not that guy turning his camera around.
If i understood what you said correctly.
No he watched straight to the back like in gta and keep running. It is imposible to get followed perfecy like that. for a sec, soemone follow em, after that, it is he's own camera if you look carefully.
Ausei
09-13-2008, 05:51 AM
I think it was a cinematic effect and plus it will suck if you have eyes in the back of your head for us assassins...
Realbigdeal22
09-13-2008, 05:52 AM
Sry for double post, but this would be more clear for you.
Watch 00:57 sec and stop to 01:01 sec. then pause.
Realbigdeal22
09-13-2008, 05:53 AM
I think it was a cinematic effect and plus it will suck if you have eyes in the back of your head for us assassins...
Its a beta. I think they will add animation after. Anyway, in real life, you can run at full speed and watch straight to the back by using you waist and your neck.
Youngdirty
09-13-2008, 05:56 AM
there is an entirely different person filming that spot its not the players PoV
Realbigdeal22
09-13-2008, 06:00 AM
there is an entirely different person filming that spot its not the players PoV
How can you say that? its a FPS game but not similar to a fps game.I mean
Call of duty for exemple. When you are tired of playing, you can go to spectator and watch players playing. You follow the guy you whant to follow automaticly and perfecly.
In this video, he walking and watch striaght to the back to show us he's army. They dint need to let em get followed perfecly because they could do better then automatic.
So i think its confirmed. we can watch straight to the back.There is no other reason. Dont forget. Realist and fantasy .
Realbigdeal22
09-13-2008, 06:01 AM
I think it was a cinematic effect and plus it will suck if you have eyes in the back of your head for us assassins...
Dont forget we will be all assassin anyway. Any skill mix you take, you can still backstab what ever you whant how ytou whant by the aid of your own skill reflecs.
Sai Taer
09-13-2008, 06:07 AM
I see what you are saying man, but that really just looks like a free camera to me.
If what you were saying is true, then the panned out view of the orcs moving should show 5 people, with the 5th one being the one "looking behind" in that scene, but it is rather clear there are only four orcs.
Youngdirty
09-13-2008, 06:07 AM
How can you say that? its a FPS game but not similar to a fps game.I mean
Call of duty for exemple. When you are tired of playing, you can go to spectator and watch players playing. You follow the guy you whant to follow automaticly and perfecly.
In this video, he walking and watch striaght to the back to show us he's army. They dint need to let em get followed perfecly because they could do better then automatic.
So i think its confirmed. we can watch straight to the back.There is no other reason. Dont forget. Realist and fantasy .
/sigh whatever man I'm too tired to argue with you no matter how wrong you are
Realbigdeal22
09-13-2008, 06:17 AM
/sigh whatever man I'm too tired to argue with you no matter how wrong you are
I just dont know why you cant say that we can now watch straight to the back? its so cleared. Devs knowed that it was the only instant moment they could show us because the video is not base to show us like we was a player playing in fps. It was to show us a kind of cinematci but just for show us how harcore that game can be.
Tell me what class you will be and i think i would understand why you dont whant straight back view to be in.
Moosebish2
09-13-2008, 06:18 AM
I must be misunderstanding...
You think you can run forward and turn the camera around to look behind you?
I always though you couldn't control the camera freely like that. Or do you mean that you can run backwards?
Realbigdeal22
09-13-2008, 06:22 AM
I must be misunderstanding...
You think you can run forward and turn the camera around to look behind you?
I always though you couldn't control the camera freely like that. Or do you mean that you can run backwards?
run forward and turn the camera straight behind .Not around
Mi english is bad. I dint find a way to spell it good.
Gestas
09-13-2008, 06:33 AM
I sure hope that isnt the player cam.
I wouldnt mind if it was but preffer if its not ingame.
Realbigdeal22
09-13-2008, 07:14 AM
I sure hope that isnt the player cam.
I wouldnt mind if it was but preffer if its not ingame.
Why not? it could add more strategy you know? For exemple, it would be good when you are mounted because you would have probleme to wach behind you by turning the horse body while running already.
It could be also good for lone wolfs player. And i planing to stay alone in this game.Do mi own personal quest alone like kill to colect loot from players.
I need this option so i can get safe.
Imagine that im a lone wolf and a clan of 40 walking on the road see me.It a range guild.(Mage and archers only) I would sprit the fast i could. In real life,I would watch to the back while running so i could dodje arrows and fire balls and finally get in a wood so range attack from far away wont work.They would retreat so they wont waist they time.
In real life,when you run faward and whant to check to the back,you would use your waist and your neck.Not your leg.That way,you have 100%view to the back.
Realbigdeal22
09-13-2008, 07:17 AM
http://fr.youtube.com/watch?v=bSWH6qyDg1c
This is a exemple of the human vision. Its a video of football midget league. I played midget too.
Tongue
09-13-2008, 07:25 AM
It was a a dev in god view following a player to film them.
The devs have been very careful not to give to much view while in 3rd person. Back in the day, 3rd person for mellee was a hotly contended issue ,with many ppl argueing for strickly 1st person. But most have accepted 3rd person, if limited in view range.
I really doubt they would complely throw all that out the window and allow you to move your camera all around your character.
Shane
09-13-2008, 07:30 AM
Wow.
It's called a gameplay trailer. Just because they can do all sorts of fancy things with the camera, what makes anyone even guess that they're going to leave stuff like that in?
Heck, who'se to say that they're going to keep the 3rd person idea at all? I read a dev blog a few months ago that said they had extensive discussions on 1st and 3rd person views and it was going to stay 1st person. People are talking about "hybrid" bullocks and blah blah blah. It's a camera angle - they probably have a console command for it for video demonstrations such as this one.
Just because something is moving or acting in a specific way doesn't mean thats going to be there at launch.
there is an entirely different person filming that spot its not the players PoV
Yep, He's right.
Camera man filming player.
Realbigdeal22
09-13-2008, 07:41 AM
Yep, He's right.
Camera man filming player.
You dint see it right. You cant prove it right now. Like i said, watch 00:57 sec and click pose to 01:01 sec. Come back and tell me wat it was again. A camera man cant follow someone perfecly like that. it is impossible.
Signus
09-13-2008, 07:43 AM
Sry for double post, but this would be more clear for you.
Watch 00:57 sec and stop to 01:01 sec. then pause.
Its called spectating, a very basic feature of FPS games. That's whats going on here.
Shane
09-13-2008, 07:44 AM
You dint see it right. You cant prove it right now. Like i said, watch 00:57 sec and click pose to 01:01 sec. Come back and tell me wat it was again. A camera man cant follow someone perfecly like that. it is impossible.
I did. I saw it. It's a fixed camera.
And that tells us nothing. It was a camera angle used to fill the pseudo-storyline they were running at the beginning of the film.
It doesn't mean that there's going to be camera angles so you can look behind you. I could have very well just been for effect.
Realbigdeal22
09-13-2008, 07:46 AM
I did. I saw it. It's a fixed camera.
And that tells us nothing. It was a camera angle used to fill the pseudo-storyline they were running at the beginning of the film.
It doesn't mean that there's going to be camera angles so you can look behind you. I could have very well just been for effect.
I hope it is added.Its possible that like you said,it is a fix camera. But it would make sence if they add it. Like Devs said, Realist and fantasy. What i whant to be add,is a pure realist option.
Realbigdeal22
09-13-2008, 07:49 AM
Its called spectating, a very basic feature of FPS games. That's whats going on here.
Cant be spectating.Why^ because its an fpsrpg online. Not an (fps) When you die in any fps game,you can go to spectaor option when you are tired of playing. Darkfall online dont have that option for sure.
Realbigdeal22
09-13-2008, 07:53 AM
Wow.
It's called a gameplay trailer. Just because they can do all sorts of fancy things with the camera, what makes anyone even guess that they're going to leave stuff like that in?
Heck, who'se to say that they're going to keep the 3rd person idea at all? I read a dev blog a few months ago that said they had extensive discussions on 1st and 3rd person views and it was going to stay 1st person. People are talking about "hybrid" bullocks and blah blah blah. It's a camera angle - they probably have a console command for it for video demonstrations such as this one.
Just because something is moving or acting in a specific way doesn't mean thats going to be there at launch.
3rd person is only for melee weapons.
Shane
09-13-2008, 08:12 AM
Cant be spectating.Why^ because its an fpsrpg online. Not an (fps) When you die in any fps game,you can go to spectaor option when you are tired of playing. Darkfall online dont have that option for sure.
I think what he was saying is that a server operator (in this case, the guy filming) was "spectating" the player character.
Realbigdeal22
09-13-2008, 08:17 AM
I hope a devs come in this thread and say he,s version about what was happen at 00:57 to 1:01. Because i whant this option so much. If they dont add it, i will make a full archer skills.
Jargo
09-13-2008, 08:19 AM
You dint see it right. You cant prove it right now. Like i said, watch 00:57 sec and click pose to 01:01 sec. Come back and tell me wat it was again. A camera man cant follow someone perfecly like that. it is impossible.
I watched it and I’m here to tell you that everyone thinks your wrong except yourself. What does that suggest to you?
Mjolnir
09-13-2008, 08:22 AM
You dint see it right. You cant prove it right now. Like i said, watch 00:57 sec and click pose to 01:01 sec. Come back and tell me wat it was again. A camera man cant follow someone perfecly like that. it is impossible.
you, sir, must be remarkably familiar with machinima and basic lessons in video game filming. what they probably did (and i've done and seen done in other games) to get the shots in the promo video is allow one person using first person view w/ no UI to fly/move/etc freely to get the angles and shots they want. and yes, a person skilled in machinima filming can move steadily enough to get shots like that. another option is that they might've used a time pre-programmed path for the camera unit to follow if a person doing it live wouldn't be as smooth. a third option would be the spectate view of a server operator/admin already mentioned, but one way or the other what you're seeing in that clip is cinematography not character ability.
to my knowledge, there have been no direct quotes and no direct evidence suggesting that a player in the game can freely look around other than to turn their entire body. maybe somebody can work on learning to craft sunglasses w/ a rearview mirror on them, but without that i doubt its gonna be possible.
Realbigdeal22
09-13-2008, 08:41 AM
you, sir, must be remarkably familiar with machinima and basic lessons in video game filming. what they probably did (and i've done and seen done in other games) to get the shots in the promo video is allow one person using first person view w/ no UI to fly/move/etc freely to get the angles and shots they want. and yes, a person skilled in machinima filming can move steadily enough to get shots like that. another option is that they might've used a time pre-programmed path for the camera unit to follow if a person doing it live wouldn't be as smooth. a third option would be the spectate view of a server operator/admin already mentioned, but one way or the other what you're seeing in that clip is cinematography not character ability.
to my knowledge, there have been no direct quotes and no direct evidence suggesting that a player in the game can freely look around other than to turn their entire body. maybe somebody can work on learning to craft sunglasses w/ a rearview mirror on them, but without that i doubt its gonna be possible.
When a company make a gameplay video, it is not suppose to be a montage you know? Darkfall make a good trailer but it was not a gameplay video from the eyes of other views.
They should have made 2 video<s that day. The one we saw and a footage video.
In the footage video,they could play mormaly and explain us every thing they do while playing. I whanted a video uncut. Archers gameplay. Sword man gameplay. Mage gameplay. Hybrid mage sword man gameplay.
Wanwo
09-13-2008, 09:56 AM
It's an astute observation. I think you're right about what is happening there. It is a genuine backward view. However the devs have said that this view won't be possible in game. Have they changed their minds? We'll have to wait and see.
yamisniper
09-13-2008, 10:19 AM
How can you say that? its a FPS game but not similar to a fps game.I mean
Call of duty for exemple. When you are tired of playing, you can go to spectator and watch players playing. You follow the guy you whant to follow automaticly and perfecly.
In this video, he walking and watch striaght to the back to show us he's army. They dint need to let em get followed perfecly because they could do better then automatic.
So i think its confirmed. we can watch straight to the back.There is no other reason. Dont forget. Realist and fantasy .
actully no theres only tight 3rd person and first person views there mite be a vanity camara to looka t your character but you cant use it in combat
yamisniper
09-13-2008, 10:20 AM
It's an astute observation. I think you're right about what is happening there. It is a genuine backward view. However the devs have said that this view won't be possible in game. Have they changed their minds? We'll have to wait and see.
no they havent changed there minds because its in the sites and location vid too and all the screenshots too
maestrozen
09-13-2008, 11:18 AM
In DF you can't look behind yourself, they said it 1000 times. In a game where sneaking is really important a free camera is dumb.
Ciap
yamisniper
09-13-2008, 11:21 AM
Wow.
It's called a gameplay trailer. Just because they can do all sorts of fancy things with the camera, what makes anyone even guess that they're going to leave stuff like that in?
Heck, who'se to say that they're going to keep the 3rd person idea at all? I read a dev blog a few months ago that said they had extensive discussions on 1st and 3rd person views and it was going to stay 1st person. People are talking about "hybrid" bullocks and blah blah blah. It's a camera angle - they probably have a console command for it for video demonstrations such as this one.
Just because something is moving or acting in a specific way doesn't mean thats going to be there at launch.
actully its close third and first person view
Realbigdeal22
09-13-2008, 04:02 PM
In DF you can't look behind yourself, they said it 1000 times. In a game where sneaking is really important a free camera is dumb.
Ciap
Yeah but they never said they added warhulks before the video's Send me a quote when they said that we cant look behind us straight. Maybe they said that in a way that it wont be like wow. Not in a fps look. So i think we could.
Blixa
09-13-2008, 04:13 PM
Yeah but they never said they added warhulks before the video's Send me a quote when they said that we cant look behind us straight. Maybe they said that in a way that it wont be like wow. Not in a fps look. So i think we could.
they did talk about warhulks but noone knew how to picture them.
Anyway, turning the camera is not in, it'd be stupid, lame and would destroy the whole "manuall stealth" concept.
drebk
09-13-2008, 04:25 PM
I did. I saw it. It's a fixed camera.
And that tells us nothing. It was a camera angle used to fill the pseudo-storyline they were running at the beginning of the film.
It doesn't mean that there's going to be camera angles so you can look behind you. I could have very well just been for effect.
exactly. Its a fixed/locked camera, which tells us absolutely nothing about what camera options will be available in-game. I think this is just another example of someone reading too much into the gameplay vid.
Lethn
09-13-2008, 04:36 PM
lol what makes me laugh most about the comments people make on this trailer is when they say it's shit and then it turns out they'd much rather play something like CoD4 or WoW when they have the exact same type of graphics in their trailers except they just pretty it up with high res textures or annoying bloom effects.
Honestly, I think next generation games are a complete scam, the only 'next generation' thing they offer are graphics and even THEN it's nothing new, you take down the settings to low quality and on nearly every game they look exactly the same as the older ones except the older ones tend to bloody run better.
Honestly, I think next generation games are a complete scam, the only 'next generation' thing they offer are graphics and even THEN it's nothing new, you take down the settings to low quality and on nearly every game they look exactly the same as the older ones except the older ones tend to bloody run better.
QFT
I end up nearly every time stripping down the graphics to get decent fps
Realbigdeal22
09-13-2008, 05:34 PM
they did talk about warhulks but noone knew how to picture them.
Anyway, turning the camera is not in, it'd be stupid, lame and would destroy the whole "manuall stealth" concept.
I dont talk about turn the camera. I say that i whant to be able to look straight behind me. In real life can .Check this video.
http://fr.youtube.com/watch?v=bSWH6qyDg1c He spritting at full speed.Watch behind him and catch the ball. He still run and try to dodje the guys behind him.
yamisniper
09-13-2008, 05:45 PM
Yeah but they never said they added warhulks before the video's Send me a quote when they said that we cant look behind us straight. Maybe they said that in a way that it wont be like wow. Not in a fps look. So i think we could.
yea they did LMAO
zz123
09-13-2008, 05:57 PM
Camera is locked. /thread And yes, they said there would be warhulks, but nobody knew what it was until video.
Signus
09-13-2008, 09:35 PM
Cant be spectating.Why^ because its an fpsrpg online. Not an (fps) When you die in any fps game,you can go to spectaor option when you are tired of playing. Darkfall online dont have that option for sure.
How do you know? Its probably just a pre programmed fixed camera feature. Not hard at all for a developer to have such a tool, its very basic.
Jester814
09-13-2008, 11:10 PM
It's an astute observation. I think you're right about what is happening there. It is a genuine backward view. However the devs have said that this view won't be possible in game. Have they changed their minds? We'll have to wait and see.
Doubtful. It's probably just an enabled mechanic for the video. Kind of like how those dark elfs were already at low health for the archer to shoot at em and whatnot.
Lachrymose
09-13-2008, 11:15 PM
it's almost obvious that that isn't the players actual view. about 99% of the video takes place outside of the player view, so why would anyone just assume that this scene is any different?
Mooge
09-14-2008, 02:45 AM
That was definitely a camera following them...
Realbigdeal22
09-14-2008, 02:58 AM
That was definitely a camera following them...
If you say them, then you dint see what i tell you to see.
Mjolnir
09-14-2008, 03:39 AM
If you say them, then you dint see what i tell you to see.
i watched from 0:57 to 1:0 whatever you said to watch. i'm going to put this in very simple language, then use google to translate it to a few other languages so you understand
THE VIDEO DOES NOT SHOW A PLAYER HAVING THE ABILITY TO LOOK BEHIND THEM WHILE RUNNING FORWARD. YOU ARE WRONG. SORRY, BUT ITS TRUE. WHAT YOU'RE WATCHING IS A FREE-FLOATING CAMERA VIEW, NOT A REALISTIC PLAYER PERSPECTIVE.
La vidéo ne montre pas un joueur ayant la capacité de regarder derrière eux pendant la course vers l'avant. Vous avez tort. Désolé, mais son vrai. Ce que vous regardez est une zone de libre-flottant vue caméra, pas une perspective réaliste joueur.
Das Video zeigt nicht einen Spieler mit der Fähigkeit zum Blick hinter ihnen während der Ausführung nach vorn. Sie sind falsch. Sorry, aber seine wahre. Was Sie sehen gerade ist ein freies Floating-Kamera VIEW, keine realistische Perspektive Spieler.
Το βίντεο ΔΕΝ δείχνουν Ο παίκτης έχει την ικανότητα να κοιτάξουμε πίσω τους ενώ τρέχουν προς τα εμπρός. Κάνετε λάθος. Λυπούμαστε, αλλά το πραγματικό του. ΤΙ είσαι βλέποντας είναι ένα ελεύθερα κυμαινόμενο κάμερας, όχι μια ρεαλιστική προοπτική παίκτη.
do i even need to put it in farsi for you?
Realbigdeal22
09-14-2008, 05:04 AM
i watched from 0:57 to 1:0 whatever you said to watch. i'm going to put this in very simple language, then use google to translate it to a few other languages so you understand
THE VIDEO DOES NOT SHOW A PLAYER HAVING THE ABILITY TO LOOK BEHIND THEM WHILE RUNNING FORWARD. YOU ARE WRONG. SORRY, BUT ITS TRUE. WHAT YOU'RE WATCHING IS A FREE-FLOATING CAMERA VIEW, NOT A REALISTIC PLAYER PERSPECTIVE.
La vidéo ne montre pas un joueur ayant la capacité de regarder derrière eux pendant la course vers l'avant. Vous avez tort. Désolé, mais son vrai. Ce que vous regardez est une zone de libre-flottant vue caméra, pas une perspective réaliste joueur.
Das Video zeigt nicht einen Spieler mit der Fähigkeit zum Blick hinter ihnen während der Ausführung nach vorn. Sie sind falsch. Sorry, aber seine wahre. Was Sie sehen gerade ist ein freies Floating-Kamera VIEW, keine realistische Perspektive Spieler.
Το βίντεο ΔΕΝ δείχνουν Ο παίκτης έχει την ικανότητα να κοιτάξουμε πίσω τους ενώ τρέχουν προς τα εμπρός. Κάνετε λάθος. Λυπούμαστε, αλλά το πραγματικό του. ΤΙ είσαι βλέποντας είναι ένα ελεύθερα κυμαινόμενο κάμερας, όχι μια ρεαλιστική προοπτική παίκτη.
do i even need to put it in farsi for you?
ok i think you are right. But it would be good.
How did you translate your english word to other kind? I need to download a program? If you did it manualy,you are fucking smart at languages.
Mjolnir
09-14-2008, 05:22 AM
lol its google translate: http://translate.google.com/translate_t#
Realbigdeal22
09-14-2008, 05:53 AM
lol its google translate: http://translate.google.com/translate_t#
Thank you. Before, everyone said that my English was not good. Now they thought that I will change quickly because of you.
Kran De Loy
09-14-2008, 06:35 AM
Your english skills were passable. Worked well enough to get the point across to us. It seemed you just had a few problems understanding us though.
I hope that Translator helps you lots RealBig, but try to use your english yourself still. Practice makes perfect.
Random-Name
09-14-2008, 09:08 PM
What about if you press a letter on your keyboard for example t or something.You turn your head around and see backwards and cant see frontwards?
Master25
09-14-2008, 09:21 PM
No, you're wrong realbigdeal.
They confirmed that you can't freely move the camera.
As for 3rd person, the camera angle will be just behind your shoulders. ( I thought )
I'll look it up for you if you don't believe it.
Master25
09-14-2008, 09:28 PM
Here you go.
Fan Question: Camera mode. Is it adjustable (changing back and forth between 1st and 3rd), is it forced and can we roll it around if not in combat (aka. with cumbersome system to prevent anti-sneaking tool)?
Tasos Flambouras: You can't see your character's face in Quake unless there's a mirror surface or your character gets killed. In Darkfall you can see it when on a mount, or on a ship, or when you're on your back incapacitated. We're considering a vanity setting where you can look at how pretty your character is without compromising the gameplay.
T-Man
09-14-2008, 09:38 PM
I think he was talking about how in some race car games, when you press a button the screen changes to the "rear-view mirror" type of thing and just shows what's behind you. Not actually spinning the camera around to see something be hind you.. like an owl.
But the answer is still the same.. No you can't. And you can't do that in RL.
UnknownGhost
09-18-2008, 08:21 AM
sick video!!
JackyD
09-18-2008, 08:49 AM
Cant be spectating.Why^ because its an fpsrpg online. Not an (fps) When you die in any fps game,you can go to spectaor option when you are tired of playing. Darkfall online dont have that option for sure.
Why wouldn't the devs have some flying camera available to them or something alike, heck other games introduced this type of thing to the player by drinking a specific potion ..."sleepless dream potion" from WoW just as 1 example.
LJZoni
09-18-2008, 09:14 AM
this is the video that got me into this game
Realbigdeal22
09-18-2008, 06:30 PM
Your english skills were passable. Worked well enough to get the point across to us. It seemed you just had a few problems understanding us though.
I hope that Translator helps you lots RealBig, but try to use your english yourself still. Practice makes perfect.
I use english translation only on mi 1st post after creating the thread
Realbigdeal22
09-18-2008, 06:32 PM
I think he was talking about how in some race car games, when you press a button the screen changes to the "rear-view mirror" type of thing and just shows what's behind you. Not actually spinning the camera around to see something be hind you.. like an owl.
But the answer is still the same.. No you can't. And you can't do that in RL.
Thats what i wanted to say. I enderstand that back view wont be in.It would be a good idea tought
Petrovinas
09-18-2008, 06:43 PM
I think it was a cinematic effect and plus it will suck if you have eyes in the back of your head for us assassins...
QFT
you'll be shaking in your shoes while traveling
Master25
09-18-2008, 07:10 PM
It would be a good idea tought
nah it would not.
keeperofstars
09-18-2008, 07:14 PM
Real Big deal you never played SB.
You could record a seige and regardless of your camera. you could go into an edit mode and see the camera in all different ways, could tie the view point to any player at any time and alter it even if the player wasnt looking in a certain direction you could make it appear as if they were.
Point is the devs have free camera control, that in no way means we have the same camera control.
Yes even if it was locked onto the orks perspective and pointed backwards, the devs can do that it doesnt mean we can. I mean the devs were able to take aerial shots.
Realbigdeal22
09-18-2008, 11:19 PM
nah it would not.
Yes it would be a good idea and yes we can do it in real life. Look
http://fr.youtube.com/watch?v=bSWH6qyDg1c
This is a exemple of the human vision. Its a video of football midget league. I played midget too.
This is a good exemple because he wearing helmet. Thats mean even players whit plate helm could use back view in darkfall.
NewportMD
09-18-2008, 11:29 PM
Most of the time devs have their own tools to make vids and stuff. just cause its in the vid doesnt nessicarly mean its ig imo.
Jangang
09-18-2008, 11:36 PM
As they said when they were talking about the video pre release much of it was taken with floating cameras...
That means its POV that was put in the game w/o being attached to a character.
Tzacharu
09-19-2008, 12:19 AM
I just dont know why you cant say that we can now watch straight to the back? its so cleared. Devs knowed that it was the only instant moment they could show us because the video is not base to show us like we was a player playing in fps. It was to show us a kind of cinematci but just for show us how harcore that game can be.
Tell me what class you will be and i think i would understand why you dont whant straight back view to be in.
The camera was coming from a different point of view. There are views in that video that would be otherwise impossible in Darkfall because the camera was floating above nothing, and we know for a fact flying isn't in the game.
The devs have also said NUMEROUS times that when in melee mode, its a very tight 3rd person view looking forward. Does camera angle look tight to you?
Squatch
09-19-2008, 12:22 AM
Just because the devs have the ability to move the camera doesn't mean everyone does.
H2liveshot
09-19-2008, 01:30 AM
good job everyone go rait this 10.0
Valdsator
09-19-2008, 02:07 AM
Yes it would be a good idea and yes we can do it in real life. Look
http://fr.youtube.com/watch?v=bSWH6qyDg1c
This is a exemple of the human vision. Its a video of football midget league. I played midget too.
This is a good exemple because he wearing helmet. Thats mean even players whit plate helm could use back view in darkfall.
Yes I know I can turn my head around. Don't have to show me a video. Anyways, fun and realism don't always go together.
"But then I can travel on my own and not get ambuuuushed! ITS A GREAT IDEAAAAA! WOULD MAKE IT SO MUCH MORE FUUUUN!!!111"
And the person trying to ambush you is freaking frustrated because you can press a button and see everything behind you. Don't be selfish.
"BUT I'LL BE FRUSTRATED IF HE AMBUSHES ME AND HE'LL HAVE FUN!"
Your fault for not turning the mouse around and holding S.
Besides, if he ambushes you, you still have a fighting chance.
Aventurine are trying to make the game more...manual. So instead of holding a button for the camera to rotate instantly, you have to do it manually, which is cool...well...imo.
wizen
09-19-2008, 02:19 AM
/casts 'resist flame'
I wouldn't mind entirely if we, as players, were permitted to use the camera to look around. That is, in 3rd person mode.
@ the assassin fans:
Uh, hello, 'hide' as a skill? Or invisibility? Or what about using cover? Or waiting til the player's distracted by, say, a mob, or a pretty girl? Or a really fat guy playing with a pretty girl avatar, for that matter? How about hiding in a crowd? Or misdirection - causing a noise away from where you are, then striking?
Those who think that all there is to assassination is being able to walk up behind someone are sorely in need of enlightenment.
Krogan
09-19-2008, 02:23 AM
What about if you press a letter on your keyboard for example t or something.You turn your head around and see backwards and cant see frontwards?
That is the only way it could work in a game like Darkfall and would be a pretty cool feature, however it should only show you 90 degres behind you as no can make a 180 turn with their had a get a full view behind them. So perhpas just using Q for a 90 degree turn the left and E for a 90 degree turn to the right? I don't think we will see this in Darkfall but a feature that could work for sure.
Bigdeal I am glad you see what we are saying that it could just as easily be a spectator view by a moderator, however I do have an issue with people that ask for features to be implemented just to make their game style easier, you're main reason for wanting this seems to be that you are a lone wolf and want to be able to see people approaching you, I'm sorry but that is classically known as a carebear feature.
Valdsator
09-19-2008, 02:27 AM
/casts 'resist flame'
Damn you! D:
But, it's funner when you actually need to look around manually (With the mouse.) to look behind you, instead of holding a key. You make a good point, but assassins wouldn't know when the player was about to look around or when he was looking around, (If there was no animation at all.) and sometimes the person being stalked can trick the assassin...but unfairly.
Lets say I was a trader and you were a stealthy rogue. Well I was just walking enjoying the day, but I would constantly press whatever the key would be to look behind me just to check if someone was following me. If this was instant, you wouldn't be ready so you wouldn't have time to hide. Now if I was turning around, strafing, and then walking backwards, this would most likely be a little slower movement, so you would still have some time to hide.
Another example would be (If there was no animation.) I was walking and I saw you following me when I held down the key. You would think, oh he doesn't see me, but really I did. I would walk into a town, turn around quickly and yell, "STALKER!" and you would get your face bashed by some heroes in the town being all...heroic and stuff.
wizen
09-19-2008, 02:31 AM
http://www.youtube.com/watch?v=JTzsFDnaUCc
Watch that video. There are several instances of player footage where it looks *gasp* exactly like the player is using mouselook and moving the cursor around. For instance, the very first example, the naked orc, or whatever, the player jumps and the 3rd person camera clips on the structure overhead Also, later in the movie, the fellow crosses the bridge, and right before he moves the camera to point straight down, the camera clips on the bridge.
If you're a melee character, it would be a great boon to be able to see more than the what, 90 degrees available in 1st person? In these cases, being able to zoom out to 3rd person would be great. 3rd person also comes in handy when you wanna see just how awesome your character looks.
Of course, there's also 1st person footage (fast and twitchy, fun fun fun) and footage of a player on a wicked mount taken by another player. The footage of the dragon was probably taken that way to provide a look from a different angle of just the player moving his camera around - captures doing that tend to be focused more on the player than the mount, which is what most players int hat position want to show off.
Valdsator
09-19-2008, 02:39 AM
That's because it's a video and *gasp* the devs made it that they can lock their camera to the player and move it around! It's been clearly stated that the 3rd person camera is a very tight camera. I shall believe there is a free camera for players, only if you find a quote from the devs that says they will have a free camera.
wizen
09-19-2008, 02:39 AM
Damn you! D:
But, it's funner when you actually need to look around manually (With the mouse.) to look behind you, instead of holding a key. You make a good point, but assassins wouldn't know when the player was about to look around or when he was looking around, (If there was no animation at all.) and sometimes the person being stalked can trick the assassin...but unfairly.
And being assassinated is fair? ;) Unfairness is part of the game. Player skill taking power from the old, dying king, hard coded equalizers.
Lets say I was a trader and you were a stealthy rogue. Well I was just walking enjoying the day, but I would constantly press whatever the key would be to look behind me just to check if someone was following me. If this was instant, you wouldn't be ready so you wouldn't have time to hide. Now if I was turning around, strafing, and then walking backwards, this would most likely be a little slower movement, so you would still have some time to hide.
I'm a paladin, mate. Finally, being a pally means something other than 'REZ MI!!!!'
That aside, I see what you're saying. But a smart assassin wouldn't be behind, in plain sight. They'd be just behind that tree, or crouching behind that bush, or between those two rocks, waiting for the right moment to strike.
Another example would be (If there was no animation.) I was walking and I saw you following me when I held down the key. You would think, oh he doesn't see me, but really I did. I would walk into a town, turn around quickly and yell, "STALKER!" and you would get your face bashed by some heroes in the town being all...heroic and stuff.
I wouldn't stalk you near a town. Have you seen the movie, "The Princess Bride"? Remember what Vizzini says to the princess, when they first meet?
Vizzini: A word, my lady. We are but poor, lost circus performers. Is there a village nearby?
Buttercup: There is nothing nearby... Not for miles.
Vizzini: Then there will be no one to hear you scream.
I might even try to make friends with you, first. Then we'd go hunting together, and when you were wounded, I'd strike. Then take your stuff.
wizen
09-19-2008, 02:40 AM
That's because it's a video and *gasp* the devs made it that they can lock their camera to the player and move it around! It's been clearly stated that the 3rd person camera is a very tight camera. I shall believe there is a free camera for players, only if you find a quote from the devs that says they will have a free camera.
Anyway. It seems we are at an impasse.
I believe this is yet another one of those threads where we need to admit that we just don't know for sure, and let it go. :)
And, sorry for the double post. Night. :)
Valdsator
09-19-2008, 02:47 AM
Anyway. It seems we are at an impasse.
I believe this is yet another one of those threads where we need to admit that we just don't know for sure, and let it go. :)
And, sorry for the double post. Night. :)
I agree. Glad this didn't turn into a horrible flame war. :P
Realbigdeal22
09-19-2008, 03:42 AM
I planning to be a lone wolf but not at launch. Maybe 2 month after.
I whant that feature because if i have a shield and i fight vs a dual handed, i would have to aim him every time none stop or il get 2 strike and some other 2 strike. If he as a friends archer,mage or even assassin, i would have to keep guarding vs the dual handed and watch behind me by using an hot key so i could dodje right or left and keep guarding vs the dual. The archer or mage would be like(stop moving)then finally,he would strike and the dual handed would be like(Dont TK(Team Kill) you noob) Then i would go kill the archer or the mage.
If it was the assassin backstaber, i would use the hot key back view, dodje right or left and manange to get the 2 guys in front of mi face and keep guarfing and striking teal i kill one and the other would be easy if they are noobs.
Dont forget its a ffa game so even if i manage to ge the 2 guys in front of mi face, they should watch how they strike to not hit each others. So backview is a good strategy. I hope they will add it in a patch update one day after launch.
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