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View Full Version : AoC first siege - hope Darkfall's is better


Archmichael
06-18-2008, 03:39 PM
The below is from the forums, in regards to the world first siege. Oh, and also, if you have a battlekeep, you can't siege other battlekeeps. You can only sit tight in your own, and wait for people to constantly attack you until they either stop attacking, or you lose.


PFB did the server's first siege (world first?) this morning at 6am EST on LOTD, a few Sinister who were online decided to take the opportunity to see how "polished" siege warfare was. The naysayers were pretty much deadon. It took little time to break down the main gate (max of 4-5 mins), buildings in general go down really fast with the full raid on them. Siege weapons don't work yet, and the mercenary system isn't in (we had to drop our guild for the siege in order to not kill each other even in the same raid). Keeps still have vunerable areas where you can just run past the walls (on the LOTD keep it was on the right side of the outer wall). After breaching the outer wall we ran into the major problem (I guess?) of sieging. LAG. I run a quad core 2.4ghz 2 gig ram and a 8800GT, and I had a solid 2-3fps once we engaged (btw i spent 500 dollars upgrading my pc for this game). Trying to actually fire combos and kill anyone was virtually impossible unless they were rooted.

I imagine melee classes were banging their heads against the monitor in frustration. Unless a roadblock was setup at the gate etc a group of people can just run past the full raid and maybe one that gets rooted will die. We also found that lag caused the inner wall of LOTD's keep (the right tower) to be basically invisible. We ran straight into, and out of it on the other side. It also seems that there is a cap on the zone of 96 players, because PFB had roughly 30-35 players and some of our guys could not zone into the Border kingdom because it was full (LOTD had a shit ton).

To sum it up in a nutshell, until they fix the insane lag with around 90 players on the screen, sieging will be very boring, and no fun at all. I am VERY disappointed. Call me emo, but this is game breaking. This IS the endgame of AoC for most of us, period. I stated a few weeks ago that they had to have this shit fixed by the time battlekeeps went up and its not. Is it even possible for them to tweak the game engine enough to make sieges playable? Got me. I really, really enjoy this game. I'm willing to give it a bit more time because of that. Only time will tell how things will go, but patience is not one of my virtues.
Quote:
For anyone who was wondering this was the sequence of events:
1.) Ran up to keep and put down sieging shit (treb's etc). They went down but didn't work.
2.) Beat down the main gate in a few mins
3.) Insane lag, killed a few ppl
4.) Pushed toward inner wall, got mauled near inner wall
5.) Res, people found out you could run past the inner wall
6.) Got keep to 90% of so
7.) LOTD got a shit ton more people in the zone, some of our guys locked out after being ported to random places when they died
8.) LOTD placed roughly 12 people on the Brandoc res point (where attackers res), place 15-18 at front gate, 6-10 near inner gate, 10osh at front of keep and inside, and random people running everywhere.
9.) Die over and over again
10.) Logged in frustration of the insane lag and inability to land combos.

Below are argo's pics. There in png format so its big but im to lazy to convert them to jpg.

Razli
06-18-2008, 03:43 PM
Was in OT, but its AOC Bashing so its cool. The GD prisoners need to know about it. Pretty funny that for a newly released game things aren't even slightly okay.

alfaroverall
06-18-2008, 04:04 PM
Was in OT, but its AOC Bashing so its cool. The GD prisoners need to know about it. Pretty funny that for a newly released game things aren't even slightly okay.
There are GD prisoners?

Razli
06-18-2008, 04:06 PM
There are GD prisoners?

Those who rarely or never venture out of GD to OT.

Taroth
06-18-2008, 04:24 PM
Those who rarely or never venture out of GD to OT.

Poor souls.

freeze_SD
06-18-2008, 04:28 PM
There are GD prisoners?

we all were once one of them...

some realize the awesomeness of OT way too late though



btw ontopic:
even SB had better sieges ^^
it's like they learned nothing out of old MMOs... it's just AWESOME :rolleyes:

Ammon777
06-18-2008, 04:31 PM
GD prisoners are usually new guys. They will venture to OT, eventually. Just give them time.

Jonkar
06-18-2008, 04:32 PM
There are GD prisoners?

YES!!! Help me!!!

Erillian
06-18-2008, 04:36 PM
haha that much for AOC

Indah
06-18-2008, 04:37 PM
Thats funny. Now if wow would just implament seiging and non gear based pvp, we would be set.......lol

*twiddles thumbs till df release*

alfaroverall
06-18-2008, 04:39 PM
Those who rarely or never venture out of GD to OT.
A pity. GD has its merits, but OT is where the forum is.

Kietharr
06-18-2008, 04:41 PM
Those who rarely or never venture out of GD to OT.

I believe you mean noobs. Only a noob wouldn't want to read about a poodle eating a baby's testicles.

Fro
06-18-2008, 04:46 PM
Why do GD and OT ignore each other?

coder1024
06-18-2008, 04:46 PM
already posted, here (http://forums.darkfallonline.com/showthread.php?t=57733) in OT where it belongs.

Snowie
06-18-2008, 04:50 PM
OT gives you high blood pressure and cancer.

Jonkar
06-18-2008, 04:51 PM
OT is too hardcore for me.

KellorKleft
06-18-2008, 05:37 PM
Server lag is no doubt common on that game since the company decided that graphics are more important than quality.

Good thing Darkfall sees otherwise.

Yakamoz
06-18-2008, 06:03 PM
1-2 fps ? You mean one, two, three in decimal numeral system ?? ... :lmao:

shnedit
06-18-2008, 06:06 PM
Why do GD and OT ignore each other?

Cause we know OT is better, we ignore them like a giant ignores a small worm.

St3n
06-18-2008, 06:08 PM
OT its off-tanks like druids right?

alfaroverall
06-18-2008, 06:13 PM
OT its off-tanks like druids right?
Your forumfall career has just ended. Good day to you sir.

Deja vu
06-18-2008, 06:24 PM
I go to OT occasionally but it seems pretty pointless to me most of the time. If I wanted to talk about the news or Religion or politics I would go to a news or religious or political forum, When I come to forumfall I am here to talk about DFO.

No offence to OT guys its just not why I am here.

Triston
06-18-2008, 06:30 PM
Your forumfall career has just ended. Good day to you sir.


hahahaha, he said druid too....

Razli
06-18-2008, 06:32 PM
Unless theres something that I am interested being talked about here, Ill only browse OT.

But depends on whats going on.

Galadourn
06-18-2008, 06:35 PM
Your forumfall career has just ended. Good day to you sir.

to be fair, that's the first thing that comes to my mind too (too many hours spent playing WoW :p)

HedraFan3030
06-18-2008, 07:03 PM
Ok I know I am a noob but what is OT?

St3n
06-18-2008, 07:10 PM
Your forumfall career has just ended. Good day to you sir.

Hehe jocking :) carebear check

Ecstasy
06-18-2008, 07:10 PM
OT is anything and everything you want it to be.

Razli
06-18-2008, 07:16 PM
Ok I know I am a noob but what is OT?

Off topic forum. VVVV There.

shnedit
06-18-2008, 07:17 PM
Off topic forum. VVVV There.

I wouldnt go there though. Its full of nasty people.

jriggin
06-18-2008, 07:17 PM
Yeah there are some balance issues, but the game is quite fun (my girlfriend and I are up to level 40). Let's not forget that AoC is actually released and playable. Do you think DarkFall is going to be perfect when it comes out? Not a chance.

alfaroverall
06-18-2008, 07:19 PM
Do you think DarkFall is going to be perfect when it comes out? Not a chance.
Actually, I wouldn't be surprised if the devs had taken past MMO releases into account and done all this internal testing to ensure that not only the release, but also the public beta function entirely as intended.

Smoorfi
06-18-2008, 07:21 PM
Let's not forget that AoC is actually released and playable.
Released, yes, but every person and their dog can release a game nowadays.
Playable? Obviously not. Stop tl;dr'ing and read the first post.

jriggin
06-18-2008, 07:21 PM
Actually, I wouldn't be surprised if the devs had taken past MMO releases into account and done all this internal testing to ensure that not only the release, but also the public beta function entirely as intended.

Name one game that came out which was balanced in the end-game? WoW wasn't, AC wasn't, I can't name one. That's just your opinion but no game is perfect and that is a fact. I think AoC was rushed and it will take some time to get the siege warfare balanced.

jriggin
06-18-2008, 07:23 PM
Released, yes, but every person and their dog can release a game nowadays.
Playable? Obviously not. Stop tl;dr'ing and read the first post.

Have you played the game? My girlfriend and I are at level 40, the game performs well, I haven't crashed, the combat is fun, etc. I have no doubt that the siege mechanics are unbalanced or flat out broken in some respects, but it will be fixed in time. They have been releasing updates regularly, sometimes twice a week or more.

freeze_SD
06-18-2008, 07:25 PM
Name one game that came out which was balanced in the end-game? WoW wasn't, AC wasn't, I can't name one. That's just your opinion but no game is perfect and that is a fact. I think AoC was rushed and it will take some time to get the siege warfare balanced.

you fail to grasp what AoC actually delivers...


you talk about balance?! BALANCE?!
half of the initial features don't even work...
balancing things comes at the end... so there was no way for the AoC devs to actually think about it... that's why stat increases on equipment is disabled... so many things are disabled

and you have the nerve to actually speak about balancing?
they have to finish the game first... and then they can start balancing things


but as far as perfect balance goes... you're correct... it's impossible...

but the closer you come to balance the better...
although SB was a rock-paper-scissor game, the balance in the endgame was more or less established...

claudiofm
06-18-2008, 07:26 PM
More impressions

Exhibit A is me completing our city's Tier 3 keep when servers came up. A message played across the screen saying:

"Congratulations your city is now Tier 3. You can compete in massive pvp battles."

Awesome. Exhibit B is us putting up our battlekeep (BK) after we decided on a position and the vuln window that it gives you default (which is a weird time until we can change it to something reasonable). Cool, it has a 24 hour timer to upgrade the keep.

Exhibit C is what makes the entire system a wash and worthless. To attack a city you go into their zone and click on the vuln window box. If you own a BK already you get this message... If you own a BK you cannot attack another guild's BK. Think about that for a minute.

What I see happening is that there will be 3-5 guilds on a server that are the best. They own BKs and really could only be taken down by the others. There will be 3-5 guilds that are decent, but not as good as the top ones. They also have BKs. When the time for sieges come around... only the guilds left WITHOUT a BK and WITH a T3 city can start a siege. That leaves a very small percentage of people who can start a siege, and unless planning ahead they will have a small chance to actually win.

Does anyone else see the pointlessness of this?

I want to siege another BK when I already own one for a fight. For the fun of it. To burn it down! I want to experience the endgame in this PvP-based game and actually have something to do other then wait around and never get attacked by anyone.

I am honestly truly outraged because of this and feel drained. After all the farming and time invested, we cannot even participate until other guilds A) Get to T3 and B) decide to not get BK, which was advertised as such a great thing everyone wants to get one. Which we regret.

I would like Funcom to change it so that people with BKs can siege other BKs and you can either own multiple BKs or you just burn down the one you took.

TLDR:
If you own a BK, you cannot attack another BK and can only defend from guilds who A) Have a T3 Keep and B) do not have a BK. We want this changed.


AOC this amazing

:D :D :D

alfaroverall
06-18-2008, 07:27 PM
Name one game that came out which was balanced in the end-game? WoW wasn't, AC wasn't, I can't name one. That's just your opinion but no game is perfect and that is a fact. I think AoC was rushed and it will take some time to get the siege warfare balanced.
Darkfall doesn't have an "end-game." There's a rather brief "beginning-game" that might last something like 2 or 3 weeks for someone who plays for 2 hours a day on average, and then you're basically in the game. That's what it is. There's the "beginning-game" and then there's the "game." This is a consequence of a short amount of time needed to skill up a noob being only about 4x weaker (character-wise) than a veteran, and the game being based around fighting other players instead of collecting better equipment.

On top of that, since it's skill-based, if balancing went down the tubes, you would have a tolerable but boring game in which pretty much everyone fits into the same tiny niche of templates but is still viable.

So, you were saying?

Noting your post below, jriggin: I'm not attacking AoC (in this thread anyway). You made an implicit jab at Darkfall in your defense of AoC and I'm refuting it. Nothing more, nothing less.

jriggin
06-18-2008, 07:28 PM
you fail to grasp what AoC actually delivers...


you talk about balance?! BALANCE?!
half of the initial features don't even work...
balancing things comes at the end... so there was no way for the AoC devs to actually think about it... that's why stat increases on equipment is disabled... so many things are disabled

and you have the nerve to actually speak about balancing?
they have to finish the game first... and then they can start balancing things


but as far as perfect balance goes... you're correct... it's impossible...

but the closer you come to balance the better...
although SB was a rock-paper-scissor game, the balance in the endgame was more or less established...

Half of what features? Half of the siege features, or half of the "in general" features? The game is fun, the core mechanics are there, the combat is VERY fun, the quests are good, the storyline is good. I never said the game didn't need work, but to write it off because the first siege was a bad experience is a horrible idea. I have no doubt they are working day and night on getting the promised features in (PvP levels, etc). They have already released numerous updates detailing what will be in the game soon as far as pvp levels, fixes, etc.

I have a feeling most of you haven't even played the game. Why are you SO quick to attack a game? Who cares? I want Darkfall as much as you, but AoC isn't a bad game.

freeze_SD
06-18-2008, 07:32 PM
lol AoC just won't stop amusing me...


it's like they try to come up with a new genre: comedy MMOs


edit:


I have a feeling most of you haven't even played the game. Why are you SO quick to attack a game? Who cares? I want Darkfall as much as you, but AoC isn't a bad game.

tbh I haven't played it at all... and I wont play it, just because I refuse to pay 40€ for a crap game that was rushed and isn't even half-finished...

but I trust my guild-mates and all I read about it in our guild-forums and on top of that also here and in many other forums, it's just plain obvious, that the game doesn't live up to its expectations

and another note for you: the game is fun? yes, every game is fun the first month...
and AoC seems to really push this month... most of the players will have their accounts canceled before they even begin to pay monthly subscription fees

jriggin
06-18-2008, 07:34 PM
Darkfall doesn't have an "end-game." There's a rather brief "beginning-game" that might last something like 2 or 3 weeks for someone who plays for 2 hours a day on average, and then you're basically in the game. That's what it is. There's the "beginning-game" and then there's the "game." This is a consequence of a short amount of time needed to skill up a noob being only about 4x weaker (character-wise) than a veteran, and the game being based around fighting other players instead of collecting better equipment.

On top of that, since it's skill-based, if balancing went down the tubes, you would have a tolerable but boring game in which pretty much everyone fits into the same tiny niche of templates but is still viable.

So, you were saying?

Noting your post below, jriggin: I'm not attacking AoC (in this thread anyway). You made an implicit jab at Darkfall in your defense of AoC and I'm refuting it. Nothing more, nothing less.

There is always an "end-game". The end-game is what you do once you've completed your build, and delve into end-game quests, or Guild vs Guild warfare, PvP, etc. Of course there is no END to the game, I never said that.

And you're basically speaking of Asheron's Call. There are going to be a few good builds, and the rest will be pointless. A skill based system is awesome, but that doesn't mean it will be good in practice.

freeze_SD
06-18-2008, 07:39 PM
There is always an "end-game". The end-game is what you do once you've completed your build, and delve into end-game quests, or Guild vs Guild warfare, PvP, etc. Of course there is no END to the game, I never said that.

And you're basically speaking of Asheron's Call. There are going to be a few good builds, and the rest will be pointless. A skill based system is awesome, but that doesn't mean it will be good in practice.

no, there wont be an endgame

because PvP, sieging, PvE, guildwarfare.... everything will start from the very beginning of the server...

and there wont be such a thing as finishing a build....
you throw around with MMO names like you'Ve been the king in every single one of them, but it seems you learned nothing from your past experience...

read up on DF again and then come back... or stay at AoC if it's so much fun

Keadin
06-18-2008, 07:39 PM
Why are you SO quick to attack a game?

Because attacking a game results in people like you trying to defend it. Try ignoring.

Who cares?

you do..?

I want Darkfall as much as you, but AoC isn't a bad game.

Actually, it is. It was released when it wasn't finished yet. An unfinished product, which you are paying for every month, in the hopes of it becoming something really cool IN THE FUTURE.

And about another remark of yours, Darkfall won't be perfect, because indeed, no game ever is. But the DFO devs will have taken every single imaginable measure to make sure the game is complete, to make sure the game is functioning as intended, to make sure you can actually play without lag, glitches or bugs, graphically or otherwise.

Now, can you say the same about the dudes that made AoC..? If you can, you're lying.

alfaroverall
06-18-2008, 07:40 PM
There is always an "end-game". The end-game is what you do once you've completed your build, and delve into end-game quests, or Guild vs Guild warfare, PvP, etc. Of course there is no END to the game, I never said that.
I know what the term "end-game" means. But if the "game" and the "end-game" are blurred together as they are slated to be in Darkfall (in that you're expected to actually be gaining much of your character skill in PvP in the first place) then having a distinction of "end-game" is redundant, if not ludicrous.

Put differently, in Darkfall, after a little while of hanging out in the newbie areas, you're set loose to do the same things that the people who have been playing for a year are doing. If you want to call this situation an "end-game", be my guest.
And you're basically speaking of Asheron's Call. There are going to be a few good builds, and the rest will be pointless. A skill based system is awesome, but that doesn't mean it will be good in practice.
That's if balancing goes down the tubes. Whereas in class-based games, when balancing goes down the tubes, you get people who are just plain fucked.

jriggin
06-18-2008, 07:42 PM
Because attacking a game results in people like you trying to defend it. Try ignoring.



you do..?



Actually, it is. It was released when it wasn't finished yet. An unfinished product, which you are paying for every month, in the hopes of it becoming something really cool IN THE FUTURE.

And about another remark of yours, Darkfall won't be perfect, because indeed, no game ever is. But the DFO devs will have taken every single imaginable measure to make sure the game is complete, to make sure the game is functioning as intended, to make sure you can actually play without lag, glitches or bugs, graphically or otherwise.

Now, can you say the same about the dudes that made AoC..? If you can, you're lying.

Obviously you haven't been reading my posts. I agree that it is missing promised features (Bar Brawling, DX10), but it hasn't stopped my guild from having a blast. It will only get better with time.

On the other hand you have Darkfall which has TONS of great features that I can't wait for (my replacement for Asheron's Call), but there is no game yet. You can't compare DF to AoC and say DF _is_ 100% going to be a better game when it hasn't even been released yet.

Look at Shadowbane, it had tons of awesome features, many similar to Darkfall, but it flopped. Promises != Delivery

jriggin
06-18-2008, 07:44 PM
no, there wont be an endgame

because PvP, sieging, PvE, guildwarfare.... everything will start from the very beginning of the server...

and there wont be such a thing as finishing a build....
you throw around with MMO names like you'Ve been the king in every single one of them, but it seems you learned nothing from your past experience...

read up on DF again and then come back... or stay at AoC if it's so much fun

Well obviously I know more about what is going on than you. You're basing your opinions on what your guild mates say without having played the game yourself. I've played the game extensively, and myself as well as my girlfriend and guild have enjoyed it. Take it for what it's worth. But try not to sit there and say a game is crappy if you haven't even touched it yourself. That doesn't make any sense.

freeze_SD
06-18-2008, 07:48 PM
Well obviously I know more about what is going on than you. You're basing your opinions on what your guild mates say without having played the game yourself. I've played the game extensively, and myself as well as my girlfriend and guild have enjoyed it. Take it for what it's worth. But try not to sit there and say a game is crappy if you haven't even touched it yourself. That doesn't make any sense.

that may be difference why my guild will succeed and yours not

I blindly trust every single one of my guildmates... and if 80% say it's crap at the moment, I have no intention of not believing them...

and it wont do any good if the game has another bad-mouther... me :D

if you have fun, continue as long as you wish... but don't try to decorate it with pretty words... it'll still be a rushed, feature incomplete-game, that wont stand a chance in the long run
The first impression of a game is important... and AoC has completely ruined the chance to make a good first impression :sly:

Alexandre
06-18-2008, 07:52 PM
There is one thing that Age of Conan has over Darkfall, it's that after 5 years of development they have an actual working game with a large number of the features playable and intact. We'll talk when Darkfall hits year 8 of development.

freeze_SD
06-18-2008, 07:57 PM
There is one thing that Age of Conan has over Darkfall, it's that after 5 years of development they have an actual working game with a large number of the features playable and intact. We'll talk when Darkfall hits year 8 of development.

TP moved to AoC?
unless you answer that with a yes, the discussion is over :)

BuGy
06-18-2008, 08:14 PM
Well obviously I know more about what is going on than you. You're basing your opinions on what your guild mates say without having played the game yourself. I've played the game extensively, and myself as well as my girlfriend and guild have enjoyed it. Take it for what it's worth. But try not to sit there and say a game is crappy if you haven't even touched it yourself. That doesn't make any sense.

Ok, i guess its time for me to jump on the AoC bash bandwagon.

The game IS crap. Yes it is true that any new game can be fun to play at the beginning, but as you continue it becomes more and more boring and disappointing untill you finally decide to quit. Lets look at the state of AoC, half of its promised cool features are not even in the game, the other half has turnet out to be not cool at all.

The combat system which looked as it should be fun before release is actually crap, there is no skill involved at all and everyone can press the buttons to perform combos, its the same old combat system with some extra button pressing that is pretty pointless.

The fps style ranged weapons aiming that seemed to be cool also turned out to be crap, theres no physics at all in how arrows fly, they just fly in a stright line and dissapears after a certain distance. fps aiming is pretty worthless and no one uses it in 95% percent of situations.

The siege warfare and "massive" battles that were not even in the game at release. Oh damn, that also turned out to be crap. Im sorry but i cant call instanced fights between two guilds with a max of 48 player in each side a MASSIVE battle. Lets add the lag, bugs and the fact that your guild cant attack other BK's if it already has one. CRAP.

Besides these things theres a shitload of other things that are wrong with the game, actually i think that ALL things are wrong in aoc. Horrible class imbalance, skills/talents not working/working improperly, shitloads of various bugs, waay too high system requirements etc etc....

At the end of the day AoC is just a bad attempt make a WoW clone and add some wannabe cool pvp features.

After playing AoC for two weeks the only word that came to my head is....FAIL.

Sorry dude but i dont understand how you can say that this game isnt bad and i cant believe that you really think that the game being in such a terrible state is normal just because it has just been released and that "they are working really hard and they will fix everything!!!".

Jargo
06-18-2008, 08:16 PM
Well obviously I know more about what is going on than you. You're basing your opinions on what your guild mates say without having played the game yourself. I've played the game extensively, and myself as well as my girlfriend and guild have enjoyed it. Take it for what it's worth. But try not to sit there and say a game is crappy if you haven't even touched it yourself. That doesn't make any sense.

Either you’re just trolling or you’re in denial. I’m not trying to imply that you’re not having fun, as I’m playing it right now with some of my old guildies (63 necro) and I’m having a good time, but thats only because I always have fun when I game with friends. AOC might have been a decent pve with a little bit of pvp grind fest type of mmo like WOW if it released with all its promised features, but as it stands right now it’s a disaster. Here’s why.

1. FFA PVP without consequences is a bad idea. When it’s level based it’s worse. When the zones are small creating choke points and paths that you have to follow its even worse that that. It’s obvious that the game was rushed to market and Funcom was nowhere near ready to implement any of the pvp features they sold the game on.

2. No DX10, which was also a big selling feature. (See a trend developing here?)

3. Gear based game, but they didn’t put in any caster gear. I’m lvl 63 and I’m still wearing a lot of lvl 20 gear because well, there isn’t any! It’s funny that with each quest I complete there’s a piece of gear you can pick for every class except mages. However that doesn’t even matter because –

4. The stats are all broken! That’s right; this game is so underdeveloped the stats don’t work yet! With the last patch they supposedly put some in but no one really knows what the hell is going on.

5. Talent trees bugged, and many talents don’t tell you what the hell they do. Some of the talents don’t do anything at all! Weeeeeeee!

6. Guild city’s not working! Another promised feature that was obviously far from ready. (Still is.) Basically you can make some empty buildings that are supposed to give your guild buffs, but they’re not in yet.

7. Zones look awesome, and then you hit an invisible wall. There’s people rp’ing in this game but they’re imagination must be better than mine because I can’t fathom how they do it. This is the least immersive mmo I’ve played so far. The zones are small and your usually “on rails” going from one blocked off location to the other to kill 12 (insert mob name here.) When you go to another zone there’s no transition, to talk to a guy or click on a gate and presto, you’re in a completely different place. I admit that some of the scenery is absolutely breathtaking, but it’s all just a backdrop and you can’t explore any of it.

8. Now you would think that these tiny zones would get crowded but they don’t . . . because there are multiple instances of each zone! Example – Me and two guildies were in The Valley of the Dead and we wanted to group up. Each of us was in a different instance although we were all standing in the same place, so we have to go to the resurrection point to switch instances to all be on the same one. The game sucks though so of course it’s bugged and we have to relog to switch instances, and then we’re scattered abound the map and we have a bitch of a time finding each other because party members don’t show up on the minimap. GG.

9. The auction house has a horrible interface and many items are bugged so they won’t show up for sale on it. Most things sell for next to nothing because the game is already overrun with gold farmers who have been taking advantage of Funcom’s poorly coded game.

10. Crafting – LOL. Let’s leave it at that.

11. The whole active combat system is basically just spaming a few buttons instead of auto attacking and the combos are just you having to push 3 buttons instead of one to activate a special ability. It’s kind of cool that your position is important and you can hit multiple enemies with one swing, but I know that Darkfall is going to do this 100 times better so this doesn’t do anything for me.

12. And as a caster – it feels like any other mage in any other mmo. Select your target and click. At least in wow I felt like I was mobile and I could do stuff, in aoc you just stand in a spot and nuke.

13. Funcom is making major changes to talent trees and not giving people free respecs, so it forces them to spend their silver/gold to fix all the abilities that got switched around. (I just saw a post that said this was an accident and all the changes weren’t supposed to go live yet, so they are going to give out a free respect after the fact. Doh!)

14. I caught someone botting so I put in a petition. This was at 1200 noon. At 2200 I was 4th in line when my ticket bugged out and it wouldn’t allow me to reset the timer. I guess that guys still botting. Everyone seems to agree that customer service is a joke.

15. AOC has the worst community out of any mmo I’ve played thus far. (Not including FTP games I occasionally DL just to see how bad they are.) The whole MA rating and bOObIeZ lOLz!1 seems to have attracted the very worst of the worst. The forums are so bad that they actually make me embarrassed to be the same species as many of the posters. (And we know how bad mmo forums can get.) If I was the AOC community manager I would fucking kill myself. With a spoon.

16. There aren’t enough mobs so kill stealing is rampant. In a game where you need to mindless kill a bunch of crap to improve your character it would help if there was stuff to kill. Respawn rates are extremely long but especially on quest related mobs. Brilliant.

17. There’s a lack of quests and content for certain levels so you’re reduced to doing the old mob grind a lot. REVOLUTIONARY COMBATZAZ

18. Endgame. Wait, there is none.

19. There’s a bug where the game’s low settings make performance worse than at the high settings. Opps! Also many users are reporting frequent crashes and memory leaks.

20. Remember how the devs made a huge deal about sieging? How it was a big selling point for the game? Refer to the OP.

21. There are no muffins in AOC.

An article I read somewhere mentioned that about half the people playing AOC are playing on its PVP servers. This modes extremely well for Darkfall, as it indicates that there’s a huge demand for a PVP MMO, and it isn’t just a tiny niche market. Darkfall is going to be fucking huge if it can avoid AOC’s mistake of releasing a non-feature complete unstable game.

shnedit
06-18-2008, 08:22 PM
Jargo, good post think you hit the nail on the head with that one.

Largion
06-18-2008, 08:36 PM
Will darkfall cost money to play and will it have epic armor? ;)

Narninian
06-18-2008, 08:46 PM
I've playing AoC right now, and in on of the guilds that has a battlekeep. The lag filled sieges are disappointing, but even w/o that the system has a problem. Since we were one of the first to finish a tier 3 city, and claim a battlekeep - we can't go on the offensive - which means we have to sit back and wait for 9 other guilds to get a t3 city (which can sport 48 80s nonetheless) to raid us.

sorros
06-18-2008, 09:04 PM
Thats funny. Now if wow would just implament seiging and non gear based pvp, we would be set.......lol


DONT YOU KNOW OF HALAA?????? YOU BOMB THINGS....or try to....

WoW PvP=pathetic. Used to be great, ill always stand by that, pre-Battlegrounds, etc, with all the raids, but now its a terrible game.

Archmichael
06-18-2008, 09:06 PM
I've playing AoC right now, and in on of the guilds that has a battlekeep. The lag filled sieges are disappointing, but even w/o that the system has a problem. Since we were one of the first to finish a tier 3 city, and claim a battlekeep - we can't go on the offensive - which means we have to sit back and wait for 9 other guilds to get a t3 city (which can sport 48 80s nonetheless) to raid us.

The exact same thing happened to my guild. They got the first battlekeep, and....now they are sitting there.

llobo
06-18-2008, 09:09 PM
Does the boobs feature works at least?
Becouse if AoC lost the boobs, I bet it would lose more than a half of its subs...

BuGy
06-18-2008, 09:23 PM
http://wowriot.gameriot.com/blogs/Epidemic-Obesity/Age-of-Conan-Desperate-for-Subscribers/#comment_157293

I dont know if what is said about subscriptions is true but if it is then its a sure thing that AoC isnt going to last for long.

Jonkar
06-18-2008, 09:45 PM
jriggin, if I find you in-game I'm going to kick your fucking ass for being an AoC fanboy and send you back crying into that game. It's my duty as a Darkfall fanboy.

Also, what Jargo said :D

Keadin
06-18-2008, 09:46 PM
http://wowriot.gameriot.com/blogs/Epidemic-Obesity/Age-of-Conan-Desperate-for-Subscribers/#comment_157293

I dont know if what is said about subscriptions is true but if it is then its a sure thing that AoC isnt going to last for long.

That article was written by a guy who, at the bottom of it, apologises for discrepancies, and refers to this article:

http://wowriot.gameriot.com/blogs/Epidemic-Obesity/Age-of-Conan-Poised-to-Dominate-WoW/

As you can see he goes from shooting AoC down from the skies to glorifying it, and to save you guys the long read, here's his conclusion:

"Following this research, I must apologize to my readers. I realize my last article was somewhat lacking when it comes to references, and I jumped to conclusions based on the information given to me by my inside operative. I can only thank you guys for pointing me in the right direction, as this new information has really opened my eyes.

I just called my local Gamestop and placed a pre-order for my own copy of Age of Conan today. They were out of stock (of course!) but they promised me I could get a copy before the end of the month -- I can't wait!"

Personally I find the change of heart far too radical to be believable, but then, who am I...

BuGy
06-18-2008, 10:10 PM
That article was written by a guy who, at the bottom of it, apologises for discrepancies, and refers to this article:

http://wowriot.gameriot.com/blogs/Epidemic-Obesity/Age-of-Conan-Poised-to-Dominate-WoW/

As you can see he goes from shooting AoC down from the skies to glorifying it, and to save you guys the long read, here's his conclusion:

"Following this research, I must apologize to my readers. I realize my last article was somewhat lacking when it comes to references, and I jumped to conclusions based on the information given to me by my inside operative. I can only thank you guys for pointing me in the right direction, as this new information has really opened my eyes.

I just called my local Gamestop and placed a pre-order for my own copy of Age of Conan today. They were out of stock (of course!) but they promised me I could get a copy before the end of the month -- I can't wait!"

Personally I find the change of heart far too radical to be believable, but then, who am I...

Thats hillarious how that guy all of a sudden directed his thoughts to a completely different way. Im sorry, i havent read the second blog before i posted this link here. Well what can i say, anyone who could take anything that guy writes seriously after those two articles must be incredibly naive and ignorant.

Keadin
06-18-2008, 10:16 PM
Im sorry, i havent read the second blog before i posted this link here.

That's alright, it was quite a read and I don't blame you. My guess he's been bribed with a lifetime subscription or threatened, nothing else could cause such a change of heart imho... And yes, this is fairly destructive to one's credibility :P

Needles
06-18-2008, 10:34 PM
Figures. Almost every aspect of this game is buggy/not balanced/bad. PvP at the moment is a joke and it's not fun at all. Basically, you run around circle strafing as fast as you can spamming left/right/center attacks. You can't hit anyone with a combo unless they are standing dead still in front of you and continue to not move while the combo executes. I thought AoC would be enough to hold me over until DF came out, but it's not. It's a terribly gimmicky poorly put together game that is going to lose most of it's player base after the free month is up.

Also, Funcom is choosing (for some unknown reason) to add in shitty PvP regulations and penalties along with cheesy PvP rewards and "power points" for challenging accomplishments before actually fixing their game. Power Point gaining accomplishments include: joining a guild with over 100 unique active members that log on per week. Paying Funcom monthly! (that's right, you get these points for just having a subscription), and other such meaningless things. It seems like they are catering to fat kids who don't like to be challenged.

It's no doubt that anything past level 20 in this game is buggy and not very enjoyable. It's just a huge grind fest with repetitive button mashing.

Alexandre
06-18-2008, 10:41 PM
TP moved to AoC?
unless you answer that with a yes, the discussion is over :)

The majority of us have, some are still in SB. The reason why we moved, potential.

Jonkar
06-18-2008, 10:41 PM
The reason why we moved, potential.

I lol'd.

Desperado[1G]
06-18-2008, 10:47 PM
Potential? They continue to shoot themselves in the foot. They have alienated the majority of their PvP playerbase. I guarantee they never recover.

Alexandre
06-18-2008, 10:51 PM
I lol'd.

First off Im not here to defend any one game. All games are going to have people who dislike it, or hate it outright. Others might love it. The problem I have here is people comparing the actual game of AoC versus the promises of Darkfall. I've been following Darkfall since 2003, completely pumped about the ideas and promises. I've come to a certain expectation of what I expect out of a game and what is actually delivered. When I first jumped into Meridian 59 and then UO I thought UO was horrible. It was full of half promises, bugged out the ass. Origin fixed tons of the problems, then became the age of Pre-Trammel UO, the golden age of PVP mmorpg. I stuck with UO until post trammel and it became a true legend and benchmark what I expect out of MMORPGs. I never played Everquest because I hated it, but I found a game called Shadowbane and instantly stuck with it. Through all the hated, shitty bugged hours I felt like Shadowbane could offer something unique, and it did. I feel the same way about AoC. If DF delivers, Im sure Ill follow the crowd here, as will the majority of our guild. For now, we are into AoC and I personally don't regret it. If you expected perfection out of a MMO this isn't it.