View Full Version : 9/15/06, Warcry Weekly Update - Latency & Blocking
Shadow Walker2020
09-15-2006, 10:01 PM
Heres the Warcry update.
http://df.warcry.com/scripts/news/view_news.phtml?site=7&id=64779
Looks like manual blocking is in... cool.
tommygunnz
09-15-2006, 10:04 PM
too bad the screen shots are old.:bang:
Acetaminophen
09-15-2006, 10:05 PM
Great, I love the thought of an added challenge in PvP.
Mordhak
09-15-2006, 10:05 PM
Manual blocking is in?
One word: awesome.
SnapAtl
09-15-2006, 10:10 PM
What a strange update! Glad though, manual blocking will be excellent.
dark-M
09-15-2006, 10:10 PM
awesome ...ok
but if they keep implementing stuff that needs alot of development time (such as this) when will they release? 2010?
Nefastus
09-15-2006, 10:10 PM
Huray For Manual Blocking!
Suitepee
09-15-2006, 10:11 PM
Manual blocking is in?
One word: awesome.
QFT. Now that is good news. :D
I wonder how it will work though in combat,manual blocking....
Thank you oh great devs of DF! It'll be soooo much better with manual block in.
Now if we could only have multiple hitboxes...
Shadow Walker2020
09-15-2006, 10:16 PM
QFT. Now that is good news. :D
I wonder how it will work though in combat,manual blocking....
How will it work? Thats easy. Its gonna work perfectly. :D
Platon2x
09-15-2006, 10:20 PM
Release allready, damnit'!
Blackie_Chan
09-15-2006, 10:20 PM
i need a new keyboard after reading that...no, seriously.
Rhynn
09-15-2006, 10:23 PM
Hahaha. That was unexpected. But anything that adds complexity and player-skill to melee fights is a good thing IMHO.
Suitepee
09-15-2006, 10:23 PM
How will it work? Thats easy. Its gonna work perfectly. :D
I mean like.....say you choose to block with a medium shield.
Will the shield's 'block' protect you from light,quick attacks for ages but then a lone heavy swipe will remove the block from you leaving you open for a second or two? Or what?
You get the gist. :D
ChildoftheKoRn
09-15-2006, 10:26 PM
fuCKING RIGHT. I just hope they dont make theblock take in all the damage, or at least make it so the durability on a shield doesnt last as long as the shield on mount and blade. Or at least make it so that it only reduces a hgih % of the damage done. Either way im so glad they added it in, kutos to the dev's.
Remember peeps they've been giving out a ton of information the last few months, they said they wouldnt do that till the game was close to release, how often did they release this amount of information before? The time is drawing near!!
Mhorham
09-15-2006, 10:27 PM
Well that explains some of the delay. But will it work on a live server? We will see in a a real beta.
Shadow Walker2020
09-15-2006, 10:27 PM
I mean like.....say you choose to block with a medium shield.
Will the shield's 'block' protect you from light,quick attacks for ages but then a lone heavy swipe will remove the block from you leaving you open for a second or two? Or what?
You get the gist. :D
It might be good for one hit. It might block the attack and, if timed correctly, might even temporarily knock your opponent off balance and allow you a chance to counter attack. At this point, we can only speculate.
But it is exciting none the less. :D
Celerity
09-15-2006, 10:28 PM
Manual blocking...
<3
Skiptag
09-15-2006, 10:28 PM
OH HELL YES! W3WT yay devs!
Always_PEPSI
09-15-2006, 10:29 PM
The vid of the manual blocking looked great when he blocked an arrow! Oh, wait...
alfaroverall
09-15-2006, 10:32 PM
Wait a minute though. If there's no hitboxes (then again, knowing that this changed, who knows? :D) but yeah, assuming not hitboxes, how would manual blocking work? You hit a button and your entire front becomes temporarily immune to attack? Now then, if somehow there ARE hitboxes (devs, wait as long as you want if you plan on trying to make this work) then this would be simple. You have a cursor, and you move it and click to put your shield over a given hitbox (or hitboxes, with a big shield) and those become either immune or very high armor rating. Anyway, YAY THIS!
Suitepee
09-15-2006, 10:33 PM
It might be good for one hit. It might block the attack and, if timed correctly, might even temporarily knock your opponent off balance and allow you a chance to counter attack. At this point, we can only speculate.
But it is exciting none the less. :D
Yep. Now we can start speculating how manual blocking will work precisely. Alfaroverall has begun it! :D
[AG]Salsabus
09-15-2006, 10:34 PM
The updates are getting better. Manual blocking is something I felt to be a necessity for DF and was a tad disappointed when they said it was out, but now ...Great news.
GJ keep up the good work and updates and may beta start very soon :)
Well, this week has been a week of decidedly winning-ish updates.
Yay for the devs and their terrible, mystical powers of efficient netcode design! \o/
LanMandragon
09-15-2006, 10:36 PM
/BOW2THEDEVS
This is the greatest update ever. I now await this game with bated breath.
You just bought yourself another year of development imo.
pheonix blckbrd
09-15-2006, 10:42 PM
yay
Shadow Walker2020
09-15-2006, 10:57 PM
Yep. Now we can start speculating how manual blocking will work precisely. Alfaroverall has begun it! :D
I think the ammount of damage absorbed by your block should depend on three things, the type of shield you use, how high your parrying/blocking skill is, and how you time the block.
Jangang
09-15-2006, 11:05 PM
Sweet. :D
This is truley good news.
Dronjak
09-15-2006, 11:08 PM
That was a short weekly news thing :ninja:
Atnas
09-15-2006, 11:09 PM
The updates have gotten alot better recently! Lets hope they can keep this up!
I love it, manual block ftw. Nice pic Iza :)
crazyhorse
09-15-2006, 11:23 PM
yay for all the good updates. they must be getting closer:) great work devs!
Sachem
09-15-2006, 11:24 PM
The Aventurine team is showing that they are young, agile, creative and decent. No large company would reverse a dumbing-down of the product after the announcement, unless oh, maybe if they had a dramatic loss of numbers in the fan base...
Darkfall fans likewise have a decent side by not being complete jerks about a "gift horse" even though i'd bet some of us were thinking about complaining somehow, oh wait....
hellooooooooooooo turtle formation
Kralk
09-15-2006, 11:26 PM
Sweet!
BlackVolgan
09-15-2006, 11:30 PM
so uh.. what are they saying about ping?
Malishan
09-15-2006, 11:34 PM
This is indeed good news! :D
Leric
09-15-2006, 11:34 PM
.......................
.......
wow
i'm happy now
Darkmatter
09-15-2006, 11:36 PM
Neat. Thank you :)
Viluin
09-15-2006, 11:36 PM
Wow, that was a short update.
/DANCE /DANCE /DANCE /DANCE /DANCE /DANCE /DANCE /DANCE YEAH YEAH BITCH MANUAL BLOCKING IS IN!!!!!!!
Awesome.
RavenLord
09-15-2006, 11:37 PM
Well, the manual blocking is in...PARTY UP! :cool:
Obviously beta will dictate whether this feature stays or goes. Hopefully the former.
I hope to God this game does not cater at all to 56k connections. They should upgrade or go play something else.
Mennovh
09-16-2006, 12:07 AM
wow thats pretty sweet
Azash_AT
09-16-2006, 12:13 AM
Thats awesome. Nice update short, sweet, original, and to the point!
Fylraen
09-16-2006, 12:15 AM
Nice!
Now we just need to ignore all the stated reasons that it wouldn't work. :p
WhatTheFawk
09-16-2006, 12:23 AM
too bad the screen shots are old.:bang:
Dude, could have been only text on a white screen that said "manual blocking is in" and it would have still been just as awesome.
Sarmatian
09-16-2006, 12:25 AM
Great news.
Screw beta...Awesome that they went back and put it in.
Metal Wolf
09-16-2006, 12:31 AM
YES, YES, YES!
Thats all, ty and have a good day.
edit: @post #2; There were screenshots?
Apraxis
09-16-2006, 12:34 AM
Wow.. damn good news.
Shaar
09-16-2006, 12:36 AM
I dont think Ive ever seen a dev team putting features in game that they had announced that would be out. First Racial mounts now this... what's next? Taming?! :D They may not have a PR team but I prefer a hard working team to a good PR department any day. Good job guys, keep it up.
Xinnro
09-16-2006, 12:37 AM
adding stuff : Good
Beta : Better.
Yarias
09-16-2006, 12:42 AM
Nice!!!
Nalira
09-16-2006, 12:44 AM
wow, its in... awesome.
JimLad
09-16-2006, 01:14 AM
Cool, altho I wonder how they are gonna make it work. :/
It's a tricky concept, especially for a MMO.
Shamoke
09-16-2006, 01:21 AM
Great news.
Tongue
09-16-2006, 01:36 AM
...fook.....yeaaa
Bascially...my prayers have been answered. This was the main aspect of DF that I had my doubts. In other FPS melee games, manual block gave combat huge depth, and DF lacking it was one of its weak points....was ;)
BLACKWATCH
09-16-2006, 01:37 AM
While the manual blocking one liner was ok, Short and sweat news!
There was more information in the screen shots then the One line blocking news..
In the Screen shot was the answer to Several question on What Computer
cards can play Darkfall, (Low grade and it looks good still.)....
Then there is the Debate on the Lack of Flora to hide and provide cover ,
ambuching cover and blocking line of sight..
Right there in the screen shows both ROCK cover, and Tall BUSHES and ground cover. Provding cover.
Much more in that landscape then the plain ground they have been showing.
That is worth more then the one liner, that in there strange way there trying to give us some more info (Past there imposed PR blackout) :P
So while the Devleopers dont respond ON the Forum, They ARE reading and pondering our concerns..
One small step in the Right Direction, and "Sharr" if they put in "Taming" That would make my day! :)
Rouzuki
09-16-2006, 02:04 AM
Release: I expect Darkfall to release around the time all the other mmo games that use a manual combat style are releasing. I would imagine 2007 Summer for beta at the latest despite being promised the game would be done by the end of this year =D.
kehmesis
09-16-2006, 02:21 AM
That is one GREAT news!
That is SWEET! I was really bumbed out when they took it away before so this is really really really good news!!!
alfaroverall
09-16-2006, 02:47 AM
adding stuff : Good
Beta : Better.
No, this is what it is.
Beta in December 2006: Good
Beta in September 2007 with manual blocking: Better
Beta in December 2006 with manual blocking: Best
Porthios
09-16-2006, 02:56 AM
Well fuck me running, they actually did it... THEY ACTUALLY FUCKING DID IT!!!!! HOORAY!!! Thank you devs, for holding true to your path. Even if blocking doesn't work out on a live server, it doesn't really matter. At the very least, you pushed for a feature that causes other devs to cower in fear when they face it. You, unlike other panzy excuses for MMORPG developers, have bent manual blocking over, fucked it right in the ass, tamed it, and now are giving it to us.
I'll pay you millions of dollars for a single copy of your game. I don't even care if I'm the only person playing. To have an MMORPG with manual melee blocking is like having the Hope Diamond -its one of a kind, and it'll get you all the girls.
alfaroverall
09-16-2006, 03:16 AM
An MMO that gets you chicks....damn, too bad it's only a dream :(
pureshok
09-16-2006, 03:28 AM
too bad the screen shots are old.:bang:
Who gives a fuck about the ss FUCK YES MANUAL BLOCKING WOOHOO!!!!!!!!!!!!!
Dagger
09-16-2006, 03:37 AM
awesome ...ok
but if they keep implementing stuff that needs alot of development time (such as this) when will they release? 2010?
pfft... 2025 at the soonest geez.... no but really i see your point and i hope this update is after its completly put in already and there just telling us now:ohno:
Angry-Khan
09-16-2006, 03:55 AM
Thats the best info ive heard in a long time, thank you claus, as im sure you where the one that beat manual bloacking in to everyone elses heads.
Ruggulkrek
09-16-2006, 03:57 AM
As of now, it has. It is in. Manual blocking is functioning within Darkfall. Not only will you have complete control over your attacks, but now over your defences also.
That is absolutely drop-dead sexy.
You, unlike other panzy excuses for MMORPG developers, have bent manual blocking over, fucked it right in the ass, tamed it, and now are giving it to us.
LMFAO!!
hellooooooooooooo turtle formation
Until a mage-type scatters you all by --literally-- blowing you away with a fire bomb =P
Osirus
09-16-2006, 04:52 AM
yeah, it's a great update ... though I never thought it was an impossible/impracticle feat to begin with.
TreyDingo2020
09-16-2006, 05:06 AM
Well my life will now be complete as soon as they implement hitboxes!:D
can't wait for the volley of arrows that will now be blocked by a wall of sheilds.
Quallen
09-16-2006, 05:51 AM
To the programmer who figured out how to make manual blocking workable, I want to have your babies. Take me now you sexy stud.
V1RUS
09-16-2006, 06:14 AM
Oh thank the heavenly lord above for this grand update!
err...I mean woo go devs! <3 <3 *kisses and hugs* <3 <3
would be nice if they gave details on whether you can only block with a shield, or a weapon as well
Nehemia
09-16-2006, 06:31 AM
I like the word "Fully control your attacks".
FraBaktos
09-16-2006, 07:11 AM
Wow... great news. Recently the devs have been telling us of cut features, such as farming, taming, ETC. My faith in them is reassured after hearing they have implemented manual blocking into the game.
Ultimo
09-16-2006, 07:15 AM
manual blocking, i just about shat myself! yay
Airius Droc
09-16-2006, 07:21 AM
I'm a big fan of manual blocking. Having no idea how well it works, I'm happy it's in. But that happiness is based solely on the hope that the following concerns will prove unwaranted...
1) How could manual blocking NOT be completely exploitable? Either in-game manipulating the blocking features or with third party software, I think I've seen this show before.
2) Connection issues. Historically, this would be a very bad idea. I can't even play Madden Football on my XBOX 360 without getting lag, disconnected games, or people screwing around with their connection on purpose so the game doesn't count. How does Darkfall plan to avoid this, or do they?
Until I see it, I'll remain hopeful that you're right and it's actually functioning. But I have to say that I doubt it will come to pass as such. I hope I'm wrong.
Exodeus
09-16-2006, 07:38 AM
guess the boys really appreciated mount and blade ;)
Ulcis Cor
09-16-2006, 08:25 AM
Very good news. Thanks devs and well done.
Nazertheen
09-16-2006, 08:47 AM
To the above poster who made the comment about blocking with a weapon...
Thats called parrying.
However I plan on being a duel weilder myself, katars, fist weapons, fist blades and Ghost Claws :D
But you have to also understand manual blocking will probably only affect these who use a shield, those of us who plan in using 2 handers, polearms, ranged weaponry, magic or duel wielding will most likly find blocking to be of little use.
More so only a tactic of standard Knight vs. Knight fights.
My thoughts on how blocking may work though.
Your Block Skill + Shield (armor level, size, type) will be the contributing factors into how much you can absorb vs. a melee attack (opposing char's str + weapon used [blunt should do more vs. armor IMO] + weapon skill) and then if it hold true to real life physics a well placed block should prevent all or at least 90% of damage but the shield depending on its quality may break. IE Great Mace of Uberness would shatted Rotted-Out Wooden Shield.
Shield durability may become a great factor in prolonged melee combat encounters, as even if you don't take damage your sheild will.
As well the implementation of manual blocking also seems to open the system up where you have to block the attack all the time now, meaning that if you don't put your shield in front of the oncoming wepons nothing will happen. That being said I think tactics steming from simly getting behind a shield weilder to plant a dagger in his back will become the prevalent tactic vs. heavily armored opponets. IE Its nice that launching a frontal attack may prove to be futile but my ninja friend behind you is about to slit your throat. Manual blocking it seems to me in nearly all cases will just lead to those using shields to take more damage.
However I'm not complaining since it does take the random "Blocked" element out of combat.
Sarusan
09-16-2006, 09:21 AM
Oh greaat, im gonna stop reading updates soon, frustrating :ninja: Will there be any worse updates?
[AG]Salsabus
09-16-2006, 09:26 AM
This is fucking awesome news!
Manual blocking is a big part of the melee fun in m&b and I fail to see why it wouldnt be that in DF too!
GJ and keep these GOOD updates coming.
Asmodeus
09-16-2006, 09:34 AM
Oh greaat, im gonna stop reading updates soon, frustrating :ninja: Will there be any worse updates?
are you serious? i mean sure it was short but that little tid bit told us more about a key feature that 90% of the community had hoped for. saying it was a bad update, let alone that there might be worse ones (which we've had plenty of) is just stupid. Getting an update on a key function such as blocking on an issue previously said to be out is a fantastic update. why? you may ask (especially if your particularly thick skulled as you have made yourself appear) because this was a feature ADDED during development. too many time pre-beta of a game you find yourself reading updates of things CUT from the game. Something like manual blocking making it into a MMO scene is a big deal and does add a lot more to the game. So even though you got a short little paragraph that you obviously didn't fully comprehend, your actually getting a look at how the development team is not settling for what is easy, but trying to give their gaming community something that they were disappointed about being left out. So not only did your failed attempt at sarcasm make you look stupid, but your shortsightedness as well.
Apraxis
09-16-2006, 09:45 AM
To the above poster who made the comment about blocking with a weapon...
Thats called parrying.
If they were able to implement manuel blocking, i think manual parrying is also in, because it is almost the same, from a technical standpoint.
-DarkRaver-
09-16-2006, 10:19 AM
Yeeeeeeeeeehaaaaaaaaaaaaaww! Fucking Awesome!
Sunabozu
09-16-2006, 10:31 AM
dunno if its been said yet, but does this mean you need a shield to block or can you also use your sword/dagger/bow to block and oncoming bow as well?
Sarusan
09-16-2006, 12:16 PM
Mabey for you its awesome news, but for me manual blocking was a part of plan, and i knew it will be in...just think a bit. But noo, they couldnt give us even 2 screenshots showing some different character in different area blocking attacks ? Looks like not. I would be more happy with statement "world objects are completed same as game engine".
rilleh
09-16-2006, 01:02 PM
love it
Zakke
09-16-2006, 01:20 PM
Superb news!
I can't wait, but damn, I wanted to be a mage or an archer before. Now I'll have to try fighter too :D
Wow i cant wait. Can't you just imagine trying to scale a wall while your holding your sheild above you with arrows thudding into it and hello turtle formation.
Holinmar
09-16-2006, 03:23 PM
Manual blocking is in?
One word: awesome.
Agreed. I am wondering if you are able to be knocked off a horse because you blocked a lance with your shield.
Phooey
09-16-2006, 04:10 PM
Awesome.
Nicolie
09-16-2006, 05:09 PM
Thank you oh great devs of DF! It'll be soooo much better with manual block in.
Now if we could only have multiple hitboxes...
No, that will add 5 years to wait for beta. Honostly you guys just start beta. :bang:
Khantrah
09-16-2006, 06:19 PM
Good news.
And the author of this article sounds like he was sauced when he wrote this.
FunWithDrugs
09-16-2006, 06:53 PM
Yeah. fuckin a right.
rock.
Grimdred
09-16-2006, 07:05 PM
Blocking should work like this, everyone should get a stamina bar, whenever u block an attack, ur stamina bar takes a hit, whenever u sprint it takes from your stamina bar, magic spells and special attacks take from mana, but our stamina bar contributes to things like dodging, or blocking attacks. Thats how it should work.
Mahirim should lose more then normal stamina while on all fours in mount speed mode.
Now for hitboxes and where gold!
Shadow Walker2020
09-16-2006, 08:36 PM
No, that will add 5 years to wait for beta. Honostly you guys just start beta. :bang:
What do you think they have been testing in beta? Thats how the devs know they can go with manual blocking in game.
Shadow Walker2020
09-16-2006, 08:48 PM
Now for hitboxes and where gold!
I dont think DF needs hit boxes. The way they have it now sounds good. If someone is blocking to the front, flank them and attack them.
Darius Black
09-16-2006, 09:06 PM
The melee fighting in this game is going to rock some socks. They must have found some miraculous way to minimize latency delays in blocking.
<3
Jeffrey199
09-16-2006, 09:26 PM
There is a God, and he is good. ;)
Elandir
09-16-2006, 10:48 PM
:D Its just so beautiful.....
Gahhh! Manual blocking has actually been a heavy concern of mine for the past week... On the one side, no manual blocking would let us focus more on offense(shooting spells, attacking). On the other... blocking could slow you down and incorporates some more player skill, letting skilled players survive longer.
LanMandragon
09-17-2006, 12:47 AM
This is still the greatest thing ever.
I am frankly surprised more gaming sites aren't all over Darkfall. It must be the belief of vapoware because I just dont see how other MMO's will compare with this.
10k players per server, full crafting, full loot, fps controls, active defense.
Gets better and better every day.
Zerikin Loukbel
09-17-2006, 01:00 AM
melee combat +++
Porthios
09-17-2006, 01:14 AM
Gahhh! Manual blocking has actually been a heavy concern of mine for the past week... On the one side, no manual blocking would let us focus more on offense(shooting spells, attacking). On the other... blocking could slow you down and incorporates some more player skill, letting skilled players survive longer. I don't see what the deal is. To me, it seems like there is no question of which to pick: definitely manual blocking.
Porthios
09-17-2006, 01:18 AM
Mabey for you its awesome news, but for me manual blocking was a part of plan, and i knew it will be in...just think a bit.
Uhh, I don't know where the hell you got this idea. Manual blocking wasn't in for sure until this last update. You merely thought it was in because you mistakenly thought that it had been confiremed; but you were wrong.
This has probably been the best addition to DF since clan conquest and PvP.
zlurp
09-17-2006, 02:09 AM
i wonder how they found out tho.. did devs tell them or did they see something.. manual blocking is definitley a plus tho
cakelizard
09-17-2006, 09:51 AM
damn good update. it makes sense to have manual blocking in.. i mean hell, the games ideals come from " fuck random dice rolls" so its nice to see that they some how figured a way to get that in.
oh, and look at age of conan.. it doesnt have manual blocking and pretty much for melee, when you think about it, its nearly as redundant as auto attacking in wow.. instead of right clicking to get constant attacks and get hit, you have to click over and over ( thus just right clicking would eliminate that tedious task.)
great to see manual blocking in, wonder if you have to remain stationairy to do so. (for instance, clicking S and block would have you block the lower region A is the left.. etc)
Stigma
09-17-2006, 01:22 PM
Wait a minute though. If there's no hitboxes (then again, knowing that this changed, who knows? :D) but yeah, assuming not hitboxes, how would manual blocking work? You hit a button and your entire front becomes temporarily immune to attack? Now then, if somehow there ARE hitboxes (devs, wait as long as you want if you plan on trying to make this work) then this would be simple. You have a cursor, and you move it and click to put your shield over a given hitbox (or hitboxes, with a big shield) and those become either immune or very high armor rating. Anyway, YAY THIS!
your body can be one hitbox, and the shield another. Any attacks that hit the shield are nullified. any slipping aroind it to strike the body hitbox are hits. That way its perfectly possible to hit someones arms, legs or head even if they are carrying a large shield, and even if there is just one hitbox for the body.
-Stigma
-DarkRaver-
09-17-2006, 05:02 PM
Now all we need is Mountarchery, farming and taming. ^^
Darius Black
09-17-2006, 05:05 PM
I've always had the impression that there are multiple hitboxes. I mean, you'll be able to decapitate someone in battle; doesn't that mean something?
Great news. Now I can be a tank mage! :p
KillSwitch
09-17-2006, 06:41 PM
I like it! However i'm going to need to consider a new key board .. and mouse
KillSwitch
09-17-2006, 06:45 PM
great to see manual blocking in, wonder if you have to remain stationairy to do so. (for instance, clicking S and block would have you block the lower region A is the left.. etc)
I would like to think there would be a trigger.. like left mouse.. Then move the curser to the region you wish to block
StrangeSauce
09-17-2006, 06:58 PM
guys we really need to give a hand to the devs for this one.
this is a big bonus that no one was expecting and they pulled through.
THANKYOU DEVS
Sunabozu
09-17-2006, 07:52 PM
Claus|Dev: ezuan: shield autoblocks blocking manually is virtually impossible.. [1/26/04]
2 years makes a difference.
P.S. omfg i hope they have lances so i can joust people.
huapua
09-17-2006, 08:01 PM
Im really glad manual blocking is in...
But considering the very brief update telling us that M-blocking was in kinda worries me.
It feels like they are saying, "OK GUYS! We've been brainstorming on this for years and we've come to the conclusion that manual blocking will be in!
Although its virtually impossible, Lets get started!"
"Yo Tasos, get out next years supply of development doritos and porno!"
Sunabozu
09-17-2006, 08:03 PM
Well my hope on this thought is that they are sticking to their game plan and not releasing stuff that will ruin the mystery for one and two that they wait till what they do release in an update is 100% ready to be tested and evaluated by the gamers come time for beta.
Dwemerlord
09-17-2006, 08:43 PM
As usual boring and "old" stuff on the weekly updates....:bang: i mena come on...we
Dwemerlord
09-17-2006, 08:43 PM
As usual boring and "old" stuff on the weekly updates....:bang: i mena come on...we
Dwemerlord
09-17-2006, 08:43 PM
As usual boring and "old" stuff on the weekly updates....:bang: i mena come on...we
Noeme
09-17-2006, 08:45 PM
WOW is all I can say, this game's features just keep getting better and better.
Shadow Walker2020
09-17-2006, 08:45 PM
Im really glad manual blocking is in...
But considering the very brief update telling us that M-blocking was in kinda worries me.
It feels like they are saying, "OK GUYS! We've been brainstorming on this for years and we've come to the conclusion that manual blocking will be in!
Although its virtually impossible, Lets get started!"
"Yo Tasos, get out next years supply of development doritos and porno!"
Well, its like this. When they first stated that manual blocking was impossible, they might not have been testing it or they werent at that stage in development yet.
They probably tested the manual blocking and found that it was not impossible and have already implimented it into the game. So, I dont think its going to be another year in development.
Beta will be ready soon enough. They wouldnt have opened the Clan registration is they werent even remotely close to beta. the devs even said that they are currently sifting through the clan applications. Once they are done that, then they will begin soloist registration. My best guess, expect beta around late November/early December 06.
alfaroverall
09-17-2006, 09:15 PM
[QUOTE=Dwemerlord]As usual boring and "old" stuff on the weekly updates....:bang: i mena come on...we
ObsiDian_Osiris
09-18-2006, 02:22 AM
darkfall just went up even higher on the cool chart
Mashed-Potatos
09-18-2006, 03:09 AM
Mmm...I think I just peed a little!
LanMandragon
09-18-2006, 05:54 AM
[QUOTE=Dwemerlord]As usual boring and "old" stuff on the weekly updates....:bang: i mena come on...we
Galdred
09-18-2006, 06:24 AM
How can you call it "old". They announced a new feature!
It's because he used the usual post without reading the announcement!
It's really a good news, but I hope they have it already implemented :)
RavenLord
09-18-2006, 06:36 AM
Hm mm..I remember a thread about this issue of manual blocking raging on for pages at one time...ahh, the good old days :D
Nowadays you don
Ignignokt
09-18-2006, 07:39 AM
I wanted two things added to the game to make it perfect (for me, at least). Those two things are manual blocking and hitboxes.
Now, bam, This game is hitboxes short of perfect in my eyes. However, with the addition of manual blocking, hitboxes don't seem nearly as necessary anymore.
RasputinMRC
09-18-2006, 08:50 AM
best news I heard since joining this board.
I can't wait for this game.
CaptainObvious
09-18-2006, 03:29 PM
And the author of this article sounds like he was sauced when he wrote this.
Thats the second thing I thought of when reading the update. Either that or it was some gimpy translation from a language other than English.
Of course the first thing I thought was 'great news' :)
Vindicore
09-18-2006, 04:15 PM
This game just got a whole lot more interesting.
Strontyd
09-18-2006, 05:05 PM
the more i see the more i like the more i like the more i want, just hope this game does release.
the more i see the more i like the more i like the more i want, just hope this game does release.
And HEY... also hope it dont fail like DnL .) hehe...
-Gojo
Skeanthu
09-18-2006, 06:50 PM
:bang: :D 4 the block!
DragonHunter42
09-18-2006, 07:14 PM
I like the idea of manual blocking, so long as it's not a true p.i.t.a. to do. This does raise a couple of points though. Since the player will actually have to block now, does this raise the posiblity of both players killing each other if neither blocks? If so, does that mean anyone nearby can help themselves to what both players had?
Also, is blocking going to allow some damage or is it going to be "perfect blocking" if you block? In prolonged combat, especially with sheilds, will the shield arm get progressivly sore from all the blows from blocking, causing increasing damage even if blocked?
^The manual blocking really doesn't change anything with two dueling players dying.. It could happen lots of ways; dots, summons, traps, etc.
And yeah, both would probably release, and their corpses free to be looted.
Irodim
09-18-2006, 11:39 PM
I have not read through all the pages but does this also mean there are hit boxes? I see everyone talking about manual blocking but if they are able to get that working you would think that they were able to get hit boxes working as well.
There's been no mention of hitboxes.
There's still hope though.
Niccoli
09-18-2006, 11:50 PM
awesome ...ok
but if they keep implementing stuff that needs alot of development time (such as this) when will they release? 2010?
Probably already mentioned but:
"Manual blocking is functioning within Darkfall."
As in, it's already there.
Very cool update for Monday (haven't been able to check all weekend) :(
MorkDaOrc
09-19-2006, 12:16 AM
Probably already mentioned but:
"Manual blocking is functioning within Darkfall."
As in, it's already there.
Very cool update for Monday (haven't been able to check all weekend) :(
Exactly, I don't think they would had mentioned it if they didn't test it yet. So I have faith that the devs took the time to make sure everything works. :)
Irodim
09-19-2006, 01:00 AM
There's been no mention of hitboxes.
There's still hope though.
The way I see it is if there is manual blocking does it block the entire character? As in, if the shield covers the torso does it also cover the head and legs as well?
with the way the attacking works im sure the shield will only block certain areas.
Irodim
09-19-2006, 07:24 AM
with the way the attacking works im sure the shield will only block certain areas.
Exactly! So that would mean that they were able to get hit boxes included as well.
Ammon777
09-19-2006, 12:14 PM
Woot !!!
Strontyd
09-19-2006, 12:30 PM
And HEY... also hope it dont fail like DnL .) hehe...
-Gojo
lol damn right, nothing could ever be as bad as DnL ;)
Mashed-Potatos
09-19-2006, 01:17 PM
Exactly! So that would mean that they were able to get hit boxes included as well.
Not necessarily, I think they could always have the shield act as a seperate object in front of the player and the player still be one hitbox, but I could be wrong.
This sounds like a very cool feature, but if they dont get it exactly right, there is going to be a lot of complaints. Good luck dev's :).
alfaroverall
09-19-2006, 10:57 PM
Not necessarily, I think they could always have the shield act as a seperate object in front of the player and the player still be one hitbox, but I could be wrong.
*still hopes that it works hitbox style* Seriously, that method sucks if hitboxes are doable, because hitboxes FTW.
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