View Full Version : int 75, you have to macro? :(
Viashivan
01-28-2010, 09:05 AM
well i got now 100,75,75,75,50,50,50 in magic scools and 39 int
even if i hav all of them at 100 i wont have int at 75 for archmage... wtf?
so i have to go afk fishing for 3 month, afk casting for 3 month to ever get 75 int?
i mean its still 35 points to go -_-
whats the best way to get int up?
i have lots of crafting professions at 40-100, mining, fishing, herb, etc 100 +70 master
not really a qq thread... but even if you master all magic scools your not an archmage? ..doh
Nidhoggr
01-28-2010, 09:10 AM
well i got now 100,75,75,75,50,50,50 in magic scools and 39 int
even if i hav all of them at 100 i wont have int at 75 for archmage... wtf?
so i have to go afk fishing for 3 month, afk casting for 3 month to ever get 75 int?
i mean its still 35 points to go -_-
whats the best way to get int up?
i have lots of crafting professions at 40-100, mining, fishing, herb, etc 100 +70 master
not really a qq thread... but even if you master all magic scools your not an archmage? ..doh
You are just getting started with those magic school levels. Level your most used spells to either 75 or surging and you'll start to see int going up fast.
Metalkon
01-28-2010, 09:11 AM
100 lesser
80 greater
8x witchcraft
60 air
55 fire
55 necro
40 water
rest below 40
43 Int. :ninja:
I'm pretty sure that its how many times you cast a spell, every cast will give the same amount of int.
TheDna
01-28-2010, 10:05 AM
You def DONT have to macro to get it.
See it as a long term aim.
Kaang
01-28-2010, 10:05 AM
grind greater magic mana efficiency, you need that at 75 for a couple skills any way. (rend is best followed by frailty then heal other)
take alchemey to 100 it adds int.
grind mana missles on mobs, you get the mob bonus plus mana missle is so low you get more shots off giving more ticks for int. (got me lesser mag to 100 and all LM sub skills including intensify to 100)
LM - 100
GM - 100
WM - 100
Nec - 94
WC - 78
SC - 75
EM - 68
FM - 30
Arcane - 30
AIr - 22
Alchemey 100
Herb - mastery at 90
INT - 80
mana missle
heal self
rend
frality
heal other
icicle
all at 100
necro bolt
shards
acid arrow
all in the 90's
TheDna
01-28-2010, 10:20 AM
How much int did alchemy 1-100 give ? I m thinking about doing it, i m at 65 int atm.
Viashivan
01-28-2010, 10:41 AM
and is there any other way than casting to raise armored casting?
only 65 ... after ALLOT casting...or maybe a goo skill to spamm?
Graktor
01-28-2010, 10:46 AM
100 Fire
60 Earth
100 Lesser
59 Greater
44 Spellchanting
76 Witchcraft
25 Air
62.41 Int
Banka plixz
01-28-2010, 11:15 AM
wow generation I WANT IT NOW IN 1 HOUR
back in the old good eq1 days nobody complained about teh grind and it was awesome.
electrofux
01-28-2010, 11:16 AM
No way this is decently grindable. I grinded the last 0,2 and it took 2 hours of manamissiling gobbos.
retek
01-28-2010, 11:23 AM
I have 74.91 :ohno:
Valkyrior
01-28-2010, 11:26 AM
wow generation I WANT IT NOW IN 1 HOUR
Werent u buying a wow account with warlock :P?
KoKane
01-28-2010, 01:40 PM
You will need to train the spells as well, not just teh schools.
Also, stats still gain even if you're 100.
So even with 100 mana missile, you can still use it to raise intelligence.
Neilk
01-28-2010, 01:48 PM
100 fire
82 earth
80 spell chanting
80 withcraft
60 necro
65 arcane
100 lesser magic
80 greater magic
25 air
15 water
70 int xD
mmsys
01-28-2010, 01:51 PM
wow generation I WANT IT NOW IN 1 HOUR
back in the old good eq1 days, nobody complained about teh grind and it was awesome.
You just made me reminisce alot of souvenirs! The good old days :(
@OP, do as one said, grind spells to 75+ not magic schools, will be more useful for you. I have 100 GM, FM, Arcane, with all just 3 spells in surging and am at 69.9 int.
DubG13
01-28-2010, 01:54 PM
Yes, you will get Archmage if you have all magic schools at 100.
I currently have all schools, and all magic skills at 100 (obviously not all the spells). Int is sitting at 92. It gets much slower after 75-ish.
gazarsgo
01-28-2010, 01:57 PM
100 air
100 arcane
100 water
100 fire
~82 earth
80 witchcraft
75 spellchanting
50 necro
71 int
i only have one nuke above 75, but almost all my nukes are 50+ and all my ray aoes are 50+, most my intensifies are in the 30ish range except lesser is 50+.
i'd say the spell cycling nerf is the biggest hit to this... used to cycle r90s on mobs and kill them pretty quick, now you have to cycle r50s which are much worse damage/mana.
but i haven't tried training spells in ages, the majority of my int gains 70+ have been from heal mount and heal other :o
edit: definitely focus on spells rather than schools IMO... get confusion and two rank 50 nukes above 75 and you should be pretty much set for int.
ZZ Top
01-28-2010, 02:31 PM
im under the impression that int still goes up pretty decently. im around 69 and make about 0.6 in like 3 or 4 hours grinding spells on mobs.
and as most ppl spointed out already, instead of watching your school level much rather focus on your spell levels. Focus on ONE school and take all the spells (50 nuke, 90 Nuke, Field AoE, and 100 Nuke to 100) then just pick a new school to focus on and keep on going.
Chuck Zitto
01-28-2010, 02:56 PM
If you get archmage without macroing or playing for like a year I feel sorry for your poor little fingers and wrists.
evilsuxxor
01-28-2010, 02:59 PM
im under the impression that int still goes up pretty decently. im around 69 and make about 0.6 in like 3 or 4 hours grinding spells on mobs.
and as most ppl spointed out already, instead of watching your school level much rather focus on your spell levels. Focus on ONE school and take all the spells (50 nuke, 90 Nuke, Field AoE, and 100 Nuke to 100) then just pick a new school to focus on and keep on going.
this was also my impression
Sarphus
01-28-2010, 03:07 PM
If you're actively training int by casting buffs unattended, you're doing it wrong.
INT goes up at a steady and reasonable pace if you use offensive spells on mobs. The 6x gains apply to stat gains too, so you can easily get your int to 75+ just by playing your character. I got my int to 75 by killing mobs with eldrich's sphere and mana missile under pre-expansion 2. If I were trying to do it now, I'd do it by cycling r50 nukes.
It's not hard and it's not really that time consuming. It's not something you should set out to accomplish. It's something that will happen fairly quickly as you train your offensive spells on mobs.
My int is 98 something now. I don't grind it. I just play and use magic as my primary source of damage.
Sanshi44
01-28-2010, 03:14 PM
If you're actively training int by casting buffs unattended, you're doing it wrong.
INT goes up at a steady and reasonable pace if you use offensive spells on mobs. The 6x gains apply to stat gains too, so you can easily get your int to 75+ just by playing your character. I got my int to 75 by killing mobs with eldrich's sphere and mana missile under pre-expansion 2. If I were trying to do it now, I'd do it by cycling r50 nukes.
It's not hard and it's not really that time consuming. It's not something you should set out to accomplish. It's something that will happen fairly quickly as you train your offensive spells on mobs.
My int is 98 something now. I don't grind it. I just play and use magic as my primary source of damage.
yeah my int 102 and i just play the game using magic as main attack
Funky Zeit
01-28-2010, 03:15 PM
spam lend mana.
SethDrone-KoC
01-28-2010, 03:19 PM
well i got now 100,75,75,75,50,50,50 in magic scools and 39 int
even if i hav all of them at 100 i wont have int at 75 for archmage... wtf?
so i have to go afk fishing for 3 month, afk casting for 3 month to ever get 75 int?
i mean its still 35 points to go -_-
whats the best way to get int up?
i have lots of crafting professions at 40-100, mining, fishing, herb, etc 100 +70 master
not really a qq thread... but even if you master all magic scools your not an archmage? ..doh
Given how easy it is to get magic schools to 100 now, no it shouldnt mean crap in terms of stat gain.
Macro it, easy. Or do what the others said and grind mobs with spells, its a bitch but if does go up relatively easy now with the 6x mob gains.
Karac
01-28-2010, 03:27 PM
If you get archmage without macroing or playing for like a year I feel sorry for your poor little fingers and wrists.
I got Archmage without macroing and I've been playing for 6 months.
Just use damaging spells on mobs. I have now every school at 100 except Spell Chanting (90) and Earth (95).
Master Isaac
01-28-2010, 03:30 PM
A smart way would be to go for 75 gm mana efficiency first. Then doing the rest by spell casting on mobs or whatever.
Walking Target
01-28-2010, 05:32 PM
Yes, you will get Archmage if you have all magic schools at 100.
I currently have all schools, and all magic skills at 100 (obviously not all the spells). Int is sitting at 92. It gets much slower after 75-ish.
Wow, impressive.
Do the sub-skills (intensify etc) level slower than the school itself, or is it roughly the same? ie. Does it take about the same to get intensify fire to 100 as it does fire magic?
Bobbie
01-28-2010, 05:40 PM
100 Earth
100 Arcane
100 GM
100 LM
85 WC
82 SC
65 Air
Insignificant others
73 Int, but a lot of my grind was pre-magic easy patch so i guess i got more of it then, when i had to do like 40k casts for EM 100 and 15k for SC 75.
I hear herbalism is pretty decent gains.
Sarphus
01-28-2010, 06:16 PM
100 Earth
100 Arcane
100 GM
100 LM
85 WC
82 SC
65 Air
Insignificant others
73 Int, but a lot of my grind was pre-magic easy patch so i guess i got more of it then, when i had to do like 40k casts for EM 100 and 15k for SC 75.
I hear herbalism is pretty decent gains.
Yeah, int was MUCH slower before the speedgains patch. Try it again using offensive spells on mobs. It's very fast now.
As for herbalism for int gains. Herbalism gives int gains, but they aren't as fast as offensive magic on mobs. The only advantage of herbalism for int gains is that you can consume all those herbs that are otherwise worthless. WIS gains from herbalism are nice, though (2 or 3x as fast as the int gains from herbalism).
Synik
01-28-2010, 06:45 PM
wow generation I WANT IT NOW IN 1 HOUR
back in the old good eq1 days nobody complained about teh grind and it was awesome.
UO:R>EQ1
-1 Blinka
Getting school to 100 doesn't mean anything, it just gives you access to high rank spells. I had 4 schools at 100 and 60 int (because I did a lot of it preprepatch when it was a huge grind). I started to level my spells after, selfbufs and most of the offencive spells to 75, debuffs to 50. I did a lot of casting for 2-3weeks and got my int up to 75 recently. It's a long way to go and you have to macro some thing if you want to get it unfortunately. Just focus on leveling your offcencive spells on mobs, you will get nice int this way and your spells will be more viable.
Kay Rica
01-28-2010, 06:52 PM
100 Earth
100 Fire
100 Necro
100 Arcane
100 GM
100 LM
75 SC
40 Air
20 Water
64 INT. Intensify is over 20 on all of those as well, with most over 50.
100 Earth
100 Fire
100 Necro
100 Arcane
100 GM
100 LM
75 SC
40 Air
20 Water
64 INT. Intensify is over 20 on all of those as well, with most over 50.
Well 25 intensify takes no time to get really, 50 is when you know you've leveled some spells to decent level. I guess you have most of you magics of after patch which made it easy to level it?
Kay Rica
01-28-2010, 07:25 PM
Well 25 intensify takes no time to get really, 50 is when you know you've leveled some spells to decent level. I guess you have most of you magics of after patch which made it easy to level it?
Yea :)
I leveled the majority of my magic on NA, rather than on EU. I still have a couple spells to get 75+, but I'm pretty damn close to being satisfied with my magic. I just want Archmage and Mana Conservation.
My Mana Conservation GM is at about 60, so I've got to work on that one....
well i got now 100,75,75,75,50,50,50 in magic scools and 39 int
even if i hav all of them at 100 i wont have int at 75 for archmage... wtf?
so i have to go afk fishing for 3 month, afk casting for 3 month to ever get 75 int?
i mean its still 35 points to go -_-
whats the best way to get int up?
i have lots of crafting professions at 40-100, mining, fishing, herb, etc 100 +70 master
not really a qq thread... but even if you master all magic scools your not an archmage? ..doh
when you "cry" 'bout this, i dont wanna hear the crys for GM ME (jaja, no qq, i know).
i have 67 int and almost 50 GM ME, so no prob with int, but i dont know if i ill get 75 ME without macro and the banhammer over my head ;)
JakobDF
01-28-2010, 08:23 PM
I have never macro'd.
100 Air
100 Water
100 Earth
100 Necromancy
100 GM
100 LM
90 Witchcraft
76 Spellchanting
60 Arcane
56 Fire
69.78 int.
I have no doubt that once I hit 100 in every school, I will have 75 int.
Banok
01-28-2010, 08:30 PM
seems like quickest way is to spam on players, got fair bit when sacraficing my way to 75 spell chantin. i think pve stat gains might be overated or broken, meant to be x2 or 3 on mobs but not sure it ever got implemented tbh.
warriorswar
01-28-2010, 08:34 PM
i macroed 75 Int with mana missil/heal other on my alt. :)
gazarsgo
01-28-2010, 08:51 PM
i nearly forgot i'd been stockpiling herbs (have around 2k of each) for herbalism to finish my int to 75.
starting with 71.17 int (forgot to check starting wisdom)
100 crafts -> 71.20 / 77.57
100 crafts -> 71.22 / 77.61
100 crafts -> 71.25 / 77.66
100 crafts -> 71.27 / 77.70
100 crafts -> 71.30 / 77.77
just anecdotally i think alchemy was worse int gains than this but it's hard to tell since i had ~20 less int back when i got 100 alchemy.
1500 archangelica and 500 bottles for .13 int .20 wisdom, and at least potions stack so you can vendor them easily... maybe the gains are slow enough at 77+ that it's about a 1:3 int:wis gain, but it's not too terrible for ~90 minutes of crafting.
Chuck Zitto
01-28-2010, 08:52 PM
pre magic on mobs patch when I was getting close to 75 int I actually tested and gained 0.4 int in 16 hours of casting mm on my alt. After the patch I went out and started casting debuffs on mobs and noticed int gains way faster.
Banka plixz
01-28-2010, 09:17 PM
UO:R>EQ1
-1 Blinka
No, eq was way better before POK came out
TheVillageIdiot
01-28-2010, 09:20 PM
seems like quickest way is to spam on players, got fair bit when sacraficing my way to 75 spell chantin. i think pve stat gains might be overated or broken, meant to be x2 or 3 on mobs but not sure it ever got implemented tbh.
This is like 10x slower than casting on mobs. One of the guys in our guild was testing one day (I never bothered, goes up too slow to worry about).
For the record I have macro'd only SC and I have:
LM 100
GM 100
FM 100
EM 100
AM 80
WM 55
Necro 65
Arcane 55
SC 80
I have ~67 INT.
Captain Kirk
01-28-2010, 09:21 PM
seems like quickest way is to spam on players, got fair bit when sacraficing my way to 75 spell chantin. i think pve stat gains might be overated or broken, meant to be x2 or 3 on mobs but not sure it ever got implemented tbh.
Its a lot slower if you take travel into consideration. Unless you have a bugged out golem next to your hamlet there is no point to farm mobs just to grind. However, its much cheaper to farm mobs while doing it since you make a profit.
Sarphus
01-28-2010, 09:35 PM
Its a lot slower if you take travel into consideration. Unless you have a bugged out golem next to your hamlet there is no point to farm mobs just to grind. However, its much cheaper to farm mobs while doing it since you make a profit.
Travel time is relative too. I primarily lvl'd my int up while hunting elfshades with eld sphere a long long time ago. I lived in dayar at the time, so I didn't have to go very far to kill elfshades. I made a ton of money doing that and my int was going up > 1 full pt every night while in the 70's. I don't see the "int grind" as being much of a grind because you get through it by just playing your character normally.
The people who see int gain as a grind are the people who are doing it wrong. They're grinding buffs and debuffs to grind their int up. That's just not how you do it. Play the game normally and use your offensive magic that you intend to use to hunt mobs. You'll get your int up in no time.
If you use magic as your primary source of damage to kill mobs you have high int... that's just how it works.
I think they may have nerfed int gains from mana missile and heal self. If not, that method of int gain could just be crappy because you have to heal your alt to sustain fire on them. You can get a lot more shots in on a target that you want to kill than you can on a target that you don't want to kill.
PS
What I did at elfshades is probably not relevant anymore. The way to grind int in this method under today's rules is to find a mob that you can constantly hit with some form of magic and constantly have something to kill. As long as you're casting most of the time and not waiting for respawns you're at a good spot for int gains.
gazarsgo
01-29-2010, 02:33 AM
another 500 herbalism crafts and i'm at 71.43 int 78.02 wisdom (from 71.30 / 77.77 )
vanyok
01-29-2010, 03:01 AM
You are just getting started with those magic school levels. Level your most used spells to either 75 or surging and you'll start to see int going up fast.
75 INT is a long term goal therefore you get Arch Mage for it.
Just level up your nukes and you'll get there.
BlueOreo
01-29-2010, 03:13 AM
This is Darkfall!
Of course you'll have to macro. Duh.
Deviruchi
01-29-2010, 03:57 PM
I have never macro'd.
90 Witchcraft
:lmao:
JakobDF
01-29-2010, 04:03 PM
:lmao:
You can ask my clan or my friends, I do not macro. Ever. Period.
That's not to say I haven't sat at my computer and hit the cast button over and over on an afk crafter, because I have done that. In fact, I did that to level WC and SC.
I have been a mage from day one when I started in August. A macro'er would have all schools at 100 by now and would likely have 90+ intellegence. It's taken me aproximately 6 months to get where I am playing an average 3-5 hours per day. I still have at least a month to go.
Sarphus
01-29-2010, 05:51 PM
You can ask my clan or my friends, I do not macro. Ever. Period.
That's not to say I haven't sat at my computer and hit the cast button over and over on an afk crafter, because I have done that. In fact, I did that to level WC and SC.
I have been a mage from day one when I started in August. A macro'er would have all schools at 100 by now and would likely have 90+ intellegence. It's taken me aproximately 6 months to get where I am playing an average 3-5 hours per day. I still have at least a month to go.
I think he's laughing because it looks like you're focusing on WC thinking it will be really powerful in the end.
Don't get me wrong. WC is powerful in its own right SITUATIONALLY, but you can't seriously play a mage without a substantial amount of developed damage magic.
Also, you'll gain int considerably slower hitting targets with debuffs than you will by hitting multiple mobs with AoE offensive spells.
Again, it doesn't take long to get to 75 INT if you're not doing it wrong.
ZZ Top
01-29-2010, 06:22 PM
No, eq was way better before POK came out
^This
RALLOS ZEK FTW!
Fugean
01-29-2010, 06:33 PM
grind greater magic mana efficiency, you need that at 75 for a couple skills any way. (rend is best followed by frailty then heal other)
take alchemey to 100 it adds int.
grind mana missles on mobs, you get the mob bonus plus mana missle is so low you get more shots off giving more ticks for int. (got me lesser mag to 100 and all LM sub skills including intensify to 100)
LM - 100
GM - 100
WM - 100
Nec - 94
WC - 78
SC - 75
EM - 68
FM - 30
Arcane - 30
AIr - 22
Alchemey 100
Herb - mastery at 90
INT - 80
mana missle
heal self
rend
frality
heal other
icicle
all at 100
necro bolt
shards
acid arrow
all in the 90's
yeah b/c you didnt macro heal self, frailty and heal other to surging.... you sat there and clicked...
JakobDF
01-29-2010, 07:52 PM
I think he's laughing because it looks like you're focusing on WC thinking it will be really powerful in the end.
Hmmm, not sure how you came to that conclusion, but if that's the case, I hit 75 WC around November. Since that time I have not "focused" on WC at all. In fact, 75 - 90 WC was simply from casting WB and needles on scarabs every so often. I will likely level WC up to 100 simply because I want all my schools at 100 eventually, but my next focus is Arcane. :)
Kaang
01-29-2010, 08:14 PM
yeah b/c you didnt macro heal self, frailty and heal other to surging.... you sat there and clicked...
Nope found a spot where mobs come at you from aa narrow point so its hard to miss and had an easy exit route to go heal.... macroing is so slow compared to mob gains plus without mob kills macro = expensive ... much better to pve .
Jedicake
01-29-2010, 08:17 PM
Pussies.
a jackalope
01-29-2010, 08:21 PM
Nope found a spot where mobs come at you from aa narrow point so its hard to miss and had an easy exit route to go heal.... macroing is so slow compared to mob gains plus without mob kills macro = expensive ... much better to pve .
maybe for frailty
you still macrod the other two, its not like your going to get banned for informing the public about this.:lmao:
Ragnarok Delrhe
01-29-2010, 08:41 PM
I got 75 int by mana missiling hard mobs(menhirs stoneguards) took me forever.
I would be lying to say I didnt macro cause I macroed my ass off. however a lot of people have done it way more then me.
I know of some player going afk in the night with 3k cast with 100 reagent conservation that's probably like 3600 casts. If you want to be strong with magic you need to macro or PVE a shitload or macro on idle/immobile PVE :rolleyes:
mmsys
01-29-2010, 10:00 PM
No, eq was way better before POK came out
True dat, all those books of knowledge ruined pvp :(
Tenebrion
01-29-2010, 11:03 PM
You def DONT have to macro to get it.
See it as a long term aim.
If by "long term" you mean "The rest of your life", then I agree.
Sorry, but anyone who doesn't think that raising int requires macroing or grinding your balls off is either clueless or delusional.
Ragnarok Delrhe
01-29-2010, 11:23 PM
If by "long term" you mean "The rest of your life", then I agree.
Sorry, but anyone who doesn't think that raising int requires macroing or grinding your balls off for over a year is either clueless or delusional.
mana missile everything you see for a few days and it should go up fairly quick.
Tenebrion
01-29-2010, 11:57 PM
mana missile everything you see for a few days and it should go up fairly quick.
I can guarantee that you aren't going to hit 75 intelligence within your lifespan by doing that. If you want to convince me otherwise, then show me a single player with 75 intelligence who got there without a liberal use of macroing.
bongloads
01-30-2010, 06:21 AM
I can guarantee that you aren't going to hit 75 intelligence within your lifespan by doing that. If you want to convince me otherwise, then show me a single player with 75 intelligence who got there without a liberal use of macroing.
though i've done a shitload of macroing, i did 70-75 attended in two long days of hastenspells+blackbolt + manamissle on mobs. was able to make about 6k an hour doing this too, before the gold explosion.
download an autoclicker.
TheDna
01-30-2010, 07:30 AM
If by "long term" you mean "The rest of your life", then I agree.
Sorry, but anyone who doesn't think that raising int requires macroing or grinding your balls off is either clueless or delusional.
Wrong. I have 66int and its going up like 0.1-0.5 daily if i play so its really not that big of a deal.. 2-3 month tops and i have it.
And i m not trying hard. If i would really really want it i d prolly have it in a couple of weeks..
Master Isaac
02-01-2010, 02:23 PM
i nearly forgot i'd been stockpiling herbs (have around 2k of each) for herbalism to finish my int to 75.
starting with 71.17 int (forgot to check starting wisdom)
100 crafts -> 71.20 / 77.57
100 crafts -> 71.22 / 77.61
100 crafts -> 71.25 / 77.66
100 crafts -> 71.27 / 77.70
100 crafts -> 71.30 / 77.77
just anecdotally i think alchemy was worse int gains than this but it's hard to tell since i had ~20 less int back when i got 100 alchemy.
1500 archangelica and 500 bottles for .13 int .20 wisdom, and at least potions stack so you can vendor them easily... maybe the gains are slow enough at 77+ that it's about a 1:3 int:wis gain, but it's not too terrible for ~90 minutes of crafting.
This sounds about right. I started the int grind at 63 int. I was ammazed by the int (and wisdom) gains, after getting my herbalism to 100 (out of boredom).
So I decided to go the herbalism way and crafted around 35k minor pots and well I'm about to hit 75 int tomorrow playing on a regular basis.
The gain is on par with spell casting mana missles on a mob if you include the traveling and respawn time. Well you get no gold or other loot when crafting minor potions but you can get a lot of rl stuff done (work, school?) and not to forget the wisdom gains.
regards
Abremalist
02-01-2010, 02:40 PM
Depends. If you decide to go pure mage and PvE mobs four hours per day with only spells.
I'd say it raise decently fast.
But I have not met one player that is a 'pure mage' and successful PvP'er that havn't macroed their butts off.
HeliosNorlund
02-01-2010, 04:28 PM
well i got now 100,75,75,75,50,50,50 in magic scools and 39 int
even if i hav all of them at 100 i wont have int at 75 for archmage... wtf?
u right slow down school gains to the point they where before
and u have 75 int after 100 gm and 100 in 2 other higher schools
good solution :)
Zeke-Loo
02-01-2010, 05:24 PM
100 - every magic school
all magic skills (including archmage maxed)
89 Intel
a jackalope
02-01-2010, 07:03 PM
im crafting minor health pots right now... so far i got .04 int and .06 wisdom in 100 pots.. Im at 60 int
Flux Kimone
02-01-2010, 07:16 PM
doing an attended macro of stat transfers (nonstop casting) gained me about .15 int per HOUR
ive had a very hard time to get even a full point of int in one day. to do this with normal gameplay, is just unreasonably time consuming.
Sarphus
02-01-2010, 08:04 PM
I don't know why you guys are still doing slow stuff to get int.
I'll say it again.
The fastest way to gain int is to cast offensive magic on multiple mobs.
Crafting pots and harvesting herbs are the slowest ways possible (very good for wis though).
Casting buffs, transfers, debuffs and heals are 2nd slowest.
Flux Kimone
02-01-2010, 09:04 PM
so again, even while casting spells on mobs, stat gain is still negligibly higher than by doing stuff like stat transfers...
ive got 80 arcane, 50 necro, 90 sc, 100earth, 100air, 100fire, and 75 in all the nukes, 100 gm, 100lm, and im only 64 int.
and now they're tossing bans to everyone macroing.... which, is a huge disadvantage to newer players because for the first year the game was out, they didn't give 2 shits about people macroing. i think its really negatively effecting their player base now too.
Flux Kimone
02-01-2010, 09:09 PM
This sounds about right. I started the int grind at 63 int. I was ammazed by the int (and wisdom) gains, after getting my herbalism to 100 (out of boredom).
So I decided to go the herbalism way and crafted around 35k minor pots and well I'm about to hit 75 int tomorrow playing on a regular basis.
The gain is on par with spell casting mana missles on a mob if you include the traveling and respawn time. Well you get no gold or other loot when crafting minor potions but you can get a lot of rl stuff done (work, school?) and not to forget the wisdom gains.
regards
omg 35,000 minor pots?! and normal game play?! those 2 dont go hand in hand.... thats more pots than an entire clan has use for! realistically, thats an unfathomable quantity of potions for a measly 12 points of intelligence.
Sarphus
02-01-2010, 09:40 PM
yeah... 35k pots is about right... that's why I keep saying that if you're grinding pots you're doing it wrong.
Nuking a single mob is only slightly faster int gains than xfer spells. That's true. Nuking 2-4 mobs is quite a bit faster. I went from 70-75+ in about a week of casual play (no macroing). I went from 75 to about 90 in a month of more casual play.
I haven't been doing much pve since 90 int because of numerous sieges and raids, so it's taken me about 2 or 3 months to get from 90 to 99 int.
I'm trying to help.
gazarsgo
02-05-2010, 09:04 PM
omg 35,000 minor pots?! and normal game play?! those 2 dont go hand in hand.... thats more pots than an entire clan has use for! realistically, thats an unfathomable quantity of potions for a measly 12 points of intelligence.
would you cry if you got told that they probably just vendored those 35k pots for gold?
herbs are cheaper than regs, so... why not spam craft?
Krush
02-11-2010, 10:37 PM
i nearly forgot i'd been stockpiling herbs (have around 2k of each) for herbalism to finish my int to 75.
starting with 71.17 int (forgot to check starting wisdom)
100 crafts -> 71.20 / 77.57
100 crafts -> 71.22 / 77.61
100 crafts -> 71.25 / 77.66
100 crafts -> 71.27 / 77.70
100 crafts -> 71.30 / 77.77
just anecdotally i think alchemy was worse int gains than this but it's hard to tell since i had ~20 less int back when i got 100 alchemy.
1500 archangelica and 500 bottles for .13 int .20 wisdom, and at least potions stack so you can vendor them easily... maybe the gains are slow enough at 77+ that it's about a 1:3 int:wis gain, but it's not too terrible for ~90 minutes of crafting.
Herablism and Alchemy never raised INT when I maxed them out :bang:
gazarsgo
02-16-2010, 09:35 PM
Herablism and Alchemy never raised INT when I maxed them out :bang:
you're mistaken. i raised alchemy at launch and it raised int. i can't speak towards herbalism as I didn't keep track when I first got it to 100 at launch.
Sarphus
02-16-2010, 09:49 PM
you're mistaken. i raised alchemy at launch and it raised int. i can't speak towards herbalism as I didn't keep track when I first got it to 100 at launch.
Alchemy always raised Int. Herbalism and Herb gathering didn't until recently.
Regardless, none of them raise int as fast as casting offensive spells on mobs. The only difference is that you can unattend herbalism while you can't really unattend casting offensive magic on multiple mobs.
Sanshi44
02-16-2010, 11:36 PM
If u play the game focused round magic it wont take u long at all to hit 75 int now if ur fighting mobs with magic.
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