View Full Version : Your feedback needed here!
Thraiax
10-23-2009, 03:10 PM
Recently Zorban, our lead MIRC operator, and the developers have been discussing the possibility of incorporating a Darkfall trivia bot into our #darkfall channel that would also be able to broadcast certain events into the channel for all users to see.
Before something like this would be put into action however, the developers would like some feedback from you guys.
So what we want to know is, what sort of information would you like to be made available through such out-of-game media, be it IRC or other. War declarations, political maps, village vulnerability timers, sieges and any other ideas or feedback you might have on this is welcome!
mmsys
10-23-2009, 03:12 PM
server downtimes
coder1024
10-23-2009, 03:12 PM
I think the more info the better! Maybe break it down into different names by topic, #darkfall-siege, #darkfall-political, and then just #darkfall for everything. A twitter feed might be nice, tag'd with the above based on the type of info.
Dasmas
10-23-2009, 03:15 PM
How many users are logged into the server.
Gray Fox
10-23-2009, 03:17 PM
Fix lore, and fit player activitie and stories into lore. In a good way!
Put local banking so that trade routes would be made and alliances would strive to own regions to secure their economy, if you add clan taxation possibility to certain things.
And then you would have influence zones in Agon, and then you could make a political map.
The game is just a Team Deathmatch now...
fatgit
10-23-2009, 03:17 PM
Personally, I'd like to see it taken a lot further.
We were promised the ability to chat from out of game, so why not allow us the ability to use bots as relay links, these were/are very popular with AoC/AO.
The chat servers there allow 2 connections to the chat servers, one ingame, one out of game, that lets you connect with an IRC bot/web api etc, to relay chat to and from the game.
We had a passworded channel on quakener for the guild, with a bot in it, so people at work etc could talk to people ingame, with DF you could also use it to use trade chat, see war decs, if your city is challenged (and send out SMS alerts etc).
Just add flood protection, and a strict AUP that's properly enforced.
Do this, and I'll love you longtime :)
Remember, not everyone uses (or wants to use) stratics :P
I think it should spew out a date for xfers and expansion notes asap :p. Nah but seriously, all these changes are very good. War decks, sieges and vuln times would be cool. As long as they redid the war deck system since it's kinda dumb atm.
nice would be server up and down and sieges that the bot should directly put into the channel.
villages, claninfos, maybe some playerinfos(kill/death ratio, ...), political changes should be commands that you can send to the bot and get it as pm, else it would spam the channel.
skallagrimr
10-23-2009, 03:19 PM
1* Siege declerations
2* Server Downtimes
3* War Declerations and ally declerations
4* Village declerations (you know what I mean)
and other stuff that I can´t think off now
Oberdon
10-23-2009, 03:23 PM
This IMHO is a needless waste of resources. The in game chat system is horrible, please fix that first!
lanigav
10-23-2009, 03:27 PM
Give us an official political map with real time villages info and player city info!
kil_2k
10-23-2009, 03:31 PM
This IMHO is a needless waste of resources. The in game chat system is horrible, please fix that first!
/signed
Tsalarian
10-23-2009, 03:35 PM
Anything that's readily available via system log.
ousely
10-23-2009, 03:38 PM
I think the more info the better! Maybe break it down into different names by topic, #darkfall-siege, #darkfall-political, and then just #darkfall for everything. A twitter feed might be nice, tag'd with the above based on the type of info.
Yup with all that we could make what we wanted the feeds into, maps, databases on websites, etc...
GRCPan
10-23-2009, 03:44 PM
Siege declaration for sure, with all the info available, meaning which clan sieges what clan and the outcome of the siege too of course.
Ighox
10-23-2009, 03:46 PM
Personally I hope siege declarations isn't broadcasted over IRC, as it is already the whole server come to crash sieges that any clan does.
Don't get me wrong, I'm all for the system that was proposed a few years back with the clans being sieged getting an SMS warning system.
But I just don't think it's something that should be broadcasted so freely to everyone so even more people show up and crash it.
War declarations/village vulnerability would just be a ton of spam and totally not needed at all, at least not on #Darkfall, I'd suggest doing a command system for stuff like that.
Like, write "!village" in the channel, then the bot sends you all the info as a notice or msg, listing all villages might create too much flood though, so maybe just list the villages that are 30minutes or less from being vulnerable if there is a flood issue.
"!Highscore" would have the bot msg/notice you with the top3 of every highscore-table, or expand the commands further and have "!Highscore Crafting, "!highscore Villages", etc.
"!political" would parse the 'changes in the last update' changes from the urme map until you create your own political map.
Trivia bot sounds good though, if the questions aren't awful.
gazarsgo
10-23-2009, 03:49 PM
you should either expose the information via webservices API like EVE or have it output to a readily accessible textfile on the local hard drive.
becoming an information gatekeeper is just dumb.
ElricMelnibone
10-23-2009, 03:49 PM
I think the IRC guy should shelve his proposed changes and let the dev's work on things that are actually important to the game.
This seems like a side project of a side project.
I got a friend who put a space in his first name by accident and the character creation software didn't trim or check this and for 6 months no one can properly send him a tell and he can never get invited to a group unless we are standing next to him.
No GM's can help him and the dev's are too busy to do a thing about the problem they created with a flaw in their software.
But they have time to setup a data transfer stream to a bot computer that publishes to IRC channel that hardly anyone is even using?!?
I would be more impressed to see something like this on the website in XML so everyone can grab it and use it on their own sites. Talk about catering to the 1%....IRC bots really?!? I feel like it's 1995!
Navicerts
10-23-2009, 03:55 PM
How many people that play DF actually log on to IRC as a percentage? Is it worth the time?
fatgit
10-23-2009, 03:58 PM
I think the IRC guy should shelve his proposed changes and let the dev's work on things that are actually important to the game.
You have to remember that not everyone works on the same parts of the game - someone that works on the chat probably doesn't have a clue how to program siege mechanics etc, not only that, information supply to players is just as important to players as other parts of the game.
I'm all for improvements to the chat system, and externalisation of information, but I dont want to have to use stratics to access it.
fatgit
10-23-2009, 04:00 PM
How many people that play DF actually log on to IRC as a percentage? Is it worth the time?
How many, as a percentage, post on the forums. Are the forums worth the time ?
:p
ElricMelnibone
10-23-2009, 04:03 PM
You have to remember that not everyone works on the same parts of the game - someone that works on the chat probably doesn't have a clue how to program siege mechanics etc, not only that, information supply to players is just as important to players as other parts of the game.
I'm all for improvements to the chat system, and externalisation of information, but I dont want to have to use stratics to access it.
I don't have to remember anything. I stated a reasonable proposal that this dev could work on instead of IRC bullshit.
This info could be posted to a updating XML file that could be retrieved by websites and used in every community INCLUDING the IRC community.
Let some IRC fan boy eat the XML and bot it out to the channel.
coder1024
10-23-2009, 04:05 PM
I think they have the right idea, publishing more game info for us, however, IRC is not the tool to use to publish this. The way to do this is to setup an RSS feed and something on Twitter people can follow. That would be a much more effective way to push out this info than IRC imo.
jagor
10-23-2009, 04:06 PM
Make it graphic based so i don't need to scroll zilions of chat lines :>
Political map. Sieged city has to be highlited..
On mouse over the city on the political map you can see the history of last sieges activity. Also a timer that shows for how long the clan is owning the city..
P.S. Please, separate the System chat tab ingame in to few new tabs:
- city channel (people in and out + harvesting/crafting messages)
- damage dealt/recieved
- wardec and vilage notifications
Tyki Mykk
10-23-2009, 04:07 PM
A softcore bounty system. Pick a random online player. State his name and race in IRC and his last known location (5 minutes or so back in time) Then announce the person and clan who killed the guy.
jagor
10-23-2009, 04:07 PM
I think they have the right idea, publishing more game info for us, however, IRC is not the tool to use to publish this. The way to do this is to setup an RSS feed and something on Twitter people can follow. That would be a much more effective way to push out this info than IRC imo.
/agree 100%
ousely
10-23-2009, 04:08 PM
I think they have the right idea, publishing more game info for us, however, IRC is not the tool to use to publish this. The way to do this is to setup an RSS feed and something on Twitter people can follow. That would be a much more effective way to push out this info than IRC imo.
In this day and age, yes I agree. IRC is and was good , but RSS would be perfect for this. Not twitter as the only source, cause i hate twitter, but RSS feed nonetheless and if you want twitter as a secondary place.
Abaratican
10-23-2009, 04:12 PM
you should either expose the information via webservices API like EVE or have it output to a readily accessible textfile on the local hard drive.
becoming an information gatekeeper is just dumb.
Yea, API > developer induced bot.
Let us make our own tools to suit our needs.
Tibernicus
10-23-2009, 04:14 PM
Fix lore, and fit player activitie and stories into lore. In a good way!
Put local banking so that trade routes would be made and alliances would strive to own regions to secure their economy, if you add clan taxation possibility to certain things.
And then you would have influence zones in Agon, and then you could make a political map.
The game is just a Team Deathmatch now...
Did you seriously try to hijack the thread after only 2-3 posts?
As for IRC, I would like to see a dev pop in there now and then.
ElricMelnibone
10-23-2009, 04:15 PM
I think they have the right idea, publishing more game info for us, however, IRC is not the tool to use to publish this. The way to do this is to setup an RSS feed and something on Twitter people can follow. That would be a much more effective way to push out this info than IRC imo.
And RSS feed is just another XML file. But it would give it a standard that anyone could work with.
Sounds like a great idea. Bot, gogo!
A softcore bounty system. Pick a random online player. State his name and race in IRC and his last known location (5 minutes or so back in time) Then announce the person and clan who killed the guy.
Wonderful idea!
tenford
10-23-2009, 04:16 PM
Siege information mainly
Azorius
10-23-2009, 04:17 PM
/signed!
HeliosNorlund
10-23-2009, 04:23 PM
why not possible abo a RSS feed with the informations also?
Kasmos
10-23-2009, 04:25 PM
I agree that IRC might not be the best source for this information, but whatever you guys decide on using I'll utilize anyway.
Besides that point, I think that when someone declares war or changes alignment with a clan, village invulnerability times, what clans are allied with who (for political maps, etc), and siege results should be posted.
I agree with one of the posters before me though that siege declarations should NOT be posted. In all honesty, I think they shouldn't even be posted in game. Clans should be able to lay siege to another clan/alliance without knowing that the ENTIRE server already knows about it and could be coming.
Finally, and this is the MOST IMPORTANT point I'd like to make, is I think that you guys, maybe once a week, should have a developer or someone working on the game come into IRC for an hour or so and answer some of the questions people asked in IRC or even just talked a little about what they're working on. I think I can speak for everyone that this would be a HUGE, HUGE, HUGE step in the right direction of communication and putting all of us at ease.
fatgit
10-23-2009, 04:27 PM
RSS is one way though, we were promised two way out of game chat, and RSS won't give that.
Give us RSS feeds for information that doesn't change rapidly yes, but also give us the two way communication DF promised.
Sinny
10-23-2009, 04:31 PM
I think the ability to connect to the IRC channel through the game launcher would be cool!
- out of game Clan chat/Alliance if possible
- Clan Organiser that can be viewed/edited in and out of game
DocMartin
10-23-2009, 04:37 PM
IRC isn't a great idea, because I hate idling for thousands of hours to never receive any legitimate info. Or when actual news does happen, it's lost in thousands of lines of text that you have to scroll through.
If there was a real-time webpage just like the system chat box that showed system messages (clan diplomacy messages, siege declarations/results, server up/down message), I think that would be a really nice out-of-game tool for people to follow.
Maybe if players could log into that site to receive customized info like players entering/leaving city, clan members online/offline. Or maybe that kind of stuff can already be done with the current system log, I just don't know about it yet.
A real-time political map would be phenomenal. There is already a player-made map that is updated by the players constantly, so it's not like the information is secret anyway.
KOS allgriefers
10-23-2009, 04:54 PM
Transfer info would be a great first post from the bot.
And yes seige info, bounty hunter system etc. would be great.
Scrappy_Doo
10-23-2009, 04:55 PM
Fix lore, and fit player activitie and stories into lore. In a good way!
Put local banking so that trade routes would be made and alliances would strive to own regions to secure their economy, if you add clan taxation possibility to certain things.
And then you would have influence zones in Agon, and then you could make a political map.
The game is just a Team Deathmatch now...
This...
How many users are logged into the server.
this
coder1024
10-23-2009, 04:59 PM
RSS feed nonetheless and if you want twitter as a secondary place.
well if they do both there is no primary or secondary the same info is just pushed to both places.
And RSS feed is just another XML file. But it would give it a standard that anyone could work with.
exactly the point, people can setup the RSS feed in their reader and have a source of updates whenever they occur. same thing for twitter. whether it uses XML or something else isn't really important, but it gives people access to updates in a standard way which is a little more modern and more used than IRC these days.
Immoral Führer
10-23-2009, 05:06 PM
Give us an official political map with real time villages info and player city info!
This. Shadowbane had an excellent political map. We need something exactly like this but better. The original map tweaks were pretty pathetic.
Liquid20
10-23-2009, 05:07 PM
This IMHO is a needless waste of resources. The in game chat system is horrible, please fix that first!
This.
Lumanil
10-23-2009, 05:17 PM
How many users are logged into the server.
:lmao: Nice try :lmao:
Give us an official political map with real time villages info and player city info!
I agree.
It would be nice if there was an official political map tied to the clan section and the website TOOLS listing alliances, guilds, rosters, who owns what citie and maybe even villages if its not too op.
As far as the IRC goes.. I don't know. Hm. I think sieges would be a good idea. Maybe vulnerable control points as you said.
Something you haven't mentioned .. hmm..
I think the trivia bot should say the top 3 of some of the highscores we have in the game every time it is updated. That would be a cool thing giving those players some more fame.
MrDDT
10-23-2009, 05:33 PM
Please for the love of DF tell me this isnt taking any resources AT ALL from anything else because this is of such little use to most people.
If you play the game you should be told whats going on. I can think of 1000s of things that need to be done before something like this.
If you need your chat guys to work on something try working on IN GAME chat as its really bad.
Give us options to change colours or fonts of EACH type of message (like most MMOs have been doing for years).
Polictical map would be cool but still its not a huge deal. Game needs players and a better GUI and tons of other things I can think of that have nothing to do with IRC which is like no one using even after you have been talking about it for awhile now.
Deerhunter
10-23-2009, 05:35 PM
please for the love of df tell me this isnt taking any resources at all from anything else because this is of such little use to most people.
If you play the game you should be told whats going on. I can think of 1000s of things that need to be done before something like this.
If you need your chat guys to work on something try working on in game chat as its really bad.
Give us options to change colours or fonts of each type of message (like most mmos have been doing for years).
Polictical map would be cool but still its not a huge deal. Game needs players and a better gui and tons of other things i can think of that have nothing to do with irc which is like no one using even after you have been talking about it for awhile now.
qft
Zalasahr
10-23-2009, 05:35 PM
How many users are logged into the server.
YES !! NEED...
2nd: Server Downtimes
3nd: SiegeStart (the 2 Clans and the City)
fatgit
10-23-2009, 05:40 PM
well if they do both there is no primary or secondary the same info is just pushed to both places.
exactly the point, people can setup the RSS feed in their reader and have a source of updates whenever they occur. same thing for twitter. whether it uses XML or something else isn't really important, but it gives people access to updates in a standard way which is a little more modern and more used than IRC these days.
RSS is over 10 years old, and SGML has it's root back in the 80's - hardly more modern :P as to more widely used, maybe, but not more modern (hey, you started splitting hairs :P), it is also limited by being a one way medium. As for twitter *shudder*.
Go back to what was planned for DF, with external support for clan/alliance chat please. Stick war decs, alliance changes etc in xml/rss/morse code if you want, but give us the out of game chat too :)
from journal in game and from web just like we have for quests.
-War declarations
-village vulnerability timers
-political maps whit city helmets ownership and territorial control (like holding city of gulhat gives you whole gulhat terittory under your color represented on map)
-sieges (this will be very good probobly whit new sidge system so ppl can use strategy and politics to plan attacks and all clan memebers can track times from web when they are needed to help clan )
-roster of clans whit active subs members
-alliance tree of the clan members
-some kind of player vendors info and caravan (cant give idea dont know how it will be implemented yet )
- some economy info (gold flow, r40 wepons in game . itd )
coder1024
10-23-2009, 05:50 PM
RSS is over 10 years old, and SGML has it's root back in the 80's - hardly more modern :P as to more widely used, maybe, but not more modern (hey, you started splitting hairs :P), it is also limited by being a one way medium. As for twitter *shudder*.
Go back to what was planned for DF, with external support for clan/alliance chat please. Stick war decs, alliance changes etc in xml/rss/morse code if you want, but give us the out of game chat too :)
I think RSS feeds are used a lot more widely than IRC. Just go look at how many sites out there have an RSS feed link these days. Its very common. That's what I meant by modern, i.e. modern usage. And twitter, well thats become very popular recently, and it would be easy for them to just have it auto-push stuff to twitter, like a summary and a shortened URL for each update. RSS and twitter (and perhaps others) make far more sense than IRC. That was all I was saying. Of course we could go back and talk about how long TCP/IP has been around and say everything is old since its all based on that so heavily these days, but that's not really the point :)
Paganizer
10-23-2009, 06:06 PM
That idea seems like a waste of rescources, when a few fixes in-game could do a world of good for DFO.
Make a filter and "colorcoding" for the in-game chat instead, so you dont need to have several chat windows open.
Slaker
10-23-2009, 06:17 PM
Personally, I'd like to see it taken a lot further.
We were promised the ability to chat from out of game, so why not allow us the ability to use bots as relay links, these were/are very popular with AoC/AO.
The chat servers there allow 2 connections to the chat servers, one ingame, one out of game, that lets you connect with an IRC bot/web api etc, to relay chat to and from the game.
We had a passworded channel on quakener for the guild, with a bot in it, so people at work etc could talk to people ingame, with DF you could also use it to use trade chat, see war decs, if your city is challenged (and send out SMS alerts etc).
Just add flood protection, and a strict AUP that's properly enforced.
Do this, and I'll love you longtime :)
Remember, not everyone uses (or wants to use) stratics :P
This,
And I would really love to have SMS alert that you can configure, for either a war declaration, siege or enemies buzzing the towers.
alessiora
10-23-2009, 06:18 PM
Revamp the chat system first :/.
ElricMelnibone
10-23-2009, 06:18 PM
RSS is over 10 years old, and SGML has it's root back in the 80's - hardly more modern :P as to more widely used, maybe, but not more modern (hey, you started splitting hairs :P), it is also limited by being a one way medium. As for twitter *shudder*.
Go back to what was planned for DF, with external support for clan/alliance chat please. Stick war decs, alliance changes etc in xml/rss/morse code if you want, but give us the out of game chat too :)
RSS didn't get used by the general populace until around 2005....
http://en.wikipedia.org/wiki/RSS
IRC more like 1991....
It's a much more modern way of conveying data to EVERYONE so that many communities on the internet can parse the information and spill it out to the masses.
Every DF site that choose to do so could then post the information for consumption, including DFOnline website.
Not including the IRC guys can eat the feed as well and bot it out if they want too.
Slaker
10-23-2009, 06:21 PM
You guys could also add a !price command with the item name.
For example we could do !price iron ores and it would give you the price and even some good sellers name that you could then contact in-game. Obviously a system like that would need to be updated by players.
fatgit
10-23-2009, 06:26 PM
For those calling for a chat upgrade, I'd guess that they are doing so, and this is a side effect of that process :) after all, I think everyone agrees that it's sorely needed (private channels, filters and colours for the love of god!)
The chat system screams to me of a badly implemented IRC server and client currently, so if they're sorting that out, and it is based on an IRCD, it's a very simple step fo link it to a bot in #darkfall on stratics with more or less no work needed.
fatgit
10-23-2009, 06:30 PM
RSS didn't get used by the general populace until around 2005....
http://en.wikipedia.org/wiki/RSS
IRC more like 1991....
It's a much more modern way of conveying data to EVERYONE so that many communities on the internet can parse the information and spill it out to the masses.
Every DF site that choose to do so could then post the information for consumption, including DFOnline website.
Not including the IRC guys can eat the feed as well and bot it out if they want too.
I guess I'm not part of the "General Populace" then :P
I don't have an issue with RSS being used, as long as it's used in addition to a two-way communication method, as promised. IRC connections are just one possible way, but there are many other ways to do it, and I don't really care how, as long as we can chat from outside the game.
Slaker
10-23-2009, 06:56 PM
!clan command that give you the number of players inside this guild, their holdings and the motto.
!player command, that give you his clan tag, race, total deaths, kills and any other stats linked to his account that we can see from the journal.
!monster command that give you the location, loot and if its a easy/medium/hard spawn.
coder1024
10-23-2009, 06:56 PM
I guess I'm not part of the "General Populace" then :P
I don't have an issue with RSS being used, as long as it's used in addition to a two-way communication method, as promised. IRC connections are just one possible way, but there are many other ways to do it, and I don't really care how, as long as we can chat from outside the game.
chatting from outside the game isn't really the focus of this thread, though. from the OP they're talking about being able to broadcast info (siege events, political events, etc.) out to the playerbase, inherently a one-way thing. so the point is having a one way broadcast to keep people informed.
being able to chat outside game is also a nice idea, but I don't think thats what this is trying to address at all.
Corpsepoker
10-23-2009, 07:15 PM
I approve this message.
;)
fatgit
10-23-2009, 07:18 PM
chatting from outside the game isn't really the focus of this thread, though. from the OP they're talking about being able to broadcast info (siege events, political events, etc.) out to the playerbase, inherently a one-way thing. so the point is having a one way broadcast to keep people informed.
being able to chat outside game is also a nice idea, but I don't think thats what this is trying to address at all.
Actually, it is the point of the thread, and the OP :
So what we want to know is, what sort of information would you like to be made available through such out-of-game media, be it IRC or other.
Chat is still information.
Naljeja
10-23-2009, 07:31 PM
siege info and server population
Noxide
10-23-2009, 07:34 PM
everytime the fire dragon is killed
csprance
10-23-2009, 07:42 PM
Recipes for chicken and steak. Italian, Spanish, American, Greek. Stuff like that.
coder1024
10-23-2009, 07:45 PM
So what we want to know is, what sort of information would you like to be made available through such out-of-game media, be it IRC or other.
Chat is still information.
yes, chat is information.
So what we want to know is, what sort of information would you like to be made available through such out-of-game media, be it IRC or other. War declarations, political maps, village vulnerability timers, sieges
this is all information they're providing us, its a broadcast of info to the players through out of game mechanisms. Again, I'm not saying it would be bad to be able to chat from out of game with people in game, I just don't think thats the point here.
Also, as a separate point, remember them talking about cell phone SMS messaging for in-game events? they may as well put that in too.
peertje
10-23-2009, 07:47 PM
Personally, I'd like to see it taken a lot further.
We were promised the ability to chat from out of game, so why not allow us the ability to use bots as relay links, these were/are very popular with AoC/AO.
The chat servers there allow 2 connections to the chat servers, one ingame, one out of game, that lets you connect with an IRC bot/web api etc, to relay chat to and from the game.
We had a passworded channel on quakener for the guild, with a bot in it, so people at work etc could talk to people ingame, with DF you could also use it to use trade chat, see war decs, if your city is challenged (and send out SMS alerts etc).
Just add flood protection, and a strict AUP that's properly enforced.
Do this, and I'll love you longtime :)
Remember, not everyone uses (or wants to use) stratics :P
hell yeah
Patriota
10-23-2009, 07:48 PM
Server population
Sieges stuff
Corpsepoker
10-23-2009, 07:49 PM
Also, as a separate point, remember them talking about cell phone SMS messaging for in-game events? they may as well put that in too.
That would be damn cool.
fatgit
10-23-2009, 08:01 PM
yes, chat is information.
this is all information they're providing us, its a broadcast of info to the players through out of game mechanisms. Again, I'm not saying it would be bad to be able to chat from out of game with people in game, I just don't think thats the point here.
Also, as a separate point, remember them talking about cell phone SMS messaging for in-game events? they may as well put that in too.
The information is provided via the chat server and the chat GUI, and IRC was specifically mentioned, if this isn't the place to mention it, when they specifically asked for it, then I don't know where is.
YOU may not want to discuss the possibility of realtime, two-way communications, but I do, that doesn't make it invalid, especially given that IRC was mentioned and is, by designed, a two way conversational medium, and the feature is something that was originally planned.
If they are going to interface externally, they may aswell do it properly/
Qui Larek
10-23-2009, 08:22 PM
IRC serves no practical use these days
Gett he dood to work on right clicking a name to invite to group or even a kick from group command or even better an icon on your main / mini map to denote an ally, the list of things goes on...
Makestro
10-23-2009, 08:37 PM
I'd like to see a client side generated political map and a website that helps new players find stuff easier. The thing Blizzard did right was taking all the stuff the community would do(armory is the perfect example) and redid did it themselfs to insure accurate info and easy accessibility.
Every noob who joins and has no clue wtf to do could easily become less of a burden on public/race chat with a well writen newbie guide, a AV supported monster map, and more information on the game period.
I know I'm OT but I don't care. But having a clan information chat box with a political map on the website would be awesome.
coder1024
10-23-2009, 08:59 PM
The information is provided via the chat server and the chat GUI, and IRC was specifically mentioned, if this isn't the place to mention it, when they specifically asked for it, then I don't know where is.
YOU may not want to discuss the possibility of realtime, two-way communications, but I do, that doesn't make it invalid, especially given that IRC was mentioned and is, by designed, a two way conversational medium, and the feature is something that was originally planned.
If they are going to interface externally, they may aswell do it properly/
discuss what you want; and its not invalid.... I was just saying I think what they're going for here is a way to broadcast events to users. And really IRC is not the way to go for that. anyway, I gave my input, RSS, twitter, and SMS :) looking forward to seeing what they come up with. If its an IRC thing, though, it likely won't get used much if at all. IRC is just not something many people are going to use.
Synik
10-23-2009, 09:02 PM
I suggest you put the guy in charge of MIRC into a more valuable role like say helping fix certain things in the game!?!?!
Synik
10-23-2009, 09:03 PM
everytime the fire dragon is killed
Everyone time someone uses a tele hack, aim bot or radar.
Ighox
10-23-2009, 09:04 PM
!monster command that give you the location, loot and if its a easy/medium/hard spawn.
Please stay away from this suggestion, one of the things I truly love about this game.
No online databases with mob locations, 100% accurate loot, difficulty/strategy, and no guides like in most other MMO's "How to make gold" etc.
Exploring and figuring it out for yourself is so much more interesting, even though it's not fun 100% of the time :p
coder1024
10-23-2009, 09:18 PM
Please stay away from this suggestion, one of the things I truly love about this game.
No online databases with mob locations, 100% accurate loot, difficulty/strategy, and no guides like in most other MMO's "How to make gold" etc.
Exploring and figuring it out for yourself is so much more interesting, even though it's not fun 100% of the time :p
there are online databases with mob locations (you haven't seen the DFO maps?), and there are plenty of guides out there as well. that being said, I'm not agreeing with the suggestion for the /monster command.
destalis
10-23-2009, 09:30 PM
All of the above.Great idea keep them coming
kazamx
10-23-2009, 10:40 PM
I think its great that your wanting to get in game info to players not in game.
I would request an API though so people can create their own programs to display info.
I would love to see a system where I can use my game login details to login to something that will disply clan chat even when I am not in game. I can't play the game at work but I could have something like an IRC client displaying clan chat.
Bored
10-24-2009, 06:21 AM
A twitter feed might be nice, tag'd with the above based on the type of info.
Epic idea. Would be really good considering the ability to follow in game events after the fact.
Curiouscat
10-24-2009, 07:13 AM
This IMHO is a needless waste of resources. The in game chat system is horrible, please fix that first!
This.
I always like to quote myself.
New chat system, a mix of IRC and shadowbane chat :
- being able to create and administrate chans à la IRC
- being able to have multiple chan texts in one window, colored to show what they are (shadowbane got it right)
- being able to link a chat window to an area when you create it : a building, a forest, a city
- being able to join these chat rooms with an IRC client while not in game
fatgit
10-24-2009, 11:03 AM
Players will generally create much better resources than game developers, so just allow access to the information (IRC/web api etc for the chat side), and RSS etc for the 1-way info such as politics, and let the players format it how they want.
Please don't tie us into sitting on an awful IRC network (stratics) to get that info out of game, give us the choice please.
chokke
10-24-2009, 01:05 PM
Give us an official political map with real time villages info and player city info!
The journal map would be perfect for this kind of information, of course a much easier to use map and an ability to turn on and off different settings, like villages and vulnability time, your cities, your current active sieges, shardholder of siege, etc etc.
Else, another program from AV, that you log into with the account, and it lets you see all the system messages (that isn't directly related to the state of your character) and allows you to filter through it, so if you dualscreen you can have alot of information thta don't get flooded by your damage on the side and easy to keep track of what happening with the politics in the game.
ISVRaDa
10-24-2009, 01:24 PM
- Siege declarations
- OFFICIAL Political map
- Number of users/players connected to the server.
Greetings & Saludotes!
Milar
10-24-2009, 03:17 PM
RSS feed with all the global messages you see ingame.
Would be damn nice.
thuggery
10-24-2009, 05:12 PM
As someone else said, I would rather see the chat server opened to bots (with the flood protection obviously needed)
Many other games have done this (probably best done by AoC) and the bots I and others wrote there did so many cool things that took away many tasks that the developers subsequently didnt need to focus on.
The current chat / notification system is quiet frankly awful and feeding a subset of info to an IRC channel really doesnt make up for the failings of the chat system.
Let the bots in and let the community devs show how well user addons can enhance the game for everyone.
One of my biggest gripes ingame is watching for enemies or informing alliance members of enemies triggering the lines in our city with all the other spam on system. With a chat bot system that could be fixed in literally hours allowing us some very cool scripting and taking away the need to fix your eyes on a system box which seems to list just way way too much stuff.
The chat bots would also be able to automatically update political map databases, provide newsfeeds, allow guild members to communicate out of game, provide in game wiki's (one of my AoC clans favourites features) the list goes on and on and on.
Out_law
10-24-2009, 05:34 PM
AV do that for twitter :)
Slaker
10-24-2009, 05:45 PM
As someone else said, I would rather see the chat server opened to bots (with the flood protection obviously needed)
Many other games have done this (probably best done by AoC) and the bots I and others wrote there did so many cool things that took away many tasks that the developers subsequently didnt need to focus on.
The current chat / notification system is quiet frankly awful and feeding a subset of info to an IRC channel really doesnt make up for the failings of the chat system.
Let the bots in and let the community devs show how well user addons can enhance the game for everyone.
One of my biggest gripes ingame is watching for enemies or informing alliance members of enemies triggering the lines in our city with all the other spam on system. With a chat bot system that could be fixed in literally hours allowing us some very cool scripting and taking away the need to fix your eyes on a system box which seems to list just way way too much stuff.
The chat bots would also be able to automatically update political map databases, provide newsfeeds, allow guild members to communicate out of game, provide in game wiki's (one of my AoC clans favourites features) the list goes on and on and on.
I support this idea.
vorhelt
10-24-2009, 06:02 PM
This IMHO is a needless waste of resources. The in game chat system is horrible, please fix that first!
/double signed
BlueOreo
10-25-2009, 12:02 AM
It'd be great if the bot could broadcast or make available village information. I think this would go a long way to encouraging people to show up for village fights.
Devestate1
10-25-2009, 01:09 AM
I doubt anyone will read this post so far down. I didn't read any other replies but I'm gonna put in my 2 cents and go finish drinking!
DO NOT release this information in the manner you suggest!
You think radar is bad, this leads to worse.
People will use this information for all sorts of apps. Someone enters your town....ringr ing ring ring ring people cellhpones will be ringing to warn them!
The 3rd party apps in Asheron's called ruined Darktide "I know you dev's were there"
Do not allow them to destroy this game, and fight them with every inch you have! Use your penis's, most of them are about 3 inches long with the amount of folding to carebears's you've done lately.
When you're done with your penis's grow some fucking balls lol!
Dev
Lysette
10-25-2009, 01:22 AM
Not war decs. Those things spam the world already.
An area for prose and new-style reports from in the game would be great - player fiction, dev fiction, and battlefield reports. A Town Crier of some sorts. Some of the things that have happened on NA1 are the stuff of novels, but there is no way to have these things shared in a way that is accessible to people who did not understand the context enough to make sense of the threads.
Frank sinatra[SUN]
10-26-2009, 10:03 AM
I think this is the wrong way to go.
You should not in any way make Irc a required tool to play darkfall. If the overall goal is to get more players you need to make any utility readily available.
Instead you should make a automated website that handles these informations.
Its a good idea to show the data to the players since most of us makes it anyways, but its a really bad idea to use IRC as the tool.
/Frank
Brother Justin
10-26-2009, 10:31 AM
Come on kids! IRC is great. Freaking groupchat!
And a Siege/Trivia bot would make it even better.
fatgit
10-26-2009, 10:50 AM
Come on kids! IRC is great. Freaking groupchat!
And a Siege/Trivia bot would make it even better.
Totally agree! I just hate Stratics (goes back a looooong time, to do with UO, don't ask) so would prefer the ability to interface with the chat server myself.
People also have to remember there are some great tools for collating data from IRC for use in RSS feeds, websites etc, so it's a lot more flexible than just an RSS output.
Junkaboy
10-26-2009, 12:17 PM
Recently Zorban, our lead MIRC operator, and the developers have been discussing the possibility of incorporating a Darkfall trivia bot into our #darkfall channel that would also be able to broadcast certain events into the channel for all users to see.
Before something like this would be put into action however, the developers would like some feedback from you guys.
So what we want to know is, what sort of information would you like to be made available through such out-of-game media, be it IRC or other. War declarations, political maps, village vulnerability timers, sieges and any other ideas or feedback you might have on this is welcome!
Info I'd like to get when out of game:
- Amount of Players online
- Sieges declare
- Server Downtime
- Patch notes before the patch goes live
But I rather see this on my browser, on a webpage, something that everyone uses everyday... not having to start using IRC to get this info.
forestchild
10-26-2009, 12:24 PM
Give us an official political map with real time villages info and player city info!
This!
franco1961
10-26-2009, 01:08 PM
Political map would be great, and special events (like huge temporary huge Mob spots) in the game
Furyos
10-26-2009, 01:28 PM
i think the irc guy should shelve his proposed changes and let the dev's work on things that are actually important to the game!
qfmft
Furyos
10-26-2009, 01:33 PM
Oh, and don't dummy down the game with lists of alliances, city ownerships, sieges, and all that shit.
The only information that should be made available is a list of Villages and when they are going to be vulnerable. This is the only thing that you've listed that would encourage PvP and player interaction. Everything else on your shitty list just makes clandestine activities more difficult and encourages super zergs at any battle of consequence.
mikethemerchant
10-27-2009, 01:36 PM
EVERYTHING FROM SYSTEM AND ALL of your PM should be available outside of game
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