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Banok
02-19-2010, 06:10 AM
this would be like a power attack with bow which doesn't make a sound when you load bow like normal, and pherhaps do slightly more damage like mele power attacks (including whirlwind).

the fact that enemies cant hear the bow loading for this ability is a bigger deal than you think. not just for the obvious use of making bows viable as an opener when you sneak up on a target. but also when generally fighting someone as soon as they hear the bow loading they start zig zagging like crazy so you cannot hit them. with this ability off cooldown you will be able to get a shot in without your target knowing when you will shoot.

just a small feature which will make archery and darkfalls combat system more diverse. please post criticisms or support.

Wes Furtive
02-19-2010, 06:25 AM
very cool

Tanztanz
02-19-2010, 06:29 AM
Me wants!

Zylo_KR
02-19-2010, 06:59 AM
this would be like a power attack with bow which doesn't make a sound when you load bow like normal, and pherhaps do slightly more damage like mele power attacks (including whirlwind).

the fact that enemies cant hear the bow loading for this ability is a bigger deal than you think. not just for the obvious use of making bows viable as an opener when you sneak up on a target. but also when generally fighting someone as soon as they hear the bow loading they start zig zagging like crazy so you cannot hit them. with this ability off cooldown you will be able to get a shot in without your target knowing when you will shoot.

just a small feature which will make archery and darkfalls combat system more diverse. please post criticisms or support.

I was all set to flame.. as the title of this thread sounded like a wow-clone ability(thought it was going to be a shot that silenced a target), but you presented something that I would think would actually work. As long as it was on a 30ish+ second cooldown it'd be great. =)

Jedicake
02-19-2010, 07:12 AM
/humped



err I mean /signed

Arkh
02-19-2010, 07:14 AM
With a good cooldown, it'd rox.
/signed

Cool Story
02-19-2010, 08:28 AM
this would be like a power attack with bow which doesn't make a sound when you load bow like normal, and pherhaps do slightly more damage like mele power attacks (including whirlwind).

The fact that enemies cant hear the bow loading for this ability is a bigger deal than you think. Not just for the obvious use of making bows viable as an opener when you sneak up on a target. But also when generally fighting someone as soon as they hear the bow loading they start zig zagging like crazy so you cannot hit them. With this ability off cooldown you will be able to get a shot in without your target knowing when you will shoot.

Just a small feature which will make archery and darkfalls combat system more diverse. Please post criticisms or support.

thank you

Captain Kirk
02-19-2010, 08:44 AM
great idea, Maybe a good cooldown and instead of extra dmg that might make it a bit OP i would rather see some kind of debuff. It would be awesome for a co-ordinated ambush.

/signed

Lictor
02-19-2010, 09:01 AM
I was all set to flame.. as the title of this thread sounded like a wow-clone ability(thought it was going to be a shot that silenced a target), but you presented something that I would think would actually work. As long as it was on a 30ish+ second cooldown it'd be great. =)

It could be even 1 minute CD - after all it'd just be an opener. I /sign under it for sure.

Phalanx
02-19-2010, 09:08 AM
Sounds good.

Banok
02-19-2010, 11:17 AM
wow no flames yet. surprising.

The Dragonbane
02-19-2010, 01:13 PM
I approve. More damage wouldn't be good though - instead I propose slightly less (10%) damage and about 30 seconds cooldown, which would in my opinion make it rightfully balanced.

An alternative - instead of cooldown they could simply increase the time it takes to nock the arrow, since they're doing it slowly not to make a noise doing it.

Ausei
02-19-2010, 01:23 PM
I approve.

Will also be good for when the enemy starts running away.... right when they ehar that bow the zigzagging starts.

KuraM
02-19-2010, 02:30 PM
wow no flames yet. surprising.

archery really needs some love, you wont generally see much flames in this area unless you suggest arrows with splash dmg lol.

Greyfoxzb
02-19-2010, 05:03 PM
It could be even 1 minute CD - after all it'd just be an opener. I /sign under it for sure.

no its not just to open with it needs to be usable when chasing mages/anyone

do you see fireball with a 1 min cd? fuck sake get real

Lictor
02-19-2010, 05:15 PM
no its not just to open with it needs to be usable when chasing mages/anyone

do you see fireball with a 1 min cd? fuck sake get real

But why would you want drawing to be silent when fight was already on?

Anyway, I like the idea of Silent Draw having no cooldown and making the same dmg as normal shot would do just taking 3x (2x) more time to nock arrow on 1 (100) SD skill.

dontclickme
02-19-2010, 05:21 PM
i agree, nice idea

Silaas
02-19-2010, 05:32 PM
The first thing that came to mind when i read the title wasn't a quiet bow shot, it was a silence shot, as in it silenced the target for a few seconds and they couldn't cast or some shit hehe.

Yeah sounds like a good idea imo

Stone Dog
02-19-2010, 05:32 PM
no its not just to open with it needs to be usable when chasing mages/anyone

do you see fireball with a 1 min cd? fuck sake get real

No, but you can hear the spell being prepped.

I'm not really a fan of this, tbh. If it came in with a CD then fine but if you want it to be "an opener" chances are you're going to get that first shot off before your target reacts to it anyway so really what a silent draw would do is provide two hits (and most likely to the back) before the target starts dodging.

Maybe I'm just old and crotchety.

wetwilly
02-19-2010, 05:43 PM
They need to add critical hits for archery also.

Jamboreen
02-19-2010, 07:34 PM
Great suggestion. Definately would be a boon to archer-kind.

jamie1414
02-19-2010, 08:31 PM
i think they should add arrows with a bombs on the tips of them to balance archery finally.

Izure
02-19-2010, 09:10 PM
archery really needs some love, you wont generally see much flames in this area unless you suggest arrows with splash dmg lol.

So true lol.

I think this skill and many others like Sniper shot or Power shot or Purge( take away all buffs from a target) shot, would be great additions, There is other stuff that can be added like a archery shot variation of come hither, stormblast/knockback, multi shot( takes long to load and good cooldown but can fire 2-3 arrows? :)), some others I cant think atm.

PsychoGuy
02-19-2010, 10:47 PM
meh,

they just need to reduce the super mega lame sound that is made with archery its super lame as is.
just another hacky work around to satisfy the carebear players.
the solution to save themself some time, would be to reduce the sound.

its currently mostly used for people to locate people pve so they can sneak up and kill them. its the only sound heard at the distance, even magic casting with the exception of maybe mana missile that carries that far. its a bad hacky work around.

but the game is Full of them so.. meh..

MrDDT
02-20-2010, 12:43 AM
this would be like a power attack with bow which doesn't make a sound when you load bow like normal, and pherhaps do slightly more damage like mele power attacks (including whirlwind).

the fact that enemies cant hear the bow loading for this ability is a bigger deal than you think. not just for the obvious use of making bows viable as an opener when you sneak up on a target. but also when generally fighting someone as soon as they hear the bow loading they start zig zagging like crazy so you cannot hit them. with this ability off cooldown you will be able to get a shot in without your target knowing when you will shoot.

just a small feature which will make archery and darkfalls combat system more diverse. please post criticisms or support.


A great idea.
IMO, should be a 30 or 35 STAM cost to it, on a 15 second cool down.

Banok
02-20-2010, 01:31 AM
no its not just to open with it needs to be usable when chasing mages/anyone

do you see fireball with a 1 min cd? fuck sake get real

I think similar cooldown and damage bonus to whirlwind would be balanced.

MrDDT
02-20-2010, 01:53 AM
I agree Banok, there is really little use for it after the first shot anyways.

But in PVP mid combat it could be helpful like chasing down someone they cant hear it so they dont know you are targeting them up.

Mostly I can see it being used for opening attacks, PLUS like I just said.

Banok
02-20-2010, 01:54 AM
I agree Banok, there is really little use for it after the first shot anyways.

But in PVP mid combat it could be helpful like chasing down someone they cant hear it so they dont know you are targeting them up.

Mostly I can see it being used for opening attacks, PLUS like I just said.

exactly this is what I tried to say in OP.

Mr.Duck
02-20-2010, 04:38 AM
I love it, however I beleive all bow sounds should be silent. Kinda hard to hear something like that IRL. But balancing needs to be there!

I fully support this :)

Wizard of Yndor
02-20-2010, 09:04 AM
.


A "Silent Draw" skill sounds fun and interesting. But a totally silent shot seems like it could be highly abused by players, and every griefers wet dream come true as well.

A few tweaks to keep the ability in balance however, and I like this idea a lot.

Scale the duration of the arrow draw sound based on the "Silent Draw" skill.

Example: 'Silent Draw' skill 25 = .25 seconds less time that the sound effect is played for, or heard.

Example: 'Silent Draw' skill 75 = .75 seconds less time that the sound effect is played for, or heard.

Example: 'Silent Draw' skill 100 = NO sound effect is played for drawing the arrow. BUT still hear the 'twang' of the string as the arrow is fired only.



-Extra dmg. yes, like other weapon specials.

-Reasonable cool down 10 - 30 seconds so it could be useful for more than just an opening shot too.


Would be a fun ability to have in game. And would add some color to ranger type characters too.

Jumpshot
02-20-2010, 06:27 PM
I like it.

Would need a decent cooldown.

Aro2220
02-20-2010, 06:34 PM
I think this is a good idea.

I would make it so using this skill would let you nock the bow but VERY SLOWLY. Like 10x as long as a normal nock.

The release will be as powerful as a regular shot and just as loud.

Increased skill in silent shot reduces the time it takes you to nock the arrow silently.

Tyrantv
02-20-2010, 06:45 PM
Silent shot would be nice :D

The Dragonbane
02-20-2010, 06:47 PM
why are everyone inclined on making it cooldown based when it could instead be nock speed based which would be a far better option?

Kelsen
02-20-2010, 06:50 PM
In addition see these other Archery Skills (http://forums.darkfallonline.com/showthread.php?t=226027).

Aro2220
02-20-2010, 06:59 PM
why are everyone inclined on making it cooldown based when it could instead be nock speed based which would be a far better option?

I just suggested nock speed based. Don't say everyone. I'm with you on this.

exuras
02-21-2010, 03:13 AM
/signed

Keno
02-21-2010, 03:14 AM
Adding and possibly replacing "slow" shot with this idea.

thedrumchannell
02-21-2010, 05:18 AM
Very cool idea, I approve. :)

Dartax
02-21-2010, 10:38 AM
An alternative - instead of cooldown they could simply increase the time it takes to nock the arrow, since they're doing it slowly not to make a noise doing it.

I really like this idea

Keno
02-21-2010, 04:28 PM
Added into the Wishlist:



# Add silent shot as an Archery "Surpise Attack"


This shot will give the archer the ability to draw his bow without making noise. When using this shot, it would take a few extra seconds to "nock" the bow back until its ready to be shot. This would be great for an "opener" type attack to help keep the archer more concealed.