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View Full Version : Earthrise Farming (LOL)



CattBoy
01-28-2011, 04:49
Ya

GG so far in terms of PvE


Enjoy! :P


http://www.youtube.com/watch?v=KXdE1XVaV4s&hd=1

Remember to watch in 1080p!

Melkorus
01-28-2011, 05:01
can i haz your account? lol, will watch later

xpiher
01-28-2011, 05:02
yes mob ai is terrible tell us something we dont know

Melkorus
01-28-2011, 05:04
can i haz your account? lol, will watch later

lol, that was bad, u can keep your account haha.

tehWise
01-28-2011, 05:26
OMG HOW CAN DARKFALL COMPETE with THAT?!?!?!


:lmao:

Ighox
01-28-2011, 05:30
OMG HOW CAN DARKFALL COMPETE with THAT?!?!?!


:lmao:

Not that different from Darkfall PvE at launch though, at least in ER you'll have to walk backwards when PvE'ing! :D

Adûn_East
01-28-2011, 05:37
Ya

GG so far in terms of PvE


Enjoy! :P


http://www.youtube.com/watch?v=KXdE1XVaV4s&hd=1

Remember to watch in 1080p!

:D:D:D

Yup some barebones stuff right there, let's see how it turns out though in future builds, they did say mob AI/bugs are being worked on.

Adûn_East
01-28-2011, 05:41
OMG HOW CAN DARKFALL COMPETE with THAT?!?!?!


:lmao:

It's not particularly wise to use DF that way... considering it's 2 years launched and worse than it was at release. Nawmeen?

ZeroCool
01-28-2011, 05:43
EH stuff like that is a simple fix.

They need to work on rubberbanding, optimization, glitching, los, etc.

In 3 months time the game should be pretty damn sold if they can get the client optimization down and add in territory warfare.

Ragnarok Delrhe
01-28-2011, 08:37
OMG HOW CAN DARKFALL COMPETE with THAT?!?!?!


:lmao:

darkfall mobs were not responsive at launch.

Chalupas
01-28-2011, 11:05
darkfall mobs at launch were not responsive.

damnit, last post and you beat me to it :P

Ragnarok Delrhe
01-28-2011, 12:22
damnit, last post and you beat me to it :P

heh :p changed my sentence a bit

88Chaz88
01-28-2011, 12:28
Not that different from Darkfall PvE at launch though

All I remember from beta was the way the goblins would spaz out and run in circles, turning PvE into a glorified version of whack-a-mole.