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View Full Version : Activity Report October 15th -


Tasos
10-15-2010, 08:20 PM
This is a very short activity report highlighting our recent activities, basically without any development information since we dedicated most of our effort in the last couple of weeks to the HellFreeze Expansion (http://www.darkfallonline.com/expansion/0910.html). (full patch notes here (http://forums.darkfallonline.com/showthread.php?t=263048))

We’ve been working on the expansion and the management of the expansion bug reports and feedback and we’ve issued two patches to fix bugs that surfaced after the expansion launch. There were relatively few issues after the patch was up considering how huge this patch was.

Not much more to say on that at this moment, we’ll have more next week when we’ve taken inventory of all the expansion feedback and we start working on our future plans.

The expansion launch issues had to do with the hardware problems we had faced a couple of weeks ago on EU1. Since we hadn’t launched a patch in that time we didn’t know that these functionalities were also affected, hence the long delay in the patch deployment.

Last week we had another visit from our hosting provider and we’re still working with them on performance of the servers, especially EU1 which has faced the most issues. They’re also deploying a system for us both in the EU and NA where we can monitor performance from a user standpoint, so we could examine, for example, what kind of performance a Comcast user in North Carolina is experiencing with Darkfall. Needless to say this is going to be a very useful tool for us in dealing with performance reports and it should be in service in a couple of weeks.

We launched a Darkfall Blog (http://www.darkfallonline.com/blog/) and a Darkfall Facebook (http://www.facebook.com/darkfallonline) page this week, something we’ve been working on for a while in an effort to further improve our community interaction. A new Darkfall website is also in the works.

There are several very cool events, competitions, and contest in the works and will be announced very soon.

Finally we organized and participated in the Hellenic Game Developer’s Conference where we gave a very short (15 minute) postmortem on Darkfall development and how things went after its launch, successes and failures and lessons learned. We also mentioned some of our plans for the future, our next expansion / relaunch and also mentioned plans for the sequel to Darkfall. All development for a while now has Darkfall’s future generations in mind, all the lessons we’ve learned from Darkfall so far and all our player feedback will ensure that we keep improving this game and making better games in the future.

Next week we continue development on our next patches and parts of Darkfall 2010, we'll also have more information for you on the development end of things. We'd also like to thank you for the excellent feedback on the expansion which made it possible for us to locate and quickly fix most issues.


Thanks for reading.