View Full Version : Question: Darkfall online vs mortal online.
Realbigdeal22
09-07-2008, 04:20 PM
I heard about this game at youtube.I whanted to check some match of mortal combat online, and this video was the 1st on the list.
Video:http://fr.youtube.com/watch?v=8MKX3IJ8Brc
Site:http://www.mortalonline.com/
I dint read all the site,but i know that they are trying to do exacly like darkfall online. We can say wich game is better for now because they dint make a video gameplay yet.
No poll because we dont know wat nothing about mortal online yet.
brainiak
09-07-2008, 04:22 PM
mortal online looks fine, almost as good as df, but this game wont be released soon.
willithesm
09-07-2008, 04:23 PM
Mortal online looks like it has better graphics.
KellorKleft
09-07-2008, 04:23 PM
No poll because we dont know wat nothing about mortal online yet.
How much more sense is it making a thread discussing which is better?
For God's sake does anyone use their head anymore?
Ethnine
09-07-2008, 04:25 PM
I've been a member of MO since it was announced. On the other hand I've also been a member here at Darkfall for well over a year. For me as a college student with little money, its whichever comes out first. And by the looks of things Darkfall is going to beat Mortal Online.
Mortal Online also tends to be more Hard-Core than Darkfall. One of the developers even states it somewhere one the main page of the website. So on that note alone I'm more interested in Darkfall. Personally, I like the idea that me and a few friends could make a living in Darkfall, even if we were under geared. In Mortal Online, it doesn't seem you will be able to do that....at least not yet.
-Ethnine-
VenomKing666
09-07-2008, 04:25 PM
How much more sense is it making a thread discussing which is better?
For God's sake does anyone use their head anymore?
I think it's because people always try to find excuses to make a new thread.
IcePillow
09-07-2008, 04:26 PM
Hopefully Darkfall will release before MO.
I still have my hopes on Darkfall.
alfaroverall
09-07-2008, 04:29 PM
What few things Mortal's devs have actually announced makes it sound very similar to Darkfall. One difference is that they have archetypes, which are basically pseudo-classes, that you choose at the start, which affect how deeply you can invest into a given field. Basically a mage can be an amazing magic user or alternatively a pretty damn good swordsman, and things like that. I don't recall if they've announced loot, factions, etc.
Regarding graphics: the teaser they made early on was not in-game. It will probably have better graphics if only because it's using the U3 engine and is more recent in general, but don't expect the graphics to be like the teaser.
Bojangles34
09-07-2008, 04:38 PM
Says releasing Summer 09. It looks like they have a bit of a bigger budget than DF. I think I am sticking with DF though.
Says releasing Summer 09. It looks like they have a bit of a bigger budget than DF. I think I am sticking with DF though.
I'll be quite surprised if Mortal Online doesn't get delayed at least once, anyway. Whether or not they have a bigger budget, their dev team is still about the same size or maybe even a little smaller than the DFO dev team.
Level9-Fiss
09-07-2008, 04:43 PM
looks interesting. a nice find.
akahdrin
09-07-2008, 04:46 PM
I'm not sure what games currently are using the Unreal engine that is an MMO, but it will put it to the test.
Advantage Darkfall will have is that their engine is made for the game with the exact specs that it needs.
What I've read about Mortal is limiting. If you pick a magic archtype class you can't even raise some skills, limiting you by your original choice which I don't like. It will have cookie cutter templates I fear which kind of kills the individuality that every person wants to have.
Both games are pure pvp with a pve element thrown in. Both are mostly based on skills...Darkfall winning out here as the whole archtype / class choice is optional leaving you more options. Mortal has only released a cinematic trailer which doesn't show much that anyone cares about. To be honest, I've seen better cinematics 4 years ago. Mortal will have a lot to prove until then, just like Darkfall had to had to stop being developed and finally get to where it is now.
angelfang
09-07-2008, 04:46 PM
Contingency plan should Darkfall become Darkfail.
Bojangles34
09-07-2008, 04:47 PM
I definitely don't like the archetypes where you have to choose what area you want to go. It looks good and all but I can't get hyped up over a game when Darkfall is just so amazing.
shnedit
09-07-2008, 04:48 PM
woo lets invade their forums again.:rolleyes:
Aranin
09-07-2008, 04:51 PM
if darkfall fails then i will look to MO. but something tells me MO wont have the same level of freedom that DFO potentially can have.
Galadourn
09-07-2008, 04:51 PM
only other MMO known to use the Unreal engine: Vanguard (Unreal 2)
case closed.
Realbigdeal22
09-07-2008, 04:52 PM
I'll be quite surprised if Mortal Online doesn't get delayed at least once, anyway. Whether or not they have a bigger budget, their dev team is still about the same size or maybe even a little smaller than the DFO dev team.
I dont whant to reply your post but.
I see that you play SSBB.I wont give you mi code but if you add me in your msn or send me a message by email,il reply you back annd we could play.
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Email:RealBigDeal2000@hotmail.com
If you dont have msn,download it.It would be easier.
Fox
Wolf
Snake
Ike
Sonic
Lilich Jr
09-07-2008, 04:52 PM
Hmm, guess I will stay with both. I would prefer the freedom and the humongous vastness of DF, but MO feels more, hmm, WoWish, which in itself is not bad, although I do enjoy the Elder Scrolls style of gameplay. The one thing that sorta turns me off in DF is the first person view thing. It was usefull in Morrowind and Oblivion, but somehow, I just wouldnt like to be playing a FPS as a MMO...
Still, I will definately get DF and keep an eye out for MO
Edit: Just saw MO will be First person view as well... Guess the lesser of 2 evils wins.
Greefer
09-07-2008, 05:03 PM
Nice find.
But lets worry about DF please :)
Realbigdeal22
09-07-2008, 05:04 PM
Hmm, guess I will stay with both. I would prefer the freedom and the humongous vastness of DF, but MO feels more, hmm, WoWish, which in itself is not bad, although I do enjoy the Elder Scrolls style of gameplay. The one thing that sorta turns me off in DF is the first person view thing. It was usefull in Morrowind and Oblivion, but somehow, I just wouldnt like to be playing a FPS as a MMO...
Still, I will definately get DF and keep an eye out for MO
Edit: Just saw MO will be First person view as well... Guess the lesser of 2 evils wins.
Thats mean,you think darkfall will fail in your heart?We are seek of autoattack mmorpg.Go play wow if like you said,(its not bad)
Imagine a wow whitout grinding.Trust me,its more boring then any games.I was so seek about leveling in wow,i downloaded a private server to be instant level 70.after 3 days of pvping and raiding,i stopped because it was so boring.
When i play battle field,i never get bored.Darkfall is a Big battle field feat elder scroll feat UO.(never played uo so i know nothing about it.)
Orc0909
09-07-2008, 05:08 PM
MO sorta looks interesting. But it doesn't seem like it will be out in a long while.
And, if I may say so to Realbigdeal22, WoW private servers suck; 'nuff said.
Ganondorf
09-07-2008, 05:10 PM
DF releases in a few months, MO in 2009 possibly 2010. So i'll play DF, and after MO releases i'll take a look at it, then give it a few months to see if they really mean it or if this being hardcore pvp is just to attract certain players. If MO is another mmorpg with complete freedom it might be worth trying it out, especially once my characters in DF are estabilished and i have time do try another game.
It's good to know DF isn't the only game of this sub-genre - how can we call it, sandbox mmrpg ? I hope a few more come out, there's a complete lack of these kind of games right now and DF is going to be the first and take advantage of it.
Caelryl
09-07-2008, 05:12 PM
MO looks pretty good, but i'm sticking with darkfall
Largion
09-07-2008, 05:14 PM
I dont know enuf about the game to comment on it.
full loot
pvp
first person spellcasting
and so on.
Realbigdeal22
09-07-2008, 05:23 PM
MO sorta looks interesting. But it doesn't seem like it will be out in a long while.
And, if I may say so to Realbigdeal22, WoW private servers suck; 'nuff said.
Mi 1st mmorpg was ragnarok online in a private server instant level 99,pvp everywere was so fun.You wouldn,t never get bore.(I was a monk)
Realbigdeal22
09-11-2008, 02:50 AM
Nice find.
But lets worry about DF please :)
Yeah,but if mortal online wold be better,i would have no choince to quit because dakrfall online dont have level anyway.
CaffeineBadger
09-11-2008, 03:26 AM
Yeah,but if mortal online wold be better,i would have no choince to quit because dakrfall online dont have level anyway.
Shhhhh....... If you want levels then go away please. I cant stand your posts anyway.
Sifer2
09-11-2008, 04:05 AM
This isn't a new find we had big discussion on it a while back when its trailer was new. The way I see it is this is in reality Darkfalls only true competition. All other games are trying to be like WoW. Where as this one aspires to the same goals as Darkfall it seems like.
To me what I notice is that while the game has undeniably better graphics probably the best in a MMO to date. I don't think it will have all the features of Darkfall. Naval combat for instance have not heard if it has that. And it sounds very close to being a class based game. An even offers you multiple characters so it sounds like they expect people to not stick with one.
One thing I do worry about though is I doubt massive scale battles will be possible in MO unless you have one hell of a good comp. Mine gets bad fps if 20 guys are fighting in Oblivion it would stand no chance in MO lol.
Youngdirty
09-11-2008, 04:15 AM
after a quick reading of the features of MO I'd say DFO is better :D
RichieV
09-11-2008, 04:18 AM
DFO even though they are hard to compare
MrHertz
09-11-2008, 04:23 AM
By the way guys are suffering from bad animations to quake1-like models, it´s 99,99% safe to say mortal will have much better graphics.
Whether its accessible to most computers or not isnt an issue here, but you can assume that by the time they should be targeting things on Darkfall´s success/failure.
With some extra time, much more budget and depending on how avanturine will manage the consumer´s service, Epic surely has a good chance.
Doesnt matter how much we expect DF, but if aventurine fails, that´d be an undeniable fact, so lets just hope that animations will be ok, and some models receive a better update on DF´s release date.
If everything comes ok, then its time for us to call all our friends, ask them to join a trial, and hopefully convert them into a bigger user base.
So this way DF can go on a better margin. ROLL THE DICE !!!!!:eek:
Iloplex
09-11-2008, 04:25 AM
WHY am i NOT surprised that other ppl are ALREADY copying what DFO is trying to do and probably gonna epic fail at it. I mean SERIOUSLY the devs of DF have put 7.5 YEARS into this, then these guys come along and see how GREAT it is rent an engine and spam the SAME stuff with a diff name on it and they try to "modify" it ie. Fuck it all to hell. i really thikn Aventurine should sue these guys
Grim_Hellfire
09-11-2008, 04:27 AM
ahh .. saw this like 6 months ago well bak to topic
its very hard but mortal online reminds me of " the hobbit" except he's no a hobbit
Crymo
09-11-2008, 04:28 AM
WHY am i NOT surprised that other ppl are ALREADY copying what DFO is trying to do and probably gonna epic fail at it. I mean SERIOUSLY the devs of DF have put 7.5 YEARS into this, then these guys come along and see how GREAT it is rent an engine and spam the SAME stuff with a diff name on it and they try to "modify" it ie. Fuck it all to hell. i really thikn Aventurine should sue these guys
.... lol
MatDemon
09-11-2008, 04:30 AM
This isn't a new find we had big discussion on it a while back when its trailer was new. The way I see it is this is in reality Darkfalls only true competition. All other games are trying to be like WoW. Where as this one aspires to the same goals as Darkfall it seems like.
To me what I notice is that while the game has undeniably better graphics probably the best in a MMO to date. I don't think it will have all the features of Darkfall. Naval combat for instance have not heard if it has that. And it sounds very close to being a class based game. An even offers you multiple characters so it sounds like they expect people to not stick with one.
One thing I do worry about though is I doubt massive scale battles will be possible in MO unless you have one hell of a good comp. Mine gets bad fps if 20 guys are fighting in Oblivion it would stand no chance in MO lol.
Well generally in skill games it becomes necessity to have more than one character. I'm not all to sure how the skill system will work in depth for either game, but MO is creating the Deva system which is somehow going to connect all your characters.
Skill games have to put a skill limit on their characters. Otherwise they could have a character that could have all the skills in the game making them insanely powerful and versatile. I've read various things regarding how Darkfall is handling skills (decay, limits, whatever) but I believe MO will function more like UO in where your given a hard skill limit cap. So say your character has 500 skills to choose from with 100 being the highest you can get per skill, you may have a 1000 point skill limit. So your character will take a certain function; more caster based, more melee based, more trade skill based, etc.
Blah. Blah. Point being that skill games sort of make it so that you have multiple characters as opposed to one (as in current MMOs). If you want a Player Killer, he will be one character. If you want a melee/caster hybrid he will be another - a more magic focused one may be your 3rd. Crafters and more trade skill based characters will be your others. So this way you actually have multiple characters that do different things. It sounds weird to people who are so used to the more modern MMORPGs but I believe it makes your experience 100x better.
I mean think. You can be best friends with a guy with one character and worst enemies with another ... and he will never know. Or you have a blacksmith who is in some large Crafters Guild while your more outlaw character is some RPish bandit who attacks everyone that crosses his path. Different characters = different experiences = different friends and enemies ... and that translates into a better game experience and much more interesting world.
Level9-Fiss
09-11-2008, 04:35 AM
WHY am i NOT surprised that other ppl are ALREADY copying what DFO is trying to do and probably gonna epic fail at it. I mean SERIOUSLY the devs of DF have put 7.5 YEARS into this, then these guys come along and see how GREAT it is rent an engine and spam the SAME stuff with a diff name on it and they try to "modify" it ie. Fuck it all to hell. i really thikn Aventurine should sue these guys
lol, you know that DFO copied off UO and other games right? Taking aspects of games and incorporating them into your game is awesome. it just goes to show how fucking awesome DFO is going to be.
Iloplex
09-11-2008, 04:39 AM
lol, you know that DFO copied off UO and other games right? Taking aspects of games and incorporating them into your game is awesome. it just goes to show how fucking awesome DFO is going to be.
yes this is true but all these guysdid was make a Copy of DFO
Iloplex
09-11-2008, 04:40 AM
and YES i know that DFO rocks so damn hard you explode.
Beorg
09-11-2008, 04:48 AM
Mortal online looks like it has better graphics.
I honestly don't think so. If you look at the earlier screenshots the devs have taken at (most likely) high quality, I think that what we saw in the video was a very watered-down-average-game version of the graphics. I don't see how graphics could go backwards in quality, so my best guess is that what we've seen in the screenshots was the high-end graphics, and what we saw in the video were the lower-end graphics. The Mortal Online graphics seemed a bit like the earlier Darkfall graphics. They don't have much texture, but instead have a flat surface with simulated textures (like much of World of Warcraft's armor). The game looks like it will be competition for Darkfall, but I think that the time and effort that the devs have put into their game will show when the game is played (Darkfall, that is). Like I commented on the video, it is good to see more games like Darkfall emerging from the woodwork nevertheless. It means the end of dead-end-grinding games and the rise of skill-based MMORPGs that haven't been seen in ages.
lol, you know that DFO copied off UO and other games right? Taking aspects of games and incorporating them into your game is awesome. it just goes to show how fucking awesome DFO is going to be.
That's the beauty of Darkfall--all the greatest aspects of the greatest games combined into one hybrid game unlike any of the others, and greater than them all.
Tzacharu
09-11-2008, 04:49 AM
I'm pretty sure there are classes in MO and its SRS, so its different in those aspects. Still looks like a good game if DF doesn't work out.
Beorg
09-11-2008, 05:01 AM
I'm pretty sure there are classes in MO and its SRS, so its different in those aspects. Still looks like a good game if DF doesn't work out.
Yeah, I would definitely play it if Darkfall doesn't come out for some reason. Let's not be pessimistic, I hope I never have to play it.
Chubbyjesus
09-11-2008, 05:04 AM
Id rather play a game being made by game developers, instead of directors.
This is pretty much the prime point ive made about other games and their movies.
"Experience 1st person view, meet enemies face to face". Yet go right back into what seems to be the opening movie.
This means the game isnt even close yet.
MO sounds good, but DF gets first crack at it.
Wreatch
09-11-2008, 05:06 AM
Yeah, I would definitely play it if Darkfall doesn't come out for some reason. Let's not be pessimistic, I hope I never have to play it.
Agreed. It'll be there, but lets hope DF delivers.
Krush
09-11-2008, 05:09 AM
Mortal didn't mention clan cities. Plus quite a bit of that video looked like cut-scenes.
Chubbyjesus
09-11-2008, 05:10 AM
Mortal didn't mention clan cities. Plus quite a bit of that video looked like cut-scenes.
You mean like the whole thing..
Basically it seems only the opening movie is done with the game.
And like you said, a few depths are missing from it that DF just might make a standard.
Temur
09-11-2008, 05:16 AM
Mortal Online seems to be about where Darkfall was development wise maybe 3 years ago.
Wufiavelli
09-11-2008, 05:29 AM
Mortal Online has not really shown anything so hard to tell.
Mortal Online though does have connections to the thrones of chaos romanians. There Grome editor that is trumpted on the page is made by the age of mourn people.
Plus i am not sure how well the unreal 3 will be for MMOs. guess we will find out.
Coverzin
09-11-2008, 05:30 AM
This came up like a year ago. No one cares.
T-Man
09-11-2008, 05:41 AM
I heard about this game at youtube.I whanted to check some match of mortal combat online, and this video was the 1st on the list.
Video:http://fr.youtube.com/watch?v=8MKX3IJ8Brc
Site:http://www.mortalonline.com/
I dint read all the site,but i know that they are trying to do exacly like darkfall online. We can say wich game is better for now because they dint make a video gameplay yet.
No poll because we dont know wat nothing about mortal online yet.
The thing with MO is that, It's not going to be an open skilled based game like DF. You will have your mages, and your tank classes in MO. You can't do a mix and match like you can with DF.
That alone is enough for me to choose DF.. but there are other things that put me in to the DF side. like Open pvp (attack any one any where any time), Full loot (you can loot quest Items in DF, Not in MO), no zones or instances (I'm not sure if they changed this or not yet).
That is basically the main reasons why I'll stick to DF. I'm sure there's more that I can't think of right know.. but this is enough of a list.
Xtra-Medium
09-11-2008, 05:53 AM
it has potential
Uldaur
09-11-2008, 10:00 AM
hell yeah, if presented video is just a cinematic trailer and not ingame footage, then mortal online rly has to prove it's value yet.
paade
09-11-2008, 10:20 AM
MO gets either delayed, like years, or it will be very small in content and features. This coming from the fact that they havent released one single picture of their game world. Looong way to go.
Lol@2009release.
Xibalba
09-11-2008, 10:34 AM
nice graphic... but i think darkfall offer much more in gamplay
mrkram
09-11-2008, 10:51 AM
seems to be real early in dev.... looks like it could have some potential but DF without question looks to be superior game in dev right now.
Carnifex
09-11-2008, 11:10 AM
Q: What is the PvP like in Mortal Online?
A: Our game differs from most other MMORPG’s in the way that it is based on PvP and player interaction – the PvP is not a feature added on top of “the real game”. This means that Mortal Online is played on PvP servers only. Your chances of success in the real-time combat are based on your skills as a player, however character skills and equipment is of course an important factor to victory as well.
'nuff said. This game will not be like DF at all !
Kusghuul
09-11-2008, 11:15 AM
MO has level. No thanks.
monteefyster
09-11-2008, 11:34 AM
I have been following MO for sometime now, it does have someinteresting aspects & featurs but DF have for some reason caught my eye just as strong. Ifind myslef visiting here as much as MO. DF, so far has my vote and I hope it's release comes earlier than MO....
|\/|[]|\|TEE
Sidius
09-11-2008, 11:56 AM
MO is along way away, its around where DF was in early 2003. There is hardly any content been released, races for the game still haven't been finalised ffs.
SkuzzyG
09-11-2008, 12:10 PM
I want to play Darkfall. MO is kind of a fallback if Darkfall doesn't deliver on its promises.
I like MO, I will undoubtedly play it. I think it's clear from the vid that they have better animators. Look at the fur on the mount, the tabards on the guards, the way the rider uses the reigns, the way the horse rider kicks to steer the horse.
These are the 'details' that are currently absent in Darkfalls animations. I do however expect that once Aventurine have an income stream they will be able to spend money and time adding these much needed touches.
I am certain these were not 'in game' animations but they show an attention to detail and a desire to make their game feel alive.
That said, my experience tells me that when a developer is investing time and effort in making the game 'look' good they are not spending time and effort making it play well. So I tend to believe that Darkfall will be the better game where it counts.
Its also been stated here, but I didnt check, that the development team is roughly the same size as Aventurine. In that case, I would be afraid of another 7 year wait. :p
greeneggsnoham
09-11-2008, 12:17 PM
Here's my run down of MO:
1) Skill system is similar to the DFO system and has prestige classes (which are not going to be in the DFO release). Once you've chosen your class, you're going to be limited in what skills you can get, but you will get some class specific bonuses. However, you don't have to go with a class at all if you don't want:
Classes will have prerequisites in the form of skills, attributes or sometimes even things like reputation, social status or wealth. In essence, you will have to give up certain attributes and/or skills in favor for others, meaning your choice of skills will be restricted. In turn, you will benefit from certain Class-bonuses as long as you stay true to your Class by meeting the prerequisites. Whether it’s worth to make that sacrifice or not is of course up to you.
There are some differences in the skill systems between the games too. For example, there are learning skills or "world skills" that are different from action skills in MO which are account specific. So, if you learn some history or a new area on one character, the other characters gain the same knowledge.
2) No naval combat in MO, at least not advertised anyway.
3) If the MO trailer can be judged by (which you can't really do, just look at the latest WAR trailer, but seeing as we have nothing else to judge by) there will be no mass battles. No one's graphics cards would be able to handle that
4) It seems to be pretty far behind DF in development, BUT it seems to also have a larger budget, and therefore possibly a bigger team. I think they're aiming for the summer of 2009. The game really started development in 2005, but was planned starting in 2002. Seeing as Aventurine rebuilt its game in 2004, that's a pretty similar time frame. They may even be ahead of Aventurine, seeing as they're starting with an existing engine rather than building their own
5) No levels in either game
We have no levels and therefore no level restrictions - i.e. certain levels needed to reach an area or to be able to handle a specific sword. You are free to travel the world in any way you like, limited only by the terrain, mode of conveyance or dangers in the environment. In the same way you can use any sword you like, provided you have the necessary skills to wield it.
6) Sandbox world, like DFO
7 ) PvP focus, like DFO
8) Real time combat, possibly like DFO (no game footage available to verify)
All in all, it looks good, and if DFO doesn't work out I may take it for a spin.
Unahim
09-11-2008, 12:42 PM
You forgot to add the most important.
10) No city building / territory conquering in MO.(source: Leipzig, the MO team said it themselves there.)
Also, someone here said MO looks to be "more hardcore", but I can only see it having a few small features DF doesn't have, a lot of features DF has implemented a bit worse, and missing some very cool DF features.
Move along people, nothing to see here anymore
Tyranth
09-11-2008, 12:56 PM
"Choose to be a lone wolf or hermit by finding a secluded place to build your house for storage or studies. Or form a guild with others that desire a keep and eventually a fortress.
Steal from or slay whoever you want and loot their items, but prepare for the aftermath and watch out for the long arm of the law."
As this say u can build in MO
Lictor
09-11-2008, 02:23 PM
Mortal Online also tends to be more Hard-Core than Darkfall.
What can be more hardcore, than Darkfall? :eek:
Baal/Mrheat
09-11-2008, 02:26 PM
Mortal online is just a cheap copy of Darkfall with most of the depth taken out...
Realbigdeal22
09-12-2008, 06:42 PM
Mortal online is just a cheap copy of Darkfall with most of the depth taken out...
Mortal online and darkfall online. Same story like when the 1st warcraft 1 came out and they take the idea from warhammer table game i think.
Blixa
09-12-2008, 06:57 PM
Mortal online is just a cheap copy of Darkfall with most of the depth taken out...
I 100%ly agree with you. No full loot? Sorry, but count me out!
Realbigdeal22
09-12-2008, 06:59 PM
I 100%ly agree with you. No full loot? Sorry, but count me out!
Mortal online have no full loot? I dint know that. Then i will not play it.
There is full loot, and the graphics are from UT3 engine -not 100% sure-.Which means that with 8800gts 512 and better cards, you get around 90-100 fps @1920x1200.
greeneggsnoham
09-12-2008, 07:46 PM
... graphics are from UT3 engine -not 100% sure-.Which means that with 8800gts 512 and better cards, you get around 90-100 fps @1920x1200.
??
I think you mean that with that set up it's POSSIBLE to get 90-100FPS, but only if you're in a graphically simple area without lots of players running in and out.
The graphic content that is built will also determine your FPS. The efficiency of the engine makes it possible to run a lot more "detail" and effects, but if they place 25 dynamic lights in every room, unique trees and objects on every corner, and place too much detail on the textures, even with UT3 behind it, your 8800 is going to hiccup and start smoking.
If the MO trailer is anything like the actual game, your 8800 will have a lot of problems when you run into a battle with 200 people. The detailed animations, the very rich textures, the lighting and shadows etc will hit your GFX card pretty hard.
VorpalSpork
09-12-2008, 09:00 PM
only other MMO known to use the Unreal engine: Vanguard (Unreal 2)
case closed.
Wrong, Lineage 2 also uses the unreal engine and I'm sure there are probably others.
Leathe
09-12-2008, 09:04 PM
I don't think there even are any screenshots of the game.. Atleast I haven't found any.
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