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View Full Version : Week #4 Creature Animations are up at IGN


Gowel
09-08-2003, 08:25 PM
http://rpgvault.ign.com/articles/437/437103p1.html


Good stuff.


Move this to news please.

kender
09-08-2003, 09:03 PM
any chance of a Pleiosaur coming up for air under my ship and capsizing it?

would be great fun!

Airius Droc
09-08-2003, 09:09 PM
Originally posted by kender@Sep 8 2003, 03:03 PM
any chance of a Pleiosaur coming up for air under my ship and capsizing it?
Maybe players will capture them and teach them to perform crowd pleasing tricks. :)

kender
09-08-2003, 09:11 PM
with the brightly coloured balls and horns?

Airius Droc
09-08-2003, 09:24 PM
Oh yeah,

Especially trained Sarkih serve as scouts before Alfar raids. Advanced tactical details might be beyond them, but they are capable of - for instance - counting the number of guards protecting a surface caravan, or of locating Dwarven mining parties and then leading Alfar warriors to them.

The more caravans are mentioned, the better. :)

Zeralith
09-08-2003, 09:37 PM
Nice!
Thank you.

Dozier
09-08-2003, 09:50 PM
hehe thats really nice, the Sarkih looks deliciously demented and the Pleiosaur is great, it'll be fun having underwater battles :)

Isha
09-08-2003, 09:57 PM
Yea ! We have now seen the Alfar slaves and an underwater "monster"( which looks really cool :D ) . Btw how many weeks is this going to continue ?

kender
09-08-2003, 10:16 PM
how will underwater battle work.. if you only have so much breath?

firing from the bow of a ship? harpooning it to keep it in range (snare) ?

Melock
09-09-2003, 01:29 AM
WOOT! Sarkih power!

Dorundain
09-09-2003, 02:23 AM
What's with the Oaklords? Why are they enemies of the Mirdain? This just doesn't make sense to me at all.

Mirdain are supposed to protect the living creatures of the forest. Why are you guys setting those very creatures against us? By the description of the Oaklords, they should be on our side. Just because Elves are "intelligent," they have to be enemies???

It just doesn't make sense.

Dalan Shan
09-09-2003, 04:29 AM
I'm straining to see the logic in emnity between oaklords and Mirdain of any sort. Calculating the possible reasons has left me nothing less than stupefied. It's preposterous at best, and I wager a cruel joke or twist of plot to have enemies within elven borders, themselves. I'm keenly curious! -What are the Mirdain given to counter balance this portentous threat?

The harmony of elvendom is mocked by this frivolousness, and herein we're owed recompense.

Critter
09-09-2003, 05:16 AM
the elves need at lest a couple things tough to kill in their own kingdom, might as well be a tree ehehehehee

Viranth
09-09-2003, 07:28 AM
Look good. I especially liked that huge dino. Glad it's not a predator after one's boat. But I kind of wonder why the oaklord is "evil" and enemies with the elves...

Gowel
09-09-2003, 07:28 AM
I'd imagine that the elves building their homes out of trees and branches and using wood and leafs to create bows & armor, is as good of a reason as any for an Oaklord to dislike the Mirdain. Mirdain may think it's perfectly fine to hurt the forest for their own needs while Oaklord's see them as just another enemy to the trees.

Dorundain
09-09-2003, 09:02 AM
But Mirdain *don't* think it's fine to hurt the forest for their own needs. Granted, I'm working from the old racial description here (and Tolkien, I guess), but I understood that elves lived only in harmony with the forest, using living trees for homes, and shaping swords and bows from wood without cutting anything down.

It sounds like we're just not "hardcore" enough tree-huggers for these oaklord characters. That's just weird. Give them a different reason for hating elves, and I'm fine with it, but making them simultaneously protectors of the forest and enemies of the mirdain just doesn't jive. I'm really holding out for some worthwhile lore in Darkfall, and this kind of inconsistency doesn't bode well. :angry: I know it's a small detail, but it's attention to details like that which can make all the difference in making the world feel complete.

Ah well, perhaps if I'm lucky they'll adjust it. I doubt it, but who knows.

Andonis
09-09-2003, 11:45 AM
nice, looking forward to seeing more dinos ^^

Gowel
09-09-2003, 12:17 PM
But Mirdain *don't* think it's fine to hurt the forest for their own needs. Granted, I'm working from the old racial description here (and Tolkien, I guess), but I understood that elves lived only in harmony with the forest, using living trees for homes, and shaping swords and bows from wood without cutting anything down.
I think too many of you are stuck in the way of thinking that MMORPGs must follow some unwritten rules of fantasy lore, instead of making up their own. Maybe the Oaklord's feel that the trees shouldn't be used like that. Maybe they don't want to see the Mirdain walking all over their branches and pretty much living in the trees. If you think about it, elves really have been pests to the forest in alot of the traditional lore, even though the writers claim otherwise. It's as if elves feel that they know what's best for the forest, moreso than the actual forest.

I'm really happy that they aren't taking the traditional route. It's a nice change to see that some creatures within the forests disagree with the way the Mirdain live.

Dulin
09-09-2003, 02:57 PM
Originally posted by Gowel@Sep 9 2003, 04:17 AM
But Mirdain *don't* think it's fine to hurt the forest for their own needs. Granted, I'm working from the old racial description here (and Tolkien, I guess), but I understood that elves lived only in harmony with the forest, using living trees for homes, and shaping swords and bows from wood without cutting anything down.
I think too many of you are stuck in the way of thinking that MMORPGs must follow some unwritten rules of fantasy lore, instead of making up their own. Maybe the Oaklord's feel that the trees shouldn't be used like that. Maybe they don't want to see the Mirdain walking all over their branches and pretty much living in the trees. If you think about it, elves really have been pests to the forest in alot of the traditional lore, even though the writers claim otherwise. It's as if elves feel that they know what's best for the forest, moreso than the actual forest.

I'm really happy that they aren't taking the traditional route. It's a nice change to see that some creatures within the forests disagree with the way the Mirdain live.
Yes yes I agree that not every thing in the forest has to like elves...for goodness sakes people they arent that popular.

Oaklords dont like intelligent creatures, it could be that intelligent creatures are the ones that cause such havoc on the world, even if the elves do protect the forest since races hate them they bring war to the forest. Remember each race tried to become a god in that era of darkness that includes elves. And what would be the simplest way to stop wars raging through the forest, get rid of the problem ALL intelligent creatures of the species man and woman

Dulin
09-09-2003, 03:03 PM
They have to add whales...the Pleiosaur is cool but whales and sharks! SHAAAAAARKS!

Bartacus
09-09-2003, 03:37 PM
I think when the new Mirdain lore in online we'll know much more why they don't like eachother.

But this preview is Awesome again :D

Andonis
09-09-2003, 04:38 PM
I hope the mahirim lore comes out before Mirdain ^^

Nefyr
09-09-2003, 07:19 PM
I hope something comes out soon, whatever that may be. Altho I do prefer the mirdain info first :P

Zeralith
09-09-2003, 08:31 PM
Originally posted by Dorundain@Sep 8 2003, 06:23 PM
What's with the Oaklords?  Why are they enemies of the Mirdain?  This just doesn't make sense to me at all.

Mirdain are supposed to protect the living creatures of the forest.  Why are you guys setting those very creatures against us?  By the description of the Oaklords, they should be on our side.  Just because Elves are "intelligent," they have to be enemies???

It just doesn't make sense.
Mirdain need creatures to bash too, just like any other Races.
Combat Skills need to be practiced...

--- Nightrunners of Anainn, Leading the Mahirim Pack (http://www.anainn.com/df) ---

Dalan Shan
09-10-2003, 02:07 AM
Originally posted by Gowel@Sep 8 2003, 11:28 PM
elves building their homes out of trees and branches and using wood and leafs to create bows & armor, is as good of a reason as any for an Oaklord to dislike the Mirdain. Mirdain may think it's perfectly fine to hurt the forest for their own needs

That's fallacious. Mirdain shapeweaving techniques allows for optimal utility without the destruction commonly caused by lesser races.

Dorundain
09-10-2003, 02:19 AM
Yeah, Mirdain need mobs to bash, sure. I can deal with that. Saying that Oaklords are "protecting the forest" by attacking elves just isn't right, though. I want a better explanation, that's all. If they're out to protect the forest, we should be allies. If they're out for some other purpose (or if elves are out for some other purpose), then tell us! I just don't like inconsistencies, and that's what I think this is.

Gowel, I beseech you to give me a reference to *any* Darkfall literature, deprecated or not, that would in any way suggest that the forest is an unwilling host to the Mirdain. If there had been some mention of it in the old racial description (I have it here (http://www.oromea.com/info/race.html)), that elves had overstayed their welcome, or something along those lines, I would be perfectly fine with the Oaklords as they are.

I want meaningful lore, goshdarnit! I don't just want mobs to bash so I spin my leveling wheel in my little cage.

Exmortis
09-10-2003, 03:02 AM
Wow, sweet.

I am more and more impressed with Darkfall each week it seems.

Gowel
09-10-2003, 07:29 AM
[quote]Originally posted by Dorundain@Sep 9 2003, 08:19 PM
[b] Gowel, I beseech you to give me a reference to *any* Darkfall literature, deprecated or not, that would in any way suggest that the forest is an unwilling host to the Mirdain.

Dulin
09-10-2003, 05:04 PM
[quote]Originally posted by Gowel+Sep 9 2003, 11:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Gowel @ Sep 9 2003, 11:29 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Dorundain@Sep 9 2003, 08:19 PM
[b] Gowel, I beseech you to give me a reference to *any* Darkfall literature, deprecated or not, that would in any way suggest that the forest is an unwilling host to the Mirdain.

Filip
09-10-2003, 08:09 PM
well dorundain, I think the oaklords just dont like intelligence creatures,because, like someone said, they bring war to the forests, even if it isnt their fault, and because not all mirdain are good, and even the good mirdain need to hunt down creatures to eat, and I think those big trees dont eat any creatures, and they're probably not that smart, so they see everything black or white, and everything with a bit IQ is in their eyes the enemy. So this lore is not incorrect at all, just need to think about it a bit ;)

Intrusion
09-10-2003, 10:16 PM
First off, I have no clue whether or not I want to play Mirdain. But I do think it would be cool if certain MOBS were friendly with certain races/alignment. While it may not have to be the oaklords with the mirdain, something similar to oaklords assisting mirdain players would be cool. IE a certain type of wyvern with a history connected to the Alfar help nearby Alfar players but attack other types of players.

Trixster
09-11-2003, 03:24 PM
Originally posted by Gowel@Sep 9 2003, 05:28 AM
I'd imagine that the elves building their homes out of trees and branches and using wood and leafs to create bows & armor, is as good of a reason as any for an Oaklord to dislike the Mirdain. Mirdain may think it's perfectly fine to hurt the forest for their own needs while Oaklord's see them as just another enemy to the trees.
Um... in the old description it said that they wove their houses in the trees or something, this in my mind says that they dont kill it they just bend it to thier desierd shape, but then for their armor and stuff it doesnt say if they use dead leaves or trees to make it...

Khazym
09-12-2003, 09:47 AM
Perhaps Julia Butterfly slept amongst the trees and creatures of the forest. Perhaps she seduced the simple Oaklords with her beauty and charisma and deceived them. Perhaps she has convinced them that Mirdain seek to harm the forests and cut down the trees.
Perhaps the Oaklords are an older race than the Mirdain and resent their rise to power. Or it might be that Mirdain look too much like any other humanoid and thus are perceived as just another enemy of the forest.
Give a chance for content to be rounded out in time for release. Much will still change.

Craven
09-12-2003, 01:55 PM
Very nice cant wait to see these in game,ty for postin the link.

Falstaff
09-13-2003, 04:06 AM
I love the Pleiosaur; I hope they have a couple giant water dwelling creatures that are vicious though. I always liked the idea of being attacked by a huge leviathan while trying to cross the ocean.