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stingerII
10-14-2009, 01:51 AM
Make spells blow up in the caster's face if he holds them too long :D

pete the pirate
10-14-2009, 03:05 AM
Just like dark messiah?

Realbigdeal22
10-14-2009, 03:11 AM
HAHA that would be great. Seriously, it kind of remove the meaning of casting a spell if we can hold to the max infinitly so /sing.

Azraine
10-14-2009, 08:58 AM
Just like dark messiah?

this game could learn alot from dark messiah magic. It was a much better system, with spells that worked in different ways, instead of just bigger aoe and more damage. I think they should look at dark messiah, which is one or the few other games out there that offers the same style of multiplayer combat and learn a thing of two.

stingerII
10-14-2009, 02:53 PM
Just like dark messiah?

I never played dark messiah, but now that u mentioned it I took a peep at some of them, they look pretty cool.

For example, I really like the one where you could control the trajectory of the bolt after releasing it! That was pretty neat

Dunmer
10-14-2009, 03:03 PM
Yes.

davgame
10-14-2009, 03:52 PM
Make spells blow up in the caster's face if he holds them too long :D

priceless :lmao::lmao:

Aoranar
10-14-2009, 05:51 PM
Good idea, as long it is a reasonably long amount of time. probably exploding around the 30 second-45 second mark. Otherwise trying to get a lock on an enemy opponent in a city could be very bad.

stingerII
10-14-2009, 05:54 PM
Good idea, as long it is a reasonably long amount of time. probably exploding around the 30 second-45 second mark. Otherwise trying to get a lock on an enemy opponent in a city could be very bad.

I think 20 seconds (AFTER you progress bar is full and spell is ready to go) is long enough

Aoranar
10-14-2009, 06:01 PM
I think 20 seconds (AFTER you progress bar is full and spell is ready to go) is long enough

I could live with that i guess. Meh, i don't want to be a full-time mage after av (hopefully) gets things reasonably well balanced.

Aoranar
10-14-2009, 06:08 PM
Gah, double post. Stupid internet crapping out.

stingerII
10-14-2009, 06:27 PM
I could live with that i guess. Meh, i don't want to be a full-time mage after av (hopefully) gets things reasonably well balanced.

I really REALLY hope this happens. I'm really tired of magic being so OP

Azraine
10-14-2009, 07:35 PM
I never played dark messiah, but now that u mentioned it I took a peep at some of them, they look pretty cool.

For example, I really like the one where you could control the trajectory of the bolt after releasing it! That was pretty neat

the spells in that are great. You have fire magic, and air magic as your main offence (besides your first basic missle) First lightning bolt is like ball lightning except with 0 cast time, so you spam it, but it drains your mana fast.

first fire spell is like nothing in this game, you spam them, but you can also turn them in the air.

Second lightning spell is a charged straight bolt of lightninig. The longer you charge, the more damage it does, but if you charge too long it blows up and hurts you.

the first spell is a big fire ball that you cast, and can control it in the air by moving your mouse, however you stand still the whole time.

Both these spells can insta kill people when upgraded properly (however the warrior class can get magic resitance)

A shield spell that you hold down and it creates a magic bubble that will deflect all magic spells, drains mana though. good for shielding yourself and allies, but if enough hits it, itll break.

Chain lightning, is like the charged up lightning bolt, however if you hit someone, the spell will leap from foe to foe if there are any nearby.


There are a few more, but i cant be arsed to explain them all. Anyway, the jist is, all the spells are bloody different. And air and fire are COMPLETELY different in the way they fight. This game was multiplayer, but not mmo, just servers like css with a respawn. Anyway, itd be great to have more diversity in magic like this. Make the different elements feel different. But meh. What can ya do.

Ausei
10-14-2009, 07:50 PM
Good idea.

Magic isn't overpowered....... melee needs alot of love and archery needs some love

MikeJT
10-15-2009, 12:05 AM
Make spells blow up in the caster's face if he holds them too long :D

I like this idea, but quite frankly I would just be happy if their spell failure chance increased the longer they held the spell.

Early Grace
10-15-2009, 12:10 AM
Also if you hold arrows for too long they should slip off the string of the bow and impale the archer in the neck.

Gray Fox
10-15-2009, 12:16 AM
20 seconds after a loaded spell is very good.

MikeJT
10-15-2009, 12:21 AM
Also if you hold arrows for too long they should slip off the string of the bow and impale the archer in the neck.

Possibility of accidental release? Sure.

Possibility of damage? DEFINITELY! Ever had a bowstring slap your arm because you weren't holding your bow right? That shit hurts.

On some high end bows with strong draws the bowstring will slice the skin off your forearm.

stingerII
10-15-2009, 12:44 AM
I like this idea, but quite frankly I would just be happy if their spell failure chance increased the longer they held the spell.

Well if you couple that with what I suggest you'd get the following ...

the longer you hold a spell the more likely the chance to fail, if it fails it blows in your face ... if you wait the full 20 seconds, it blows in ur face neway :D

EDIT:
re: the bows suggestions above. I don't think it's physically possible to impale urself with the arrows, but ye a bowstring can hurt if it snaps back against our forearm ... i'd say at most you get minor damage or you fire the bow accidentally

MikeJT
10-15-2009, 01:00 AM
EDIT:
re: the bows suggestions above. I don't think it's physically possible to impale urself with the arrows, but ye a bowstring can hurt if it snaps back against our forearm ... i'd say at most you get minor damage or you fire the bow accidentally

Yeah a slap from a bowstring wouldn't do any real damage (1 hp? LOL), but the risk of accidental release is a real issue. With the way people like to cut across your line of fire, it'd blow if you managed to put an arrow in your team-mates back during a seige during an accidental release.

I hit for about 29 on a naked to the front so I don't know what that translates into for a back hit. Either way it wouldn't be good.

But if there's accidental release it would be nice if there was a way to un-nock a nocked arrowed.

stingerII
10-15-2009, 01:52 AM
Yeah a slap from a bowstring wouldn't do any real damage (1 hp? LOL), but the risk of accidental release is a real issue. With the way people like to cut across your line of fire, it'd blow if you managed to put an arrow in your team-mates back during a seige during an accidental release.

I hit for about 29 on a naked to the front so I don't know what that translates into for a back hit. Either way it wouldn't be good.

But if there's accidental release it would be nice if there was a way to un-nock a nocked arrowed.

This is something I had suggested in the past! Even magic should have a way to stop a cast, if not cancel a ready spell.

But archers should definitely be allowed to un-nock an arrow!

mugal
10-15-2009, 02:37 AM
MO's magic system if you hold your spell ready for too long it says "your mind grows tired" and you have to recharge the spell...this becomes a hassel because you cant run around when you first charge the spell you can once it is charged for that 5ish or so seconds you can hold onto it for but thats about it. DF needs to learn some shit to make it a better game

Cunning
10-15-2009, 04:22 AM
I like a lot of the ideas that promote diversification not only in spell effect but casting style. In shadowbane if you were a mage assassin you got one of the fastest bolts in the game. It did a small amount of damage compared to almost any other DD spell, but it could be cast at about .7 seconds so you could waste an opponent quickly, hence assasin. However, the spell costed enough that if you missed a few times or if he had resistance on you would run out of mana before he died. I think this game needs some adjusting on spell cost and max mana amount so people cant just spam the most powerful spells over and over. pew pew I win! Halo is more fun imo for pew pew but then you cant talk shit to the aliens, or loot them fully...

Early Grace
10-15-2009, 04:27 AM
re: the bows suggestions above. I don't think it's physically possible to impale urself with the arrows, but ye a bowstring can hurt if it snaps back against our forearm ... i'd say at most you get minor damage or you fire the bow accidentally

Because casting magic and having spells blow up in your face is so physically possible.

Cunning
10-15-2009, 04:30 AM
Because casting magic and having spells blow up in your face is so physically possible.

I suggest you make suggestions in the suggestion thread (which this one is a part of). There are other threads for trolling and shittalking.

Early Grace
10-15-2009, 04:50 AM
I suggest you make suggestions in the suggestion thread (which this one is a part of). There are other threads for trolling and shittalking.

are there other threads for responding to post directed at my posts in this thread?

Yakamoz
10-15-2009, 02:07 PM
Good idea.

Magic isn't overpowered
You mean not overpowered, because it needs a lot of personal skill with aiming, movement prediction, mana conservation and risk management: you know all that mage equipment is so expensive in comparison to high quality melee/archery items.
Can I be more sarcastic ?

stingerII
10-15-2009, 09:02 PM
Because casting magic and having spells blow up in your face is so physically possible.

Ah ... grace grace, you need to understand that despite it being a fantasy MMORPG, there is still realism in fantasy. If fantasy is not believable then one can never immerse themselves into it.

It is a concept some people have trouble comprehending for some reason

Besides, this suggestion I made will not deter the gamer's experience and only add a fun factor to spells.

Azraine
10-17-2009, 12:03 PM
Because casting magic and having spells blow up in your face is so physically possible.

because casting spells is so physically possible. Why are you so stupid. Youre just mega troll.

puckleboy
10-17-2009, 03:15 PM
i think if you hold down the key too long your dick should fall off

stingerII
10-17-2009, 03:32 PM
i think if you hold down the key too long your dick should fall off

in darkfall there's no frontal nudity so we would be none the wise neway. Besides, it would female mages an unfair advantage!