View Full Version : First Impressions - post watching in game video
NapalmEnema
09-10-2008, 07:50 PM
Er.... :lmao:
It looks like slow motion Vanguard with less graphical accomplishments and is severely dated?
That was some kind of joke yes?
Now I'm sure to be lambasted by long standing board veterans and Darkfall(tm) sackriders alike, but that environment looks seriously sterile and outdated? While graphics don't make a game, to be immersed in a game I would think things like grass and trees might be a good idea? Also everything seems like people are running through soup or molasses?
Spell effects - lackluster
Character animations - blocky and robotic
Environment - squared off, blocky, and very 'vintage'
Graphics aside I'm not sure how the myriad of features can possibly be pulled off with any large degree of success? So many different features, more than any other MMO to date in order to be fully realized and cohesive would take piles of money and a veritable pile of highly adept developers working in tandem with artists. What kind of venture capital has this title secured in order to make this even remotely possible?
Were we to watch that gameplay trailer without the cinematic camera and cutting around and zooming in, etc.. I'd warrant many of you would echo my sentiments on it's look and implementation. So before calling me a douchebag or what have you, try and put aside some of your love for the IDEA of this game, and let me know what you think about the actual execution of it from what little we have seen?
I'm willing to eat my words, as a 'newb' but some answers to these questions would be nice.
MMO History -
UO
Everquest
Vanguard
EQ2
LOTRO
WoW
AOC
Thanks - NE
mercnet
09-10-2008, 08:04 PM
Well, I felt the same way. However, I looked beyond those non game breaking factors and what I say was sweet gameplay.
Yea I did not like character animation, but by the end of 17 minutes I didn't notice. Spell casting reminded me of AC, but you know what really got me... the shear amount of fun I imagined I could have with this game.
I do not want to sound mean, but GFX whoring will not make a game better. Granted it will look nice, but if we learned anything from dark and light is that appearances can and will be deceiving.
I would ask that you at the world again, and this say "you know if this was using crysis graphics, these huge battles would lag terribly".
You see, the game is not about being all shiny. It is about making a target audience happy.
Not to sound mean again, it doesn't sound like you are in that group. I would ask everyone to ask them selves this... will I have fun with the game as it is?
If it is no, I think you should evaluate your presence here.
keeperofstars
09-10-2008, 08:07 PM
http://forums.darkfallonline.com/showthread.php?p=1674968&posted=1#post1674968
Look at the other videos. The graphics are no where near as bad. Also did you watch it on youtube or did you get the actual movie from the ftp / torret. The youtube one sucks major balls compared to the actual movie.
kehmesis
09-10-2008, 08:08 PM
You were not immersed in UO?
Fuck's wrong with you?
NapalmEnema
09-10-2008, 08:11 PM
Well, I felt the same way. However, I looked beyond those non game breaking factors and what I say was sweet gameplay.
Yea I did not like character animation, but by the end of 17 minutes I didn't notice. Spell casting reminded me of AC, but you know what really got me... the shear amount of fun I imagined I could have with this game.
I do not want to sound mean, but GFX whoring will not make a game better. Granted it will look nice, but if we learned anything from dark and light is that appearances can and will be deceiving.
I would ask that you at the world again, and this say "you know if this was using crysis graphics, these huge battles would lag terribly".
You see, the game is not about being all shiny. It is about making a target audience happy.
Not to sound mean again, it doesn't sound like you are in that group. I would ask everyone to ask them selves this... will I have fun with the game as it is?
If it is no, I think you should evaluate your presence here.
Hmm... fair enough, I'll go and check out the vids again with a different perspective... I do however sincerely appreciate you responding to the intent of my message and not my occasionally poor choice of verbage. :)
The premise for the game definitely indicates the gameplay would superceded any graphics complaints, if fully realized, and I do understand constraining graphics for the purpose of allowing more people online at the same time. I guess my original post was a 2 part in that regard.
I'll checkout those vids from the link posted by the other guy and report back. :o
Jo0wZ
09-10-2008, 08:16 PM
You were not immersed in UO?
Fuck's wrong with you?
indeed looks like a gameboy color game, and I hear no people whine about it lol
shit I never played it before so I tried playing on a pre-trammel private shard some days ago and I must say that this one of the best mmorpgs i've ever played...
And trust me I work daily in a gameshop I play super high end graphic games daily so I know what im saying. lol
I hate it for this to be the age of graphics, gaming has become to popular, I want to be a "nerd" again :(
NapalmEnema
09-10-2008, 08:19 PM
http://forums.darkfallonline.com/showthread.php?p=1674968&posted=1#post1674968
Look at the other videos. The graphics are no where near as bad. Also did you watch it on youtube or did you get the actual movie from the ftp / torret. The youtube one sucks major balls compared to the actual movie.
Thanks for the links, more intriguing but I think gameplay will have to carry this title, and not flash. Which is fine, but I was a little underwhelmed even with that factor in my mind...
Any ballpark when this thing is anticipated to go gold? 2009-10-11?
I know they haven't committed to a date, but any vibe on a best guess out there?
Enkmar
09-10-2008, 08:20 PM
Darkfall won't be for everyone. A lot of people will laugh at the graphics and move on to the other games coming out. Those of us who miss the days of UO, however, could give a shit less about the graphics. In my opinion, yeah they look out-dated, but they're not all bad either.
You have to look at the good and the bad. The graphics are old, but we'll (hopefully) get the freedom of MMOs back like the days of UO. That's something no game offers at the moment.
NapalmEnema
09-10-2008, 08:20 PM
indeed looks like a gameboy color game, and I hear no people whine about it lol
shit I never played it before so I tried playing on a pre-trammel private shard some days ago and I must say that this one of the best mmorpgs i've ever played...
And trust me I work daily in a gameshop I play super high end graphic games daily so I know what im saying. lol
I hate it for this to be the age of graphics, gaming has become to popular, I want to be a "nerd" again :(
Can you PM me the UO server / private that you were on? I'd love to fire that old guy back up...
mercnet
09-10-2008, 08:20 PM
I would suggest people to play UO for at least a few weeks to get a feel of what you might expect to find a skill based game to feel like.
UO:KR is not bad at all for a 2d isometric game.
Simms59
09-10-2008, 08:24 PM
what always astounds me, and in fact continues to, is the sheer number of idiots who clamor for good graphics in a MMO. The bottom line is this, Having a sxtrong graphics engine in a mmo is an absolute death sentence. WoW was so intelligent because you can play that game on Intel Integrated Graphics. AoC and Vanguard both failed because you had to have a massive rig to play the game. The same is true with EQ2 when compared to WoW. I know eye candy is nice, but these games are trying to attract a ton of people. The best idea in my opinion is to go with low poly highly artistic graphics. This is what WoW did and it appears to be what DF is going for. DF has a realistic approach, but it isn't too realistic like EQ2 and Vanguard. Nonetheless, there is nothing more annoying than trying to play a new game and not being able to run it. In DF's case, they need to have even worse graphics than usual as they are using a real time combat system. Just take a look at what Mythic is doing with Warhammer. The minimun requirements for that game are MUCH lower than AoC. Is this a coincidence? I think not. Mythic knows that they need the game to run on as many rigs as possible. It appears that Aventurine knows this as well. Good day.
Youngdirty
09-10-2008, 08:27 PM
Do you, like, like question marks?
Are you, like,from California?
NapalmEnema
09-10-2008, 08:31 PM
Do you, like, like question marks?
Are you, like,from California?
I was under the impression that when you have a question, you follow it with a question mark. If you would prefer I can edit my post for clarity, just for you, and insert middle fingers wherever a question mark reared it's ugly head. Would that make it more legible for you<middle finger picture>
Let me know, I'm eager to please you and your sad attempt at humor.
P.S. I'm not from California, sorry if all my questions overwhelmed you I'll try and just stick with inane comments and observations in the future so as not to make your little head hurt. :rolleyes:
NapalmEnema
09-10-2008, 08:32 PM
what always astounds me, and in fact continues to, is the sheer number of idiots who clamor for good graphics in a MMO. The bottom line is this, Having a sxtrong graphics engine in a mmo is an absolute death sentence. WoW was so intelligent because you can play that game on Intel Integrated Graphics. AoC and Vanguard both failed because you had to have a massive rig to play the game. The same is true with EQ2 when compared to WoW. I know eye candy is nice, but these games are trying to attract a ton of people. The best idea in my opinion is to go with low poly highly artistic graphics. This is what WoW did and it appears to be what DF is going for. DF has a realistic approach, but it isn't too realistic like EQ2 and Vanguard. Nonetheless, there is nothing more annoying than trying to play a new game and not being able to run it. In DF's case, they need to have even worse graphics than usual as they are using a real time combat system. Just take a look at what Mythic is doing with Warhammer. The minimun requirements for that game are MUCH lower than AoC. Is this a coincidence? I think not. Mythic knows that they need the game to run on as many rigs as possible. It appears that Aventurine knows this as well. Good day.
Thanks for not reading my whole post, responding the a portion of it, generalizing me, and not bothering to read any of my follow up responses. :)
Youngdirty
09-10-2008, 08:35 PM
I was under the impression that when you have a question, you follow it with a question mark. If you would prefer I can edit my post for clarity, just for you, and insert middle fingers wherever a question mark reared it's ugly head. Would that make it more legible for you<middle finger picture>
Let me know, I'm eager to please you and your sad attempt at humor.
P.S. I'm not from California, sorry if all my questions overwhelmed you I'll try and just stick with inane comments and observations in the future so as not to make your little head hurt. :rolleyes:
"Now I'm sure to be lambasted by long standing board veterans and Darkfall(tm) sackriders alike, but that environment looks seriously sterile and outdated?"
that doesn't look like a question to me and its not the only place where you placed an errant question mark:rolleyes:
NapalmEnema
09-10-2008, 08:37 PM
"Now I'm sure to be lambasted by long standing board veterans and Darkfall(tm) sackriders alike, but that environment looks seriously sterile and outdated?"
that doesn't look like a question to me and its not the only place where you placed an errant question mark:rolleyes:
A question mark was completely valid there. And when reading my post, I'm fine with the rest of my question mark placements.
Also I re-checked with myself and still feel that I could give two shits about your opinion regarding my use of question marks, and I find your original post to still be completely stupid and a poor attempt at humor.
Anything else I can help you with? Oh crap I did it again!! Another question mark!! :ohno::ohno::ohno:
Drunkenork
09-10-2008, 08:38 PM
I was under the impression that when you have a question, you follow it with a question mark. If you would prefer I can edit my post for clarity, just for you, and insert middle fingers wherever a question mark reared it's ugly head. Would that make it more legible for you<middle finger picture>
Let me know, I'm eager to please you and your sad attempt at humor.
P.S. I'm not from California, sorry if all my questions overwhelmed you I'll try and just stick with inane comments and observations in the future so as not to make your little head hurt. :rolleyes:
rofl
Kran De Loy
09-10-2008, 08:40 PM
First off. I love you guys. People being mature on a forum is such a foreign concept for me that every time I see it my faith in humanity as a whole slowing crawls a little more of it's way out of the mire of filth and decay it had fallen in.
Good questions... or rather Questioning things is good.
Really, thinking about it. I have nothing constructive to add. What little I do know has already be stated by other even more informed people.
shnedit
09-10-2008, 08:40 PM
Er.... :lmao:
It looks like slow motion Vanguard with less graphical accomplishments and is severely dated?
That was some kind of joke yes?
Gameplay > Graphics. If you disagree, go play with conan.
Graphics aside I'm not sure how the myriad of features can possibly be pulled off with any large degree of success? So many different features, more than any other MMO to date in order to be fully realized and cohesive would take piles of money and a veritable pile of highly adept developers working in tandem with artists. What kind of venture capital has this title secured in order to make this even remotely possible?
You can search that out. Every other company follows the cookie cutter EQ clone cause they know it makes money.
Were we to watch that gameplay trailer without the cinematic camera and cutting around and zooming in, etc.. I'd warrant many of you would echo my sentiments on it's look and implementation. So before calling me a douchebag or what have you, try and put aside some of your love for the IDEA of this game, and let me know what you think about the actual execution of it from what little we have seen?
*Yawn* wait till beta hey? Ive never been overly impressed by pre release video so nothing is new here for me.
MMO History -
UO
Everquest
Vanguard
EQ2
LOTRO
WoW
AOC
Great. You and half the world. To be honest, if you played old UO, im amazed that your not fapping over DF.
There. A whole thread without flaming someone mods?. I feel fucking proud.
Kran De Loy
09-10-2008, 08:44 PM
Annnnnd... there goes my judgment of humanity back in the soupy depths it valiantly attempted to overcome. :(
Largion
09-10-2008, 08:45 PM
I feel fucking proud.
You should be. ;)
Bronn
09-10-2008, 08:47 PM
I'll answer your question Napalm (compared to some 'other' other posts) best that i can.
I played and still play Vanguard. The graphics IMO are the best around. Game looks beautiful, stunning...characters i think look great. But here's the problem that relates to Darkfall....
What happens if you put one or god forbid two raid groups (biggest gatherings there are in vanguard) together? Mass lagginess.
Darkfall has been optimised to run with good FPS no matter what, so the devs say. Well only way to have 200 plus people all in one area and not lose fps is to be less graphically intrusive.
Now I agree with your statement...yes i think think the graphics / environment / spells etc. can look alot better. But i know why they aren't. They have said they want Darkfall to be able to run on high and low computers...can't do that with tons of graphics and lots of people in one area. PC's aren't there yet to handle it.
Animations on the other hand i agree should be worked on, but if not it won't kill me but i agree with you there.
Final point, I agree that lookwise Darkfall can be improved. But look past that at the gameplay. Because gameplay is the heart of the game, and very difficultly changed and usually kills a game. Graphics / animations on the other hand can constantly be improved with little impact over patching.
Thumbs up for me rambling on.;)
Blackcoat
09-10-2008, 08:48 PM
I do have to say that the animation is a bit choppy but hey, we have not even hit beta yet. The graphics are not horrible, they are decent. I believe the gameplay will take it far. Look at SWG, it didn't have super graphics and it was probly the best MMO ever created until SOE decided to do the usual and destroy it.
Player driven/skill based games are the best.
NapalmEnema
09-10-2008, 08:52 PM
I'll answer your question Napalm (compared to some 'other' other posts) best that i can.
I played and still play Vanguard. The graphics IMO are the best around. Game looks beautiful, stunning...characters i think look great. But here's the problem that relates to Darkfall....
What happens if you put one or god forbid two raid groups (biggest gatherings there are in vanguard) together? Mass lagginess.
Darkfall has been optimised to run with good FPS no matter what, so the devs say. Well only way to have 200 plus people all in one area and not lose fps is to be less graphically intrusive.
Now I agree with your statement...yes i think think the graphics / environment / spells etc. can look alot better. But i know why they aren't. They have said they want Darkfall to be able to run on high and low computers...can't do that with tons of graphics and lots of people in one area. PC's aren't there yet to handle it.
Animations on the other hand i agree should be worked on, but if not it won't kill me but i agree with you there.
Final point, I agree that lookwise Darkfall can be improved. But look past that at the gameplay. Because gameplay is the heart of the game, and very difficultly changed and usually kills a game. Graphics / animations on the other hand can constantly be improved with little impact over patching.
Thumbs up for me rambling on.;)
Thanks for the feedback man, and love your namesake by the way :)
I watched some of the videos so kindly provided by Keeperofstars and feel better about the overall feel of the game, from what little I can glimpse from the vids he has available. The main thing that will sell the game, at least to me, is the realization of it's ambitious features, which I guess only time and playing will tell if those come to fruition.
Thanks for reading my post, and seeing it for what it was. I do sometimes inadvertently come off a bit harsh, but tried to illustrate that I am open to opposing views and being educated on something I am very new to seeing and grasping.
I'll keep an open mind with regards to Darkfall, and do fully realize why graphics are kept more basic with regards to lag issues with large scale battles and many people in the same 'space' at the same time.
Thanks again -
lancegaydon
09-10-2008, 08:56 PM
There is sooo many threads about this lol. Anyways what the game might lack in beauty I think it will make up for it in gameplay
Kran De Loy
09-10-2008, 08:57 PM
Annnd... back it comes! Your guys rock. :)
NapalmEnema
09-10-2008, 08:59 PM
Annnd... back it comes! Your guys rock. :)
You want cesspool - try the AOC forums. <shudder>
I almost had an orgasm when my questions were fielded here in a reasonable manner.
There is hope for humanity yet! <sans certain question mark hating homotrons> ;)
Kran De Loy
09-10-2008, 09:03 PM
The political correct term is, " Pseudo Grammar Nazi."
Tomigutt
09-10-2008, 09:04 PM
Personally,Im afraid of graphics.. the better and more graphics a game has.. the more effort and time has been put into it,taking away that effort and time that could have been used to actually making the "game" better.. Just give me some decent graphics, I'll turn it down anyways so I am absolutely sure I wont have any lag when im around a lot of people casting spells etc..lag and choppy crap is pure hate in a FPS game .
PaleMan
09-10-2008, 09:04 PM
what always astounds me, and in fact continues to, is the sheer number of idiots who clamor for good graphics in a MMO. The bottom line is this, Having a sxtrong graphics engine in a mmo is an absolute death sentence. WoW was so intelligent because you can play that game on Intel Integrated Graphics. AoC and Vanguard both failed because you had to have a massive rig to play the game. The same is true with EQ2 when compared to WoW. I know eye candy is nice, but these games are trying to attract a ton of people. The best idea in my opinion is to go with low poly highly artistic graphics. This is what WoW did and it appears to be what DF is going for. DF has a realistic approach, but it isn't too realistic like EQ2 and Vanguard. Nonetheless, there is nothing more annoying than trying to play a new game and not being able to run it. In DF's case, they need to have even worse graphics than usual as they are using a real time combat system. Just take a look at what Mythic is doing with Warhammer. The minimun requirements for that game are MUCH lower than AoC. Is this a coincidence? I think not. Mythic knows that they need the game to run on as many rigs as possible. It appears that Aventurine knows this as well. Good day.
best post in years
QFT
Kran De Loy
09-10-2008, 09:10 PM
Forum n00b Question:
What's QFT stand for?
Edit: Got an answer. Thanks ;D
NapalmEnema
09-10-2008, 09:12 PM
Forum n00b Question:
What's QFT stand for?
Quoted for truth
keeperofstars
09-10-2008, 09:21 PM
if you watch the videos in the thread I posted you will see the graphics are actually very nice and highly detailed. The game world is astonishing look at deathpig video for how alive the world is. Look at the scenic video for how detailed the game world is. Look at the mirdian mount video to see how overly dynamic the lights and shadows are. Look at the older pvp video which is less hetic / speed up, and you will see that the graphics are much much smoother then the trailer make them.
Now to reply to the fact the devs can't possibly put all of the features into one game cause they are a new development company is 100% false. They are not new, they have and do write combat simulation games for several government agencies. Including Greece and surrounding areas. They have a world renounced network engineer leading the cluster design, and several high grade AI programmers used to write combat simulation AI working for them. The team overall has written a few other games, and their lead artist is just amazing.
Point is this isn't a bunch of newbie developers they are very experienced.
greeneggsnoham
09-10-2008, 09:25 PM
what always astounds me, and in fact continues to, is the sheer number of idiots who clamor for good graphics in a MMO. The bottom line is this, Having a sxtrong graphics engine in a mmo is an absolute death sentence. WoW was so intelligent because you can play that game on Intel Integrated Graphics. AoC and Vanguard both failed because you had to have a massive rig to play the game. The same is true with EQ2 when compared to WoW. I know eye candy is nice, but these games are trying to attract a ton of people. The best idea in my opinion is to go with low poly highly artistic graphics. This is what WoW did and it appears to be what DF is going for. DF has a realistic approach, but it isn't too realistic like EQ2 and Vanguard. Nonetheless, there is nothing more annoying than trying to play a new game and not being able to run it. In DF's case, they need to have even worse graphics than usual as they are using a real time combat system. Just take a look at what Mythic is doing with Warhammer. The minimun requirements for that game are MUCH lower than AoC. Is this a coincidence? I think not. Mythic knows that they need the game to run on as many rigs as possible. It appears that Aventurine knows this as well. Good day.
QFT, aside from the comment about needing a high end rig to run AoC. Even with a high end rig the facking game gets weird memory and graphics issues and then crashes every couple hours.
All around, a nice thread. Once in a while a thread appears where people actually discuss things rather than empty their flamethrowers all over each other. nice for a change.
The thread reminds me of that old joke - I was watching a fight and a hockey game broke out.
mercnet
09-10-2008, 09:31 PM
Do you, like, like question marks?
Are you, like,from California?
Indeed I am.
This is something that bugs me. Not only are we racist to the color of one's skin color but also to the infliction of ones speech, yet it is all English. Why is this?
Did you misunderstand his pos t due to dis dialect? Are you a licensed English internet professor? No? Then by all means, STFU.
Now, if you are having trouble understanding, I can translate for you, so you don't have to feel foolish asking for help on the internets.
Ok, now we can continue.
Carry on...
LigthRise
09-10-2008, 09:41 PM
You don't have to decide if you like the game now, you can try before you buy. If you still dont like the game then, well.... at least you tried.
QFT, aside from the comment about needing a high end rig to run AoC. Even with a high end rig the facking game gets weird memory and graphics issues and then crashes every couple hours.
All around, a nice thread. Once in a while a thread appears where people actually discuss things rather than empty their flamethrowers all over each other. nice for a change.
The thread reminds me of that old joke - I was watching a fight and a hockey game broke out.
That old joke is from one of the funnest guys ever to grace this planet.
Simms59
09-10-2008, 09:59 PM
Napalm, I was not calling you an idiot. I just get sooooo tired of hearing the graphics debate. I understand that eye candy is important, but the bottom line is that I have yet to have as much fun in an MMO as I did with EQ. On the question pertaining to capital and how the game is being made with such a small team. I honestly have no idea. It worries me tremendously but then I consider that they have been refining the game world for 2 years (most reports claim the world was complete in 2006). Obviously I would feel better if I heard that Ubisoft was picking up the title, or Codemasters, or any publisher that assured the game would be funded. If I heard of publishers it would also eliminate my concerns that the game sucks and no one wants to pay to support it. The only partner so far is Audio Visual (for Europe) and they seem like a very small and unlikely partner in my book. I am hoping that the reason Aventurine has yet to sign with a publisher is because they want to reap all the money for their efforts. Similar to CCP (eve online) I am hoping they are ready to self publish and have partners to handle the game in the United States. This way DF will be free of preasure from publishers (a la Vanguard) and the small indie team can keep working to make sure the game is great. I myself thought the graphics were VERY BAD the first time I watched. However, the more and more I watched the more I realized that the game looked so bloody fun. I've probably watched the trailer at least 6 times all the way through. At any rate I hope this answers your question. I mean I often ask, why did "The Chronicles of Spellborn" have such a simple time acquiring a publisher (Acclaim) whereas DF has had little interest from US publishers. Again, I hope its just because the devs are holding true to their massive vision and that they refuse to lose large sums of money. Again, good day...
NapalmEnema
09-10-2008, 10:04 PM
QFT, aside from the comment about needing a high end rig to run AoC. Even with a high end rig the facking game gets weird memory and graphics issues and then crashes every couple hours.
All around, a nice thread. Once in a while a thread appears where people actually discuss things rather than empty their flamethrowers all over each other. nice for a change.
The thread reminds me of that old joke - I was watching a fight and a hockey game broke out.
Not to defend AOC, but you never get OOM errors if you run a 64 bit OS.
I've played since EA and never had a single crash - 2gb mem - 64bit ultimate
Revyboy
09-10-2008, 10:06 PM
Whats wrong with people these days? The graphics are great and the enivroment looks really nice. Go to http://www.darkfallonline.eu/darkfall-bilder/main.php and look at the 2008 screenshots. If you look at them you can see that the enviroment is really great and the character models are pretty nice. I agree that they could work abit on some animations but I don't see any big problem. And I will be very pleased if I can play the game with those graphics with minimal lag in the big battles.
Ausei
09-10-2008, 10:11 PM
I believe that video was to show content not graphics so go look at the screenshots before loading your guns.
Asehujiko
09-10-2008, 10:11 PM
You see, the game is not about being all shiny. It is about making a target audience happy.
Not to sound mean again, it doesn't sound like you are in that group. I would ask everyone to ask them selves this... will I have fun with the game as it is?
If it is no, I think you should evaluate your presence here.
That target audience is the group of people who think everything is bloody fantastic as long as it's darkfall related. This trailer showed absolutely nothing other then that they still use Razorwax era graphics. The fights they showed could have been tic tac toe matches with slightly more bloody graphics for all we know. Promises we have no way of verifying != great game. Need i cite every single mmo that came out after 2004 claiming to be 10x better then wow?
mercnet
09-10-2008, 10:30 PM
That target audience is the group of people who think everything is bloody fantastic as long as it's darkfall related. This trailer showed absolutely nothing other then that they still use Razorwax era graphics. The fights they showed could have been tic tac toe matches with slightly more bloody graphics for all we know. Promises we have no way of verifying != great game. Need i cite every single mmo that came out after 2004 claiming to be 10x better then wow?
You are welcome to leave at anytime my friend. No one will try to stop you.
mercnet
09-10-2008, 10:32 PM
Napalm, I was not calling you an idiot. I just get sooooo tired of hearing the graphics debate. I understand that eye candy is important, but the bottom line is that I have yet to have as much fun in an MMO as I did with EQ. On the question pertaining to capital and how the game is being made with such a small team. I honestly have no idea. It worries me tremendously but then I consider that they have been refining the game world for 2 years (most reports claim the world was complete in 2006). Obviously I would feel better if I heard that Ubisoft was picking up the title, or Codemasters, or any publisher that assured the game would be funded. If I heard of publishers it would also eliminate my concerns that the game sucks and no one wants to pay to support it. The only partner so far is Audio Visual (for Europe) and they seem like a very small and unlikely partner in my book. I am hoping that the reason Aventurine has yet to sign with a publisher is because they want to reap all the money for their efforts. Similar to CCP (eve online) I am hoping they are ready to self publish and have partners to handle the game in the United States. This way DF will be free of preasure from publishers (a la Vanguard) and the small indie team can keep working to make sure the game is great. I myself thought the graphics were VERY BAD the first time I watched. However, the more and more I watched the more I realized that the game looked so bloody fun. I've probably watched the trailer at least 6 times all the way through. At any rate I hope this answers your question. I mean I often ask, why did "The Chronicles of Spellborn" have such a simple time acquiring a publisher (Acclaim) whereas DF has had little interest from US publishers. Again, I hope its just because the devs are holding true to their massive vision and that they refuse to lose large sums of money. Again, good day...
Wall of text crits your eyes for 10000000 mental damage.
Your eyes begin to bleed.
You are blind.
Pain and suffering strike at you but miss.
Pain and suffering strike at you but miss.
Pain and suffering strike at you but miss.
You are dead.
Please wait.
greeneggsnoham
09-10-2008, 10:35 PM
Not to defend AOC, but you never get OOM errors if you run a 64 bit OS.
I've played since EA and never had a single crash - 2gb mem - 64bit ultimate
Same here. 2GB RAM, 64Bit Ultimate, quad core processor etc etc.
Still crashed regularly, even predictably. It's a fresh machine, and I'm pretty computer savvy and know that it's not a spyware or virus issue. Just that game would run out of memory after about 2 hours, the maps would go all gray, etc etc.
Shadowfox
09-10-2008, 10:43 PM
I call for "Eye Candy Island". Those interested could flock there. It would certainly be a long journey to get there. Once there you would experience the abundance of life. Animal and plant life and constructs never seen before. All the mobs would be friendly, stationary and passive. Then when they bind to a chaos stone the world would come alive and bum rush the squatter and kill him. After resurrecting, he lagggs bum rushed and killed, he rezzes, laggs bum rushed and killed, rezzed laggs bum rushed and killed.... then they'll realize that pot of shiney things spell trouble.
Siltara
09-10-2008, 10:53 PM
I will say this I believe that most of the hardcore gamers out there are looking for a game with good content, AoC has had the best graphics out there that I have seen but there content on end game has been very lacking, they are fillinging mid lvl content which sure is great and all, but for some us we can hit lvl 80 in less then two weeks, I think most of the gamers out there are starting to become more or less not conserned with the graphic of a game and more conserned with the content and what to do once you have hit maxed out characters. I know back in UO being 5x GM out of 7x was a feat that was renowned until they made it so you could lock down skills, i believe alot of stuff later release make the game go downhill. I believe a game with more endgame stuff to do will far out do any game that is trying to work on just graphics.
After watching the video I'm pretty excited about the game. I've always been a fan of PVP. I spent 4 years playing Eve Online just for that. So it looks like Dark Fall may offer that same type of fun. I'm just impressed by the worlds and the depth that is shown in the video. Hopefully the game will turn out to be all I hope.
Lictor
09-10-2008, 11:14 PM
Great. You and half the world. To be honest, if you played old UO, im amazed that your not fapping over DF.
yes, he's right. I've switched from xxx sites to http://df.warcry.com/faq/view/39/ and am finally satisfied!
There. A whole thread without flaming someone mods?. I feel fucking proud.
That's why you are so nice lately, you're under scrutiny... Now it makes sense. :D
Valroth
09-11-2008, 12:15 AM
Just wait and see. Actual physics, real-time FPS combat, seamless world, skill based character advancement, city building, sieges, naval warfare, mounted combat, etc etc... They are just words and phrases that get thrown around a lot but their realization in a single game will be epic. I loved everything shown in the gameplay trailer, although the animations weren't super smooth everything we saw was functional and like nothing we've seen in an MMOG before.
Ulcis Cor
09-11-2008, 01:26 AM
Nice thread going on here. :) Anything I could say has already been said many times over already regarding the OP. I simply can't wait to set virtual foot in the game and put it through it's paces. The gameplay looks awsome and while I do wish it could look a bit better it's fine to me the way it is. I really don't think the video did the game full justice either. There's no way to know for sure until you've experienced it first hand.
keeperofstars
09-11-2008, 07:50 AM
did any of you watch the other videos? they aren't so blood slaughtery and you can see that the animations are actually quite nice and smooth. along with the overall feel for combat.
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