gloomis
01-11-2010, 12:56 PM
Why can hamlets have three resources including a mine, when there are totally useless cities with say only a farm?
I find this a bit strange, AV wants us to fight over cities and hamlets, well the only real use a city or hamlet have these days are rare ores.
Therefore a re-balance between hamlets and cities would be in order.
A hamlet having 3 resource nodes (including a mine) like Skogul should by all reasoning fast become a city just because it has those resources, would it not?
Then on the other hand you have cities with just a farm, those cities should fast become empty (and they are) and therefore degrade to a hamlet.
And why should anyone fight over a hamlet with no resource node at all?
I suggest that you re-balance the cities/hamlets so that everyone counts instead of adding sea fortress’s to increase large scale PvP.
I find this a bit strange, AV wants us to fight over cities and hamlets, well the only real use a city or hamlet have these days are rare ores.
Therefore a re-balance between hamlets and cities would be in order.
A hamlet having 3 resource nodes (including a mine) like Skogul should by all reasoning fast become a city just because it has those resources, would it not?
Then on the other hand you have cities with just a farm, those cities should fast become empty (and they are) and therefore degrade to a hamlet.
And why should anyone fight over a hamlet with no resource node at all?
I suggest that you re-balance the cities/hamlets so that everyone counts instead of adding sea fortress’s to increase large scale PvP.