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lordbelerial
05-12-2007, 12:18 AM
Figured I'd toss in my latest quick bit...company I'm looking to work for is having me do some test stuff, asking for examples of this and that, and one was rims/tires (they're a car commercial company)

came up with this real quicklike last night, figured I'd toss it up here

http://www.noguff.net/rim_test_12.jpg

working on a car right now to attach em to next, figured I'd do a 200SX, something not often done

Spinewire
05-12-2007, 01:32 AM
what do you use to make them?

lordbelerial
05-12-2007, 02:02 AM
that is nothing but 3ds max, including the hdr work. I've done work with vray and brazil, but most of everything is contained within max 9 these days, so it's pretty nice

here is what I just did today, bout 2 hours of work...ignore the background/floor, they're just placeholders

200SX

http://www.noguff.net/sx_test.jpg

http://www.noguff.net/sx_test_02.jpg

MrFun
05-12-2007, 04:16 AM
Looks good so far!

Apewall
05-12-2007, 07:33 AM
The most reflective things should be either the mirrors/glass of your vehicle, or if you are using solid chrome on a part of it, other then that, shiny: yes ,completely reflective: no.
Have you ran into any rendering tutorials, might as well set up some realistic lighting to take a few renders if you want to see something decent.

Bensidhe
05-12-2007, 08:52 AM
I'm going to disagree with you Apewall, in that I've shot ( photographed) cars with totally reflective paint jobs. There are a lot of custom cars out there with excellent paint finishes that are literally mirror like. The new paint/clearcoat and wax systems out there take automotive paint to a much higher degree of shininess, that wet look so favored by hot rodders and restorers . Lighting, artificial or otherwise does make a difference and the trick is to capture the correct angles that you want highlighted, which isn't easy in a virtual situation. How would I know about such? I have freinds in car clubs, I go to car shows when time permits and I use automotive/commercial paints in my job and airbrush works. I also play with image editors and try to grasp what is going on in 3D apps by using the trial versions. Try being the operative word :lmao: .

Apewall
05-13-2007, 09:34 AM
I'm going to disagree with you Apewall, in that I've shot ( photographed) cars with totally reflective paint jobs. There are a lot of custom cars out there with excellent paint finishes that are literally mirror like. The new paint/clearcoat and wax systems out there take automotive paint to a much higher degree of shininess, that wet look so favored by hot rodders and restorers . Lighting, artificial or otherwise does make a difference and the trick is to capture the correct angles that you want highlighted, which isn't easy in a virtual situation. How would I know about such? I have freinds in car clubs, I go to car shows when time permits and I use automotive/commercial paints in my job and airbrush works. I also play with image editors and try to grasp what is going on in 3D apps by using the trial versions. Try being the operative word :lmao: .

I'm going to just say, it looks fake, the guy can take my suggestions to make it look more real, or not.

What goes on in 3D applications is simple, because it mimics the real world, for chrome or other colorless completely reflective materials, the surroundings are reflected through the application's current lights. So to do reflections, you let the lighting of the scene do the work, you do not force materials to have reflections.

Bensidhe
05-13-2007, 11:04 PM
I guess a lot of that would depend on how many light sources are being used, their color and direction . Chrome on bumpers almost always gives a higher degree of shine as opposed to that on tire rims, and will pick up the reflection of those objects closest to it. Same goes for custom show car and as of late, factory paint jobs. The quality of shine is mych better than even 20 years ago, but thats a different story.:)
Chrome hubcaps ( Moon) give a fisheye look when seen from up close. The reflection of people and backgrounds in paint is kinda freaky, since its monochrome for the most part and somewhat distorted kinda like the mirrors in a Fun House .