View Full Version : AoC First Siege Reports
coder1024
06-18-2008, 02:55 PM
Saw this post (click here (http://forums.ageofconan.com/showthread.php?t=93053)) on the official AoC forums concerning the first siege which ocurred this morning against LOTD.
The full report is available as well (click here (http://www.afraidyet.net/forums/showthread.php?t=46178)).
PFB did the server's first siege (world first?) this morning at 6am EST on LOTD, a few Sinister who were online decided to take the opportunity to see how "polished" siege warfare was. The naysayers were pretty much deadon. It took little time to break down the main gate (max of 4-5 mins), buildings in general go down really fast with the full raid on them. Siege weapons don't work yet, and the mercenary system isn't in (we had to drop our guild for the siege in order to not kill each other even in the same raid). Keeps still have vunerable areas where you can just run past the walls (on the LOTD keep it was on the right side of the outer wall). After breaching the outer wall we ran into the major problem (I guess?) of sieging. LAG. I run a quad core 2.4ghz 2 gig ram and a 8800GT, and I had a solid 2-3fps once we engaged (btw i spent 500 dollars upgrading my pc for this game). Trying to actually fire combos and kill anyone was virtually impossible unless they were rooted.
I imagine melee classes were banging their heads against the monitor in frustration. Unless a roadblock was setup at the gate etc a group of people can just run past the full raid and maybe one that gets rooted will die. We also found that lag caused the inner wall of LOTD's keep (the right tower) to be basically invisible. We ran straight into, and out of it on the other side. It also seems that there is a cap on the zone of 96 players, because PFB had roughly 30-35 players and some of our guys could not zone into the Border kingdom because it was full (LOTD had a shit ton).
To sum it up in a nutshell, until they fix the insane lag with around 90 players on the screen, sieging will be very boring, and no fun at all. I am VERY disappointed. Call me emo, but this is game breaking. This IS the endgame of AoC for most of us, period. I stated a few weeks ago that they had to have this shit fixed by the time battlekeeps went up and its not. Is it even possible for them to tweak the game engine enough to make sieges playable? Got me. I really, really enjoy this game. I'm willing to give it a bit more time because of that. Only time will tell how things will go, but patience is not one of my virtues.
For anyone who was wondering this was the sequence of events:
1.) Ran up to keep and put down sieging shit (treb's etc). They went down but didn't work.
2.) Beat down the main gate in a few mins
3.) Insane lag, killed a few ppl
4.) Pushed toward inner wall, got mauled near inner wall
5.) Res, people found out you could run past the inner wall
6.) Got keep to 90% of so
7.) LOTD got a shit ton more people in the zone, some of our guys locked out after being ported to random places when they died
8.) LOTD placed roughly 12 people on the Brandoc res point (where attackers res), place 15-18 at front gate, 6-10 near inner gate, 10osh at front of keep and inside, and random people running everywhere.
9.) Die over and over again
10.) Logged in frustration of the insane lag and inability to land combos.
Below are argo's pics. There in png format so its big but im to lazy to convert them to jpg.
Pathetic..
Why bother with these graphics when it just isnt possible yet.. so pointless.
The Cougar
06-18-2008, 03:03 PM
Wow, that's really horrible. Talk about premature launch. I'm even beginning to believe that Darkfall is further into development than AoC.
So yeah...Sieges are not under control at all yet. The biggest problems are:
a) The 48 vs 48 doesnt work for shit. Its like 96 ppl per zone and LoTD had the usual zerg there (including PRX, DDH) what blocked a good amount of our guys out. If the zone is full and you die it just kicks ya out and resses you at a random gy in the world. After the first ppl got locked out/ressed out I would guess it was around 60 defenders against 36 attackers in this siege.
b) Siege machines dont work.
c) The Keeps themselves are bugged as hell...you can walk by walls, through walls, through buildings and stuff.
d) Theres only one gy for the attackers which is so far off that it aint funny.
e) Merc system doesnt work, you have to guildhop to help your allies, whats stupid and annoying.
f) The lag...its insane, beyond everything you can imagine. On my computer i couldnt move a step, on macs computer thats really good I had a kickass 5 fps.
BlackVolgan
06-18-2008, 03:04 PM
lol phailll
Razli
06-18-2008, 03:04 PM
And that is why Gameplay is more important than Graphics.
Delwyn
06-18-2008, 03:09 PM
LOTD was my clan in Settlers 3.
Wow, that's really horrible. Talk about premature launch. I'm even beginning to believe that Darkfall is further into development than AoC.
I'm guessing way further..
Taroth
06-18-2008, 03:26 PM
As expected. Regardless, I hope it doesn't take away from those interested in MMOFPS, city building, and FFAPVP. Need more sheep.
Spikey
06-18-2008, 03:32 PM
lol. By the sound of it Darkfall is more developed than AoC.
Wufiavelli
06-18-2008, 03:48 PM
the funny thing is funcom is now advertising an epic 300 on 300 alliance siege system for future updates. They do not even have their normal siege system working.
alfaroverall
06-18-2008, 03:57 PM
Wow, that's even worse than I expected. I expected AoC's siege system would just be retarded, not effectively nonexistent. I concur with the "Darkfall is probably more developed" observation; at least it's (according to the devs) feature complete. Obviously with a major feature unplayable, AoC is not feature complete.
The really sad thing is, 100 players is testable not only in beta but even in internal testing, assuming you hire some professional testers for a couple days. Funcom had to have known that sieging wasn't going to work, but they released the game as is anyway. Now they have this huge, steaming pile of fail on their plate.
Also, I'm sorry, this is off-topic, but: instanced zones? WTF? Has any MMO ever had that level of instancing?
Tharkon Fargor
06-18-2008, 03:58 PM
the funny thing is funcom is now advertising an epic 300 on 300 alliance siege system for future updates. They do not even have their normal siege system working.
:lmao:
Also, I'm sorry, this is off-topic, but: instanced zones? WTF? Has any MMO ever had that level of instancing?
I think that's actually quite good... well only that it doesn't work.
The best thing would indeed to have instanced sieges (and nothing ellse ofcourse). Because if you die you should technichly be counted as "dead" and as such unable to aid your allies again in the same battle. Ellse this shit could go on for ever.
So if both the defending and attacking guilds had their guys ressed outside the instance then that wouldn't be so bad.
The FPS, the lagg in general, the horrible siege machines and the "revolutionary" combat are the real problems IMO.
[[Even better would ofcourse be if you wouldn't be able to get ressed instantly. Why not have a system in where if you die you can't ress again in about 1-2-3 hours? At least if you die in PvP?]] - Then we could skip instances completely.
Ammon777
06-18-2008, 04:06 PM
the funny thing is funcom is now advertising an epic 300 on 300 alliance siege system for future updates. They do not even have their normal siege system working.
WTF are you serious? Its gonna be a non-interactive slide show.
And I concur, it does sound like Darkfall is further in development. Too bad gamers have to buy beta games just because there isnt fucking anything else to play MMO-wise.
Tharkon Fargor
06-18-2008, 04:07 PM
WTF are you serious? Its gonna be a non-interactive slide show.
And I concur, it does sound like Darkfall is further in development. Too bad gamers have to buy beta games just because there isnt fucking anything else to play MMO-wise.
Yeah DF when it comes out is going to be soooo GODAMN kickass!
I mean they've been working on it for so long it can't fail... seriously, right guys? It can't fail... :ohno:
Ammon777
06-18-2008, 04:07 PM
:lmao:
I think that's actually quite good... well only that it doesn't work.
The best thing would indeed to have instanced sieges (and nothing ellse ofcourse). Because if you die you should technichly be counted as "dead" and as such unable to aid your allies again in the same battle. Ellse this shit could go on for ever.
So if both the defending and attacking guilds had their guys ressed outside the instance then that wouldn't be so bad.
The FPS, the lagg in general, the horrible siege machines and the "revolutionary" combat are the real problems IMO.
[[Even better would ofcourse be if you wouldn't be able to get ressed instantly. Why not have a system in where if you die you can't ress again in about 1-2-3 hours? At least if you die in PvP?]] - Then we could skip instances completely.
Sorry, instances are not good things. If I want to play a single-player game I would play Oblivion.
Wufiavelli
06-18-2008, 04:08 PM
Hyborean Kingship
http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2533&table=CONTENT
One thing funcom needs to learn, develop a product before you advertise it.
Ammon777
06-18-2008, 04:09 PM
Yeah DF when it comes out is going to be soooo GODAMN kickass!
I mean they've been working on it for so long it can't fail... seriously, right guys? It can't fail... :ohno:
If Darkfall really fails -- if it just bombs something like Shadowbane or worse -- if that happens, I will be getting out of the MMO habit, permanently. :(
I would most likely either play D&D online or its possible that I would create a single-player PC RPG game (I know C++ and decent artist & designer).
alfaroverall
06-18-2008, 04:09 PM
I think that's actually quite good... well only that it doesn't work.
The best thing would indeed to have instanced sieges (and nothing ellse ofcourse). Because if you die you should technichly be counted as "dead" and as such unable to aid your allies again in the same battle. Ellse this shit could go on for ever.
So if both the defending and attacking guilds had their guys ressed outside the instance then that wouldn't be so bad.
The FPS, the lagg in general, the horrible siege machines and the "revolutionary" combat are the real problems IMO.
[[Even better would ofcourse be if you wouldn't be able to get ressed instantly. Why not have a system in where if you die you can't ress again in about 1-2-3 hours? At least if you die in PvP?]] - Then we could skip instances completely.
You misinterpret. By what I've been told in the last couple of days, every zone in the game, with the exception of the cities, is instanced, making there several copies of every zone in the game at any given moment. That is what I was complaining about. There are flaws and merits to instanced sieging; IMO the merits surpass the flaws.
Yeah DF when it comes out is going to be soooo GODAMN kickass!
I mean they've been working on it for so long it can't fail... seriously, right guys? It can't fail... :ohno:
There's always Renaissance and Infinity in that bizarre event...speaking of which, time to check on both of those.
Tharkon Fargor
06-18-2008, 04:12 PM
Ah yeah I agree completely with you. The game is instanced beyond what a sane developer would instance it. I mean Guildwars is instanced like that and because of that it's ALSO free of monthly charges because such servers cost alot less.
This game costs every month, is instanced and has so many flaws and buggs I don't understand how anyone could play this more than for the single player part.
If Darkfall really fails -- if it just bombs something like Shadowbane or worse -- if that happens, I will be getting out of the MMO habit, permanently.
Yeah by then I won't have time for MMO's anyway.
But still...there's a slim chance I'd play something if they made like a new EVE but totaly alot bigger, totaly like *realistic* (real stars, planets etc) and totaly PvP O_o (+ ofcourse better graphics, bigger customization etc etc)
alfaroverall
06-18-2008, 04:38 PM
Yeah by then I won't have time for MMO's anyway.
But still...there's a slim chance I'd play something if they made like a new EVE but totaly alot bigger, totaly like *realistic* (real stars, planets etc) and totaly PvP O_o (+ ofcourse better graphics, bigger customization etc etc)
Infinity: The Quest for Earth is much like that, but they seem to be even worse at PR than Darkfall. The last thing that was heard was on May 25, and it was announcing the winner of a modeling contest (a fan got content that they made put into the game). Before that was April 2 in response to an April Fools' joke.
I dunno if they'll make it or not, but if they do, I'll probably play it side-by-side with Darkfall.
Kietharr
06-18-2008, 04:38 PM
I love how AoC devs were shittalking Darkfall for making promises it can't deliver on.
DietDew
06-18-2008, 04:41 PM
It was totally disappointing.
Ammon777
06-18-2008, 04:49 PM
I love how AoC devs were shittalking Darkfall for making promises it can't deliver on.
No kidding! Thats so dumb, makes me want to gank AoC devs IRL.
Skree
06-18-2008, 04:58 PM
There are flaws and merits to instanced sieging; IMO the merits surpass the flaws.
I think AoC was doomed to suck for any serious PvP'r.
Alfar, I'm really suprised to see you post that. It's an opinion so it can't be "wrong", I'm just suprised.
Skree
Erillian
06-18-2008, 05:00 PM
haha AOC in a nutshell
alfaroverall
06-18-2008, 05:00 PM
I think AoC was doomed to suck for any serious PvP'r.
Alfar, I'm really suprised to see you post that. It's an opinion so it can't be "wrong", I'm just suprised.
Skree
Err...crap. Just noticed the problem with my phrasing. My brain was thinking the merits of uninstanced sieging surpass its flaws. (And I do believe, for the record, that uninstanced sieging has its flaws.) My hands wound up typing the opposite. And I can't edit :bang:
To be clear:
You misinterpret. By what I've been told in the last couple of days, every zone in the game, with the exception of the cities, is instanced, making there several copies of every zone in the game at any given moment. That is what I was complaining about. There are flaws and merits to instanced sieging; IMO the flaws surpass the merits.
Fixt.
Skree
06-18-2008, 05:03 PM
Err...crap. Just noticed the problem with my phrasing. My brain was thinking the merits of uninstanced sieging surpass its flaws. My hands wound up typing the opposite. And I can't edit :bang:
To be clear:
=0)
Got it.
Not trying to hijack the thread guys.
Plz continue with the AoC bashing. I think it is richly deserved !
Skree
Ammon777
06-18-2008, 05:07 PM
I think AoC was doomed to suck for any serious PvP'r.
Skree
It was totally doomed to suck for PvP from the beginning. PvP was tacked-on to a level-based class-based game. Warhammer Online at least has PvP as its focus (not tacked-on at all), but at least WAR has been delayed so that it *might* just get finished before release.
The game is still fun for me so QQ more people.
I think everyone has accepted now that this game was not complete when it was released. Funcom pressured the devs to get the game out, and they released a buggy POS.
However, this buggy POS is still more fun than any other MMO out there right now. And they are fixing the stuff at a quick rate.
I still see no other MMO option until DFO comes out.
QQ moar guyskthxbye
alfaroverall
06-18-2008, 05:09 PM
It was totally doomed to suck for PvP from the beginning. PvP was tacked-on to a level-based class-based game. Warhammer Online at least has PvP as its focus (not tacked-on at all), but at least WAR has been delayed so that it *might* just get finished before release.
That reminds me...anyone know how WAR's PvP is slated to work. Since it, too, is level- and class-based, I don't see how PvP can actually function in it, unless of course it is also entirely instanced.
I still see no other MMO option until DFO comes out.
EVE? WWIIOL? Hell, old school UO? Dare I say it, SB?
Butcher
06-18-2008, 05:19 PM
Hyborean Kingship
http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2533&table=CONTENT
One thing funcom needs to learn, develop a product before you advertise it.
Guilds will effectively have to team up with each other and become alliances if they want to have any chance of conquering a legendary battlekeep. These will be gigantic battles, and we are aiming for over 300 players to be involved in the battle simultaneously!
Unless they revert to 2D I can not see this happening.
Lol just found this thread whilst browsing their forum
"Orange - Legendary Items?!"
"The manual says these are even more rare than Purple, but I have not seen in any forum someone post a screen shot of an Orange Item.
Do they exist...If so I want one!! A sweet ass legendary bow of the gods would do me fine "
Sigh... with everyone wielding an orange item their ought to be massive lagz!
Xelos
06-18-2008, 05:41 PM
So Planetside, EVE, supposedly even DAoC were able to pull battles with hundreds of participants with better results than AoC handles a battle with <100 in 2008? Another proof the genre is walking backwards.
Also lol @ the people from the other thread claiming it's the players' fault for not having better computers... seriously if a quad core with 2 GB and 8800 GTS cannot pull more than 3 FPS in what is for many people the major PvP event, or if the shitty server/network code can't handle <100 people, then the game is a broken POS.
terafis
06-18-2008, 05:41 PM
Noticed Uzik poked his head up to deliver his usual fanboi rant.
Wheres the other one? Jonyak?
All of these problems were made clear during beta - we tested it, we told others about it, and smart gamers steered clear of this pos. The instancing and lag I'm referring too (sieging wasn't in beta).
This just about wraps things up for AoC I should imagine - all those playing who said 'hmm I might wait to see what the end game is like' - well thats the end game - an instanced, laggy, unfinished, player-capped, steaming pile of shit.
Nasty
06-18-2008, 05:50 PM
It's a young game, it was rushed to release, who's surprised, of course it's gonna take time to make shit run properly.
Mulambo
06-18-2008, 05:56 PM
Also, I'm sorry, this is off-topic, but: instanced zones? WTF? Has any MMO ever had that level of instancing?
Not unless you count guildwars (which you shouldn't).
Mulambo
06-18-2008, 05:58 PM
It's a young game, it was rushed to release, who's surprised, of course it's gonna take time to make shit run properly.
That's how they operate. AoC's release has gone way bettar than AO's, remember?
alfaroverall
06-18-2008, 06:09 PM
Not unless you count guildwars (which you shouldn't).
Guild Wars is really in a genre of its own, frankly. By what I know, after a rather short, heavily instanced period of leveling up, you're pretty much left to a rather well-built arena-style PvP system. Correspondingly, the game is F2P with expansions costing money, since it really doesn't take that much resources to maintain servers like that.
AoC's not meant to be like that, at least I don't think so.
Kietharr
06-18-2008, 06:17 PM
Honestly as far as MMOs go I'd say Planetside is the best out there atm. You miss out on a lot of the roleplaying/character development you'd see in more typical games but you get all of the PvP action you'd ever want, there aren't any NPCs in the game. I'd be playing it if I didn't overplay it to death a few years back and get bored, forcing me to lust for the glory days that will never return.
And that is why Gameplay is more important than Graphics.
I hear ya.
Nasty
06-18-2008, 06:23 PM
That's how they operate. AoC's release has gone way bettar than AO's, remember?
That's how any game development company that has to answer to investors and shareholders operate. AoC went alot smoother than AO, but they have alot more experience on how to manage that shit now than they had in 2001.
The game is still fun for me so QQ more people.
I think everyone has accepted now that this game was not complete when it was released. Funcom pressured the devs to get the game out, and they released a buggy POS.
However, this buggy POS is still more fun than any other MMO out there right now. And they are fixing the stuff at a quick rate.
I still see no other MMO option until DFO comes out.
QQ moar guyskthxbye
Just because its good by MMO standards doenst make it a good game. It still makes it an awful pile of shit. Play a decent game or dont play at all thats what i always say.
Bravot
06-18-2008, 06:39 PM
In before "AT LEAST ITS NOT WOW LULZ"
Noticed Uzik poked his head up to deliver his usual fanboi rant.
Wheres the other one? Jonyak?
All of these problems were made clear during beta - we tested it, we told others about it, and smart gamers steered clear of this pos. The instancing and lag I'm referring too (sieging wasn't in beta).
This just about wraps things up for AoC I should imagine - all those playing who said 'hmm I might wait to see what the end game is like' - well thats the end game - an instanced, laggy, unfinished, player-capped, steaming pile of shit.
Yes, me saying the game is fun for me is being a fanboi.
Besides the fact that no one here knows who you are and your opinion of me does nothing to tarnish my epic standing on these boards, no one stands to make any argument other than "ZOMG Fanboi!!!" against AoC.
Fact: AoC is a buggy POS
Fact: Every other MMO out now is a grindy POS
Fact: Uzik's opinion of a game is more noteworthy than yours
shnedit
06-18-2008, 06:47 PM
Fact: Every other MMO out now is a grindy POS
Thing is though, im finding AoC really grindy too, maybe i lack the attention span i used to have.
Thing is though, im finding AoC really grindy too, maybe i lack the attention span i used to have.
There are about two zones for each level range.
I'm 53 now and have never run out of quests, and never played the game for more than a few hours straight.
If you are grinding, you are doing it wrong.
But then again, I never ran outa quests for WoW either. So maybe I am just better at leveling than all you people.
Jonkar
06-18-2008, 06:50 PM
If you are grinding, you are doing it wrong.
How is that possible with only grinding quests?
alfaroverall
06-18-2008, 06:54 PM
How is that possible with only grinding quests?
Grinding is "formally" defined as continuously killing random monsters for exp. Technically, running quests is not grinding, even though it could feel like grinding.
terafis
06-18-2008, 06:56 PM
Yes, me saying the game is fun for me is being a fanboi.
Besides the fact that no one here knows who you are and your opinion of me does nothing to tarnish my epic standing on these boards, no one stands to make any argument other than "ZOMG Fanboi!!!" against AoC.
Fact: AoC is a buggy POS
Fact: Every other MMO out now is a grindy POS
Fact: Uzik's opinion of a game is more noteworthy than yours
Your epic standing on a gaming forum must impress the ladies, amirite? :cool::cool:
shnedit
06-18-2008, 06:58 PM
Your epic standing on a gaming forum must impress the ladies, amirite? :cool::cool:
Cause it does, i have photographs on my phone with my postcount. Works on any girl anytime. Part from fat girls, they try to eat the phone.
Your epic standing on a gaming forum must impress the ladies, amirite? :cool::cool:
No, my hot bod and charm impresses the ladies.
I only use my post-count as justification for promotions at work. My boss is always like, "Shit, with that many posts I would be stupid not to promote you".
Also, there is very little "grinding" in the AoC quests. Anything that is a drop off a mob is a higher percent. And most "Kill # of mob X" are completed within like 10 or so minutes of reaching the spawn area.
Irodim
06-18-2008, 07:23 PM
I just hope that the DarkFall devs are learning from these mistakes.
jonyak
06-18-2008, 08:50 PM
The game is still fun for me so QQ more people.
I think everyone has accepted now that this game was not complete when it was released. Funcom pressured the devs to get the game out, and they released a buggy POS.
However, this buggy POS is still more fun than any other MMO out there right now. And they are fixing the stuff at a quick rate.
I still see no other MMO option until DFO comes out.
QQ moar guyskthxbye
normaly I would say this. But this really disheartens me. I knew it wasn't in game at first but I was hoping it would come out and be good and playable. It seems it isn't. this makes me a little less happy about paying them any money when they didn't release the game at even a close to finished state.
Add tot his I am hitting higher levels and finding there is VERY little to do.
akrippler
06-18-2008, 08:57 PM
Also, there is very little "grinding" in the AoC quests. Anything that is a drop off a mob is a higher percent. And most "Kill # of mob X" are completed within like 10 or so minutes of reaching the spawn area.
Bring me 10 wolf tails.
Bring me 10 wolf tails.
Not all quests can be epic and glorious.
Bitches need wolf tails for wolf tail soup. How else do you think MMO characters get their nutrition? Conjured foods are just empty calories.
Skree
06-18-2008, 09:52 PM
normaly I would say this. But this really disheartens me. I knew it wasn't in game at first but I was hoping it would come out and be good and playable. It seems it isn't. this makes me a little less happy about paying them any money when they didn't release the game at even a close to finished state.
Add tot his I am hitting higher levels and finding there is VERY little to do.
AOC is the best mmorpg I have personaly ever played.
Still cracks me up.
Skree
alfaroverall
06-18-2008, 09:54 PM
Still cracks me up.
Skree
I dunno, that was nearly a month ago. He could've really enjoyed a highly polished lower level game and succumbed to the hype about the higher level game, and then gotten jaded when he actually got to said higher level game.
jonyak
06-18-2008, 09:55 PM
Still cracks me up.
Skree
why? because at one point it was the best but once it got to the higher levels, like after 50 I realise dhow much it was missing?
I still think the core of it is the best I have played in a long time. But the higher levels need work, and the siegeing business really throws off my resolve.
you know real logical people can and will change there opinion, once solid evidence is shown before them.
I still think it is a fun game, until around 50, then it gets kinda boring.
alfar pretty much summed it up.
Wheres Yin btw? I soo wanna rub al this shit in his face...
Was he banned? Something tells me he got banned but Im not sure.
[Malice]Bronson
06-18-2008, 10:15 PM
At least Shadowbanes 500v500 seiges upon release were fun, even with the lag and sb.exe's.
A game supposedly built around seiging that 5 years later can't even handle 40v40 is pretty sad.
No, my hot bod and charm impresses the ladies.
I only use my post-count as justification for promotions at work. My boss is always like, "Shit, with that many posts I would be stupid not to promote you".
Also, there is very little "grinding" in the AoC quests. Anything that is a drop off a mob is a higher percent. And most "Kill # of mob X" are completed within like 10 or so minutes of reaching the spawn area.
Wow ten minuets what a wate of time...
Not all quests can be epic and glorious.
Bitches need wolf tails for wolf tail soup. How else do you think MMO characters get their nutrition? Conjured foods are just empty calories.
Thats the one thing i think runescape got right, the questing. Each one was unique and different and generaly fun to complete. Not this 100s of quests which are almost exactly the same just written slighlty differently.
Still cracks me up.
Skree
I swear to god you sign your posts one more fucking time and i will hunt you down and beat you to death with a metal sign saying skree on it.
Kietharr
06-18-2008, 10:38 PM
Go kill yourself fro
Skree
Go kill yourself fro
Skree
No.
Fuckyou.
shnedit
06-18-2008, 10:39 PM
I swear to god you sign your posts one more fucking time and i will hunt you down and beat you to death with a metal sign saying skree on it.
Ill join you.
skree
Skree
06-18-2008, 10:41 PM
I dunno, that was nearly a month ago. He could've really enjoyed a highly polished lower level game and succumbed to the hype about the higher level game, and then gotten jaded when he actually got to said higher level game.
Alfar, Shadowbane right now is a better pvp game than that instanced-to-death POS AoC.
So even a month ago, if AoC is the best he'd ever played, don't you laugh to wonder exactly what he musta tried in the past ?
At the very least I chuckle to listen to a AoC fanboi (check his posts) posting here in this forum get his wake up call.
Besides that I always laugh at PvE carebears (leveling on quests is "fun" - QUESTS ? - <gag>). Any real pvp'r knew well ahead of time AoC would be a pvp bust.
Skree
Skree
06-18-2008, 10:42 PM
I swear to god you sign your posts one more fucking time and i will hunt you down and beat you to death with a metal sign saying skree on it.
Where can I get a sign like that ?
Skree
Where can I get a sign like that ?
Skree
You'll find it up your arse after im finished with you.
Skree
06-18-2008, 10:51 PM
You'll find it up your arse after im finished with you.
heh, my son is probably older than you.
Fro
heh, my son is probably older than you.
Fro
So? i kick arse:ninja:.
Wow ten minuets what a wate of time...
Thats the one thing i think runescape got right, the questing. Each one was unique and different and generaly fun to complete. Not this 100s of quests which are almost exactly the same just written slighlty differently.
There are two ways developers do quests.
1) Leveling based quests - When they make a shit-ton of quests to make leveling easy
2) Story based quests - When they make unique quests to do something epic
Very rarely do they combine well in practice.
AoC uses #1. AC uses #2. AoC has fairly repetitive quests. AC doesn't.
You can't look at something that uses #2 and go "ZOOMG #2 has soooo much more detail!!". Of course it does. Apples to oranges.
GG, where do I pick up my "win" stickers?
DR.NUMBERS
06-18-2008, 11:49 PM
I love how people keep defending it on the AoC forums by saying that every MMO has end-game problems at release.
Wow guys! That's great, good job putting those whiners in their place. They should be more tolerable of mediocrity and failure. If every other game sucked and was buggy at release why should we expect or want anything else?
jonyak
06-19-2008, 12:38 AM
Alfar, Shadowbane right now is a better pvp game than that instanced-to-death POS AoC.
So even a month ago, if AoC is the best he'd ever played, don't you laugh to wonder exactly what he musta tried in the past ?
At the very least I chuckle to listen to a AoC fanboi (check his posts) posting here in this forum get his wake up call.
Besides that I always laugh at PvE carebears (leveling on quests is "fun" - QUESTS ? - <gag>). Any real pvp'r knew well ahead of time AoC would be a pvp bust.
Skree
you should go a little further back before release when people were saying how good it was going to be. I didn't think the core of the game was going to be as good as it was. was telling people it was going to suck.
Everto
06-19-2008, 01:23 AM
lol. By the sound of it Darkfall is more developed than AoC.
AoC is a third world country, and Darkfall isn't.
Razel
06-19-2008, 01:36 AM
The game is still fun for me so QQ more people.
I think everyone has accepted now that this game was not complete when it was released. Funcom pressured the devs to get the game out, and they released a buggy POS.
However, this buggy POS is still more fun than any other MMO out there right now. And they are fixing the stuff at a quick rate.
I still see no other MMO option until DFO comes out.
QQ moar guyskthxbye
personally i thought lineage 2 is far better than aoc however... i'd never play lineage 2 again. At least the sieges worked in lineage....
I also wouldnt be surprised if funcom gets a class action lawsuit against them for false advertisement. It was apparant from the very beginning., even before closed beta.
Loger
06-19-2008, 09:18 AM
What's with all the AoC bashing? It could well be that Darkfall will be equally Unpolished (i hope not lol). I happen to enjoy AoC.. As a placefiller for e better mmo to be sure (WAR looks like another WoW clone). There have been worse mmo releases tbh. And the game isn't that bad.
PS: there is an endgame.. just so you know..
It's called raids, there are a lot more raids in aoc at the moment than there were when WoW was released.
Everto
06-19-2008, 09:30 AM
Besides that I always laugh at PvE carebears (leveling on quests is "fun" - QUESTS ? - <gag>). Any real pvp'r knew well ahead of time AoC would be a pvp bust.
Skree
I want a quest that involves killing other players.
"Kill DEATHLORD666 because his name irritates me.
On you go now."
BlackVolgan
06-19-2008, 10:24 AM
I want a quest that involves killing other players.
"Kill DEATHLORD666 because his name irritates me.
On you go now."
thats a pretty cool name actually.
the worst name is...
xXArAgOrNXx
Leeroy
06-19-2008, 11:49 AM
A quote from them:
So what exactly is there to do at 80? Besides roll a new toon and live the magic of epic failure all over again.
Epic
Soon there will be a video of this epic battle up. Btw, the end score was them getting raped. I love it when board warriors get their poop pushed in after talking all kinds of crap on the boards. You can see and read more about this on the LotD website.
I don't endorse AoC, but it makes me want Darkfall to come out even more cause there are so many people who need their dicks slapped here.
Helgeran
06-19-2008, 01:37 PM
What's with all the AoC bashing? It could well be that Darkfall will be equally Unpolished (i hope not lol).
If it is I'm not gonna pay for it.
Soon there will be a video of this epic battle up. Btw, the end score was them getting raped. I love it when board warriors get their poop pushed in after talking all kinds of crap on the boards. You can see and read more about this on the LotD website.
I don't endorse AoC, but it makes me want Darkfall to come out even more cause there are so many people who need their dicks slapped here.
Who the fuck are you ?
Skree
jonyak
06-19-2008, 01:51 PM
Who the fuck are you ?
Skree
my thoughts exactly.
Perhaps if you look at my sig or maybe just left of my message, you will see who I am. Although, it may be too difficult of instructions for mental midgets like you.
alfaroverall
06-19-2008, 02:01 PM
Perhaps if you look at my sig or maybe just left of my message, you will see who I am. Although, it may be too difficult of instructions for mental midgets like you.
We don't grant people e-stature just for being a member of a clan that has e-stature 'round these parts.
I was just putting in my two cents into the thread. Considering it is my guild being posted about that I have been in for several years.
There will be a video up on our website soon and we already have our review of the fight with screenshots if anyone is interested in hearing about the siege without all the QQ.
Galadourn
06-19-2008, 02:07 PM
Perhaps if you look at my sig or maybe just left of my message, you will see who I am. Although, it may be too difficult of instructions for mental midgets like you.
Chill out dude, life existed before your guild was formed you know...
Chill out dude, life existed before your guild was formed you know...
I know text is sometimes difficult to figure out the writer's emotions. I am not angry, just passing time before I go to bed. I was going to write a quip to your reply, but that would of lead you to think I am angry or something. But just to not let it waste: Life existed, competitive MMO GvG didn't.
alfaroverall
06-19-2008, 02:29 PM
I was just putting in my two cents into the thread. Considering it is my guild being posted about that I have been in for several years.
Which you started in the first place. Again, the "who the fuck are you?" was warranted, because we don't grant e-stature 'round these parts for just being in a guild that has e-stature. You're being treated like the nobody you are around here. With some time and intelligence you'll easily become a somebody, but right now you're a nobody.
Which you started in the first place. Again, the "who the fuck are you?" was warranted, because we don't grant e-stature 'round these parts for just being in a guild that has e-stature. You're being treated like the nobody you are around here. With some time and intelligence you'll easily become a somebody, but right now you're a nobody.
Oh sorry, maybe I will start spamming every post on the boards so I can click my post count vs my guild in the display. Oh right, even if I had as many posts as Matriel, I would still have my guild displayed. I am a member of LotD, a core member at that. Is that enough of an intro to warrant a post talking about the news of my guild? I sure hope so.
alfaroverall
06-19-2008, 02:50 PM
Oh sorry, maybe I will start spamming every post on the boards so I can click my post count vs my guild in the display. Oh right, even if I had as many posts as Matriel, I would still have my guild displayed. I am a member of LotD, a core member at that. Is that enough of an intro to warrant a post talking about the news of my guild? I sure hope so.
Is it enough to warrant you posting about the news of your guild? Sure. Is it enough to warrant no one asking who you are despite a complete lack of personal name recognition? Hell no.
By the way, if you had as many posts as Matriel, you could have both your post count and a guild tag. Brannoc will manually set both upon request for the top 5 or so posters. I'm personally too lazy to ask him after the first time, when I didn't know it was only for the top 5 or so and was at like 2k+.
jonyak
06-19-2008, 02:52 PM
Maybe if you had not come in here and started to talk about slapping dicks, we would have responded a bit nicer.:p
Lacker
06-19-2008, 03:02 PM
Nothing fucking works in AoC.
Between the skills, quest, zones, graphics, sounds, mobs, items, classes, end game, PvP, low level, high levels, feats, instance swapping. EVERYTHINGS BROKEN.
Goddamn game feels like it was slapped together in 6 months. You can't walk around for half an hour without finding 2 dozens bugs and errors. That said I'm going to log back in now because there isn't anything better to do besides jerk off.
I can kind of see what DF devs meant about short beta period but lonnnnng internal testing. Because I'm getting real fucking tired of paying to be a beta tester.
Perhaps if you look at my sig or maybe just left of my message, you will see who I am. Although, it may be too difficult of instructions for mental midgets like you.
So you are a member of the lotd clan. Woot.
Who are you ?
Skree
Maybe if you had not come in here and started to talk about slapping dicks, we would have responded a bit nicer.:p
Except that my dick slapping comment was for the board warrior guilds, and not for everyone.
And in response to no name recognition: When was the last time someone made a name for themselves in a game for being a good player? Since UO, it has only been the names of guilds which have been remembered unless they are jackasses that get all emo on the boards after their annihilation.
If you meant as in on these boards, I can only say that I don't have enough time. I have been in a few discussions on the boards, people in IRC recognize me when I go in and so do old enemies in games gone past. I don't know who you or your guild is. So in my scope of things, you are a nobody as well.
Durfey
06-19-2008, 11:40 PM
As a player of AoC myself I can tell you that the game is a fkn mess. It really needs 2 or 3 more years in the oven before even beta!
However, the siege system in DFO has always had me worried about lag... in fact, having played AoC and shadowbane I can say that its really just not possible to have in a game.
We need to stop this constant hardware upgrade cycle! Its time to go back to 2D games like UO when mmorpgs were fun. Fuck graphics! I want charm, atmosphere, gameplay... My imagination draws graphics better than my 9800GTX! Some of the best MMORPG times ive had were in text only MUDS!!!
3d games lose all their charm! i mean... what did we get going from Baldurs gate 2 to neverwinter nights, gameplay wise? meeeh!
IF you were thinking of getting AoC... just don't bother. Unless you're really into paying for betas. Ive had to reroll 4 times because my carefully calculated class choice has been destroyed by SILENT NERFS to their main moves - the moves thta drew me to the class! I dont cry nerf - i reroll the better class.
alfaroverall
06-19-2008, 11:48 PM
We need to stop this constant hardware upgrade cycle! Its time to go back to 2D games like UO when mmorpgs were fun. Fuck graphics! I want charm, atmosphere, gameplay... My imagination draws graphics better than my 9800GTX! Some of the best MMORPG times ive had were in text only MUDS!!!
3d games lose all their charm! i mean... what did we get going from Baldurs gate 2 to neverwinter nights, gameplay wise? meeeh!
We shouldn't go back to 2D. Even though NWN didn't take advantage of the potential, gameplay-wise, of 3D, there is a lot of gameplay benefit there. A big one is FPS gameplay. You can have a requirement that you hit your opponent in 2D gaming, but it's much more effective in 3D. And you have realistic stealth in 3D that is pretty much impossible in 2D.
I do agree, however, that the graphics don't need to really get any better. An analogy here is: what did we get, gameplay wise, going from Super Mario 64 on the N64 to Super Mario Sunshine on the GCN?
If all games had the graphical quality of FF8 I would be just fine.
Suitepee
06-20-2008, 12:12 AM
AoC in its current state is a bugged,incomplete mess of broken quests,broken mechanics and more amidst a sea of semi-decentness.
I've never seen a worser launch title with so many minor yet annoying problems.
Like how some of the climbing ladders in instances don't allow you to climbup them,and you get stuck because each time you climb up you fall down before the top. Over and over.
If you really want to play AoC and you're not in a clan playing it right now,wait 2 months. Seriously. Hopefully a lot of the problems will have been ironed out by then.
LanMandragon
06-20-2008, 01:18 AM
the only way I have been having fun playing AOC is to level really slowly and organize massive gank groups to make people cry.
Its pretty fun cause no one will really rally an opposing force on the rppvp server for awhile and I get a lot of crying in ooc. having no goddamn result from the pvp sucks balls.
I wish it had full loot.
Marrik
06-20-2008, 01:55 AM
i didnt think itd be good, but i at least expected it to basically WORK...
jokurt
06-20-2008, 03:19 AM
So Planetside, EVE, supposedly even DAoC were able to pull battles with hundreds of participants with better results than AoC handles a battle with <100 in 2008? Another proof the genre is walking backwards.
Also lol @ the people from the other thread claiming it's the players' fault for not having better computers... seriously if a quad core with 2 GB and 8800 GTS cannot pull more than 3 FPS in what is for many people the major PvP event, or if the shitty server/network code can't handle <100 people, then the game is a broken POS.
Exactly, there is absolutly now evolution in the amount of people in one area in the last 10 years. Other then graphics I can't imagine why that is the case. If servers where good enough for 64 characters in one area shown at once in the begining of WWIIOnline and thats 10 years ago there should be 64*2^5 to Moore`s Law by now. But atleast a few hundred should be possible. Or is it really hardcapped by the amount of bits internet connections can simultaneous handle?
Xtra-Medium
06-20-2008, 03:21 AM
a freind of mine who plays aoc said they are coming out with a big free update that will make pvp combat more largescale like DF
Zanir_zrold
06-20-2008, 03:44 AM
a freind of mine who plays aoc said they are coming out with a big free update that will make pvp combat more largescale like DF
AWESOME LET'S GO PLAY A GAME THAT IS TRYING TO EMULATE ANOTHER
pronkyou2
06-20-2008, 11:19 AM
Wow, that's really horrible. Talk about premature launch. I'm even beginning to believe that Darkfall is further into development than AoC.
lol, beginning... Considering Darkfall's been in development longer...
Also, why didn't they just make it with scaling graphics? If you run lower than a certain fps, the graphics should degrade ffs! You should see walls, bad/no textures and blank models at least... Not that hard to pump out some polys
chimp
06-20-2008, 11:45 AM
lol, beginning... Considering Darkfall's been in development longer...
Also, why didn't they just make it with scaling graphics? If you run lower than a certain fps, the graphics should degrade ffs! You should see walls, bad/no textures and blank models at least... Not that hard to pump out some polys
Isnt DF's focus on good looking / low poly models and a highly scaleable auto scaling game engine ? Specifically designed to allow larger battles. Not really sure how AoC ever thought it could pull of 50vs50, when it cant do 20v20 very well.
I will give it time - I see potential in it, but at the moment it's nothing more then just potential.
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