View Full Version : Gold farmers/sellers
kanzyman
09-09-2008, 03:38 PM
Anyone think that this huge MMO business will some what be no existent or very low in DFO?
With the risk that the gold farmer(s) could very much get PKed before he/they deposit their hard days work of farming, thus making one PKer a very rich and happy Pker :)
Gersendai
09-09-2008, 03:42 PM
There wont be any worth while things that they will need to farm money for, making gold farmers a waste of time.
Redemption
09-09-2008, 03:59 PM
1. Resources to finish up your chosen Craft
2. Resources to build a guild city
3. Reagents to train magery type skills
4. Healing supplies to train dexer type skills
5. Armor/Weapons given they wont be as expensive you will still need them.
6. Your House
Plenty of stuff for people with disposable incomes to buy with real dollars
Zirgon
09-09-2008, 04:07 PM
1. Resources to finish up your chosen Craft
2. Resources to build a guild city
3. Reagents to train magery type skills
4. Healing supplies to train dexer type skills
5. Armor/Weapons given they wont be as expensive you will still need them.
6. Your House
Plenty of stuff for people with disposable incomes to buy with real dollars
agreed, gold farming started in UO and it was skill based, I am sure the farmers will figure out a solution to the PK risk.
ok ... and thind whole thread is just a statment?
well you just had to make a new thread about it.
imalamer
09-09-2008, 04:10 PM
1. Resources to finish up your chosen Craft
2. Resources to build a guild city
3. Reagents to train magery type skills
4. Healing supplies to train dexer type skills
5. Armor/Weapons given they wont be as expensive you will still need them.
6. Your House
Plenty of stuff for people with disposable incomes to buy with real dollars
The problem with this business model is that at any time your resources, reagents, healing supplies, armors, weapons, and house goodies can all be looted from the sellers cold dead corps.
Also once you spend real world money on in game items they can be looted from you. Wasting your money.
From either side of the business transaction there is much risk which will denture it from happening greatly.
machiavel
09-09-2008, 04:16 PM
Also, a major difference between UO and darkfall is that there is only one character per server per account.
Of course they'll use free accounts to advertise the selling but they need a main character to farm it.
I think in the beginning a lot of people may buy gold to get an edge on others, especially in the housing market. But I imagine it would die down shortly after.
Lashiec9
09-09-2008, 04:21 PM
Well to be honest I wanna know how their business venture goes - surely theres so much stuff that can go wrong for them that if they do get somethin off the ground it will be quite the enterprise.
Power to them if they manage to get it happening wihout having their stockpiles raided every 2nd day.
jetda
09-09-2008, 04:26 PM
thats going to be very fun killing gold farmers. I like the idea of killing gold beggars even better though.
Redemption
09-09-2008, 04:26 PM
you cant raid someones bank vault.
Zirgon
09-09-2008, 04:29 PM
thats going to be very fun killing gold farmers. I like the idea of killing gold beggars even better though.
true, gold beggers = oooooooooo
Lashiec9
09-09-2008, 04:30 PM
I thought u could raid their town vaults tho (also thought bank vaults were tiny)
Veantur
09-09-2008, 04:31 PM
there are gold farmers in uo
there are gold farmers in eve
there will be gold farmers in df
Redemption
09-09-2008, 05:01 PM
If its anything like UO's Vault I could hold 125 million gold in it at one time it was worth 3000. Thats just after they released the check system before that when gold was worth 200 dollars a mil you could only hold 7,500,000 Still a healthy chunk o change.
Scenario
1. I buy A large Quantity of Gold off a gold farmer next to a vault.
2. I deposit gold into vault 3 seconds after buying it off the farmer.
3. I withdraw a small ammount and go buy a normal amount of resources train skills till I run out of said resource.
4. repeat 3 until desired Skill level is reached.
now with that scenario if I die and lose a little resources it wouldnt really matter much would it.
the only way your gonna get Jacked by the PK is if he Knows the transaction is going down and can kill you within 3 seconds of you taking the gold in the trade and putting it in the bank.
Powster
09-09-2008, 05:08 PM
Maybe all the gold farmers in a building working or something over where those asians do that will team up together to go pking everyone they see to earn money lol..
Lictor
09-09-2008, 05:13 PM
there are gold farmers in uo
there are gold farmers in eve
there will be gold farmers in df
and they fall prey to such as me everywhere...
Jaapie
09-09-2008, 05:16 PM
agreed, gold farming started in UO and it was skill based, I am sure the farmers will figure out a solution to the PK risk.
They will find some spot where almost no one comes, maybe they will pick one of the countless islands
jetda
09-09-2008, 05:17 PM
Maybe all the gold farmers in a building working or something over where those asians do that will team up together to go pking everyone they see to earn money lol..
that would be pretty funny instead of bots farming stuff they would be chasing down people in zergs lmao the image of that is priceless.
Quanta
09-09-2008, 05:18 PM
that would be pretty funny instead of bots farming stuff they would be chasing down people in zergs lmao the image of that is priceless.
It's especially funny when you think of two mages coordinating with each other, AoEing the farmer horde to death and taking all their goods.
jetda
09-09-2008, 05:23 PM
that would be hard to do i can imagine close to 40 or so farmers running after 1 person lol, i don't think theres any aoes big enough for em all.
imagine your killing some mob and you look at a nearby hill some player runs over it you prolly think maybe a little pvp action 3 seconds later the farmers union comes running over it and you book it with the other guy lmao.
JJscouser
09-09-2008, 05:25 PM
1. Resources to finish up your chosen Craft
2. Resources to build a guild city
3. Reagents to train magery type skills
4. Healing supplies to train dexer type skills
5. Armor/Weapons given they wont be as expensive you will still need them.
6. Your House
Plenty of stuff for people with disposable incomes to buy with real dollars
The problem with this business model is that at any time your resources, reagents, healing supplies, armors, weapons, and house goodies can all be looted from the sellers cold dead corps.
Also once you spend real world money on in game items they can be looted from you. Wasting your money.
From either side of the business transaction there is much risk which will denture it from happening greatly.
If you guys noticed Merchants and Caravans play a big part in this game. Clans or Solo they are important. Without Crafters and Merchants selling we wouldn't get good weapons, armour or items in what ever city we go to.
A merchant in a clan would in my eyes either travel in teams on ground.
Or travel on ships where merchants can stay safe in the hold with cannons.
You see DF want to base this game on... Well absoulte freedom. Games like this are usually 1st class, but there arn't many like that. So if a person wants to be a merchant, crafter or seaborn merchant then they do it at the risk of pvp, which they have to be armed and ok with when the risk of death and looting. Remember this game is for freedom, not for abiding to a certain game style (ALWAYS ABIDE TO RULES)
Hope this helped you decide on what to do
JJscouser;)
Redemption
09-09-2008, 05:28 PM
If everyone played by the rules Gold farmers wouldnt have jobs :P Ive bought gold in the past and im sure many other people here have too.
JJscouser
09-09-2008, 05:29 PM
that would be hard to do i can imagine close to 40 or so farmers running after 1 person lol, i don't think theres any aoes big enough for em all.
imagine your killing some mob and you look at a nearby hill some player runs over it you prolly think maybe a little pvp action 3 seconds later the farmers union comes running over it and you book it with the other guy lmao.
You are one hell of a comedian. I could actually imagen that, i wouldnt like to be the one who keeps fighting his mob while the union chases a single person past me and then a group of farmers stop turn around and *CENSORD PICTURE COULD OF BEEN HERE* your head off :)
If everyone played by the rules Gold farmers wouldnt have jobs :P Ive bought gold in the past and im sure many other people here have too.
I know, but iam trying to turn farmers into merchant here though :) and i dont think its to hard *will have to see the difference to the game when the Betas are sorted;)*
jetda
09-09-2008, 05:29 PM
nm this didn't read ur second post
Curcio
09-09-2008, 05:30 PM
Maybe you shouldn't post in Advanced. But that is obviously not a possibility anymore...
Anyways, I don't think Gold Farming will be a common issue. All it will take is a small band of people take a farmer operation out. My only concern is that the bots will abuse the log-off function mechanic to defend themselves. If the devs are smart they will give players enough time to kill someone logged off.
Another rising question is if (or how) free trials will work. In a game where people don't need to level and can do things almost equally wih other players that will make Botting boom like crazy. I just hope the devs make the smart move and "Say no to Trials"!
jetda
09-09-2008, 05:31 PM
well its not a live chat so who knows whats being typed while i take my time :P
JJscouser
09-09-2008, 05:32 PM
too right, you are funny though :lmao:
jetda
09-09-2008, 05:36 PM
if me and my friends get into the beta im prolly gonna make a 2 minute video with that exact event.
m0j0mann
09-09-2008, 05:40 PM
No man, no problem
This.
Redemption
09-09-2008, 05:44 PM
Maybe you shouldn't post in Advanced. But that is obviously not a possibility anymore...
Anyways, I don't think Gold Farming will be a common issue. All it will take is a small band of people take a farmer operation out. My only concern is that the bots will abuse the log-off function mechanic to defend themselves. If the devs are smart they will give players enough time to kill someone logged off.
Another rising question is if (or how) free trials will work. In a game where people don't need to level and can do things almost equally wih other players that will make Botting boom like crazy. I just hope the devs make the smart move and "Say no to Trials"!
Could just limit your skill cap with a trial account.
I Dont see how gold farmers arnt going to be in the game if theres a buck to be made they will be there if you kill him they just go farm a diffrent spot.
jetda
09-09-2008, 05:47 PM
just read a dif post this guy raised a good point
Botting per se, where you could simply walk away and have your character do stuff, would be really, really complicated to code, because this game plays with FPS gameplay. Each action is actually aimed, and you have to find your target. You can't just spam tab and the approach key, which is basically how macros for games like WoW function. If you could code an aimbot to work with it (which you could in theory) then the macro would be able to go out and basically kill whatever it sees and then loot it, but it seems pretty hard to do that. The macro also wouldn't know when another player was around, what their alignment was, etc. and so it might attack a mob right next to a known PKer and then get PKed, leading to you losing all your stuff. (After which you'd have to code in a script about going to the bank and re-suiting.)- alfaroverall
gold farming will prolly have to be done by a human and not a bot
Kran De Loy
09-09-2008, 05:50 PM
Gold Farmers are like Cockroaches. When the apocalypse comes, they'regoing to be the only one form of life that will be left.
Now imagine I that field of players running at you as if they were gaint bugs. Ew.
I think gold farmers are going to be as much material sellers as mercenaries for hire.
Which on a side note, going to ridiculously awesome that mercs in the game will not only be a valid possible choice of vocation, but also a probable necessity!
Ammon777
09-09-2008, 05:53 PM
What about a Chinese farming clan that builds a city, farms gold, and defends themselves against everyone wanting to kill them? Sounds like they are normal players? Except that they sell the gold to other players for RL money, which will be against the EULA.
How is Aventurine going to be able to know when that happens? To stop them completely, they will have to take legal action on the Chinese companies (good luck), and/or ban farmers accounts. And then only real way they will know who is a farmer is when some honest player /reports them in-game.
How many people will actually report them? Everybody will /report except the tards that buy the gold for RL money (because they wont want to get caught and banned too).
And in Darkfall, everyone can kill the gold farmers. But gold farmers are meticulous and they will try to protect themselves. This time, though, they will probably not be able to use macros and so it will be a LOT more difficult and time-consuming than in, say, World of Warcraft. Coupling that with the fact that they are in danger 24/7, so like some people here have said, they will likely band together. The only difference there against any other clan in Darkfall will be that they actually sell their gold to other players for RL money.
So I think the responsibility rests entirely on Aventurine to stop gold farmers. While players will certainly regulate it by WTFPWNing the known gold farmers left and right, most gold farmers will not be obviously gold farmers. They will be in secret, an underground network in the game. I doubt they will advertise inside the game except only through /tells to random people, since if they go to a capital city or where-ever and yell, "VISIT SUSAN EXPRESS, 24/7 CHEAP ASS GOLD, FAST SERVICE", they will be found out, followed, and killed by legitimate players that hate gold farmers (like me). This isnt World of Warcraft where the only thing you can do is report spam. No, since its 1-character-per-server, there will real tangible consequences even for gold sellers. Therefore they will go underground, they will secretly form in clans that are super-defensive in nature, and they will only advertise for their site through random /tells. Even then, if/when its possible to look up a /who in-game, players will find out which clan it is, declare war, and then seige them to hell.
So my train of thought has led me to believe that gold farmers wont be very common, after all. Given full-loot, open PvP, single-character-per-server all in combination... fuck man. Gold farmers wont have much of a chance in this game. They will try, though.
Moreover, I will be willing to bet that not many players will actually resort to gold buying. Why would you spend RL money on something that CAN POSSIBLY be lost within a DAY or even next week, given you have a run of bad luck. I sure as fuck will not buy gold, no way. I would rather actually earn what I have in-game, its more immersive and more fun. And if I lose it, then I know I can clan-up and go and try to take it back. If thats not possible, then thats an EVE-like lesson in "being more careful next time."
m0j0mann
09-09-2008, 05:54 PM
Gold Farmers are like Cockroaches. When the apocalypse comes, they'regoing to be the only one form of life that will be left.
I profoundly disagree (http://thenoobcomic.com/index.php?pos=55).
Kran De Loy
09-09-2008, 06:03 PM
What about a Chinese farming clan that builds a city, farms gold, and defends themselves against everyone wanting to kill them? Sounds like they are normal players? Except that they sell the gold to other players for RL money, which will be against the EULA.
How is Aventurine going to be able to know when that happens? To stop them completely, they will have to take legal action on the Chinese companies (good luck), and/or ban farmers accounts. And then only real way they will know who is a farmer is when some honest player /reports them in-game.
How many people will actually report them? Everybody will /report except the tards that buy the gold for RL money (because they wont want to get caught and banned too).
And in Darkfall, everyone can kill the gold farmers. But gold farmers are meticulous and they will try to protect themselves. This time, though, they will probably not be able to use macros and so it will be a LOT more difficult and time-consuming than in, say, World of Warcraft. Coupling that with the fact that they are in danger 24/7, so like some people here have said, they will likely band together. The only difference there against any other clan in Darkfall will be that they actually sell their gold to other players for RL money.
So I think the responsibility rests entirely on Aventurine to stop gold farmers. While players will certainly regulate it by WTFPWNing the known gold farmers left and right, most gold farmers will not be obviously gold farmers. They will be in secret, an underground network in the game. I doubt they will advertise inside the game except only through /tells to random people, since if they go to a capital city or where-ever and yell, "VISIT SUSAN EXPRESS, 24/7 CHEAP ASS GOLD, FAST SERVICE", they will be found out, followed, and killed by legitimate players that hate gold farmers (like me). This isnt World of Warcraft where the only thing you can do is report spam. No, since its 1-character-per-server, there will real tangible consequences even for gold sellers. Therefore they will go underground, they will secretly form in clans that are super-defensive in nature, and they will only advertise for their site through random /tells. Even then, if/when its possible to look up a /who in-game, players will find out which clan it is, declare war, and then seige them to hell.
So my train of thought has led me to believe that gold farmers wont be very common, after all. Given full-loot, open PvP, single-character-per-server all in combination... fuck man. Gold farmers wont have much of a chance in this game. They will try, though.
Moreover, I will be willing to bet that not many players will actually resort to gold buying. Why would you spend RL money on something that CAN POSSIBLY be lost within a DAY or even next week, given you have a run of bad luck. I sure as fuck will not buy gold, no way. I would rather actually earn what I have in-game, its more immersive and more fun. And if I lose it, then I know I can clan-up and go and try to take it back. If thats not possible, then thats an EVE-like lesson in "being more careful next time."
Actually that makes sense.
Also that profits will, with out doubt, be better to stay with WoW and farm the G's there.
I profoundly disagree (http://thenoobcomic.com/index.php?pos=55).
Oh gawd. I haven't seen that in a long time. I laughed so hard I snorted!:lmao:
Jo_16_2
09-09-2008, 06:05 PM
I'm all for gold farmers in DF.
1- Locate gold farmer.
2- Kill gold farmer.
3- ??????
4- Profit!
Redemption
09-09-2008, 06:08 PM
All risk of being killed does is drive up the price of gold. Do you really think the dude standing in the middle of the capitol city screaming about gold is the same dude that is out banging monsters?
answer is no theyre good at hiding who they are they transfer money around like its nothing to keep it from being banned and losing money.
They will adopt Normal names run around killing petty things like they always do for 12 hours at a time then sell you theyre days work for 4-5 dollars.
People will Spend money on the game because they want to get ahead of someone else or they dont feel like grinding the resource myself. Personally Id rather lose 4-5 dollars then 12 hours of me farming a resource.
Kran De Loy
09-09-2008, 06:16 PM
All risk of being killed does is drive up the price of gold. Do you really think the dude standing in the middle of the capitol city screaming about gold is the same dude that is out banging monsters?
answer is no theyre good at hiding who they are they transfer money around like its nothing to keep it from being banned and losing money.
They will adopt Normal names run around killing petty things like they always do for 12 hours at a time then sell you theyre days work for 4-5 dollars.
People will Spend money on the game because they want to get ahead of someone else or they dont feel like grinding the resource myself. Personally Id rather lose 4-5 dollars then 12 hours of me farming a resource.
Ah, but when is the dollar amount too much to justify the transaction?
Again, would not any serious actions taken to make a Gold Farmer Clan as it were be too much when there are other, more profitable and safer scenarios in other games?
And a solo farmer would have to impoverished indeed to make the usual piddily amount of money earned by themselves in, again, a game of high risk and as of yet undetermined value?
Edit: GOD I LOVE Dictionary.com! Lets me use all those words I keep forgetting how to spell!
Redemption
09-09-2008, 06:30 PM
Supply = Demand
If the supply is low (Do to pking or what not) and the demand is high then the price will be high.
If the demand is low and the supply is high you get a scenario like WoW where you can buy all kindsa gold for next to nothing.
m0j0mann
09-09-2008, 06:34 PM
Supply = Demand
If the supply is low (Do to pking or what not) and the demand is high then the price will be high.
If the demand is low and the supply is high you get a scenario like WoW where you can buy all kindsa gold for next to nothing.
But who would pay large sums of money for gold? If it's cheap, like you said, then yeah...But if it's expensive?
Redemption
09-09-2008, 06:36 PM
lots of people they wouldnt sell it if noone bought it.
Kain Aaronson
09-09-2008, 06:48 PM
I think gold farmers are going to be as much material sellers as mercenaries for hire.
Which on a side note, going to ridiculously awesome that mercs in the game will not only be a valid possible choice of vocation, but also a probable necessity!
I'm all about mercenaries and not just for fighting/dying but coordinating/commanding battles. If battles are as detailed/complex/strategic as they claim they will be in DF, then some people will need help organizing and strategizing battles/sieges. I think it would be awesome to have a small clan that basically is in the business of waging war for others.
Kran De Loy
09-09-2008, 06:59 PM
Yeah, the game's combat will include tactics and strategies!
Imagine a group of orks assaulting a castle. The Castle walls are heavily guarded and fortified. The Main gate is a suicide trap of murder holes and boiling pitch. The Towers at 7 corners of defenses surround and protected the castle from approach on all sides with Cannon and raining feathered death.
Ork's solution to getting inside?
100 Orks.
1 Ramp.
1 Mage with a powerful knock back spell.
Equals instant Peoplapult!
DistortedMind
09-09-2008, 09:07 PM
there are gold farmers in uo
there are gold farmers in eve
there will be gold farmers in df
there are gold farmers in uo
there are gold farmers in eve
there will be gold farmers in df but they will be disposed by my hand and won't be gold farmers for very long.
Redemption
09-09-2008, 09:24 PM
there are gold farmers in uo
there are gold farmers in eve
there will be gold farmers in df but they will be disposed by my hand and won't be gold farmers for very long.
all gold farmers must be push overs Ive never seen them rally and just swam you.... Lineage 2.....
Khael[SUN]
09-09-2008, 09:26 PM
im sure there will be a macro program at one point, that will make it possible to farm some desolate area or dungeon, just like we did on AD/DT. But i am also sure DF devs are doing everything they can to prevent goldfarming/macroing.
Abbadon
09-09-2008, 09:32 PM
Anyone think that this huge MMO business will some what be no existent or very low in DFO?
With the risk that the gold farmer(s) could very much get PKed before he/they deposit their hard days work of farming, thus making one PKer a very rich and happy Pker :)
was tons of gold farmers in old school UO, pre-UOR...
gettin pked didnt stop em.
Rhynn
09-09-2008, 09:37 PM
Gold didn't drop in AC/DT with every death though, did it? Damn "death item" drops. I sincerely hope there are AFK gold farmers in DF. I really really do... ;)
Grotesque
09-09-2008, 09:43 PM
You all seem to be forgetting one important thing..
This game has FPS controls.. no "click-to-move" or anything similar..
Because of this, it would be extremely difficult to make a bot for this game. Especially one that can fight and farm mobs, then run back to towns to resupply/sell goods.
Throw in the fact there are players out to kill you too.. and migrating mobs.. then I can't see it working.
Even if it DOES work.. think about it for a second.. farmers are using that as an extra income. It's not going to be a good business plan for them to risk wasting time on this game, when they can easily and more efficiently make money from any other MMO out there on the market.
Plus there are NPC's who can farm materials for you, I believe..
And before anyone says.. farmers make money from running bots.. not from playing the game themselves..
Ausei
09-09-2008, 10:00 PM
You all seem to be forgetting one important thing..
This game has FPS controls.. no "click-to-move" or anything similar..
Because of this, it would be extremely difficult to make a bot for this game. Especially one that can fight and farm mobs, then run back to towns to resupply/sell goods.
Throw in the fact there are players out to kill you too.. and migrating mobs.. then I can't see it working.
Even if it DOES work.. think about it for a second.. farmers are using that as an extra income. It's not going to be a good business plan for them to risk wasting time on this game, when they can easily and more efficiently make money from any other MMO out there on the market.
Plus there are NPC's who can farm materials for you, I believe..
And before anyone says.. farmers make money from running bots.. not from playing the game themselves..
True but i like the idea of about 50 bots running around killing everything in their path then selling that. there will be huge groups dedicated to fighting these chinese armies in huge battles..... sounds awesome
jetda
09-09-2008, 10:06 PM
only farmers in DF will be active players selling stuff bots will require alot of skill to make on this game since everything is through active use and aiming, and as for a guild of farmers banding together the admins and gms can monitor their accounts for large gold transactions or materials easily enough. nothings kept secret forever.
Kunovega
09-09-2008, 10:28 PM
The problem with this business model is that at any time your resources, reagents, healing supplies, armors, weapons, and house goodies can all be looted from the sellers cold dead corps.
Also once you spend real world money on in game items they can be looted from you. Wasting your money.
From either side of the business transaction there is much risk which will denture it from happening greatly.
That just means the cost of the gold being bought and sold is likely to be cheap, that doesnt mean it wont happen
Someone in RL with alot of money wont think twice about buying gold every time his house gets burned down in the game; he will be the kind of person that just wants the house back without bothering to farm the resources himself
Gold farmers have been around since even text based muds; they didnt go away with UO and they will likely invade here as well
The only MMO I've seen that has none: dungeon runners and thats because gold can't even be traded between players, and the economy of rare items is based on trading item for item only and even than, with the pure volume and randomness of drops there is nothing for a farmer to farm that he could easily sell for RL cash
Kunovega
09-09-2008, 10:34 PM
only farmers in DF will be active players selling stuff bots will require alot of skill to make on this game since everything is through active use and aiming, and as for a guild of farmers banding together the admins and gms can monitor their accounts for large gold transactions or materials easily enough. nothings kept secret forever.
will they even care?
Blizzard makes a big show of trying to stop gold farmers in WoW, but the reality is gold farmers are also healthy for their business; they not only pay for all those accounts they farm on, but they provide shortcuts to players who might otherwise quit if they were forced into the tedium of farming their own gold for things
In DF if you see a suspected gold farmer and dont like it? you kill him and take his gold, so why should the GMs even care? its just another aspect of PVP for them
---
Lets say I play more hours than my friend; I have more money; your saying I cant give him some of the gold I earn? Now translate that into a gold farmers terms: what if my friend buys me dinner in RL because I gave him loot in the game?
Am I now a gold farmer? Did we somehow ruin the game for anyone else?
When I play again and get more gold am I not allowed to do anything I want with it?
I dont see how gold farmers make the game worse for you in a way that a GM should even care that they exist
How or why someone gives gold to another person, is no ones business but their own
Ammon777
09-09-2008, 10:40 PM
You all seem to be forgetting one important thing..
This game has FPS controls.. no "click-to-move" or anything similar..
Because of this, it would be extremely difficult to make a bot for this game. Especially one that can fight and farm mobs, then run back to towns to resupply/sell goods.
Throw in the fact there are players out to kill you too.. and migrating mobs.. then I can't see it working.
Even if it DOES work.. think about it for a second.. farmers are using that as an extra income. It's not going to be a good business plan for them to risk wasting time on this game, when they can easily and more efficiently make money from any other MMO out there on the market.
Plus there are NPC's who can farm materials for you, I believe..
And before anyone says.. farmers make money from running bots.. not from playing the game themselves..
truth ^^
Kunovega
09-09-2008, 11:04 PM
And before anyone says.. farmers make money from running bots.. not from playing the game themselves..
There are multiple things wrong with this statement:
1. some gold selling sights actually buy the gold from normal players for RL money and resell it. Thus, no, they dont require bots at all.
Example: I am aware of one very large guild in WoW who originall had all their members chip in to buy gold from a gold seller in RL; they used this to fund their raiding and farming in the game. They became large enough that their in game farming operatings were producing more gold than they could use, they than began selling this gold to reseller sights, they made enough money to pay for guild members accounts and keep raiding for years.
They did not run any gold selling website themselves, and no individual member made enough gold to be suspicious
2. have you ever seen the chinese child labor setups? they have entire companys who hire kids to play games all day, they run 5 to 10 computers each; manually, no botting; and farm gold for resale. some of them are good enough to actually defend themselves in a game like dark fall, and are likely to not even be noticed as more than just another crafting junky in the game farming for resources and gold. these kids have their room and board paid for by the company and make only pennys a day, but still, they farm for real and not with bots; and the companys can still resell the gold for more than they pay for the kids because its done in volume
---
thats just two scenarios of where some gold resellers get gold that does not in fact require bots
bots are more popular among the US and europe crowd as a short cut to personal wealth; the true gold resellers have turned it into an actual business and have evolved beyond just bots and use their own counter measures to avoid detection by keepign their appearances legit
Kemintiri
09-09-2008, 11:04 PM
People will always buy gold, as long as there's something to do with it.
Gold is totally useless in WoW .The majority of useful things in that game are bind on pickup, so they can't be bought directly(yeah, one can always buy arena points/a raid spot/etc...), and there's a huge market for gold selling.
In a game where you lose everything upon death, having extra gold to replenish stuff is extremely useful.
Don't fool yourselves with this "there will be no gold farming".
As a reminder:
was tons of gold farmers in old school UO, pre-UOR...
gettin pked didnt stop em.
Qikdraw
09-09-2008, 11:13 PM
I profoundly disagree (http://thenoobcomic.com/index.php?pos=55).
I love the noob comics! I still read em faithfully every week. :)
Qikdraw
09-09-2008, 11:13 PM
For former PotBS players...
'Are you annoy for a better ship?'
LOL
travien
09-09-2008, 11:45 PM
To answer a question above, 'No' I've never seen a chinese MMORPG botting camp, and I think I speak for most of us.
Personally I'm interested in starting a merchant guild, but not trying to sell things for cash IRL, just using the in game economies. There have been several errors posted above. First of all, Supply does NOT equal demand. This is not only basic economics from the real world (google supply and demand curves) but also applies in game.
Second off, people will always try to sell things in real life to make a few bucks, get their account paid for etc. These will be impossible to iron out as these transactions can take place through a private channel. However, the only solution for busting people who do this will be employees and players who have the time and money to try to identify these players in game.
I currently play an unrestricted PvP MUD (consequences exist for your actions of course) and while people don't sell things for profit to my knowledge it has more to do with the playerbase's size and more intimate details. If people could sell things for profit, even in this FREE game they would.
This is about supply, demand, and the value of time and money. While the supply and demand facts have been skewed, the value of time vs. money has been pretty accurate.
Thanks to both of you who read all the way through this.
Drunkenork
09-09-2008, 11:47 PM
Anyone think that this huge MMO business will some what be no existent or very low in DFO?
With the risk that the gold farmer(s) could very much get PKed before he/they deposit their hard days work of farming, thus making one PKer a very rich and happy Pker :)
I am sure if there is a chance of good money for them here, you will see them.
Qikdraw
09-10-2008, 01:29 AM
To answer a question above, 'No' I've never seen a chinese MMORPG botting camp, and I think I speak for most of us.
Here you go... (http://thenoobcomic.com/index.php?pos=226)
Second off, people will always try to sell things in real life to make a few bucks, get their account paid for etc.
I sold my UO castle to help pay for my wedding. And sold gold to help pay for bills or get food.
I am on the fence about gold selling though. I don't like the gold farmers, but I don't see a huge harm in allowing people to buy a few gp to help them along. It goes into the arguement of part time players not having enough time, yet they want that house, or that armour, or whatever it may be. There is bad and good in both sides of that arguement.
Ammon777
09-10-2008, 01:35 AM
I still think gold selling must be controlled on a legal level. Its up to Aventurine and other companies to press charges on gold seller companies, or this will not stop. Obviously, Blizzard is making so much money on gold seller accounts that they would rather not...
Kran De Loy
09-10-2008, 05:29 AM
Imo, letting an action have exceptions only gives exploiters, allowances.
True there is a good and bad of just about every action, though sometimes you have to try really hard for the silver-lining. It none the less opens the doors to less scrupled people.
Even if your living room door is made of steel, has three D-Latches your holding a chainsaw, would you still open the door if a band of zombies knocked and said they were only here to sell you some girl scout cookies?
Shadowwillow
09-10-2008, 05:39 AM
First i am against gold farmers always have been killed a lot made a lot change servers and will always hunt them down... "apart from pov safe designed games like wow that u just report :bang: LAME!"
Anyway what about when your a 2 or 3 yr vet have millions of gold a city plenty of ships and hover ships... millions of regs and spair armour and wepon rdy to go baggies and chests of more in the bank...
I like EVE's system of trading ingame currency for GAMETIME codes!
If farmers want to be LEGIT they trade currency for codes and sell codes... usually this is safe from breaking terms and conditions "however wait for darkfall officials to clarify it"
Again anyone who plays the game to FARM is lame... however any real vet knows after 2+ years of hardcore playing it dosnt take long to amass a lot of wealth that never seems to get used... its nice when it starts paying for the monthly fee...
Kran De Loy
09-10-2008, 07:36 AM
First i am against gold farmers always have been killed a lot made a lot change servers and will always hunt them down... "apart from pov safe designed games like wow that u just report :bang: LAME!"
Anyway what about when your a 2 or 3 yr vet have millions of gold a city plenty of ships and hover ships... millions of regs and spair armour and wepon rdy to go baggies and chests of more in the bank...
I like EVE's system of trading ingame currency for GAMETIME codes!
If farmers want to be LEGIT they trade currency for codes and sell codes... usually this is safe from breaking terms and conditions "however wait for darkfall officials to clarify it"
Again anyone who plays the game to FARM is lame... however any real vet knows after 2+ years of hardcore playing it dosnt take long to amass a lot of wealth that never seems to get used... its nice when it starts paying for the monthly fee...
Hey, I never would have thought of that. Awesome idea, but it the end it would be taking money away from the Devs.
I can easily go for the idea and help push it as a suggestion, but my conscience would be beating me over the head the entire time.
Even if the codes only reduce the monthly ammount owed..
Uxmal
09-10-2008, 07:41 AM
Could be a new Darkfall National Sport: The Goldfarmer Hunt. Who can kill the most goldfarmers in 15 mins lol.
But in all seriousness i hope they dont find a way to farm and we can have a goldfarmer free game for once. AoC didnt last more than few weeks before the goldfarmers got hold of the game.
Kran De Loy
09-10-2008, 08:02 AM
But in all seriousness i hope they dont find a way to farm and we can have a goldfarmer free game for once. AoC didnt last more than few weeks before the goldfarmers got hold of the game.
As I said earlier. Goldfarmers are like Cockroaches...
Could be a new Darkfall National Sport: The Goldfarmer Hunt. Who can kill the most goldfarmers in 15 mins lol.
Good idea for a clan picnic outing event, actually.
Drueric
09-10-2008, 10:22 AM
Every race town will have same race gold farmers in that area, and if you kill them, wont the guards come after you? And if you have played Lineage, you know well that the farmers form huge clans and will take over your towns and castles in order to control trade and taxes to make more money to sell.
Ive seen ti happen, you think you will be the great farmer killer? The farmers are generally experienced in this area and will have no trouble calling in nearby farmer friends to hunt you down, and kill your solo farmer hunting ass, making your victory short lived.
Got a big clan gonna take on the farmer clan? So you seige them and win, guess what, they have the persistance of a turd that wont flush, they will spring back up in no time somewhere else and keep on farming...they may even gather up more troops and retake that city you took from them.
They are like the borg... resistance is futile.
You will have fun for awhile building your little empire, until its taken away by a farmer clan. You will want to get it back... but the farmer clan will be so large and powerful it will be almost impossible for you to gather enough random players or clans under your command to get revenge. By then all your stolen goods will have been turned into cash and sold to some noob who wants the to take easy street.
Farmers dont care if they die. they dont care about losing anything, they they just keep on farming. If your following them around they just switch accounts to another farmer on other side of the world and continue doing their job.
Ive seen it all before.
But how will DF cope with something like this, and I can promise you it will happen. Thier persistance will eventually make you give up and quit and look to play something else that doesnt have these farmers.
Lineage2 was a great game... in theory... until the farmers union came.
Will DF block international IP's? That wont stop them, there are ways around and they use them. I had created a guild in Lineage2 and had about 15 members in my first day of recruiting, then one person asked me if I cared that he bought adena off ebay. I said yes I care, and if anyone else is doing it they should leave my guild at once. All but 2 members left the guild, and only because they were not online at the time to see the conversation lol.
If your hate gold farmers/sellers you are in a minority. A previous post indicated that they are for the gold sellers. Even tried to rationalize it.
Only way I can see gold faming being.... insubstantial, is if wealth were easy to aquire. You die and lose your stuff... and you can replace it in no time at all, with your own earned treasure.
Ghostpaw
09-10-2008, 10:23 AM
Wasn't there a very long thread just for this topic a little bit ago?
edit: I found it! It was one the 45th page.
http://forums.darkfallonline.com/showthread.php?t=63903
IcePillow
09-10-2008, 10:32 AM
I think it's hard to make sure that there are no gold-farmers at all.
Even though, since they can and most likely will lose gold it's going to be pretty expensive and because it costs alot of money it won't have a very big market.
Largion
09-10-2008, 01:06 PM
You just kill the farmer and take his stuff end of problem with them.
But I sold my UO gold and my WoW account and I dont see a problem when someone that have played the game like it is suppose to be played sells of hes/her stuff.
kanzyman
09-10-2008, 01:19 PM
To answer a question above, 'No' I've never seen a chinese MMORPG botting camp, and I think I speak for most of us.
Actually I've seen a news report on TV abut these Chinese MMORPG botting camps and businesses and not all of them were kids, alot were adults working in those businesses, looked pretty weird
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