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View Full Version : Alfar Role playing city. Something i would love to see.


Yhinnie
08-23-2008, 02:27 AM
Menzoberranzan of Darkfall (Alfar city, multi House ruling)

While reading R. A Salvatores the legend of Drizzt, i came to love the politics and rules of his City of Birth, and have since wanted to emulate that type of city in a MMO, a city full of murder, deceit, extortion and all round crappyness, so I thought of this for a while. I city divided into portions, dividing the different House’s “Guilds” into the city. While three of the house’s stand in the ruling city council, these are the houses that have done the most advancing and have rightfully earned it, and are considered “the most "favored of Melek” in the city.
I’ll get into how a lower House can advance later. Whether it will be a Matriarch/Patriarch or “more or less” dictatorship will be determined later.

Rules

- Main rule, DON’T GET CAUGHT, go ahead a murder, steal and be evil to your hearts content. There are SOME exception, Don’t kill ruling house member(will be more later), actually that’s about it.

-If caught, the witness can either A: Blackmail. B: Tell the players House of the victim along with the victim himself (best suited if you are part of that house too, otherwise it is considered a “Good” act)

Politics

- The three top Houses will decide such things as Building payments, mainly city management, the biggest advantage of being in favour of Melek is having immunity, if a player kills someone in the ruling house, the PK will be severely punished, even if you weren’t caught. The punishment if even more severe if it’s a house leader.

-For those that aren’t in Favor of Melek, you will have to lie, cheat and kill to climb, Best way is to attack a higher house, perhaps one that is in a weakened state, these attacks will be best if they are Fast, Relatively secret {sure, the city may be watching, but so long as the objective is complete quickly and above all, efficiently, they will be considered ‘spectators’ and not witnessed, anyone who has raid Homeland will know what im talking about}

-objective, Kill the House leader, and the main officers of the house as fast as possible, However, if everyone of the attacking house is defeated it is considered a failure and your house will move down a rank to show “weakened”. Sorry, and good luck next time.

-If, however the attacking house succeeds then the attacking house and defending house trade city house ranking (ie, house A of rank 4 gets defeated by the house B in rank 7, then B moves to rank 4 while A moves to 7.) However its more likely that it would be more like house rank 4 gets attacked by house rank 5. As house A has more power then house B in that scenario so such a large jump in rank would hopefully be unlikely.

Punishment

In accordance to the severity to the crime, if a House leader up and decides to kill a lower house player for no reason, it is not deputed nor noticed, what’s that lower house member doing getting in the way of nobility of a higher ranking house Any ways? (Please note that there will be NO Looting fellow Alfar, to keep at least that part balanced and fair for everyone.)

-if a player kills another player that isn’t a Favored and ISN’T caught, so long as there is no punishment and is seen as a “accidental death”.

-IF caught, the victim gets one free kill, in public against the “Criminal” at least twice over. Again NO LOOTING.

-If Someone kills a Noble, you better hope to no one sees you do it, including the victim!
If the victim sees who did it, he has the right to take action against you and with the backing of the ruling houses. Includes one kill with looting, and a currency charge, and a hour or two playtime exile outside of the city. Again, your good to kill them, just DON’T GET CAUGHT, not even by the victim. (This is why the rulling houses have immunity, sure, you MIGHT be able to get away with it, but if your caught, even by the victim it will bring in hefty punishment”

-Killing a house leader is strictly prohibited, if caught you will get a exile immediately and a KoS tag, if not caught then there will be a investigation and hopefully a turnup (even if not caught they will try to figure out who did it.) This is the same for ALL houses, from the top three to the lowest.

-All these rules are disregarded if the houses are in the middle of a war “attack and Defend, See Politics”

-if a player is spotted Role playing a goody goody, lawful, neutral or chaotic good, then they will Be sacrificed for Melek, so THOSE players better leave.
Goody goody (I.E a player helping out a lower house member for nothing in return, a player who stand for Justice and good, protecting the weak and helping those who cannot defend them self) my god man, you’re a alfar, your evil, blood thirsty and hate filled, act like it.

Sacrifices for Melek (rituals and chants)
I will take suggestion and thoughts about this one, i would like to see Fanatics in this city.

Conclusion

Well, that’s about as much as I could think of so far, and though i don’t REALLY see this happening in game, I would LOVE if it did and would even create a Matriarch alfar house myself “Sure, I'm a guy, but I just want to role pay the closest thing to a Drow in a open ended game as i can find atm.

Now, Some thoughts and opinions, and if anyone has anything to add i would love to see it, NO FORUM TROLLS PLEASE, I’LL JUST HAVE THEM IGNORED OR REMOVED.

pyrow
08-23-2008, 02:29 AM
Since I am basically addicted to Rogue, Assassin, and Saboteur type things. I really love this post, even though most of it is obvious and yes people will be doing stuff like it in game, except there will be no rules in my opinion.

If your clan leader or officer(s) get merc'd by some assassin (mainly darkelf?) I doubt there's much you could do about a single assassin. The world is huge, there wouldnt be laws like "If you get caught" - like you'd have him in custody haha.. "You get to kill the criminal twice" or whatever.. That just wouldnt happen. People would take revenge and stuff like that, but its not going to be handed to you.


I probably wont be an assassin in game, of course I will try it out for a while, learn more about what they'd be capable of, but I would much rather be in battles like a warrior, with plate armor, sword, shield, I think that would be the main type of offense/defence. But all of this is just my opinion, my speculation. Of course assassins will be useful, but I dont think theyd be as useful as a regular warrior type person in battles.


If I do decide to become a full fledged assassin, I would probably be selling my services to pretty much anyone who wants to pay me for my expertise. And I hate to brag but I think i'll succeed on most if not all of my 'mercenary missions.' it would be fun as hell too. (Think of Assassins Creed type stuff)


Point is, great ideas, most of this you'll be capable of in-game. But I doubt youll see agreements and set rules on stuff like Spying, Sabotage, and Assassinations. That'd just ruin it honestly. -- I'm not saying they wont chase you down or try to counterattack or even hunt you down (KOS)

Yhinnie
08-23-2008, 02:47 AM
well, again, with game mechanics they way they are, i probably wont see the "Menzoberranzan" of Dark Fall, where the "rules" are just an excuse to create more chaos in a otherwise "orderly" looking city.

http://forgottenrealms.wikia.com/wiki/Menzoberranzan

Until they come out with a more open ended DnD i don't know where to look.

pyrow
08-23-2008, 02:55 AM
well, again, with game mechanics they way they are, i probably wont see the "Menzoberranzan" of Dark Fall, where the "rules" are just an excuse to create more chaos in a otherwise "orderly" looking city.

http://forgottenrealms.wikia.com/wiki/Menzoberranzan

Until they come out with a more open ended DnD i don't know where to look.

Yeah I just think the players wouldnt agree to a truce type thing or like, "If you send an assassin to kill our members/nobles, you better not get caught or we get to kill you!!" .. if they do then yes, it would be like you said, lies and deceitful agreements. I doubt it would be enforced. And if I Assassinated someone im not just going to let them catch me and hold me or whatever, theyre going to have to kill me before I jump over the wall or run out of the city and vanish into the woods or whatever. Hah.

paganbran
08-30-2008, 05:32 AM
Menzoberranzan of Darkfall (Alfar city, multi House ruling)
[B]
While reading R. A Salvatores the legend of Drizzt,

I do apollogise, I had sevear probolems wanting to continue reading after this... I did skim it though.

At best I would say you might be able to set up a guild with the basic ideas but don't expect more than one alfar RP guild to peacfully coexist in one player city :p

-not ment as flame just an opinnion and light vent-

I will also say that after playing darkelf types in other games I would personaly PK anyone running around playing a "Drow" if you want to play a drow go play DDO.. Agon has Alfar, they are not matriartical, they do not worship all things spider. In my opinnion, it is an insult to the game designers to push everything they have already created aside just becuase someone doesn't want to figure out a new "dark elf" setting and characters that might fit in it better.

Sorry if you're offended but even in D&D Drow are a vast minority of the Dark Elf peoples, even in forgotten realms (one of the 3 settings they exist in, unless some of the new D20 books let them in), and Agon is not a D&D setting.

Patrician
08-30-2008, 04:20 PM
Its a pity that you cant have twinks in Darkfall. It sounds like an interesting idea, I wouldn't want to roleplay an evil Alfar all the time though.

Btw. is it possible for Orcs or Mahirim to join Alfar Clans? Or will they just get shot by the NCP Guards?

Jonkar
08-30-2008, 05:53 PM
Its a pity that you cant have twinks in Darkfall. It sounds like an interesting idea, I wouldn't want to roleplay an evil Alfar all the time though.

Btw. is it possible for Orcs or Mahirim to join Alfar Clans? Or will they just get shot by the NCP Guards?

As it stands now, guards won't kill clan members regardless of race.

WhySoSerious
08-30-2008, 07:15 PM
good idea but i think cities like that are often created by themselves. there will be player hubs and rogue clans out there that fight for control over it :ohno:

Comatosis
08-31-2008, 05:10 AM
That is why i formed my guild we Are a Alfar only guild Evil alignment. I plan on recruiting only Rper's if possible and yeah progress into building city's and Sieging by Stealth. Number one enemy of my clan is the Humans due to the back story read up on it if your interested post a application.

Yhinnie
08-31-2008, 07:44 PM
all very good points, and i do see your point paganbran, but DnD Online does have a fair amount of restrictions from my understanding. and its just throwing an idea out and nothing more, hell i myself am still toying around with the idea of playing a mahirim "Old alias was Ramlarh of the Anainn Nightrunners, but that guild died out long ago." so, that's mainly it. I'm not saying you should go around playing a drow, but I'm also throwing idea's for easy/fun GvG settings and not mindless and frustrating griefing, its meant to be more of a controlled yet still chaotic environment. if you have any suggestion of how this may be done i would be glad to hear it.

Pahanbran "-not meant* as flame just an opinion* and light vent-" i do not see these things as ranting or flaming, i was letting myself open for constructive criticism, to point out any flaws or RP problem. My problem with a lot of fantasy games today is there aren't enough GvG, I'm a veteran WoW player yet i don't see much clan warfare, at least not in the scale as what i have seen in Shadowbane and will see in this game. i even found Star Wars Galaxies a bit too care bear for me. So mainly what this post is about is opinions and criticism that will give me an idea at least of what others think.

paganbran
09-01-2008, 01:50 AM
Well as was mentions Npc citties will proably be quite the cloack and dagger battle feild for the Alfar hehe. It just kind of comes with the territory. Unless someone is openly asking for it, I doubt there will be too many noticable same race slayings inside the citties. Plenty of bodies left in dark allies though, or on the second story of buildings where the guards won't hear it..
RP Player cities will have all kinds of assassins atempting to kill officers and spies listening to clan meatings, but thankfully without all the alts it won't be too much of an epidemic.

I would venture to say inter clan relations will be much more black and white than the over complications of the Drow houses. Allied clans aren't likely to backstab eachother without a realy good reason and enemies won't have it easy if they want to frame your allies for an ambush.

My best guess is that it will be similar (but far more harsh) to Dark elf guild relations in Vanguard. There was always a drive to make sure you're in a better position than your allies, just in case, but you don't go looking to screw with them.. kind of a friendly cold war hehe. New guilds were allway potentual allies, even other races (just had to lie out your ass to make them think you were nice :p ), or enemies waiting to be put to the torch and marched in irons to the slave camps or temples for sacrifice.
Basicly I see politics being farely straitforward, even if full of lies and the occasional magor act of underhanded betrayal.

Yhinnie
09-04-2008, 12:47 AM
Well, to be truth full, i never really expected to see anything like this in darkfall. with the mechanics the way they are, guards seem like the guards that were in Shadowbane.

Ramlarh
09-04-2008, 12:57 AM
as said before, i was once a member of Anainn. This is my original User name and Character.

Iblis
09-04-2008, 05:27 PM
Conclusion

Well, that’s about as much as I could think of so far, and though i don’t REALLY see this happening in game, I would LOVE if it did and would even create a Matriarch alfar house myself “Sure, I'm a guy, but I just want to role pay the closest thing to a Drow in a open ended game as i can find atm.

Now, Some thoughts and opinions, and if anyone has anything to add i would love to see it, NO FORUM TROLLS PLEASE, I’LL JUST HAVE THEM IGNORED OR REMOVED.

What about creating something, which has parts of Agon and parts of fiction you so much like? You don't have to transplant the whole book by force to a gameworld, which already has its own story. But you can make a merge of book, Agon and your own ideas and create a clan based on that. The rest of the setting, that you've described, will more or less just happen in Alfar society without need to enforce it on players by some edicts or whatever.

I like the Drow matriarch idea :sly:(partially because I would probably play female Alfar if I played Alfar at all).

Once again, why don't you establish some clan to further propagate these ideas? ;)

Yhinnie
09-04-2008, 10:27 PM
you know i would like to, unfortunately i don't believe i would be able to gather many members so close to launch date. On top of that, i don't have very much leadership experience, say except leading a grp in WoW, though that's not very hard, just have to know how to coordinate the grp into attack the most logical target IE HEALER! as aside from leading a Raid or a Organized battleground. though, if i found enough people willing to i might make one, another problem is that WoTlK is coming out and I'm pretty sure i cant coax any of my WoW guild away from that into this. However, I'm also happy Playing a Mahirim as Ramlarh.

Baal/Mrheat
09-04-2008, 11:02 PM
B@D is a around 100 member pvp guild that has decided to start a subguild to B@D, The Shadow Society (RP/Worker/PvE guild). The Shadow Society will ofc share our town, so i think it will be the closest thing u can find to a RP alfar town :)

Everyone intrested in starting up our RP guild "The Shadow Society" feel free to sign up, at http://www.badboysforlife.se/forum/viewforum.php?f=7

"The Shadow Society" is brand new so we dont have any members in it, however B@D is from 2001, so we are here to stay :)


So go start it up! :D

Ramlarh
09-04-2008, 11:10 PM
Mainly what i play as atm is Pending, Alfar or Mahirim. My long ago Guild, the night runners of anainn was disbanded quite a while ago, and if i cant find a clan to RP as Ramlarh, i will Kill him off and Be Yhinnie. as it is, i cant really decide, or can go in between and be a Mahirim, and slave to a Alfar. IDK, that aspect has always seemed interesting to me, to be a slave. and play something more akin to a tracking and attack dog than a tribal werewolf like creature.