View Full Version : Feedback Thread for 31st of March Patch
Laenih
03-31-2011, 03:18 PM
Please post any Feedback you might want to share with us regarding changes in today's patch in this thread.
Make sure you read the patch notes (http://www.darkfallonline.com/blog/patch-notes-march-31st/) first.
Santharix
03-31-2011, 03:20 PM
I definitely think the stats are in the right direction, but is there any way for you to elaborate on the skill ups for crafting? I did not seem to notice a difference.
oladarula
03-31-2011, 03:25 PM
I definitely think the stats are in the right direction, but is there any way for you to elaborate on the skill ups for crafting? I did not seem to notice a difference.
this, is it in or not?
Sam Adams
03-31-2011, 03:27 PM
t looks like a good patch over all.
My few things to note are:
Meditation:
afk swimming will probably still be better then meditation because the cost and the fact you can only meditate one thing at a time. That makes the length of time to 100 for vit, quickness, and strength pretty lengthy. The length combined with the costs and afk swimming 24/7 for a few months would probably get the same or better gains with no gold cost.
Cooking:
Doesn't make sense to me to have new food to help newer players that requires what it does to get.
Alignment:
Time and costs seems some what high to get positive alignment.
Santharix
03-31-2011, 03:29 PM
t looks like a good patch over all.
My few things to note are:
Meditation:
afk swimming will probably still be better then meditation because the cost and the fact you can only meditate one thing at a time. That makes the length of time to 100 for vit, quickness, and strength pretty lengthy. The length combined with the costs and afk swimming 24/7 for a few months would probably get the same or better gains with no gold cost.
Cooking:
Doesn't make sense to me to have new food to help newer players that requires what it does to get.
Alignment:
Time and costs seems some what high to get positive alignment.
Sam, are you viewing it from a char that already has 75 in all stats, or from a new char?
I'm pretty sure a new char can go to 75 in vit etc in 5 days, that's insanely quick.
Mandatory
03-31-2011, 03:29 PM
Epic patch.. Great to see some real disadvantages for reds, nicely done on the meditation and I even am looking forward to fishing!
Great patch :)
Liquid20
03-31-2011, 03:30 PM
I'm blue atm but if you're at -100 then 50 days and 100k to get positive alignment seems... well, brutal.
Sayton
03-31-2011, 03:31 PM
Great patch, some much needed fixes, especially attribute meditation.
But they should had reset everyone alignment to blue. Now people need to dish out 100k just because they didn't exploit to get blue before the patch.
mr doom
03-31-2011, 03:33 PM
Should have reset everyones alignment back to blue before the patch.
Now you are only punishing those who refuse to exploit game mechanics to turn back blue. (hitting red alt over and over)
Once everyone is blue its only a small matter of time till the real reds are back to red.
And tbh alignment is still broken, still no reason to be blue if your clanned.
mr doom
03-31-2011, 03:35 PM
Should have reset everyones alignment back to blue before the patch.
Now you are only punishing those who refuse to exploit game mechanics to turn back blue. (hitting red alt over and over)
Once everyone is blue its only a small matter of time till the real reds are back to red.
And tbh alignment is still broken, still no reason to be blue if your clanned.
Cant seem to edit.
I personally think quickness is to expensive and time consuming to meditate.
Its cheaper and probaly also faster to afk ride or swim, only advantage to meditating is saving some money on your RL electricity bill.
All other things added seem great to me.
WTF is with these ridiculous stat meditation. You have to make stat leveling a lot faster since with what we have now, I can log off for 14days and have from 66 to 100dex or I can just play all those days and get like 3 dex. It's darkfall online, not offline.
Glabro
03-31-2011, 03:39 PM
Few questions/remarks (can't play atm - at work):
1) are tower hit screams still in game?
2) what about those crafting gains. Did those improve?
3) Why I don't see any change in stat meditation in a journal? Do we need to wait for next server down to see the change?
4) I don't like that charge system much. I consider it against the mood of the game. Why couldn't there be an option to pull up the rope ladders or tar jars on each rope ladder that could be used to pour tar on climbing players (like in real medieval castles)?
5) good change with the alignment, imo. The fact that is slow is ok - it needs to be to be of any use. I also like that churches are available in so few spots in Agon - those will be quite good PvP hotspots/places worth to be controlled, I'm sure. Could be some more incentives for staying blue added though.
The Undertaker
03-31-2011, 03:39 PM
You should make it that if you are paying for meditation that it works whilst you are online aswell as other as worm said welcome to darkfall offline
Glabro
03-31-2011, 03:40 PM
WTF is with these ridiculous stat meditation. You have to make stat leveling a lot faster since with what we have now, I can log off for 14days and have from 66 to 100dex or I can just play all those days and get like 3 dex. It's darkfall online, not offline.
If the speed of stat meditation is true - than it's ridiculous!
malebogia
03-31-2011, 03:41 PM
How will the sieges look like ?
This is quite a very GOOD THING related to sieges.
There will be no longer roamers in sieges because you have to wardeck what you attack in order to stay blue !
bran99
03-31-2011, 03:41 PM
Please reset aligment waiting 100 days is a joke -_-
Kaiuyca
03-31-2011, 03:42 PM
Everything is awesome! Can't wait to go fishing :D
Overall a good patch, but without aggressor flags (http://uo.stratics.com/php-bin/show_content.php?content=30626) and crafting specializations this is going to be a mess, and it WILL, it's only matter of time.
I'm actually quite disapointed that you didn't think about that, however i know that i can't expect too much more than the easy way.
Kaiuyca
03-31-2011, 03:46 PM
sry for double post
however i think the price for alignment gain is too high. Its fine for a vet but for newbs who accidentally went red it would be near impossible for him to get alignment back.
If the speed of stat meditation is true - than it's ridiculous!
It is beyond ridiculous. I have 66 dex. I need 14days of OFFLINE MEDITATION to get it to 100. In 14days of playtime ONLINE, I would get like 5pts of dex max? And I would have to risk like shitloads more than fucking 150k gold i need for pointss.... rage mode still on
The Undertaker
03-31-2011, 03:49 PM
It is beyond ridiculous. I have 66 dex. I need 14days of OFFLINE MEDITATION to get it to 100. In 14days of playtime ONLINE, I would get like 5pts of dex max? And I would have to risk like shitloads more than fucking 150k gold i need for pointss.... rage mode still on
Yeah unless they inc the stat gains am testing it atm
Wyndal
03-31-2011, 03:49 PM
I'm blue atm but if you're at -100 then 50 days and 100k to get positive alignment seems... well, brutal.
I took a break from DF last couple weeks, first time since launch and has been desperately needed... I have -98 or something alignment and now am supposed to pay something like 100k over 50 days of playing to go blue again? Yah - that's going to bring me right back into the game...
Major rule changes like this should probably come along with a grace period or alignment wipe in my opinion rather than changing the consequences (from 10 mins of killing an alt to 50 days and 100k...) AFTER someone's already made the game "choices" (I suppose I could have done something other than PvP...) and in an environment that didn't allow you do play without getting penalized (no GREY city raid rules, and other rouge changes just made).
Seems totally fair and well thought out too.
And I'm sorry for being a little overly critical here (don't actually think it's unwarranted)..
...but how did we go from "fishing boats" to "yah, same old boats but now we call them fishing boats if you put this box on it". How lazy is that shit? You've made "fishing" no more accessible and not much more interesting that it was previously.
...and I think the "depth charge" answer to boat security is another lazy, unimaginative cop-out of a solution to swimmers overpowering ships when they shouldn't. Just my opinion - but how many more mechanics are you guys going to copy/paste before actually changing something or introducing something new?
Oh wait, that's right, you guys are all rebuilding the world - for some reason.
TL;DR;
This patch definitely makes me want to play more.
chaOxz
03-31-2011, 03:50 PM
Please fix or add a new jump sound.
The new one can barely be noticed.
I guess ppl now instead of running to "jump" on a red, they will start just jumping. Bring the old sound back
Mezmorized
03-31-2011, 03:50 PM
yes ... please make the game easier.... please cause thats exactly what we need. Sad thing is nooby players are the ones who are going to farm and sell to make money and the vets will buy from the farmers...its the way it is sadly...noobie players complaining how they are always broke shows how bad the economy is in game...
hopefully it will stabalize and in a timely manner.
Kasmos
03-31-2011, 03:51 PM
I think this patch is very epic.
From what I hear about stat meditation, it seems like it's about the appropriate rate. To everyone saying, "Welcome to Darkfall Offline", you realize this change was aimed towards new players, right? New players don't have gold millions of gold like many veterans, new players don't have high stats at all.
This means new and moderately developed characters will have to log in, farm mobs (create PvP) and then can use their gold if they want to to increase their stats. They still have to farm gold for reagents to skill up their spells, meaning they still have to sign into the game.
If high end veterans want to "log out until they reach 100 in all stats", go fucking do so and quit bitching. By the time you return there will be a population of a lot of people and you may finally actually get some competitive PvP for a change.
The only thing I think that needs to happen is that alignment should all be reset (I'm starting to agree with this) and I'm curious as to how shock chargers are going to work. Can you put them on the sides of the ship? Do they only deploy from the back? The explanation is quite confusing.
Visperas
03-31-2011, 03:53 PM
Jumping sound was too loud and now seems the contrary, too low. I can barely hear my own jumping sound. Walking is louder than jumping.
mads <3
03-31-2011, 03:53 PM
This new alignment system is beyond retarded. Seriously, to get blue from -100 we will suddenly have to spend 100k and 50 days? You should at least have made everyone blue, thank God I grinded alignment on my alt before this patch :)
Shioni
03-31-2011, 03:54 PM
ty AV for the 25,000 Meditation points. I am skilling up my attributes now while I patch.
Feel sorry for the idiots that spent the points right away. lol
162 days and all my stats will be maxed out and I will show the world how a real vet rolls!
The Undertaker
03-31-2011, 03:55 PM
/waypoint crashes game
BUG; You gain more stats while being offline than actually playing the game. You have three options:
1. Increase stat gains drastically.
2. Make attribute meditation active when you are online.
3. Rename game to Darkfall Offline.
Teucrus
03-31-2011, 03:59 PM
Just posting this for a few posts that popped up in here. Keep it civil. You can post any feedback related to the patch but be civil and specific about what you think the issue is and how it can be improved. Raging about how this and that are stupid changes will get your posts deleted.
Simpo0
03-31-2011, 04:00 PM
Gonna cost me 94k gold and take me 47 days to get to +10 alignment... wtf?
Visperas
03-31-2011, 04:01 PM
I also wonder what will happen with unclanned players. They can't make War Deccs, right? So, they can't raid without taking alignment hits.
The Undertaker
03-31-2011, 04:02 PM
Just posting this for a few posts that popped up in here. Keep it civil. You can post any feedback related to the patch but be civil and specific about what you think the issue is and how it can be improved. Raging about how this and that are stupid changes will get your posts deleted.
Its nice idea with the stat meditation, but it needs to work online to give people incentive to stay online uknow?
KingPat
03-31-2011, 04:02 PM
server down
Finnad Atmoor
03-31-2011, 04:06 PM
It is beyond ridiculous. I have 66 dex. I need 14days of OFFLINE MEDITATION to get it to 100. In 14days of playtime ONLINE, I would get like 5pts of dex max? And I would have to risk like shitloads more than fucking 150k gold i need for pointss.... rage mode still on
oh naw you can play in the daytime and grind while sleeping, qq.
chaOxz
03-31-2011, 04:08 PM
oh naw you can play in the daytime and grind while sleeping, qq.
u cant..chinese farmer
idragon
03-31-2011, 04:08 PM
You should reset the alignment of all people with the new patch, its logical to do that.
Meditation on stats is better then i expected, the only think i am afraid is the going rogue when attacking cities, this might hurt the daily raids pvp:(
Overall, surprisingly good, beside the next days server rollback and crashes:)
Ghias
03-31-2011, 04:10 PM
BUG; You gain more stats while being offline than actually playing the game. You have three options:
1. Increase stat gains drastically.
2. Make attribute meditation active when you are online.
3. Rename game to Darkfall Offline.
Not true, at 60quick : 24days for 40points => 1day gives less than 1 point, you can gain a point in less than a day playing
Mimodance
03-31-2011, 04:11 PM
WTF is with these ridiculous stat meditation. You have to make stat leveling a lot faster since with what we have now, I can log off for 14days and have from 66 to 100dex or I can just play all those days and get like 3 dex. It's darkfall online, not offline.
Pretty much this. Two weeks to max my vitality, while ingame it would take me two months and cost me hell of alot more (unless macroing, would still take way more than 2 weeks tho). Thats just stupid.
Mimodance
03-31-2011, 04:12 PM
You should reset the alignment of all people with the new patch, its logical to do that.
And this. Since alot of players lost their alignment due to raiders, sieges and what not.
xpiher
03-31-2011, 04:12 PM
without other changes to the alignment system, this change does nothing. Not enough to resub IMO
Wyndal
03-31-2011, 04:13 PM
the only think i am afraid is the going rogue when attacking cities, this might hurt the daily raids pvp:(
Will probably result in PvP-oriented players that want to remain blue going to enemy cities (so they can flag rouge) and waiting to get attacked...
more pvps right?
Gray Fox
03-31-2011, 04:13 PM
The shock charger did me 35 impact damage when I was with 6 impact protection so thats 41 impact damage, a player with heavy armor will have no trouble boarding a ship with that low damage.
I suggest an increase from 41 impact damage to 45 or 50.
Also believe that the current meditation is overpowered. I know people that will log out and meditate.
I think this game needed a stat cap that respected races and buffs.
Wyndal
03-31-2011, 04:14 PM
Just posting this for a few posts that popped up in here. Keep it civil. You can post any feedback related to the patch but be civil and specific about what you think the issue is and how it can be improved. Raging about how this and that are stupid changes will get your posts deleted.
stop looking at me... :rolleyes:
and I'm right. :p
CaptainMajestic
03-31-2011, 04:14 PM
Not sure what the big deal is about the cost to turn blue?
The players that like to pvp and kill players should be red. Their style does not fit the blue style at all.
There is now a cost for killing players and for that I feel this is much needed.
I feel the cost to turn back blue is fine the way it is. The cost has to be steep or there is no point to have a cost to begin with.
Best patch Darkfall has come up with.
Well done!
good patch, grind is gone and in 2 months everyone will have stats abobe 75+ and vets maxed. hope you have some long term character progression in next expansion whit prestige class system.
Helcular
03-31-2011, 04:15 PM
As a casual gamer now the attribute meditation is fantastic. I probably only have a few hours a day to play and prior to today it would take months and lots of macro time to catch up attribute wise.
The vets may complain some but it to be expected that things become easier for new players and causual gamers over time. I'm hopefull that these changes will bring some players back.
This will really keep me subbed now
weller001
03-31-2011, 04:15 PM
Gonna cost me 94k gold and take me 47 days to get to +10 alignment... wtf?
thats what you get for being so very very evil.... :ohno:
Lumpsi
03-31-2011, 04:15 PM
Please fix or add a new jump sound.
The new one can barely be noticed.
I guess ppl now instead of running to "jump" on a red, they will start just jumping. Bring the old sound back
jumping gave your location too easily in the past.
Im not sure what do say about the meditation
i think its too cheap.
82-->100 dex is 77k, if i were to do it while playing, it would probably cost me more in arrows even when doing it to a mob legitly and hitting every shot.
i dont think 40k arrows (80k) would get me even to 90 dex.
I think this patch is very epic.
From what I hear about stat meditation, it seems like it's about the appropriate rate. To everyone saying, "Welcome to Darkfall Offline", you realize this change was aimed towards new players, right? New players don't have gold millions of gold like many veterans, new players don't have high stats at all.
This means new and moderately developed characters will have to log in, farm mobs (create PvP) and then can use their gold if they want to to increase their stats. They still have to farm gold for reagents to skill up their spells, meaning they still have to sign into the game.
If high end veterans want to "log out until they reach 100 in all stats", go fucking do so and quit bitching. By the time you return there will be a population of a lot of people and you may finally actually get some competitive PvP for a change.
The only thing I think that needs to happen is that alignment should all be reset (I'm starting to agree with this) and I'm curious as to how shock chargers are going to work. Can you put them on the sides of the ship? Do they only deploy from the back? The explanation is quite confusing.
Ok, I think you don't understand all the "QQers" (as you call them). I can only speak for myself, but the problem is not with Meditating attributes, but with stat gains in general. With current stat gains if you want to level stats, you are 10x times [ok maybe I'm exaggerating but still number is way too high] better off meditating than PLAYING ACTUAL GAME, STAYING ONLINE, LEVELING STATS BY GATHERING/DOING MOBS OR ANYTHING ELSE. This is what we (I) QQ about.
Its nice idea with the stat meditation, but it needs to work online to give people incentive to stay online uknow?
smeagollum
03-31-2011, 04:19 PM
Im not sure about stats meditation speed. Its too fast i think. It shouldnt be faster than normal gains while online in my opinion.
Other than above - very good patch.
Good work AV!
Helcular
03-31-2011, 04:22 PM
I'm not sure why people are complaining about cheap-offline stat gains! People complain about how slow stat gains are and when you get it cheap and offline its a problem too. Damn! go ahead and start maxing out your stats and stop whining. You are most likely offline more than you are online anyway.
Visperas
03-31-2011, 04:23 PM
Blues talk in Chaos Racial.
Im not sure about stats meditation speed. Its too fast i think. It shouldnt be faster than normal gains while online in my opinion.
Other than above - very good patch.
Good work AV!
I can't strees this enough, but THIS. OFFLINE skill gains should never be faster than ONLINE.
thereishope
03-31-2011, 04:24 PM
darkfall arena is all that matters
Finnad Atmoor
03-31-2011, 04:25 PM
I can't strees this enough, but THIS. OFFLINE skill gains should never be faster than ONLINE.
it gets the stat grind out of the way quickly, even if you only do it at night.
TooTight
03-31-2011, 04:25 PM
I can't strees this enough, but THIS. OFFLINE skill gains should never be faster than ONLINE.
Its def messed up but I only meditate while sleeping and on the weekends when i dont play so its fine by me. I'm not logging off for 25 days to get 100 dex, I'll play and meditate when I'm not playing. YOU DONT NEED TO GET TO 100 AS FAST AS POSSIBLE. You will still suck even if u get high stats, the good players will still kick your ass stop making escuses
Taneos
03-31-2011, 04:27 PM
So only Red Captains can take a boat to Battle now ? Honestly, triggereing a 4 second cool down AoE around your ship, that hits friendlies as well as enemies, and being subject to the new Alignment system....
I think one unlucky depth charge and you could say bye bye blue and hello Chaos Church for a long time.
Ka0ru
03-31-2011, 04:28 PM
LOL we can`t do waypoint now, doing waypoint = instant crashing the game =D.
worma
03-31-2011, 04:29 PM
I'm blue atm but if you're at -100 then 50 days and 100k to get positive alignment seems... well, brutal.
If you got -100, yeah you will have to pay back for all those noobs you killed. I think this change was one of the best. Die reds, die!
BadPhish
03-31-2011, 04:29 PM
Add KB effect on charge if person is hit in water, either that or increase damage by double. Charge have 4 seconds cool down, average water jumper need less then 3 to get onboard and make havoc, so basicly you can hit him once with 30-50 Hp damage before he go onboard, and thats one developed heal sequence.
As wroted over and over around, there is no problem with ppl that wanth to board ship from other ship, problem is that ppl in water can jump out of it straight on deck, charges dont counter that without knock-back.
Sincerely i hoped it will work like KB layer on rocks around sea tower`s more then damage type action. Pliz allow captain to initiate KB on surrounding waters even with bigger cooldown.
idragon
03-31-2011, 04:30 PM
Will probably result in PvP-oriented players that want to remain blue going to enemy cities (so they can flag rouge) and waiting to get attacked...
more pvps right?
You haz a point mate.
xpiher
03-31-2011, 04:31 PM
There is now a cost for killing players and for that I feel this is much needed.
Only if you are a newbie. If you are a vet, it being red doesn't matter. Going to racial capitals doesn't matter. But if you are a newbie you need to go to capitals to get quest, trade, titles, and skills.
This change does nothing but force new players not to PvP
worma
03-31-2011, 04:31 PM
You should make it that if you are paying for meditation that it works whilst you are online aswell
I think offline meditation was made to eliminate macroing, not support it. lol
Niburu
03-31-2011, 04:31 PM
It is interesting how player with -100 aligment suddenly care for it. You don't need chaos cities and yes now it is a long term decision to kill your own race....only problem i see it should have been like that since release
Helcular
03-31-2011, 04:32 PM
I can't strees this enough, but THIS. OFFLINE skill gains should never be faster than ONLINE.
I don't think it is a big problem at all. Your stats shouldn't be that big of a concern anyway IMO. You still need so many other skills to be effective.
If this makes you want to to be offline more anyway then I think you need to consider why you're playing the game at all. I believe the change is a good one and de-stresses the importance of getting 110 in an attribute.
Xandros
03-31-2011, 04:33 PM
Meditation
I agree that it is a good thing to help new players and those who cant play too much to catch up to the players who play 24/7. I also agree that some of the attributes were too hard to skill up, i.e. Dexterity. But... you have to balance it.
With this patch attributes will raise way faster being offline than playing the game online. With this rate of attribute gain a vast majority of players on the server will be maxed out in a few weeks for very little money and... while being offline.
I'm not sure if its balanced at all. Maybe you should look into that once more.
Thanks you for reading.
xpiher
03-31-2011, 04:33 PM
It is interesting how player with -100 aligment suddenly care for it. You don't need chaos cities and yes now it is a long term decision to kill your own race....only problem i see it should have been like that since release
People with -100 alignment might want to be blue now. AV should have reset everyone's alignment since the system changed.
But, it doesn't matter because being blue or red still has no meaning. Fail
bmfof
03-31-2011, 04:37 PM
24days for 40points => 1day gives less than 1 point
Math fail.
General_Sarevok
03-31-2011, 04:39 PM
An overall good patch. Stat meditation has been sorely needed. Getting stats up has encouraged all kinds of mindless macroing and endless boring repetitive tasks.
I guess my question is along the lines of can a player pray at each chaos city the same day and get +10 alignment that day? It's not clear if they can or not by the description in the patch notes. If they cannot, the +2 alignment per day is too low and should be increased to +5 or something.
Greyhead
03-31-2011, 04:39 PM
u need ~30 days to skill one asttribute from 20-100 so u need 5 month to get every skill maxed...i think its still a long time...so i dont see a op meditation system i only see vets which are afraid of casuals closing the skill cap.
Its a great patch
Ghias
03-31-2011, 04:39 PM
Red->Blue is too hard
i dont know why one would set a high price if its already capped by a daily +2 -the time investment to get daily to church will be already huge.
paying gold for alignment is ok but make it nonlinear.
heres my proposal:
start with 100g
-each day you go to church, the price rises by 100g
-each day you don't, the price goes down by 50g
Result:
------------
going daily to church:
50days
127.500 gold
going every second day:
100days
63.750 gold
going every third day:
150days
10.000 gold
Tibernicus
03-31-2011, 04:40 PM
The new alignment system seems really good so far. It needs slight tweaking, but the price seems right. Now going red is a solid decision you don't recover quickly from, as it should be.
This will encourage more racial based PvP, and reds will truly be outlaws. If blues want to fight they'll declare war or they'll go into racial enemy territory and fight people there.
Now, the slight tweaks.
There still needs to be a few incentives to be blue, I know Tasos mentioned they're working on that.
Healing a red should also flag you grey.
Maybe killing reds as a blue should net you some kind of reward? Small bounty prize? Or the more a red kills, the higher the cash reward for killing him? Eh, probably easily exploitable.
And last, this one I'm not so sure about, aggressor flags so that reds can defend themselves without dipping into deeper alignment issues. That one may not be necessary, because if you're red, you kind of deserve to get hunted.
CaptainMajestic
03-31-2011, 04:40 PM
People with -100 alignment might want to be blue now. AV should have reset everyone's alignment since the system changed.
But, it doesn't matter because being blue or red still has no meaning. Fail
It has more meaning now that it has ever did before.
All I have to say is that the current players that have -100 alignment will not magically become blue the rest of their darkfall lives.
I do not see the point for red players to be warned ahead of time for the change? Were these same red player nice to any of the blue players they ganked, scammed, and took loot from? No they were not nice to them...
If you have red alignment, embrace that you are a red player and stop pretending that you are a blue player.
The cost is steep for a reason and for that I am thankful.
worma
03-31-2011, 04:41 PM
Please reset aligment waiting 100 days is a joke -_-
This new alignment system is beyond retarded. Seriously, to get blue from -100 we will suddenly have to spend 100k and 50 days? You should at least have made everyone blue, thank God I grinded alignment on my alt before this patch :)
Gonna cost me 94k gold and take me 47 days to get to +10 alignment... wtf?
No, pwnt. Why the fuck did you go so red?
Its nice idea with the stat meditation, but it needs to work online to give people incentive to stay online uknow?
Offline meditation was made to eliminate macroing, not support it. lol
You should reset the alignment of all people with the new patch, its logical to do that.
Yea you should try asking your goverment to relase all your criminals :bang:
Thulliel
03-31-2011, 04:41 PM
Thanks AV! amazing patch, gonna ressub right away!:D
Zaffax
03-31-2011, 04:42 PM
You should make it that if you are paying for meditation that it works whilst you are online aswell as other as worm said welcome to darkfall offline
This. Keep the stat gains as they are now via mediation. Just allow for gains while online.
xpiher
03-31-2011, 04:42 PM
u need ~30 days to skill one asttribute from 20-100 so u need 5 month to get every skill maxed...i think its still a long time...so i dont see a op meditation system i only see vets which are afraid of casuals closing the skill cap.
Its a great patch
No, the problem is that it is faster to raise a stat not playing than playing. When it only takes ~20 days to raise a stat from ~60-100 while taking at more than 3x the same amount of time playing the game there is a problem
SeverinCompte
03-31-2011, 04:43 PM
So let me get this right:
To fish, you need to install a fishbox EVERY TIME you spawn the ship?
Also, you just need a captain at the wheel and the ship moving and you get special loot in your fishbox?
I'm semi-confused.
xpiher
03-31-2011, 04:43 PM
It has more meaning now that it has ever did before.
It really doesn't because being blue has no benefits over being red.
Galfurion
03-31-2011, 04:44 PM
Patch looks good but when will the Main big Patch come?? I think thats what most of us are waiting for.
xpiher
03-31-2011, 04:44 PM
No, pwnt. Why the fuck did you go so red?
Because there wasn't a choice?
Virindii
03-31-2011, 04:44 PM
Its nice idea with the stat meditation, but it needs to work online to give people incentive to stay online uknow?
but then they will meditate and afkmacro
piasenigma
03-31-2011, 04:46 PM
I'm blue atm but if you're at -100 then 50 days and 100k to get positive alignment seems... well, brutal.
Very much so this.
They REALLY should of reset everyone blue for a change THIS massive.
Simpo0
03-31-2011, 04:46 PM
thats what you get for being so very very evil.... :ohno:
I'm evil because I kill the people that raid my city... How does that even work?
Niburu
03-31-2011, 04:46 PM
No, the problem is that it is faster to raise a stat not playing than playing. When it only takes ~20 days to raise a stat from ~60-100 while taking at more than 3x the same amount of time playing the game there is a problem
You gain 1 DEX per hour with archery and without haste. You gain maybe 1 point per night AFK. I would call it an addition. Someone who plays and meditates will have more gold in his bank and will reach 100 faster than the guy who stays offlien all the time
piasenigma
03-31-2011, 04:47 PM
So let me get this right:
To fish, you need to install a fishbox EVERY TIME you spawn the ship?
Also, you just need a captain at the wheel and the ship moving and you get special loot in your fishbox?
I'm semi-confused.
every time, just like a strong box.
Lee Reacher
03-31-2011, 04:47 PM
Bug with the new chat system -- I can't keep the Chaos Racial tab closed. I've tried unchecking both the "Reopen when new chat is entered" And "Reopen when level of importance increases". And I've also lowered the level of importance to "None". Hit apply and ok, close out of the chat box and it still pops up and all the changes I've made are undone when I look at the settings again.
xpiher
03-31-2011, 04:47 PM
It has more meaning now that it has ever did before.
All I have to say is that the current players that have -100 alignment will not magically become blue the rest of their darkfall lives.
I do not see the point for red players to be warned ahead of time for the change? Were these same red player nice to any of the blue players they ganked, scammed, and took loot from? No they were not nice to them...
If you have red alignment, embrace that you are a red player and stop pretending that you are a blue player.
The cost is steep for a reason and for that I am thankful.
Do you even play the game? Are you in a clan? Do you PvP at all? Everything you just said leads me to believe you are tower hugging player who doesn't do much. Do you not realize how easy it is to go red just by participating in a siege, defending your holding, etc?
Temis
03-31-2011, 04:48 PM
Great patch AV, you have successfully restored my faith in this game. Keep up the good work.
CaptainMajestic
03-31-2011, 04:49 PM
Do you even play the game? Are you in a clan? Do you PvP at all? Everything you just said leads me to believe you are tower hugging player who doesn't do much. Do you not realize how easy it is to go red just by participating in a siege, defending your holding, etc?
Seems to me that you want to be a red player, but stay a blue player.
The cost to turn blue is great and works.
Erevus
03-31-2011, 04:50 PM
Well the patch is very very nice BUT....
Why you left out solo players from the patch ?
Rafts must be also able to become fishing ships with a lower catch rate than others.
But don't cut them off like this.
"Either in a clan or no new mats for you" isn't the way to go.
xpiher
03-31-2011, 04:52 PM
Seems to me that you want to be a red player, but stay a blue player.
The cost to turn blue is great and works.
No, I want red and blue to mean something and for AV to reset the alignment system because it was TOO EASY TO GO RED for simply defending YOUR HOLDING and PARTICIPATING IN YOUR SIEGE
Red and blue still means nothing. It doesn't protect anyone, it doesn't give any meaning, it doesn't add depth. Why? Because being blue has no benefit over being red.
Banok
03-31-2011, 04:52 PM
im -100 allignment :rolleyes: choas church thing is going to be stupid would rather allignment just slowly goes up over time.
anyway yeah seems like a cool patch overall.
charges need to actually do something like knockpeople away, not just minor damage every 4 seconds.
I agree online stats should be faster than offline, but i'm just glad they are faster at all! I hate afk swimming.
bran99
03-31-2011, 04:53 PM
Seems to me that you want to be a red player, but stay a blue player.
The cost to turn blue is great and works.
Its not about wanting to be blue or red to do any pvp in darkfall u have to go red and waiting 50 days to use trade etc is just stupid
xpiher
03-31-2011, 04:55 PM
Its not about wanting to be blue or red to do any pvp in darkfall u have to go red and waiting 50 days to use trade etc is just stupid
Well thats not necessarily the case anymore; however, more radical changes need to be put in place like making siege = no alignment loss followed by making blue and red different.
Zaffax
03-31-2011, 04:55 PM
Well the patch is very very nice BUT....
Why you left out solo players from the patch ?
Rafts must be also able to become fishing ships with a lower catch rate than others.
But don't cut them off like this.
"Either in a clan or no new mats for you" isn't the way to go.
Actually, it IS the way to go. Solo players don't help the game. Force all people into clans and the meta game will improve.
xpiher
03-31-2011, 04:56 PM
Actually, it IS the way to go. Solo players don't help the game. Force all people into clans and the meta game will improve.
solo players do help the game. They can trade for the seaweed and other rare matts. Part of the reason why trade sucks is because nearly everything is easily gotten through solo or very small group play.
Tibernicus
03-31-2011, 04:57 PM
All those asking for an alignment reset... where have you BEEN for the past 2 months? We've known about the alignment changes for alooong time.
Greyhead
03-31-2011, 04:58 PM
Well the patch is very very nice BUT....
Why you left out solo players from the patch ?
Rafts must be also able to become fishing ships with a lower catch rate than others.
But don't cut them off like this.
"Either in a clan or no new mats for you" isn't the way to go.
nahh, everybody will go macro fishing over night.
I guess there will be players who even macro it with a pinnace or a junk but at least thats a high reward for ppl who catch them.
xpiher
03-31-2011, 05:00 PM
All those asking for an alignment reset... where have you BEEN for the past 2 months? We've known about the alignment changes for alooong time.
1) Not everyone has been subbed for the past 2 months
2) The complete system change requires an alignment reset because now alignment is more of a choice
Liverbest_Gibs
03-31-2011, 05:02 PM
I have some serious problems with the balance of this patch.
1. Not playing the game should never give you faster meditation-based gains than actually playing the game. Why, oh why, did you give in to all the trolls who whined about the stat grind?
2. The aligment system was already flawed. The chaos churches only make it worse. The problem is that you will eventually find yourself in a situation where you have to attack and kill someone blue to you.
Say you are at a monster spawn, and you are attacked by two players, one blue to you and one red. The blue player is buffing and healing the red player the whole time, while the red player kills you. Now, because you want to stay blue in alignment, your only option is to fight the red player. You cannot attack the blue player.
The fact that you go gray for entering the system trigger of a neutral player city is not a true fix. You might get into a fight right outside the city. Do you not help your friends because they are fighting players who are blue to you, just outside the city? Do you ever not help your friends because the people killing them are blue to you?
"Hey, sorry bro. I wanted to kill that guy who killed you, but he is blue to me. Sucks, huh?"
This is what you have accomplished with the chaos church changes. Everyone except newbies and crafting alts will be red, period. Trade chat and race alliance will become useless. Almost everyone will simply accept that they are stuck red forever, and your chaos churches will almost never be used. At least give us chaos race alliance chat and chaos trade chat.
Anyone who chooses to stay blue rather than assist their allies in a PvP situation is going to get kicked out of their guild. This chaos church change shows extraordinarily poor understanding of the game's pvp.
Trading is such a pain these days. Since everyone is going to be red now, NPC cities are no longer places you can trade. Not only that, but we also depend on people major or above to change bank access in order to complete trades.
The Undertaker
03-31-2011, 05:02 PM
but then they will meditate and afkmacro
Yeah would have to be linked to mobs only ofc
sadpanda
03-31-2011, 05:02 PM
server down seams like you fail as always?
it gets the stat grind out of the way quickly, even if you only do it at night.
I don't mind getting rid of stat grind. However I do mind that the guy who will be offline 24hrs a day will get 10x more stats than I would do by just playing the game. Risk vs reward.
I don't think it is a big problem at all. Your stats shouldn't be that big of a concern anyway IMO. You still need so many other skills to be effective.
If this makes you want to to be offline more anyway then I think you need to consider why you're playing the game at all. I believe the change is a good one and de-stresses the importance of getting 110 in an attribute.
It doesn't make me want to be offline. What pisses me off that guys who will stay offline will level faster than someone who will actually stay online and level.
No, the problem is that it is faster to raise a stat not playing than playing. When it only takes ~20 days to raise a stat from ~60-100 while taking at more than 3x the same amount of time playing the game there is a problem
For the first time xpiher, I put my hat off to you. THIS.
ISVRaDa
03-31-2011, 05:11 PM
My personal feedback;
I think that AV did a good job overall. All minor changes and additions are nice. Maybe they should take more time testing the cost/time needed for stats, before release in the public server (a test-server would help a lot for future updates).
The system is really cheap (is good imo), but the time needed isn´t balanced. The ingame lvling is about Risk vs Reward. Where is the risk here lvling offline? If we won´t raise the cost, at least the time should be longer for an stat like vitality or str. Think about it, you have two options, one is playing ingame (risk vs reward) where you can lvl all in different ways, and the offline mode (without risk) where you should need more time for the same skill/stats points.
Anyway hit is just my point of view. Yes, I´m a veteran player and my char is nearly maxed in all but I´m always thinking in new player because all of us were newbs here and in other games in the past.
Skilla
03-31-2011, 05:14 PM
Zap tower noise is still fucked!
natris
03-31-2011, 05:20 PM
The alignment system change will mean that every PvP liking character will eventually be red (= 90% of populace), with racial chat being inhabited by newbies and gold farmers and racial towns being even more empty than now.
I would suggest that alignment hit should only be taken when the newbies are in newbie areas (wasn't there only certain area where newbies have their newbie protection? It should be in these areas). Then it would be perfect IMO.
An alternative/addition would be clan owning property to be able to turn on/off alignment hits in wider area around the towns. But that would require additional coding.
Captain Kirk
03-31-2011, 05:21 PM
So one of the downsides of being red is to not get racial, racial alliance and trade chat. But still you have Chaos chat which works like the racial one so you can still trade with blue people of your own race or is it only reds of your own race?
Lumpsi
03-31-2011, 05:23 PM
theres still something wrong with cost of meditation.
its cheaper to raise stats using meditation than actually raising them in game.
meditation was supposed to be system which supports your character development not to do the work for you.
it should be cheaper/faster to raise things by yourself, not by being afk.
FastEddy
03-31-2011, 05:26 PM
I have not been able to log in.
Probably because I am unsubscribed, I guess.
Did this patch change bunnyhopping around the world WOF-RAY-KNOCKUP-SPAMMING?
If it did then fucking-A awesomesauce I am gonna be able to log in.
3lood
03-31-2011, 05:28 PM
-Being blue actually matters for these reason's:
GM events (when they happen)
Trade chat, as now it will be hard to see people buying items (selling not so much)
and possibly future reasons which none of us know about.
I agree that attribute gain is to fast, should be like months instead of weeks.
Fishing sounds great hopefully it gets more people out to sea.
Vannir
03-31-2011, 05:28 PM
Did crafting gains get implemented? THANKS
3lood
03-31-2011, 05:30 PM
Did crafting gains get implemented? THANKS
u probably wont get 100 mastery in a day.
Vannir
03-31-2011, 05:32 PM
u probably wont get 100 mastery in a day.
I also want to know if weapon gains got implemented
Balsm
03-31-2011, 05:33 PM
Its def messed up but I only meditate while sleeping and on the weekends when i dont play so its fine by me. I'm not logging off for 25 days to get 100 dex, I'll play and meditate when I'm not playing. YOU DONT NEED TO GET TO 100 AS FAST AS POSSIBLE. You will still suck even if u get high stats, the good players will still kick your ass stop making escuses
This. When it comes down to it stats don't make a difference if you suck at pvp. I know players with 75ish is every stat who tear through players with 100+ stats. Player skill and binds play a large part in DFO combat.
Niburu
03-31-2011, 05:36 PM
increase stats gain on mobs...end of story
and ofc increase quickness,wisdom
Luskan
03-31-2011, 05:36 PM
The sige problem with you all are so woried about isent that bigg.
If you are defending all players entering the area around your city will be gray.
If you attack, you are a enemy of the guild you are attacking so ther wont be that problem, and if you eaven woud go reed "helpers and so on" i gues you woud like to have the new city and dont care.
axeface
03-31-2011, 05:37 PM
when you jump it no longer makes sounds when you land not sure if this is a bug or what just putting it out there
theres still something wrong with cost of meditation.
Its cheaper to raise stats using meditation than actually raising them in game.
Meditation was supposed to be system which supports your character development not to do the work for you.
It should be cheaper/faster to raise things by yourself, not by being afk.
this this this this
Not on the patch notes.. Did they get pushed back AGAIN?
Aikar Walmoor
03-31-2011, 05:39 PM
I have a question im afraid to ask:
- Is the fhishing addition so fucking cheap as to just drop that box in the ship and thats it? isnt there like a net or something around the ship to emulate and make others see that is a fishing boat?
This may seem fluff but for sea raiders would be very important to guess if they are fishing because of the nets...
Rabbi Jacob
03-31-2011, 05:40 PM
Stats meditation system is really good,don't listen to the near-maxed vets (who have macro like crazy) who cry cause they're affraid people can catch them.
You need gold to meditate and i don't know any noob who can spend 150k to stay offline 1 month.
Only vets can afford that and if they will to do so,good for they!
meanwhile we can do some pve and meditate when we can't play.
Luskan
03-31-2011, 05:40 PM
Not on the patch notes.. Did they get pushed back AGAIN?
Try to reed it one more time!
lovelyon
03-31-2011, 05:40 PM
Lol People are never happy. The church things has been well known to be coming for weeks........ I took the time to go blue, and no not by exploiting took several days to go blue but i knew going to church would suck. Most likely be red forever soon enough.
People have complained and cried for 2 years about stats being to slow. and i agree. now u can play the game. and stead of macroing and maybe gettin killed. u can raise stats while ure sleeping, and at work, or school. And ure still all bitching. Yall make no sense.
U cant have ure cake and eat it too.
P.s If u have -100 alignment now. Quit crying, ure ment to be red. ure a murderous bastard, live it, love it. Kinda like the uo Alignment thing. once uve got so many counts ure just perma red.
ISVRaDa
03-31-2011, 05:40 PM
theres still something wrong with cost of meditation.
its cheaper to raise stats using meditation than actually raising them in game.
meditation was supposed to be system which supports your character development not to do the work for you.
it should be cheaper/faster to raise things by yourself, not by being afk.
Indeed.
They will take a look I guess. The idea is good, and new players need it but they just need to balance a bit more with more time and tests imho.
For example;
Offline; I only need 100k gold to max my Dex to 100, and 21 days.
Online (with the risk vs reward); in 21 days how many points you can lvl? 10? and you are risking your gear, etc.
Pro Bot
03-31-2011, 05:44 PM
So i can either,
PVP and be red.
OR
Be blue, and have a trade channel.
Red it is...
ISVRaDa
03-31-2011, 05:47 PM
I have a question im afraid to ask:
- Is the fhishing addition so fucking cheap as to just drop that box in the ship and thats it? isnt there like a net or something around the ship to emulate and make others see that is a fishing boat?
This may seem fluff but for sea raiders would be very important to guess if they are fishing because of the nets...
It works well. When you place a Fish box you will see it in your ship (looks really nice, the net, etc). If you see a ship with a fish box, you know that he is fishing for sure.
starsaul
03-31-2011, 05:47 PM
red it bad :)
Pro Bot
03-31-2011, 05:48 PM
oh oh admins server is up!
Luskan
03-31-2011, 05:50 PM
So i can either,
PVP and be red.
OR
Be blue, and have a trade channel.
Red it is...
wath about PvP players you dont go red bye.
I PvP and never goes red. im sure you find a way. if not try ride down to elf land and do some PvE end you will gett jumped fast enoug than you wont go red and you gett to PvP.
PvP is mainly Jumping players doing PvE in mmo¨s, maby all mobs shoud agro jumpers:rolleyes:
Everrest
03-31-2011, 05:50 PM
In regards to the meditation system in general:
(Re-post): Just make meditation continuous no matter if you're online or offline. That way people that play the game still get more gains.
Obviously you'd have to tweak the rates a little bit (down) if you didn't want some people to grind things out at light speed.
And it does make macroing even more attractive. But honestly, hasn't macroing always been the best option even with all the changes? This would just let everything move along faster.
Death to the grind imo.
Highlander
03-31-2011, 05:51 PM
Thanks alot AV! Really good job!
ISVRaDa
03-31-2011, 05:52 PM
Lol People are never happy. The church things has been well known to be coming for weeks........ I took the time to go blue, and no not by exploiting took several days to go blue but i knew going to church would suck. Most likely be red forever soon enough.
P.s If u have -100 alignment now. Quit crying, ure ment to be red. ure a murderous bastard, live it, love it. Kinda like the uo Alignment thing. once uve got so many counts ure just perma red.
I think that they will take a look soon. The time needs be balanced.
Ginger Magician
03-31-2011, 05:53 PM
TOTAL joke patch.
Every newb will be 100 all attributes in a few months and 2 yrs of training now counts for nothing.
Great Job as always AV:bang:
Pro Bot
03-31-2011, 05:55 PM
wath about PvP players you dont go red bye.
I PvP and never goes red. im sure you find a way. if not try ride down to elf land and do some PvE end you will gett jumped fast enoug than you wont go red and you gett to PvP.
PvP is mainly Jumping players doing PvE in mmo¨s, maby all mobs shoud agro jumpers:rolleyes:
Mathematically you are bound to kill someone in a pvp situation that will yield a negative alignment 'hit'.
Lets say I kill 10 people one day.. Chances are 1 of them may be blue to me. And personally seeing as how I utilize this thing called a 'clan', I could really care less about being red/blue.
The only downside to being 'Red' now is that you have severed the communication between those that are red and blue. AKA you have cut off several players that are generally helpful towards new players from communication.
Make the chaos chat global!!!!!!!!
in a few months ginger ?
tell me how he can do this
tell me how a noob can farm the gold required to max all stats to 100 in few months
Pro Bot
03-31-2011, 05:56 PM
ah spit son master gms and gms servers up
one to go!!!
nyustul
03-31-2011, 05:56 PM
Way to go on alignment, all the people complaining its too harsh shouldn't have spent all their time killing racial blues, had weeks (maybe over a month) to get their shit together. I like the idea people should "pay" for being evil, reds are honestly a minority in game anyway.
Cant wait to see the difference on melee and crafting.
Carnevil
03-31-2011, 05:56 PM
Put a 15 or 30 minute cooldown on alignment gain from killing reds. Remove chaos churches.
kingllama
03-31-2011, 05:56 PM
TOTAL joke patch.
Every newb will be 100 all attributes in a few months and 2 yrs of training now counts for nothing.
Great Job as always AV:bang:
Are you worried these noobs will kill you once they can power level the shit out and have higher stats?
Croim
03-31-2011, 05:56 PM
good, lower the rates of stat meditation and make it so you constantly meditate ye.
also churches are cool, consequenses ye
Pro Bot
03-31-2011, 05:57 PM
Follow up to the attributes.
If you fucking started the game, day 1, with absolutely every attribute sitting at 120, do you really think that would make such a difference??
If your answer is 'yes' you need to re-analyze darkfall and how you play.
OhhPee
03-31-2011, 05:57 PM
you shouldnt take as big alignment hit now if u can only get 2 points a day i mean seriously it takes 1 session of pvping to get -100 and then almost 2 months to get full again thats dumb
EzooL
03-31-2011, 05:58 PM
The player designed EVENT weapons have 77 durability.
That really wont last long IF it gets used.
The base damage is quite weak and its a rank 40...
So my only conclusion is that its a 'nice idea' thing for players to collect them. You'll have a challenge trying to warrant use of that.
HOWEVER...
Are they going to be given out at ONE event or ALL events from now on?
If its all events from now on, then slowly there will be some in the economy and someone might actually use them which means people MIGHT actually see them. Otherwise they will be in peoples banks
Luskan
03-31-2011, 05:58 PM
Mathematically you are bound to kill someone in a pvp situation that will yield a negative alignment 'hit'.
Lets say I kill 10 people one day.. Chances are 1 of them may be blue to me. And personally seeing as how I utilize this thing called a 'clan', I could really care less about being red/blue.
The only downside to being 'Red' now is that you have severed the communication between those that are red and blue. AKA you have cut off several players that are generally helpful towards new players from communication.
Make the chaos chat global!!!!!!!!
You dont need to kill all players you encounter if he is blue leav him, if he ataks you you may kill him without losing alighment. Dident you know that?
Pro Bot
03-31-2011, 05:59 PM
50 days to hit 0 from -100 is total bullshit, which means most will not bother
Scrubby Bear
03-31-2011, 06:00 PM
Fish caught in nets needs to auto stack, its also currently not worth it to fish with a boat, the fish/items were pathetically low even in a kraken spawn. Its stupid boring to loot 200 fish in stacks of 1 as well. Alignment needs to be faster to go blue until the system is better balanced. New noises and effects are fine. Crafting skill gains only seem to have been applied to regular crafting skills, NOT mastery skills.
Overall, kind of a meh patch.
Jonte912
03-31-2011, 06:00 PM
You dont need to kill all players you encounter if he is blue leav him, if he ataks you you may kill him without losing alighment. Dident you know that?
not if you're allready red
Pro Bot
03-31-2011, 06:00 PM
Server up
EzooL
03-31-2011, 06:02 PM
As for the ship changes.
I like the charger idea. At ~30 impact damage I'm not sure if its going to have the effect you wanted.
It has no movement effects or knockbacks.. I dont know if thats intentional or not but other wise you're just scratching enemies boarding.
They can still begone etc.. players in the water are still a threat and now they required to be more skilled and jump from further out
Pro Bot
03-31-2011, 06:02 PM
You dont need to kill all players you encounter if he is blue leav him, if he ataks you you may kill him without losing alighment. Dident you know that?
Didn't you know this is a pvp game?
What about during a siege?
Do you know what a siege is?
Don't apologize for terrible English, fucking fix it you pansy.
kingllama
03-31-2011, 06:02 PM
Server up
Could Not Connect To Server.
Pro Bot
03-31-2011, 06:03 PM
Sigh server up and still -57.00.. guess they are NOT on the promote equality boat
screw loose
03-31-2011, 06:04 PM
farm mobs (create PvP)
rofl
screw loose
03-31-2011, 06:05 PM
Retractable nets on boats please.
Visperas
03-31-2011, 06:06 PM
The player designed EVENT weapons have 77 durability. The base damage is quite weak and its a rank 40...
That can't be true, please post a screenshot when you can... :(
Zerbz
03-31-2011, 06:11 PM
solo players do help the game. They can trade for the seaweed and other rare matts. Part of the reason why trade sucks is because nearly everything is easily gotten through solo or very small group play.
21000, 21000+ posts jesus christ man take a walk or something.
Skinstripper
03-31-2011, 06:12 PM
What are the benefits from killing opposite faction races now, besides raw pvp and combat loot? Before, at least you had a reason to travel to the other lands to fight racial reds. Now? I'm speaking as a solo player. Sure, you go to have fun and do some pvp, but usually I was forced to, and it would allow for more pvp action. Now...
Orolt Lifebring
03-31-2011, 06:15 PM
Jump sounds need to be louder. Definately.
Skinstripper
03-31-2011, 06:16 PM
Oh, and how will you now go trade at player cities? You will go grey, correct, unless they change the tower rules? If reds can't come trade at NPC cities, and blues will go gray at player cities, where's the protection or trust?
Also, cutting into the trade chat window by taking out reds, and then making it very dangerous and difficult to trade, is kinda counter productive to improving the game.
Blackdrag0n
03-31-2011, 06:19 PM
All i see is Attrib meditation, shock charges and the rest of FLUFF, doubt ill resub.
Ayn Sheron
03-31-2011, 06:22 PM
Pretty good patch!
i liek the new change and addition
the 2 change that truely change the gameplay :
- alignment system
- attributs in meditation
1 give immersion and a gameplay less anarchic!
2 reduce a lot the grind, that's a nice update because a new players will be competitive and viable in 1-2 months. So afterward they will focus on ressources and player skill experience that's is already enough effort and time taken.
Iceman1347
03-31-2011, 06:28 PM
For those looking at meditation numbers. For me to go from 80.21 to 100 it will take.
14d 23h 18m
76776 gold
If I was focusing on just str for two week straight I would have completed it before then. I wouldn't lose the gold and I would gain all of the farming in the process. In my opinion the skill gain for meditation is just fine. This will allow people who have the gold resources to spend but no the time to keep up with there counter part.
Taylor999
03-31-2011, 06:34 PM
please change the jump sound back
why would you even change it to such a petty and irritating noise
duszkin
03-31-2011, 06:35 PM
i dont like it especialy stat meditation. Its way 2 fast. What is the punishment for using cheats now? I can go play with them win some high stakes duels get banned and make 2 new characters for the money i win.
Shits retarded playing since release i have 93 dex unbuffed witch is super high
now ppl with average dex can get on my level in 2 weeks by taking small break from the game. I'm so pissed now that i didnt sell my char. If we are going this way please remove all stats and skills and make it a giant arena. Atleast it will be playable for all cozz without so many statistics on characters maybe there wont be so much lag. QQ ffs oh and i forgot 2 mention that i was busy at work and didnt reset my alligment.
Umki Bloodsoul
03-31-2011, 06:36 PM
TOTAL joke patch.
Every newb will be 100 all attributes in a few months and 2 yrs of training now counts for nothing.
Great Job as always AV:bang:
Didn't you want to quit after losing your Guest Room?
TooTight
03-31-2011, 06:37 PM
I think you forgot Orkish Brutality in your melee gain increase. It was 200 mob hits per .1 and 600 player hits per .1 before this patch. I'm being told its the same now... This is 3x's harder than mastery's before the patch.
Scrubby Bear
03-31-2011, 06:37 PM
and guess what...
NA STILL DOESNT GET PRIME TIME SEA TOWERS
FUCK YOU AV
Liquid20
03-31-2011, 06:38 PM
I like meditation stats as they are, gives people a chance to catch up.
-Shock chargers are too weak
-50 days and 100k for a positive alignment is too much(if i understand correctly)
-i read somewhere that dungeon logging still works.
-the silver branch-costing-too-much-"bug" is still in the game.
-knockbacks are still op
I truly hope this expansion will let me play archer and be able to solo pvp, thanks.
heliumbox
03-31-2011, 06:39 PM
honestly every new sound is horrible, fix this
Umki Bloodsoul
03-31-2011, 06:39 PM
First impressions regarding crafting skills:
8.40 Enchanting, made 5 Enchants, skill gain after 5th enchant, 9.30 Enchanting now. Too sloooooooow. Expected to be at ~11-12.
31.80 Taming, crafted 21 mounts, 35.61 Taming now. Slooooooow. Expected to be at ~40.
TooTight
03-31-2011, 06:43 PM
First impressions regarding crafting skills:
8.40 Enchanting, made 5 Enchants, skill gain after 5th enchant, 9.30 Enchanting now. Too sloooooooow. Expected to be at ~11-12.
31.80 Taming, crafted 21 mounts, 35.61 Taming now. Slooooooow. Expected to be at ~40.
bad expectations!
Umki Bloodsoul
03-31-2011, 06:44 PM
Ah, and we need a CHAOS TRADE chat ASAP. Thanks.
heliumbox
03-31-2011, 06:46 PM
Ah, and we need a CHAOS TRADE chat ASAP. Thanks.
agreed
Aristos
03-31-2011, 06:53 PM
Great patch, but when will knockups, fizzles, and greatswords be addressed?
Rabbi Jacob
03-31-2011, 06:53 PM
Blablabla i'm a vet with my bank full blablabla
For example;
Offline; I only need 100k gold to max my Dex to 100, and 21 days.
Online (with the risk vs reward); in 21 days how many points you can lvl? 10? and you are risking your gear, etc.
if you stay offline 21 days,find another game.
those who need the most have to play to be able to pay meditation,and there is 6 stats.:bang:
Paragus
03-31-2011, 06:54 PM
A lot of interesting changes here, many of them are a step in the right direction. I do think there is some validity to some people asking for an alignment reset given the magnitude of the changes. There are many people who might be at -100 alignment looking to resub that may hesitate knowing it will take 50 days of praying to get back to even.
Overall though these are some good changes.
kdchan
03-31-2011, 06:56 PM
without other changes to the alignment system, this change does nothing. Not enough to resub IMO
Ditto, but i guess this is the right direction toward RAC clans and racial wars, however they should do more to incentive this.
Good the fact that you turn gray if you raid a neutral player town, this stop these annoy blue players continuing farm resources in player towns.
Meditation is a compromise because you need a lot of gold to buy med points, it mean that the day you grind for gold to use them on the night. At least this will reduce a bit the macroers.
However not time for me to back atm, i wait the big changes. :)
Ah, and we need a CHAOS TRADE chat ASAP. Thanks.
Would'nt that defeat the whole "downside" of being red? Your not supposed to have a trade chat, that's your "punishment"
Your trade chat is mixed with all the other "chaos" chatter in chaos chat.
argast
03-31-2011, 06:57 PM
A lot of interesting changes here, many of them are a step in the right direction. I do think there is some validity to some people asking for an alignment reset given the magnitude of the changes. There are many people who might be at -100 alignment looking to resub that may hesitate knowing it will take 50 days of praying to get back to even.
Overall though these are some good changes.
This
heliumbox
03-31-2011, 06:58 PM
Would'nt that defeat the whole "downside" of being red? Your not supposed to have a trade chat, that's your "punishment"
Your trade chat is mixed with all the other "chaos" chatter in chaos chat.
lol fuck realism
lol fuck realism
But it's not realism, it's a "punishment" for being red. I can't think of anyway it's related to realism
Scrubby Bear
03-31-2011, 07:00 PM
I like meditation stats as they are, gives people a chance to catch up.
-Shock chargers are too weak
-50 days and 100k for a positive alignment is too much(if i understand correctly)
-i read somewhere that dungeon logging still works.
-the silver branch-costing-too-much-"bug" is still in the game.
-knockbacks are still op
I truly hope this expansion will let me play archer and be able to solo pvp, thanks.
What!?!? Shock charges are if anything possibly OP. 30 damage per shot, with you taking at least 3 shots before boarding!?
Ayn Sheron
03-31-2011, 07:04 PM
new sound are goods
just strange about the jump sound but i guess it's for help the ninjas.
Fish stew is nice, but give us some long lasting food where onion is not mandatory.
I do agree also than not giving a grace to reds before putting the chaos churches is harsh.
FuridiamTakloer
03-31-2011, 07:05 PM
stat changes are great.
Alignment is junk 90% of the server will be red shortly and if newbs join clans they wont be able to buy there skills/quests from the cap citys.
Kasmos
03-31-2011, 07:05 PM
if you stay offline 21 days,find another game.
those who need the most have to play to be able to pay meditation,and there is 6 stats.:bang:
Notice how it's only high character statted vets complaining?
This move is perfect for the new player who has no gold to begin with.
And I get the feeling that Arena is going to add a whole other level of "grind" to your character with these changes.
Glabro
03-31-2011, 07:12 PM
It's a good patch for newbies and anti-grind whiners. If anybody now whines that there's a skill/stat grind in game, he will get smacked!
Yet, I don't even remember which path had something good (read: new) for vets...
Anyway, concerning that patch there is a suggestion: since we can meditate now on skills and stats alike and it costs a lot of gold I don't think it's so good for newer players it was originally targeted to.
I think the price of Meditation Points in gold should be increased (how much, I don't know) so people who don't want to do other things then just meditating like they do now can still do it, but Meditation Points should also be...
1) a constant part of reward for every quest in DF
2) awarded for a kill of a particular neutral or enemy (twice the amount) player once every 24h
3) awarded for a kill of a mob (as a sort of extra virtual XP)
Both points 2) and 3) the amount would have t be balanced. I'd imagine 50 and 100 points for players and X points (ranging from 1 for a Brownie to 5000 for Red Dragon kill) for mobs.
This way it won't be all about boring gold-grind and more about playing the game and getting XP for it which than can be converted into character skills.
Rigan Pere
03-31-2011, 07:13 PM
Not really liking the shock charges to be honest, I thought when AV mentioned a defence against swimmers it would be more along the lines of a knockback.
I'd rather see it be on longer cooldown, dish out 0 damage but knock players around the boat back, would be a way better defence system.
As for alignment,
Reset it. I am all +10 but this should be everyone's clean start
A good system will promote PVP while reigning in some of the RPK.
The time it takes and the money it takes is perfect if:
Grey does not = NPC tower attacks unless that grey status was from attacking a blue.
Blues grouped with reds/grays turn gray.
Blues healing/buffing reds/grays turn gray.
Blues healing/buffing Mobs turn gray.
ARAC clans all turn grey.
ARAC alliances all clans turn grey.
Race change.
Blues aggressing grays/reds turn gray to the gray/red.
+ another 50 ways to force another playing into taking alignment
Add some incentives beyond no trade chat:
+ Alignment daily quests
+ Alignment Weapons
+ Alignment Skill quests
+ Alignment Trade Routes
+ Alignment Skills (Ex. Holy light, +3 holy damage for 5 minutes self buff to all melee/archery against -Alignment PVP)
Just make sure the incentives are all focused around acts the players will have to use their real toon for so they don't benefit an alt nearly as much
Kasmos
03-31-2011, 07:21 PM
Not really liking the shock charges to be honest, I thought when AV mentioned a defence against swimmers it would be more along the lines of a knockback.
I'd rather see it be on longer cooldown, dish out 0 damage but knock players around the boat back, would be a way better defence system.
Why wouldn't it do damage? They are shock charges, in water.
If you go over a depth charge and it explodes, would it not damage you?
Pro Bot
03-31-2011, 07:23 PM
So chaos 'chat' is actually limited to only the race it looks like.
That is, a red wolf can only chit chat with red wolves and (for now) blue wolves.
About to just reroll alfar FFS
Rigan Pere
03-31-2011, 07:23 PM
Why wouldn't it do damage? They are shock charges, in water.
If you go over a depth charge and it explodes, would it not damage you?
This isn't RL, neither is it called a Depth charge or bares any resemblence to one.
Maejohl
03-31-2011, 07:27 PM
Fish caught in nets needs to auto stack, its also currently not worth it to fish with a boat, the fish/items were pathetically low even in a kraken spawn. Its stupid boring to loot 200 fish in stacks of 1 as well.
Yup, entirely agree.
You get more fish using a rod.
And you get lobster.
As for seaweed: after an hour of fishing we've got 7. That's enough for 1 sushi?
Aristos
03-31-2011, 07:27 PM
This isn't RL, neither is it called a Depth charge or bares any resemblence to one.
If your electrocuting someone in the water it's most likely going to hurt a bit.
mads <3
03-31-2011, 07:29 PM
more for you to discover
Full dura spiked club :D
Kasmos
03-31-2011, 07:30 PM
This isn't RL, neither is it called a Depth charge or bares any resemblence to one.
The whole point is to "fend off" swimmers so that actual ship vs ship combat can ensue. I haven't tested it out myself yet (just got home from flying) but if it stops people from bunny hopping across water to board your ship, then it's a great fucking change.
HisMan
03-31-2011, 07:34 PM
Jumping sounds are too quiet.
Scrubby Bear
03-31-2011, 07:35 PM
If your electrocuting someone in the water it's most likely going to hurt a bit.
Its not even electrical damage tho. Its impact ;)
schlock
03-31-2011, 07:38 PM
Decent patch. The alignment system might be better, time will tell. If I see an upcropping of racial clans then I'll call it a good thing. Race/sex changes coming soon I hope.
Getting seaweed is limited to fishing boats? So much for the little guy. Big treasures I can understand, but seaweed? Just add seaweed to the mix in normal fishing.
Trout sushi? Somebody tell them.
The crafting gains should of just been left alone. Need a big long carrot to keep the long term vets occupied. If anything, crafting needs an overhaul.
I do like the new fish stew.
Holy_victory
03-31-2011, 07:38 PM
I prefer the alignement system. Basically, you can't raid cities anymore without taking alignement hits. And it takes a ridiculous amount of time to get to + 10. Welcome to grief fall, where blue players grief reds so they stay red eternally (blue camping chaos cities etc)
vanyok
03-31-2011, 07:39 PM
The biggest issue is that tower hit screams werent fixed! Fix it asap please!
Liquid20
03-31-2011, 07:39 PM
What!?!? Shock charges are if anything possibly OP. 30 damage per shot, with you taking at least 3 shots before boarding!?
I saw someone claiming they took only 1 shot as there's a 4 sec cooldown on the charges. But you may be right if there's a clusterfuck trying to board they may be much more effective.
Holy_victory
03-31-2011, 07:39 PM
I prefer the alignement system. Basically, you can't raid cities anymore without taking alignement hits. And it takes a ridiculous amount of time to get to + 10. Welcome to grief fall, where blue players grief reds so they stay red eternally (blue camping chaos cities etc)
I meant I prefer the old alignement system.
thedrumchannell
03-31-2011, 07:40 PM
Great patch overall, however...
A) There should be more incentive(s) for being a blue aligned character. (Coming soon, according to AV)
B) Blue aligned characters should become gray aligned when "initiating" attacks against gray/red characters.
C) Healing red characters should cause blue aligned characters to become gray aligned.
freakd
03-31-2011, 07:41 PM
My feedback and a fact: with every patch you guys release this game becames worse and not better
Maejohl
03-31-2011, 07:49 PM
Oh, after that hour of fishing we got 2 padded pants and 1 R0 cleaver.
A few fish.
7 seaweed.
Lame.
Scrubby Bear
03-31-2011, 07:51 PM
Oh, after that hour of fishing we got 2 padded pants and 1 R0 cleaver.
A few fish.
7 seaweed.
Lame.
Yup. We had 3 boats out for over an hour. Our total was like 30 seaweed. 6 sushi for 3 ships in an hour... simply not worth it especially as worthless as sushi seems.
Sleepwalker
03-31-2011, 07:52 PM
1) THEY TOLD US ABOUT THE CHURCH WEEKS AGO.....YOU HAD PLENTY OF TIME TO GRIND YOUR ALIGNMENT BACK TO BLUE
2) They could of NOT added fishing....and kept people leaving boats in the bank...........but instead....theyve added something which will make the high sea's a little more populated......stop bitching. Even if the drop sucks right now.....there will be people still trying to find hot/sweet spots....which Im sure there is somewhere......
3) This gives us something new to do until the next patch/expansion w/e its called comes out.........which will hopefully be sooner rather then next year.
smackyou
03-31-2011, 08:11 PM
Yup, entirely agree.
You get more fish using a rod.
And you get lobster.
As for seaweed: after an hour of fishing we've got 7. That's enough for 1 sushi?
Weve got 10 in 10mins, i think you had a small ship or you where to close to land or both.
Spades911
03-31-2011, 08:12 PM
Repair shard spam... take it out of the game....
Ginger Magician
03-31-2011, 08:20 PM
Fish caught in nets needs to auto stack, its also currently not worth it to fish with a boat, the fish/items were pathetically low even in a kraken spawn. Its stupid boring to loot 200 fish in stacks of 1 as well. Alignment needs to be faster to go blue until the system is better balanced. New noises and effects are fine. Crafting skill gains only seem to have been applied to regular crafting skills, NOT mastery skills.
Overall, kind of a meh patch.
What else did you expect seriously?
Its now better to train attributes offfline rather than play the game.
There is no hope left for darkfall as a serious mmo im afraid.
BelegStrongbow
03-31-2011, 08:22 PM
Not really liking the shock charges to be honest, I thought when AV mentioned a defence against swimmers it would be more along the lines of a knockback.
I'd rather see it be on longer cooldown, dish out 0 damage but knock players around the boat back, would be a way better defence system.
I like this better.
BelegStrongbow
03-31-2011, 08:26 PM
Meditation is so unbalanced.
It should be either a tiny bit less than playing the game or the same as playing the game.
Right now meditation Stat gains are insanely fast compared to playing.
Right now Magic Meditation is insanely worst than playing.
Not balanced.
Ginger Magician
03-31-2011, 08:27 PM
Great patch, but when will knockups, fizzles, and greatswords be addressed?
Never.
Honestly just give up on AV.nOW IS THE timeto sell your account and take advantage of its current value.Patches likes these only go to show that the gameisnt going anywhere fast.
Gray Fox
03-31-2011, 08:30 PM
Never.
Honestly just give up on AV.nOW IS THE timeto sell your account and take advantage of its current value.Patches likes these only go to show that the gameisnt going anywhere fast.
I think everyone already had enought with doomsayers and shit talks.
Ginger Magician
03-31-2011, 08:30 PM
My feedback and a fact: with every patch you guys release this game becames worse and not better
Exactly.Making it so hard and costly to get back to blue is a disaster as far as I am concerned and the limitation of trade chat is even worse.
I predict a fall in subs coming AV'S way.
Aristos
03-31-2011, 08:34 PM
Trout sushi? Somebody tell them.
There should be a chance of obtaining a terrible disease that permanently reduces your stats until you cure yourself from eating these.
But seriously, I don't think anyone in their right mind would eat sushi from trout. Unless trout spend most of their time in saltwater in Agon.
JožaGulikoža
03-31-2011, 08:45 PM
Jump landing sounds seem to be messed up (too silent even at 100 audio), good for ninjas tho :ninja:
Niburu
03-31-2011, 08:57 PM
You fish less fish with the new fishing boat feature than with normal angle rod. Don't know if that is right
Kallorian
03-31-2011, 09:01 PM
Good patch all around.
--Alignment has been abused for so long its good that its rough now!
--People seem to miss the basic point of meditation, its just an expensive help for those who cannot play as much as they may like.
--Fishing seems kinda odd since boats arent exactly easy to get. Im a week one vet with no interest in getting a boat ever....so ill pay for the stuff...and pay high I bet :)
**Big issue with anything AV does is that the "high end" whiners are the most vocal. And tend to be ignorant and greedy. Just how it is. They are not perfect, but find another game that offers the range DF does**
Neb666
03-31-2011, 09:01 PM
I'm evil because I kill the people that raid my city... How does that even work?
epic truth in darkfall offline...
Tennin
03-31-2011, 09:10 PM
Give the Barque the ability to be a fishing boat. That large of a ship only has 4 awkwardly placed cannons per side, give it the ability to fish!
TenLoves
03-31-2011, 09:12 PM
Also enable meditate while your offline but lets say 50% the speed.
Increase stat gains from online skilling.
But above all, dont reduce the current cost of meditating on stats, its fine you just need to buff online stat skilling.
Thats all, kthxbye
gloomis
03-31-2011, 09:14 PM
What else did you expect seriously?
Its now better to train attributes offfline rather than play the game.
There is no hope left for darkfall as a serious mmo im afraid.
And by "play the game" you actually mean "numlock into a rock", that is stupid
Ruadan
03-31-2011, 09:28 PM
AV has BEEN saying that these changes were coming. If someone is crying about them now, they are clearly and hopelessly unaware.
If you are still -100 come patch day and complaining about the new system, you are a fool who did not prepare for the change. You should not get any special treatment.
schlock
03-31-2011, 09:42 PM
Jump noise could be a little louder but I prefer it this way over what it was. Allows one to be sneaky.:ninja:
Now just lower the swimming sound.
Having different swing sounds for weapons is a nice touch. Anything that helps with immersion is a plus in my book.
Aristos
03-31-2011, 10:07 PM
Most important aspect of the patch-
Why is tower screaming still in?
Deadly Firefly
03-31-2011, 10:12 PM
Not sure what the big deal is about the cost to turn blue?
The players that like to pvp and kill players should be red. Their style does not fit the blue style at all.
There is now a cost for killing players and for that I feel this is much needed.
I feel the cost to turn back blue is fine the way it is. The cost has to be steep or there is no point to have a cost to begin with.
Best patch Darkfall has come up with.
Well done!
and not pvp for 50 straight days? That's way too much IMO, feels like Runes of Magic all over again.
Should make it 50k per session and 50 allignment restored tbh
Myself and others in my clan have found since the patch that IE wont open the journal nor the NA political map
had enough of fail patchs unsubbing as soon as I finish this post
dosengan
03-31-2011, 10:21 PM
risking a boat and getting so little in return seems kind of meh.. 60K risk for not even 10K worth of stuff /hour if u get killed once u loose 6 hours worth of fishing + loot u have with u
that just isnt right
Aristos
03-31-2011, 10:22 PM
Oh right, and bunny hopping needs to be addressed as well. Tower screaming is top priority in my opinion though.
Spades911
03-31-2011, 10:23 PM
repair shard spam needs to be taken out of the game for meaningful ship combat to occur. We now have the ability to atleast do damage to swimmers, with multiple ships shocking people no one would touch a small fleet of ships shocking at once. But alas we are stuck in the repair shard spam era for the past 2 years.
DeManiac
03-31-2011, 10:31 PM
I think it looks very good, if the stat values are not exaggerated by extremes then I'm partially pleased with the turn of speed.
However like others have mentioned it's more effective for some stats then others to have the current speed, while some stats can easily be trained while ingame, others are not so easy to train, one of them being dexterity.
[Solution to potential offline issue]
To avoid having people to logout and offline skill all the time, continue with what you have already started, have actions performed while online, affect the effectiveness of meditation ( a hard days work result in good rest, and vice versa) if you then by being offline gains rest, which increase the skill increase, then the most effective way to increase skills and stats would be to play a few hours / day and then rest, as you build the pool for each of them by doing so.
The offline pool and the online pool of extra bonuses.
Fatigue < ---- : ---- > Rested
While closer to fatigue, meditation is more effective, while closer to rested, online actions give more skill.
And that bar moves between the two.
[Fishing and Charge modules]
Ship and their new "modules", I like this, it's turning more into "fitting" your ship haha, but that's a good change, what's not so good on the other hand, is the limited amount of people that actually will use it, and the fact that cannons are mounted by default at some vessels.
Instead cannons should be an alternative, similar to that of nets or cargo.
You would then chose what you want to focus on. And by adding more modules people will eventually go to great lengths to chose what equipment to use on their ships and treasure them more.
Maybe a limit to how many reparations can be done, set the the amount of cargo containing wood and other repairing resources.
[New cooking recipes]
Some people were concerned that the new seaweed wouldn't be available to new players so it wouldn't let them catch up to veterans using these temporary food buffs, that's something I'm not concerned about at all.
Sure there will be a supply and demand going on, similar to everything, and the cost will to begin with be all to high for new players who are unable to farm these themselves, but eventually, since the new stat gains are applied and you simply can't use that much stat food anyway, there will be a flood.
And then they will turn more towards the new players.
[But what about the books?]
But, what I'm interested to know, that's why the droprates of books and spellscrolls were not increased or were they? please clarify this, as it's something you talked about and cannot possibly be to much work to change in a database and add to a few more monsters.
mxking
03-31-2011, 10:35 PM
please reset alignment, I have +10 alignment but still, that's just a joke that the other guys have to wait 50 days to get back up in alignment. Seriously? say goodbye to a LOT of pvp...
Lady Lillian
03-31-2011, 10:36 PM
Epic patch.. Great to see some real disadvantages for reds, nicely done on the meditation and I even am looking forward to fishing!
Great patch :)
+1
The best thing about the fishing is that there is now something for the crew to do while looking for a kraken (which can be tedious given that the kraken spawns seem to simply break at times).
I am not convinced that preventing a trial account character from using cannons, capturing a sea tower or using a ship is a good idea - I know I have had trial account players with me on ships before who loved doing those things with me on my ships, and they subscribed and still play. Just seems one step too far in trying to prevent abuse by a very small minority of players. It's no biggie though - they will still have very valuable roles to play on ships as lookouts, catch inspectors, live kraken bait or repairers :)
mxking
03-31-2011, 10:38 PM
[Solution to potential offline issue]
To avoid having people to logout and offline skill all the time, continue with what you have already started, have actions performed while online, affect the effectiveness of meditation ( a hard days work result in good rest, and vice versa) if you then by being offline gains rest, which increase the skill increase, then the most effective way to increase skills and stats would be to play a few hours / day and then rest, as you build the pool for each of them by doing so.
The offline pool and the online pool of extra bonuses.
Fatigue < ---- : ---- > Rested
While closer to fatigue, meditation is more effective, while closer to rested, online actions give more skill.
And that bar moves between the two.
I don't know if this is what you were getting at but don't penalize people because they played for like 14 hours.
Lady Lillian
03-31-2011, 10:40 PM
please reset alignment, I have +10 alignment but still, that's just a joke that the other guys have to wait 50 days to get back up in alignment. Seriously? say goodbye to a LOT of pvp...
Actually they don't need to reset it, they need to increase the daily rate of alignment improvements.
I can easily see myself getting to -50 red in one day due to using shocks at a sea tower to protect my ship from swimmers, because they don't go grey even if they are trying to steal your ship. The changes are a giant step in the right direction, but still need some tweaking - and +2 per chaos prayer isn't going to cut it.
I would actually add alignment to Meditation, but at a cost x10 to that of the church. Harsh, but it would mean you don't get sentenced to being red forever for defending your own ship.
Sleepwalker
03-31-2011, 10:43 PM
repair shard spam needs to be taken out of the game for meaningful ship combat to occur. We now have the ability to atleast do damage to swimmers, with multiple ships shocking people no one would touch a small fleet of ships shocking at once. But alas we are stuck in the repair shard spam era for the past 2 years.
Spades - Did Carmen give you the bad news yet?
Lady Lillian
03-31-2011, 10:43 PM
repair shard spam needs to be taken out of the game for meaningful ship combat to occur. We now have the ability to atleast do damage to swimmers, with multiple ships shocking people no one would touch a small fleet of ships shocking at once. But alas we are stuck in the repair shard spam era for the past 2 years.
I sank a Dominion Junk with my schooner 3 days ago, they had more crew and more repair shards. We caught them in confined waters and outmanouvered them (the fight lasted quite a bit, too).
Stop complaning about repair shard spam and evolve your tactics (but yes, I actually would like to see repair shard spam changes as well - let's be blunt, in long fights it's boring to be one of the guys repairing for ages).
Bainwalker
03-31-2011, 10:44 PM
Melee gains are not faster than before by what I see. If they are it's not noticeable when regularly farming mobs (Not bugging them out)
I think that they could have boosted stat gains so that we don't feel obligated to offline skill gain our base stats up.
Nightblighter
03-31-2011, 10:46 PM
Trial Account limitations on skills are too restrictive.
see: http://forums.darkfallonline.com/showthread.php?t=282591
I think the special player designed weapons should be made closer to the level of r60s than r50s like they are currently.
GJ on stat meditation now give mana and stamina the logarithmic treatment you gave health and grind problems will be reduced majorly.
CorDox
03-31-2011, 10:50 PM
Seems like too little too late in some ways, might have been good on a fresh server. Whats going to stop people from just trading in Chaos? Or having a blue clan trader and just get more organized with communicating their trade needs. Chaos churches will scare new or poor players, but not organized vets.
I'm kind of conflicted over moving towards making blue status important, seems like it really only affects new players. I can't believe the devs would follow the same path that lead to Trammel though.
Ka0ru
03-31-2011, 10:52 PM
No crafting gain increased what so ever, 2months of bs delays for nothing at crafting department. Awesome...
Darkfall online.
Dont ever assume that you being a player actually spend more time with darkfall. The developers might appear to be not as capable as wed all like them to be but you have to remember that they act in the best of interests for the game. You might think youre smarter than av but you cant possibly understand the reasons for the decisions they make. A lot goes on that we as players dont hear about and we're probably better off not knowing.
DeManiac
03-31-2011, 10:56 PM
I don't know if this is what you were getting at but don't penalize people because they played for like 14 hours.
It would not penalize at all, simply turn which is the currently most effective way to increase skills and stats.
If you played for 24h you would probably increase more the you would with say a 10x multiplier for 10 mobs, then a 8 multiplier for 8 mobs and so forth down to 0.
While below center which would be 0. It starts to increase how much more effective your meditation is, until it's 10x more effective over a short time.
And for each hour offline, the bar would turn more and more towards rested, untill you would have 10x multiplier again of online play.
Would never turn to lower then the current, however it would make it so that people would never gain more by simply staying offline, since they would improve their offline meditation by playing, and that time they are online and playing, would be more effective because they were offline.
If you are not meditating while offline, nothing has changed part of the fact that once you login, you will skill a little faster against a few mobs, or actions whatever counter suits the mechanic the best.
Spades911
03-31-2011, 10:59 PM
I sank a Dominion Junk with my schooner 3 days ago, they had more crew and more repair shards. We caught them in confined waters and outmanouvered them (the fight lasted quite a bit, too).
Stop complaning about repair shard spam and evolve your tactics (but yes, I actually would like to see repair shard spam changes as well - let's be blunt, in long fights it's boring to be one of the guys repairing for ages).
I don't like busting out semi classified ship specifics but your ship has X2 the health of the junk and mathamatically speaking you should win in a straight up gun fest schooner vs junk. Assuming you both have identicial hit/miss ratios.
Honestly, repair shard spam is the reason you don't see multiple ships out at the same time. If there was a limit to one "Scotty" per ship, you will see mulitple ships out at the same time instead of one ship with a lot of people on it.
Fleets of ships>one ship with a bunch of people on it.
DeManiac
03-31-2011, 11:15 PM
Made a picture and wrote some about it.
http://img141.imageshack.us/img141/822/restedbar.png
Imageshack hyperlink.
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