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View Full Version : 06/27/06, RPG Vault Peek #23 - Mounted Combat


Shaar
06-27-2006, 05:38 PM
The article is not up yet but the sreenies are!
1 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705663&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)
2 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705665&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)
3 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705664&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)
4 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705666&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)

What race is the guy riding the horse on #2?...

Article (http://rpgvault.ign.com/articles/714/714944p1.html) up too.

doma
06-27-2006, 05:40 PM
Ayeah! Thanks for the link :)

Cahl
06-27-2006, 05:40 PM
Wow, great stuff!

Spikey
06-27-2006, 05:41 PM
Holy crap, nice!

Irodim
06-27-2006, 05:42 PM
My guess is Ork.

*edit*

To me it doesn't look like a human.

Derosian
06-27-2006, 05:46 PM
Unless it's a human with a mask! Lucha Libre FTW!

Darkmatter
06-27-2006, 05:47 PM
Thanks :D Excellent article. My mouth started watering.

Waeled
06-27-2006, 05:47 PM
I agree with Irodim. The second picture sure looks like orcs riding about.

Sarmatian
06-27-2006, 05:49 PM
Cavalry and mounted units can be used for reconnaissance and scouting, in shock force tactics, frontal assaults and charges, flanking maneuvers, pursuit of scattered and fleeing enemies, in raiding and hit and run tactics, breaking through or going over enemy lines and formations - and much more.

Gonna be fun.

Those trees look great too. heh Some are nice and big and look like they will provide nice cover.

Salazar[SG]
06-27-2006, 05:49 PM
nice article gj

APEist
06-27-2006, 05:53 PM
thanks shaar, looks good. hopefully they decide yes in regards to the implementation of taming.

Krush
06-27-2006, 05:59 PM
already (http://df.lostminions.org/index.php?page=Info&code=eqk5e16hcz) in the info database.

untale
06-27-2006, 06:01 PM
Armored mounts and a taming skill are features under consideration.

... I'm a bit disappointed now..

paade
06-27-2006, 06:01 PM
nice pics :)

"The screenshots show dwarves, humans, and orks in mounted combat near an outpost in the Mahirim lands. You can see three different mounts in the scenes - the Mercian Warhorse, the orkish Death Pig, and the Dwarven Garmir."

so yea, it has to be ork.

Jarlaxle[mezzo]
06-27-2006, 06:04 PM
This should be moved to news ?
Wondering why they didnt show mahirims when it was in the mahirim land, but other than that I am liking this. <3 the blood on the dwarf's beard

JimLad
06-27-2006, 06:12 PM
I'm likeing the Dwarf with blood in his beard, I can easily imagine one of those guys biting the head off a WoW Dwarf.

Maegras Caranuial
06-27-2006, 06:27 PM
At the moment, mounted combat is limited to melee weapon strikes along with the mount's own attacks. The player needs to dismount to use ranged attacks.

Um? :bang: How ranged characters / magic users are supposed to fight?

Moonstrucken
06-27-2006, 06:30 PM
I wanted to see the Alfar mounts or Mahirim on all fours. :(

Oh well, very nice screenies. They must have hurt their computers to put it on that high of a resolution, I know my computer would break in half :sly:

LanMandragon
06-27-2006, 06:31 PM
Awesome, I love the spattering of blood across the dwarfs beard.

Vehementi
06-27-2006, 06:32 PM
Yeah, too bad about no mounted archery :( Maybe they figured it count be abused to no end...

Baralis
06-27-2006, 06:33 PM
Um? :bang: How ranged characters / magic users are supposed to fight?


That brings up another question, will there be mount delay?

Vindicore
06-27-2006, 06:36 PM
No mounted ranged combat is dissapointing.

Hopefully it gets ingame post release.

I mean yes, it would suck to be on foot with only melee weapons and have mounted archers harass you, but hey its your own fault for not having archers/mounted troops.

Mhorham
06-27-2006, 06:42 PM
The player needs to dismount to use ranged attacks. Also using them while mounted is under consideration for balancing issues. We are also working on balancing possible charge bonuses, and a mounted pushing advantage versus characters on foot.

The way I read that is ranged combat is being evaluated for ballance. Not that it is not implimented. Just that they are not liking it for ballance with internal testing. You can see english not being very clear here.

Awsome update BTW!!

Maegras Caranuial
06-27-2006, 06:46 PM
And the way I read it, is that there is no ranged mounted combat right now, but it may be necessary to add it to balance the ranged professions eventually. They would be left at a disadvantage without the ability to fight while mounted imo.

Mhorham
06-27-2006, 06:52 PM
No mounted ranged combat is dissapointing.

Hopefully it gets ingame post release.

I mean yes, it would suck to be on foot with only melee weapons and have mounted archers harass you, but hey its your own fault for not having archers/mounted troops.

lol and it would suck to be a kiting bastage who gets run down by a melee but thats their fault for not making a well rounded character template ;)

LanMandragon
06-27-2006, 06:53 PM
lol and it would suck to be a kiting bastage who gets run down by a melee but thats their fault for not making a well rounded character template ;)

da truth. People dont seem to realize if you only are "ranged" your gonna get owned.

r4nge
06-27-2006, 06:54 PM
fapfapfap

Rhynn
06-27-2006, 06:56 PM
Muahahahaha....That be Dwarves here!!! [wink]

Hell yeah. Drink up me hearties, yo ho!!

kehmesis
06-27-2006, 07:01 PM
Thanks for the article.

I'd rather not see mages and ranged characters fighting on mounts. It's absolutely not disapointing for me, even if I expect to be a robe wearer.

It's not their jobs. Use a mount for transportation and either get off it to fight, or learn to use a sword. There are also mount attacks. I like it that way.

I could live with horse archers, if it took a crapload of player skill to correctly aim, but not a mounted nuke casting super hero.

Sidabras
06-27-2006, 07:01 PM
I am hopeful that ranged attacks will be possible while mount at some point, but how to implement these is a good beta test question. I also hope there are sever penalties for attempting ranged attacks while mounted if implemented. Also, penalties could be link to speed with more speed meaning less chance of getting off a successful attack. But without much knowledge of what skills are available, it is hard to make much of a guess as to which should or should not be useable while mounted.

snowbert
06-27-2006, 07:02 PM
Whoa!

Kietharr
06-27-2006, 07:22 PM
There should be horse archery and that's it. Casting on a horse moving would probably screw up your spell. And archery should take a severe accuracy penalty/bouncing horse movements throwing shots off, so you'd need to be good to cause a lot of damage as a mounted archer.

Gunther TheBlack
06-27-2006, 07:25 PM
lol that one looks like an alfar on the horse.

Or it must be a female ork, prolly that.

Yarias
06-27-2006, 07:41 PM
I think that the way M&B did mounted archery was quite good. The more you were moving/turning the larger your "aim" would get. Hmm... a bit hard to describe in words. The greater the chance that if you aimed somewhere your arrow would actually go somewhere else unless you timed it perfectly.

I agree with the no nukes from horseback, but I could see the potential for maybe a few very limited types of magical abilities.

Sarmatian
06-27-2006, 07:41 PM
I don't know how fast arrows/spells will move, but in Mount&Blade it is pretty easy to dodge them if you aren't too close to the mounted fighter (granted it's just AI).

Anyone who isn't planning to have ranged attacks as a secondary skill is asking to be killed alot imo.

I understand the want to balance things, but horses were implemented into battle for a reason.

Hopefully they allow ranged attacks on mounts once they test it more imo. I'm fine with very limited magery, but horse archery needs to be in this game imfo.

azureuz
06-27-2006, 07:47 PM
The player needs to dismount to use ranged attacks.

At least crossbow should be usable while mounted.

Irodim
06-27-2006, 07:51 PM
I think that the way M&B did mounted archery was quite good. The more you were moving/turning the larger your "aim" would get. Hmm... a bit hard to describe in words. The greater the chance that if you aimed somewhere your arrow would actually go somewhere else unless you timed it perfectly.

I agree with the no nukes from horseback, but I could see the potential for maybe a few very limited types of magical abilities.

I think just trying to shoot while moving and having to calculate the physics of the shot would make it hard enough. Just shooting a bow you would need a couple volley shots to estimate where you want to aim. But doing that when not only you but your target is moving is extremely hard. If you add bad aim to that it would just be luck and personaly I don't like to rely on luck to win.

Casting can be done on mounts just fine. Just require the player to stop moving completely to cast a spell.

|Avalanche
06-27-2006, 07:55 PM
Nice! Nothing new, but fine screenshots of the dwarves!

Sarusan
06-27-2006, 08:35 PM
When, oh when we gonna get anything about Aflars, Mahirims, Mirdain..

Osirus
06-27-2006, 08:45 PM
What race is the guy riding the horse on #2?...

.

human female

r4nge
06-27-2006, 08:49 PM
I can see why the balance is considered with ranged attacks on mounts. Just swell the reticle for crappy kiting.

Rane
06-27-2006, 09:04 PM
Really nice screens there and info aswell. I totally agree that there should be mounted archery in this game but not mounted magicians prancing about on their steeds making footmen useless and being able to take on small armies themselves :P.

Rummak
06-27-2006, 09:16 PM
human female
I'd have to agree. VERY nice screens indeed.

keeperofstars
06-27-2006, 09:26 PM
This interview was much better then the last, nothing new once again just clarity, but atleast they provided some details. I do have to say it appears Tasos reads these threads as he provided 90% of the information I thought was missing about mounts in the mount Q&A. So maybe bitching does work to some degree. :)

I can see the archery piece being very unbalanced. You charge up to range, stop the horse and fire, then take off again, Stop fire, then take off again.

Overall I think it will boil down to beta testing it.

In regards to magic its no different then having an archer on horse back. So if they allow archery on horseback then magic use should be allowed as well.

We have to aim just like you guys, and figure out all the same stuff. Now I can see where certain spells shouldnt be permitted, like AOEs or massive spells, but simple bolt spells should be allowed.

Yuengling.OoB
06-27-2006, 09:45 PM
Holy fricken crap! MIDGETS! errr Dwarves.

I sense the majestic Alfar in the not so distant future...

Celerity
06-27-2006, 09:50 PM
Nice to see some dwarves. Thanks Tasos for the additional details on mounts and mounted combat. This one was definitely an improvement over the other recent updates.

huapua
06-27-2006, 09:55 PM
Could that possibly be a female alfar on the horse? It is probably human, but it dosnt look human.

Im sad to hear they arent allowing ranged weapons on mounts - but it would probly be annoying to have somone sniping you that speeds away when you get close.

mexxa
06-27-2006, 10:13 PM
I hope they include ranged attacks on mounts but only whilst the mount has stopped or so you can't control the mounts direction at all whilst using ranged. All else is just amazing

Deathstrike[GoD]
06-27-2006, 10:20 PM
"At the moment, mounted combat is limited to melee weapon strikes along with the mount's own attacks. The player needs to dismount to use ranged attacks."

I'm interested ot see how they balance melee being able to ride mounts/attack and casters being stuck on the ground. assuming that casters fall under the ranged attack category.

nazual
06-27-2006, 10:33 PM
Damn, if it's near the Mahirim lands, where the hell are the Mahirims? :D I want to see a Mahirim on all 4s running so I can put it as my background haha :) Loved the update none the less, nice work.

valique_001
06-27-2006, 11:01 PM
Simply amazing ^_^.

Maglubiyet
06-27-2006, 11:34 PM
Not bad, was alittle upsetting seeing no ranged on mounts...

Angry-Khan
06-27-2006, 11:56 PM
No mahrim shots yet! Jeez!
:ninja: :ninja: :ninja: :ninja: :ninja:

Exodeus
06-28-2006, 12:06 AM
cool screenies...

Gaintlord
06-28-2006, 12:07 AM
']"At the moment, mounted combat is limited to melee weapon strikes along with the mount's own attacks. The player needs to dismount to use ranged attacks."

I'm interested ot see how they balance melee being able to ride mounts/attack and casters being stuck on the ground. assuming that casters fall under the ranged attack category.

That is were strategy falls into play. This is not DAOC where you can run through people to get to your casters. You are going to have your own mounts and ground melee in front of your casters to protect them.

Then as the devs said that some terrain will mess up mounted combat or make it hard to fight in. Pick where and when you attack/protect with care. Maybe being on high ground will slow mounts as they rush to try to break your line as they run up the hill. Gives more time for your archers and magic users to rain down death onto them!

Fighting in DF looks like it more and more like a big tactic and strategic dream or living hell for some.

I'm not too sad about casting and archers not on mounts but at least your mounts can be near you so that when things start going bad that you can at least get on your mount and run away as your melee types die for your survival.

Nuada
06-28-2006, 12:10 AM
Nice.

siv
06-28-2006, 12:17 AM
I read the article and now i saw the screens also, so thus this is my post about it.

Squatch
06-28-2006, 12:20 AM
Some pretty cool stuff right there.

gold
06-28-2006, 12:31 AM
happy about the defenient answers. non of these hiding info.. appricated with the whats in and whats not. and whats for consideration.. defenitly a much better preview.

Exmortis
06-28-2006, 12:46 AM
I am more confident than ever that Darkfall is proceeding down the right path. These screenshots look perfect -- they have so much more personality than other MMOGS. It is true that Darkfall does not seem to be using every single graphical trick in the book, but strangely, Darkfall actually looks better than those other games. The personality of the images is almost overwhelming.

I absolutely love all of this stuff. I will continue to wait for the greatest pvp experience ever. Thank you, Aventurine!

Asmodeus
06-28-2006, 12:55 AM
This update keeps me content. They at least hit some clarity points on a feature instead of rehashing. Very good news and pretty screenshots.

However the armored mounts was one thing i was looking forward to. After seeing henning's render of a horse in armor i fell in love with the idea.

http://www.henningludvigsen.com/wordpress/wp-content/themes/connections/img/art/3d_horse.jpg

I hope they consider to put it in

skullmage
06-28-2006, 02:30 AM
I think mounted archery and spellcasting should be included. There should be no penalty for doing so because it will be hard enough to calculate your shot while moving and firing at a moving target.

If you watch the gameplay video, it shows the spells traveling slowly and most miss. It will probably be easy to dodge them normally. When you add in that you are also moving quickly then it will be very difficult to hit at range.

History on Earth has shown many different peoples using bows in war while riding. They required alot of training because of the horse's movement but were very deadly when they had practiced. This would translate into player skill.

Krogan
06-28-2006, 03:33 AM
Some nice info even for us vets :) really nice that you will be able to unhorse people that is an upgrade towards M&B. That there is only melee fighting on horses I have no problem with. Magic imo should not be possible anyway and I wont miss mounted archery myself (even though I'm an archer)

If they do add spellcasting from horses I has to be very limited. The use of magic requiers an extrem mental foucs.

I also like that only melee can fight from horses for the simple reason that it will make more people focus on melee. I really do hope to see a game with 70% of the players focus on melee.

losinglife
06-28-2006, 04:09 AM
mounted combat is going to be sooooooooooooooo tasty like eating cotton candy.. i cant freaking wait~

SnapAtl
06-28-2006, 04:10 AM
Um? :bang: How ranged characters / magic users are supposed to fight?

Exactly what I was thinking...

Metal Wolf
06-28-2006, 04:43 AM
Thats so wrong their all running about in the Mahirim lands but no Mahirim to see. Anyway good to see dwarves running about they look like they might put up a fihgt.

Derosian
06-28-2006, 05:03 AM
Um? :bang: How ranged characters / magic users are supposed to fight?

Not on a mount.

Seriously, okay you can blast people with a fireball, or shoot them down from afar, I think this will help balance things out alot.

The Melee can move in fast and attack if they want, and the ranged can strike from afar. Also I notice that it doesn't look like you can use two-handed weapons or a shield on a mount, thus making infantry possibly important.

Legolas
06-28-2006, 05:38 AM
Very nice update !

The range attack issue doesn't have to be a problem.
If you use magic or bow, you must stand still with the horse.
When your skill in magic/bow/riding goes up you can walk with the mount
and still fire.

just my thought tho.

Niccoli
06-28-2006, 06:10 AM
Could that possibly be a female alfar on the horse? It is probably human, but it dosnt look human.

Would be nice to get the skinny on this one, I agree, I first thought it was an Alfar female until I read the 'orcs, dwarves and humans' part of the article. Perhaps someone snuck that one in? ;) Would be cool if so.

One thing is certain, its a female. (or a guy hopped up on estrogen)

Looking at the races in these shots, I would almost bet its Mirdain, only one that fits with skin color and size of ears (Alfar ears are huge): http://www.darkfallonline.com/races/

But again, unless they say otherwise, its probably a human female, doesn't look like an orc to me. (unless they come in shades of grey and not just green)

TreyDingo2020
06-28-2006, 07:25 AM
How are we gonna be able to see all these races and mounts marching around in a mahirim camp and not see any mahirim.:mad:

Maedhros
06-28-2006, 08:01 AM
yay dwarves

myrath
06-28-2006, 08:54 AM
I like what I read; but some things I would like;

; Include the taming skill. No need to lose that! It adds sooo much flavor :P

; Yes to horse armors! Deffinitly. Especially if horses are a selectable target in combat. Perhaps link this with taming skills? Train a horse to be a warhorse and capable of wearing armor. (Creating yet another economy.)

; Ranged combat; I can see how this is unbalancing, but it can easily be fixed. Consider that a horse moves/wiggles... Since we will be using crosshairs for targetting ranged and magic, make the crossair move annoyingly on the horse as it would in real life. Except perhaps on very well trained horses... ? :P

; I would asume mounting/dismounting would take a few seconds. In UO it was slightly-silly fast. Mounting/dismounting clearly makes a person vulnerable. Perhaps mountingspeed increased with riding skill?

That's my 2 cents.

Pavlos
06-28-2006, 08:54 AM
I am very disappointed.

It seems like the game design has changed direction, from "being able to do anything" to "cool mounted attacks" forcing you to play the way they envisioned it.


Character control is maintained while riding; the character can equip items, attack, look around, etc.
Yeah, right. You can equip items, swing your sword, attack emenies using drive-by tactics but you can't cast a spell or use a ranged weapon.

Unfortunately, most MMOGs don't have mounts, or they've added mounts with very limited capabilities that don't go beyond transportation. True mounted combat doesn't exist in any MMOG today.
Exactly! and I don't see that changing any time soon.


This whole thing was a major blow. I really hope that beta (or release) proves me wrong.

dieux
06-28-2006, 09:41 AM
Nice pictures

skullmage
06-28-2006, 09:42 AM
One of the problems with not allowing ranged combat while mounted is that you will really need a mount to get around the world (they one time said it would take a walking character like 12 hours to cross the map so mounts were important). If you are an archer or mage then you have to dismount every single time you get in a fight. This will be an inconvience in the least, possibly lethal and opens up your mount to being stolen.

BlackVolgan
06-28-2006, 10:50 AM
w00t w00t w00t w00t w00t w00t

Raekwon
06-28-2006, 11:24 AM
Ladies and Gentlemen,

Let us not forgot about Gandalf the Grey/White; did he not cast a powerful blasts of energy from his staff into the enemy army while riding proudly atop the famous mount, Shadowfax... flanking the horde army at the walls of Helm's Deep?

Did Merlin not aid King Aurther by changing the weather during a battle to slow the enemy while upon his ivory white horse?

If we've learned one thing is it not that we should copy movies as much as possible because Movies always know best?

DelThako
06-28-2006, 12:53 PM
I don't know for mages, but it is quite balanced regarding the mount archers(or throwing weapons). On the screens I saw a possibility that mount melee warriors will not be able to use twohanders and shields.

Therefore it also shouldn't be possible to manuever the mount while shooting, so you'd have to ride straight forward which makes it even a lot more difficult. It would also be impossible to do at high speed since would just throw you off the mount.

Not to mention that you can only shoot left and your aim is incredibly decreased both because of mount's movement and a little because of the angle to which you aim.

Mogx21
06-28-2006, 01:36 PM
Pretty good article. I'm disappointed that they've chosen to unbalance it though. Seems like everyone is going to have a mount in combat.

Rummak
06-28-2006, 01:37 PM
Stop whining and let the mounted ranged combat be balanced in beta where it should be.

Tongue
06-28-2006, 01:55 PM
This quote bothers me


Darkfall's basic racial mounts are widely available, and can be purchased from NPC merchants. Any player can own as many of these mounts as he can afford.

I was hoping mounts were acquired by taming or catching one in the wild and bringing it back. It would make mounts a kind of resource and an area with high wild mount populations would be highly contested over. But it looks like they made it something that can easily be bought from NPC vendors and are "widely available". I really don't want mounts to become cars where everyone has one like in WoW and other MMOs.

Shadowoak
06-28-2006, 02:32 PM
I am very disappointed.

It seems like the game design has changed direction, from "being able to do anything" to "cool mounted attacks" forcing you to play the way they envisioned it.


These were my exact thoughts.

And to all those saying that an archer should get more all around skills, I say that someone that doesn't pick up ranged skills is asking to be kited.

AOD_Quin
06-28-2006, 03:24 PM
Awesome. We've been getting some pretty good updates lately. I hope they keep it up.

Dwemerlord
06-28-2006, 04:44 PM
pretty nice pics...allthough the graphics looks like UO in 3d...pointy branches on trees and such isnt sonething u wanna see in a game from 2006..and i know that graphics isnt everything but it a pretty big part of the game...woundent hurt to change the graphic engine or something...like to the one that Oblivion uses or something :P i mean even Dark age of camelot have better graphics...

Jarlaxle[mezzo]
06-28-2006, 04:51 PM
graphics are good

Duni
06-28-2006, 04:52 PM
Mesa love Darkfall long time..

Nice pics .. :)

Thraw
06-28-2006, 04:54 PM
The difference between realism and fun have to be decided upon carefully. I like realism as much as the next guy, but I don't want to have to stop during fighting something to have to go crap in the woods(Just an example). There has to be balance to spells/ranged/melee as well, otherwise, everyone will be the same thing -- whatever is the best. Ranged and magic have always been combat that you need to stand still to complete. It makes sense in the terms of realism and balance.

Kamakizz
06-28-2006, 05:34 PM
I think that the way M&B did mounted archery was quite good. The more you were moving/turning the larger your "aim" would get. Hmm... a bit hard to describe in words. The greater the chance that if you aimed somewhere your arrow would actually go somewhere else unless you timed it perfectly.

I agree with the no nukes from horseback, but I could see the potential for maybe a few very limited types of magical abilities.


I'm disappointed archerys not in..but I could also see healing on mounts?Or bandaging, whatever you wish to call it.

LanMandragon
06-28-2006, 05:42 PM
This quote bothers me



I was hoping mounts were acquired by taming or catching one in the wild and bringing it back. It would make mounts a kind of resource and an area with high wild mount populations would be highly contested over. But it looks like they made it something that can easily be bought from NPC vendors and are "widely available". I really don't want mounts to become cars where everyone has one like in WoW and other MMOs.

Actually in WoW you have to wait potentially months before getting a mount. Level 40 is a way off, in DF people will have mounts in days, if not hours.

Thats much preferrable to WoW's dumbass movement.

Dwemerlord
06-28-2006, 05:44 PM
']graphics are good

Graphics is good. but could be ALOT better for a game from 2006. look at Daoc for example..i mean lol even swg had less pointy tree branches :D no offens to the game,i will buy it and play it and hopefully the game will be so darn great that graphics dosnt matter :)

Dwemerlord
06-28-2006, 05:45 PM
Actually in WoW you have to wait potentially months before getting a mount. Level 40 is a way off, in DF people will have mounts in days, if not hours.

Thats much preferrable to WoW's dumbass movement.

months? lol a week at the most :D

Kai Strator
06-28-2006, 06:02 PM
i read the first ever interview with them... just sort of interesting to see what they were saying in 2001, and how it has evolved to what it is now. If you have some time check it out, it is at the bottom of related links, the top one i believe.

Airius Droc
06-28-2006, 06:19 PM
Nicely done.

troyforever
06-28-2006, 08:20 PM
Great pics, just can

Clx
06-28-2006, 08:51 PM
I was hoping mounts were acquired by taming or catching one in the wild and bringing it back. It would make mounts a kind of resource and an area with high wild mount populations would be highly contested over. But it looks like they made it something that can easily be bought from NPC vendors and are "widely available". I really don't want mounts to become cars where everyone has one like in WoW and other MMOs.

Yes well said, agreed.

mofo4452
06-28-2006, 09:10 PM
wow that looks amazeing, cant wait to try the mounts out myself

Ulcis Cor
06-28-2006, 10:27 PM
I will be disappointed if the horse archery/magery is not in game. It won't make or break the game for me if it isn't but it is something that should be in. Considering that this game is all about player skill and manual targetting it shouldn't be as big a balancing act as they are thinking.

If you start being kited then break out your own bow or crossbow or whatever and kill the damn horse. It's that simple, if he's in bow range then you prolly are too. If you just really don't want to use any ranged weapons at all then use the terrain to take cover and draw the enemy to you. In short use yer damn brain.

Put in horse archery and magery please. It just makes sense that it be possible to do.

icedone
06-28-2006, 10:40 PM
Looks awesome. The implications of balancing combat for mounted riders adds a huge swing for player skill. I'm excited that this game continues to be more about skill than anything else.

Shaar
06-29-2006, 12:09 AM
Graphics is good. but could be ALOT better for a game from 2006. look at Daoc for example..i mean lol even swg had less pointy tree branches :D no offens to the game,i will buy it and play it and hopefully the game will be so darn great that graphics dosnt matter :)


Uh... I guess you are joking. If not...
DAOC (http://www.ixbt.com/news/games/dark_age_of_camelot/darkness_rising/l/3.jpg)
Darkfall (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3673734&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2321&adtag=network%3Dign%26size%3D468x60%26ch annel%3Drpgvault%26site%3Drpgvault_hub%2 6channel%3Dfeatures%26type%3Dpartner)
For such a huge seamless world the graphics are the best there are. Imo anyway...

Mr. Black
06-29-2006, 04:57 AM
its really great to see the devs are hard at work. the new screen shots look fantastic. i cant wait for the release of the game. its gonna be a blast! :)

Derst
06-29-2006, 05:17 AM
I hope this game gets a larger following. If it does DFO should at least pull some profits from the juggernaut known as WoW. I am extremely interested in this game and the anticipation for its release is driving me insane.:bang:

Nalira
06-29-2006, 07:02 AM
"There are several interesting mount variations for each racial mount type."

hopefully this means there will be horses better for fighting, and horses better for transport and etc.

this article is nice, i enjoyed it lol.

Wisperer
06-29-2006, 07:26 AM
Good article.

we were just talking about mounts the other day to. :sly:

SSguy
06-29-2006, 10:46 AM
The difference between realism and fun have to be decided upon carefully. I like realism as much as the next guy, but I don't want to have to stop during fighting something to have to go crap in the woods(Just an example). There has to be balance to spells/ranged/melee as well, otherwise, everyone will be the same thing -- whatever is the best. Ranged and magic have always been combat that you need to stand still to complete. It makes sense in the terms of realism and balance.

"Combine archery with horses?!! Are you mad?!! They should all stand still, in a line, waiting to be charged and cut down!"

Piss poor reasoning like is why horseback archers ruled in the past.

You can balance horseback archery, but the Devs didn't even bother putting it in......Thats not "balancing", thats scrapping great things because apparently they haven't been working for the past couple years.

Khameer
06-29-2006, 03:23 PM
The article is not up yet but the sreenies are!
1 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705663&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)
2 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705665&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)
3 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705664&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)
4 (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3705666&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2322&adString=network%3Dign%26site%3Drpgvault %26pagetype%3Dmediaimgfat&return_url=http%3A%2F%2Frpgvault.ign.com %2Fobjects%2F016%2F016821.html)

What race is the guy riding the horse on #2?...

Article (http://rpgvault.ign.com/articles/714/714944p1.html) up too.

I might be wrong but it appears to me the person on the horse in number 2 is female. Regardless, thanks for providing the info.

Dwemerlord
06-29-2006, 04:44 PM
Uh... I guess you are joking. If not...
DAOC (http://www.ixbt.com/news/games/dark_age_of_camelot/darkness_rising/l/3.jpg)
Darkfall (http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=3673734&object_id=16821&channel_id=227&page_title=Darkfall+Peek+%2321&adtag=network%3Dign%26size%3D468x60%26ch annel%3Drpgvault%26site%3Drpgvault_hub%2 6channel%3Dfeatures%26type%3Dpartner)
For such a huge seamless world the graphics are the best there are. Imo anyway...

well i played Daco not to long ago and erhm. yes. it has better graphics. have u seen it with the latest release? kick ass graphic. boring game though. and the graph in darkfall could be better....

Agge
06-29-2006, 06:18 PM
... no horse archery? What the crap...


Aw wells... I'll manage.

Thraw
06-29-2006, 06:26 PM
"Combine archery with horses?!! Are you mad?!! They should all stand still, in a line, waiting to be charged and cut down!"

Piss poor reasoning like is why horseback archers ruled in the past.

You can balance horseback archery, but the Devs didn't even bother putting it in......Thats not "balancing", thats scrapping great things because apparently they haven't been working for the past couple years.

You have to have balance in a MMORPG like darkfall where environment is going to be very player-driven. Horseback magic and archery doesn't make sense to me for combat. When did you ever see archers firing from horses? I'm not saying that they shouldn't do it. If they can do it in a way of keeping balance in the game mechanics, go for it. But hey that's just my piss poor reasoning :rolleyes: Whatever.

Derst
06-29-2006, 08:27 PM
Archers can fire from Horse back. What you don't see are casters throwing Fire balls from the back of Horses. Archery is something that can be introduced easily. Casting from a Horse would be a little harder to believe. It is only fair though that they should be able to.

DelThako
06-29-2006, 10:04 PM
When did you ever see archers firing from horses?
Don't aggro the Mongols.

Metal Wolf
06-29-2006, 11:28 PM
Don't aggro the Mongols. Or the apachee they got mad archery hax.

InFlamesx
06-30-2006, 01:02 AM
pfft.. the chinamen have fireworkss

Reepacheap
06-30-2006, 01:04 AM
I think they should really look into letting all fighting styles be allowed while mounted. What will make this game great is the freedom allowed to the players, and taking away a freedom because htey can't figure out how to balance will hurt it each time. I can think of a few ways to help balance the ranged attacks + being mounted: 1)You have to stop to fire/cast 2)Your accuracy is brought way down 3)Your horse is brought to a walk (unmounted speed) while you're engaged in combat. Please please allow ranged attacks to take place while mounted, other wise many classes of fighters will be seriously limited. Speed is EVERYTHING in group fights and you simply won't see archers or mages taking place in these fights if they can't run away at a moments notice.

S
06-30-2006, 05:56 AM
ok..youre a Archer.
You can see your opponent like 100 feet away.
What your gonna do..?
Jump of the ground..give your Mount the command to attack and..aim..aim..aim..boom.
First hit..
aim..aim..aim ..adrenalin..boom .. 2. hit
The target gets close ..your mount is attacking him.
adrenalin ..aim..boom.
aim..boom.
he reaches you..with 1/3 HP..
last shot..aim..boom..its over :lmao:
Maybe a few more shots ,but thats how i imagine 'range' combat in DF

AOD_Flamefleir
06-30-2006, 07:19 AM
A great article about mounts, mounted combat, and all the things you can do with mounts.

myrath
06-30-2006, 08:53 AM
hmm.. perhaps archery on horses should be limitid to shortbows (less damage). That's more realistic... And ofcourse my earlier comment on 'moving horsebacks',.

Anyways. I trust the devs to work this out properly :P

Nehemia
06-30-2006, 12:21 PM
Um? :bang: How ranged characters / magic users are supposed to fight?

Heh, this game isnt exactly like UO, you can win someone in PvP without mount.

Thraw
06-30-2006, 02:13 PM
Don't aggro the Mongols.
Heh

FinchZero
06-30-2006, 09:15 PM
Game is looking sweeter every second...

Stormsblade
07-01-2006, 01:06 AM
#120!