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Honorius
08-05-2009, 20:05
There's been an update, we now have the races and some classes.


From the pictures leaked so far, we can confirm the English spelling for 4 of the 5 races featured in the article.

First off, the familiar Humes from Final Fantasy XI are being reborn in XIV as Hyurans. Similar to the Humes in XI, the Hyurans make up the largest part of the population. The article states that they have gone through three large-scale migrations coming from nearby continents and various islands. Bringing new ideas and technology with them, they have become the driving force behind making Eorzea an advanced civilization. They value freedom in the sense of being free to do what they wish thanks to their diverse backgrounds with different languages and cultures stemming from different homelands. The race is now divided into two main groups: the Midlanders that settled in the plains and the Highlanders that settled on the plateaus of Eorzea.

Next, the Lalafells. They seem a little taller than their Tarutaru counterparts. The leaked pictures don’t contain any information we can confirm. Rumors from other Japanese websites and forum threads say that they are an intelligent race living in the area around the southern seas where they are active in agriculture. Rumors also suggest there are fewer female Lalafells than male ones.

Sorry for all those people who were hoping but there is still no confirmation of a playable male mithra-like character in FFXIV. Next up in our list is the Miqo’te. They are suited to be hunters due to their keen sense of smell and are very territorial with other Miqo’te. Because of this, even many of them that live in the cities live on their own. Like the Hyurans, they are divided into two main groups. Those active during the day are called Sun Seekers. The nocturnal Miqo’te are referred to as Moon Keepers. While it cannot be confirmed from the images, it is rumored that there are more female Miqo’te than male.

There are also no pictures of any female equivalents for the new tail-less Galka race known as Roegadyn. This race of burly strong men live near the northern seas. They often fill the role of soldiers or bodyguards. Being a seafaring race, some of them are even pirates. A lot of specific place names are mentioned but it is hard to make out exactly where they might be in relation to each other. There is also a very good chance that there are different branches of Roegadyn as well.

At this time, the least information is known about the race that is similar to the Elvaans of FFXI. Most Japanese sites are saying the name is Erezen with no mention of the English spelling. Rumors suggest that they do not get along with the Hyurans. Perhaps this is because the Erezen were originally in Eorzea before the Hyurans moved in. They also have very good hearing. I cannot confirm any of this information though because nothing is available in the leaked pictures.

Other rumors state that there is the chance that there could be other playable races as well. However, this is not something that can be confirmed at this time.

It seems that there is an interview that goes with the article as well. It confirms there will be slight differences in the abilities between races. One rumor states that in the part of the interview we can’t see, the developer says that the difference will not be as large as it was in FFXI. Also, your playable character will be nearly identical to what you see during the character creation process so they want you to take a good long look at the screen and take time selecting your character.

___________________________________

2) Customization!

Good news on this front. Players will be able to do some amount of customization to their character model. It’s not clear yet how much people will be able to customize their character but some things like hair style, skin color, and face will be customizable. Here’s to hoping for a wide wide range of customizable features.

___________________________________

3) The Armory System!

We’ve heard before that character growth will be heavily dependent on the weapons you use. Inline with that, they revealed the Armory System. There are four large categories: Fighter, Sorcerer, Gatherer, and Crafter. These categories are broken down further into various classes. Specific information has not been released on how many classes will be in each category but some examples have been given so far.








Crafter

Blacksmith and Chef
Sorcerer

Shaman and Illusionist
Gatherer

Fisherman and Horticulturalist
Fighter

Swordsmen and Archer





The write up of the article makes it sound like you change your class by changing your weapon. Other rumors include the fact that you will be able to change your class anywhere at anytime. Also, they are looking into allowing you to master all of the categories.

There are other rumors floating around right now online as well. For example, they are looking into giving people some flexibility to customize the position of windows in the user interface. Another rumor states that weapons will be damaged overtime by using it in battles or such. How much of this is true and how much is mere rumor? We’ll have to wait until this weekend when the magazines are released.

http://www.eorzeapedia.com/2009/08/05/races-named-classes-revealed/#more-309

alfaroverall
08-05-2009, 20:22
I must know: why do you keep posting these here? This is about the least likely group to care anywhere.

DocGonzo
08-05-2009, 20:25
I must know: why do you keep posting these here? This is about the least likely group to care anywhere.

+ over 9000!

Honorius
08-05-2009, 20:49
I must know: why do you keep posting these here? This is about the least likely group to care anywhere.

Well.....The classes look like the Shadowbane setup.

DocGonzo
08-05-2009, 20:59
Well.....The classes look like the Shadowbane setup.

diaf of taru excrement!


out of curiosity, did you even play SB?

nothing about FF is similar, afaik...and comparing the two should get you an instant concrete enema while drowning in AIDS infested pus

just....stop....plz....

Honorius
08-05-2009, 21:03
diaf of taru excrement!


out of curiosity, did you even play SB?

nothing about FF is similar, afaik...and comparing the two should get you an instant concrete enema while drowning in AIDS infested pus

just....stop....plz....

I played Shadowbane for about 3 months. It's not similar in any way.

Found a better source of info.


Areas:
In the region of Eorzea, there're three big towns: Uldaha in the desert, Gridania in the forest, and Rimsa-Rominsa in the seaside. There're pirates in the latter one. Developers promise to give a story to each inhabitant of these towns. Currency will once again be called "gil".

Time/Weather:
- Day-Night cycle.
- 1 day Eorzea = 1 hour Earth
- Weather changes.

Armory System:
The game system is named the "Armory System", it depends on character's equipment. To change play style, you need to change equipment parts: this modification is executed in real time.

For example, if you're invited to join a team of warriors to fight the enemies, you only need to wear the corresponding equipment to be ready. Once the party disbanded, you only need to change equipment to come back as a crafter, fisherman, etc.

This freedom will make the solo play easier since a warrior who wants to be cured can change into a healer himself. Thereof the number of inventory's slots is more important than FFXI. The developers thought about an easier way to change equipment.

To get more powerful in each specifications, it is advised to balance out the equipment parts between them. In FFXIV, the equipment's level is essential, even more than the character's level itself. The developers insist once again on the huge freedom of this system wherer change can be made whenever. That's probably why the name of the jobs are more neutral than FFXI. The game's team has deliberately chosen to avoid the usual job class.

- you can change jobs and lifestyles freely
- by changing your weapon, you are essneitally changing jobs, and can do so anywhere
- so if you are invited to a PT and there are a lot of fighters, you can switch to a caster, then when your adventures are over, go fishing or synth some stuff
- weapons and def gear all have their own merit. if you want to hone a particular skill, you can coordinate your equipment in that direction
- rather than character levels and skills, the main thing is the skill of the item you are holding
- you can play on your own and switch between fighter and caster to heal yourself, so soloing is easy
- changing is as simple as changing your weapon, so there's no stress
- typical jobs of the FF series, e.g. warrior and black mage, are being avoided
- you can basically enjoy this world in any way you want. (me: freedom seems to be the main point here)

Battle:
Fights are in real-time although the developers point out they won't be the "action" type.
In FFXIV, fights won't be only target and engage the enemy! You'll need to think to other parameters but no more details yet. (the magical barrier in the trailer?)

The items' resistance will be reduced through their use.

Guild System:
In FFXIV, guilds delivers licenses/permits to players. These illustrated (and beautiful?) cards match with the missions the character has to fulfill. The players will be able to share these permits (having the card or not) and even decide on the number of persons who can participate to the mission.

The game will be irrelevant to the level of each players but some permits can't be obtained before a definite level. These tasks would take 30min~ to be fulfilled, even if some of them will be shorter. Of course, you can carry several permits at the same time.

Those missions will have different and various goals: monster hunting, enemies' raid, skill ups... These operations are called "etherites" (?) and will allow you to be instantly teleported to the specified area.

- these are passes of trust you obtain from guilds
- a Leave is not a quest. it's a card.
- you can mix your Leaves with other players' Leaves
- at the Adventurers' Guild, you can get Guild Leaves
- there are Leaves that you can't get when your skill is low
- typically a Leave will take 30 mins to complete, there are some shorter too
- you can set the number of people needed to clear the Leave by yourself (seems to be like a difficulty level)
- if one person is carrying a Leave, other players may join whether they have the same Leave or not
- the contents of the Leave change after a week passes
- you can carry multiple Leaves (they are card form, like invitations)
- Guild Leaves are designed like Tarot cards and are really beautiful

Ethelite (sp?):
- installations that can warp you to your adventuring spot instantly

Interview:
- in Eorzea, the cities are not all on one connecting landmass, like they were in FFXI
- the difference between races is not as big as FFXI
- but their is a difference between male and females, which they are keeping secret
- character creation: face, hair colour, eye colour, skin, etc. etc.
- battles are realtime, but not action based
- targeting an enemy and fighting (like FFXI) is not the main system, there will be a lot that you have to think about besides the target itself.
- because of the armory system, they are going to make it possible to carry lots of stuff
- there will also be stuff included that makes it easy to change gear
- they're considering whether to let you master everything or not - there may be a see-saw like approach (like FFXI)
- the base of the character growth is the weapon. use a weapon and raise your skills.
- they are considering the option to let you arrange your windows how you want
- weapons will degrade with use
- Guild Leaves include monster hunting, expulsion, skilling up, etc etc
- when you go on a Leave run, you can use Ethelite to take you where you need to go instantly
- there are pirates in Rimsa
- Miqo'te are more catlike
- some trumpeting about how it's going to be an awesome game
- right from the start, it'll be exciting and you'll be thinking "orly!?"
- weather changes, day/night too
- 1 game day = 1 earth hour
- people who can only play an hour a day will still be able to enjoy the game
- the monetary system is Gil
- the people living in the cities all have their own backstory
- you'll start the game from your home city (I guess it's based on race, but doesn't say implicitly).

DoveAlexa
08-05-2009, 21:08
Uhg... I don't even like single player Final Fantasy, and how people can stand a grind fest like an MMO FF is beyond me.
Stop posting this shit.

DocGonzo
08-05-2009, 21:12
I played Shadowbane for about 3 months. It's not similar in any way.




3 months, eh?...so the answer is "not really"

you agree they are nto similar, then why the boneheaded statement about character classes, when what you have put up in no way resembles the SB systemics?

not that it matters...the essence of it all is really simple

STFU AND GTFO WITH THE FUCKING FF BULLSHIT CAREBEAR PIECE OF SHIT GAME IF ANYONE WANTED TO KNOW, THEY WOULD GO THERE...

this has been a public service announcement, in case of a real emergency you would have been instructed to place your head between your knees to kiss your ass good bye

Bosemann
08-05-2009, 21:19
Uhg... I don't even like single player Final Fantasy, and how people can stand a grind fest like an MMO FF is beyond me.
Stop posting this shit.

DF is as grindy as any Asian MMO, so maybe this is the right place to post it.

Ultimo
08-05-2009, 21:20
Well, I played FFXI when it first came out for a long time. One thing can be said about it: it is a great grind game.

The community average age was around 30, the game was very difficult, and it had plenty of endgame. Those are some things that a lot of games (including Darkfall) lacked.

So say what you want about it. It kept my interest much longer than any other MMO to date.

If they manage to do pvp correctly next time, I imagine it will be even more fun (as long as they don't give in and make it too easy).

alfaroverall
08-05-2009, 21:43
I'll give you some credit, Honorius: the first thread was good. There is probably a very tiny audience of people on these forums who didn't see E3 etc. and didn't know about FFXIV until you made a thread. Those people (if they exist), however, then promptly began reading the exact articles you've been posting. The remaining 99.99% of forumfall doesn't give a shit.

Also, what Ultimo said is true: FFXI does what it does quite well. It doesn't pull any punches, it doesn't try to fill a whole bunch of niches at once, etc. It just does what it does, and maintains a solid audience (I wouldn't even call it a niche game, as it has something like 500,000 subs).

gloryhound
08-05-2009, 21:48
DF is as grindy as any Asian MMO, so maybe this is the right place to post it.

Darkfall has absolutely nothing to do with OT, so no, no it isn't.

Honorius
08-05-2009, 21:53
You people always make me laugh.

DoveAlexa
08-05-2009, 21:59
You people always make me laugh.
That's nice, anyways, I'll give you a cookie everyday for a month to stop posting 100-line long walls of text, too.

Bosemann
08-05-2009, 22:11
Darkfall has absolutely nothing to do with OT, so no, no it isn't.

I beg to differ. Plenty of threads are made about games that fall at least into some of the general categories as Darkfall. You don't see threads for Luna, Hello Kitty Online, or Harvest Moon here do you? You do see threads for Planetside, Arma 2, Dynasty Warrios, and Aion. So FFXIV is not too far of a stretch. OT is still the OT of Darkfall, meaning that everyone at one point was at least interested in the concepts of the game and will often have similar tastes in other games therefore.

DocGonzo
08-05-2009, 22:15
I beg to differ. Plenty of threads are made about games that fall at least into some of the general categories as Darkfall. You don't see threads for Luna, Hello Kitty Online, or Harvest Moon here do you? You do see threads for Planetside, Arma 2, Dynasty Warrios, and Aion. So FFXIV is not too far of a stretch. OT is still the OT of Darkfall, meaning that everyone at one point was at least interested in the concepts of the game and will often have similar tastes in other games therefore.

another taru fucker?

i think so....

gloryhound
08-05-2009, 22:16
I beg to differ. Plenty of threads are made about games that fall at least into some of the general categories as Darkfall. You don't see threads for Luna, Hello Kitty Online, or Harvest Moon here do you? You do see threads for Planetside, Arma 2, Dynasty Warrios, and Aion. So FFXIV is not too far of a stretch. OT is still the OT of Darkfall, meaning that everyone at one point was at least interested in the concepts of the game and will often have similar tastes in other games therefore.

Correction, everyone was interested in what Darkfall was gonna be. It ended up being nothing like that. If anyone had known that Darkfall was going to be like it ended up, there would be a different crowd here. Which is why you hardly ever see 09'ers in here.

Bosemann
08-05-2009, 22:30
Correction, everyone was interested in what Darkfall was gonna be. It ended up being nothing like that. If anyone had known that Darkfall was going to be like it ended up, there would be a different crowd here. Which is why you hardly ever see 09'ers in here.

There's nothing to correct. Everyone was interested in the concepts of the game, like I said. Obviously, opinion on the implementation of the concepts differs, and a lot of people think it was done poorly.

gloryhound
08-05-2009, 22:32
There's nothing to correct. Everyone was interested in the concepts of the game, like I said. Obviously, opinion on the implementation of the concepts differs, and a lot of people think it was done poorly.

You're spending more time thinking about my posts than I do typing them.

Bosemann
08-05-2009, 22:33
another taru fucker?

i think so....

Galka actually. I got bored of the game after 3 months anyways though. Might pick up the next one; we'll see I guess.

EPIN
08-05-2009, 22:34
I'll probably try it like I try every mmorpg...

Bosemann
08-05-2009, 22:34
You're spending more time thinking about my posts than I do typing them.

Or I'm doing more than just reading your posts and responding with my time

gloryhound
08-05-2009, 22:35
Or I'm doing more than just reading your posts and responding with my time

The real problem is how hard you're over-thinking them.

Bosemann
08-05-2009, 22:39
The real problem is how hard you're over-thinking them.

Eh, maybe its overthinking for you. I was just responded to your claim that OT has nothing to do with Darkfall.

gloryhound
08-05-2009, 22:41
Eh, maybe its overthinking for you. I was just responded to your claim that OT has nothing to do with Darkfall.

Maybe you should start overthinking them then, because you keep getting them wrong.

Crazy Hermit
08-05-2009, 22:41
Eh, maybe its overthinking for you. I was just responded to your claim that OT has nothing to do with Darkfall.

Darkfall doesn't have anything to do with OT.

Bosemann
08-05-2009, 22:44
Maybe you should start overthinking them then, because you keep getting them wrong.

You didn't actually respond with any coherent points to my previous post. Just blathering about overthinking. Now you're just repeating to yourself that you're right and I'm wrong.

DoveAlexa
08-05-2009, 22:47
Darkfall doesn't have anything to do with OT.
This

Crazy Hermit
08-05-2009, 22:48
You didn't actually respond with any coherent points to my previous post. Just blathering about overthinking. Now you're just repeating to yourself that you're right and I'm wrong.

Its to teach you that you are wrong, and he is right.

gloryhound
08-05-2009, 22:49
You didn't actually respond with any coherent points to my previous post. Just blathering about overthinking. Now you're just repeating to yourself that you're right and I'm wrong.

First one was overthunk, second one was backing up the overthunk post, third one you thought I implied that you thought a long time into the responses but I was implying that you spent a lot more time into responding as to I did into making (which I didn't put any time), fourth one was backing up the first one, fifth one was misunderstood again.

I should have posted this:

Darkfall doesn't have anything to do with OT.

But I didn't think anyone would actually call me out on it. I never anticipated an 09'er. I take back the first one and replace it with this? Happy?

Bosemann
08-05-2009, 22:50
Its to teach you that you are wrong, and he is right.

Really? So people in the Darkfall OT were never, ever interested in the game at all? That's what you're suggesting.

gloryhound
08-05-2009, 22:53
Really? So people in the Darkfall OT were never, ever interested in the game at all? That's what you're suggesting.

It'd be more to say we were never interested in a grindy Darkfall, as you originally implied as to why it would be appropriate to discuss FF14 in this forum. Noone anticipated that Darkfall would be grindy and suck ass, and thought it would be some badass god like game, so noone in OT currently (for the most part) was ever interested in the current Darkfall.

Bosemann
08-05-2009, 22:54
It'd be more to say we were never interested in a grindy Darkfall, as you originally implied as to why it would be appropriate to discuss FF14 in this forum. Noone anticipated that Darkfall would be grindy and suck ass, and thought it would be some badass god like game, so noone in OT currently (for the most part) was ever interested in the current Darkfall.

My initial post was a joke. Poking fun at the extreme grind in Darkfall. Maybe you overthought it.

gloryhound
08-05-2009, 22:55
My initial post was a joke. Poking fun at the extreme grind in Darkfall. Maybe you overthought it.

No, I just pointed out that Darkfall has nothing to do with OT. It was a completely generic response that someone else would have picked up if not me.

Bosemann
08-05-2009, 22:57
No, I just pointed out that Darkfall has nothing to do with OT. It was a completely generic response that someone else would have picked up if not me.

Except the people in OT were interested in the Darkfall's concepts. So it is not completely unrelated. That relationship becomes apparent particularly when you look at the games threads in OT, as I pointed out.

gloryhound
08-05-2009, 23:00
Except the people in OT were interested in the Darkfall's concepts. So it is not completely unrelated. That relationship becomes apparent particularly when you look at the games threads in OT, as I pointed out.

Which wouldn't have mattered if:


It was a completely generic response that someone else would have picked up if not me.

you had just picked up on the joke.

Crazy Hermit
08-05-2009, 23:10
Really? So people in the Darkfall OT were never, ever interested in the game at all? That's what you're suggesting.

No im telling you that you are wrong and he is right.

DoveAlexa
08-06-2009, 00:02
Wow, Bosemann is a little bitch.
Quit whining and 'trying to win'. You lost, move on.

Bosemann
08-06-2009, 00:57
Which wouldn't have mattered if:



you had just picked up on the joke.

I've seen that one liner before. And it was poorly applied this time. So I pointed it out.

Bosemann
08-06-2009, 01:00
Wow, Bosemann is a little bitch.
Quit whining and 'trying to win'. You lost, move on.

Fck you. If I want to amuse myself with a pointless discussion I will. If gloryhound feels like responding to a pointless argument then so be it. If it bothers you, get lost.

gloryhound
08-06-2009, 01:01
I've seen that one liner before. And it was poorly applied this time. So I pointed it out.

No, it was properly applied.

DocGonzo
08-06-2009, 02:43
Except the people in OT were interested in the Darkfall's concepts. So it is not completely unrelated. That relationship becomes apparent particularly when you look at the games threads in OT, as I pointed out.

what is this "Darkfall" you speak of?

Honorius
08-07-2009, 17:07
They updated the website. http://na.finalfantasyxiv.com/

Honorius
08-19-2009, 20:20
2 videos are up.

http://www.youtube.com/watch?v=KVr_Sv-WSa0&eurl=http%3A%2F%2Fwww%2Efinalfantasy14%2 Donline%2Ecom%2Fforum%2F&feature=player_embedded

http://www.youtube.com/watch?v=Eu3wrXBaRKA&eurl=http%3A%2F%2Fwww%2Efinalfantasy14%2 Donline%2Ecom%2Fforum%2F&feature=player_embedded

Honorius
08-27-2009, 15:02
Regarding the game’s setting, we have now learned that the world of Final Fantasy XIV is actually referred to as Hydaelyne, while the previously mentioned Eorzea is a specific geographical region of a continent known as Aldenard. We were also told that the setting of Final Fantasy XIV will be unique in that it blends science fiction and fantasy elements to a point at which it will be difficult to place in the past, the future, or the present. Also, like Final Fantasy VI, there will be ’some kind of machines as well’ our translator told us, which could be anything really such as large mecha-type suits to merely industrial type settings; it would not be surprising if the flying machines in the release trailer are connected in some way.

According to the producers, Final Fantasy XIV is not about reaching a level cap; instead, the game is more focused around getting together with other people (or playing solo if you prefer), and just enjoying the game by staging raids on the larger dungeons and boss fights. Due to the slightly different way in which the staff is going about building the quest system in this game, players can (with your permission of course) join up with you mid-quest and help you fight monsters, this time without having to have been there since the beginning. Because the storyline will be vast in its scope, there will be a more traditional Square-Enix approach to the game, now featuring fully voiced cutscenes in order to make sure the storyline is easier to follow than XI. As we mentioned before, level grinding is not the aim in this title; instead the focus in combat will be the newly implemented Armory system. By equipping any of a variety of weapons or tools, players can instantly change their active skills, thus enabling them to dramatically alter their style of play as well as their character’s outward appearance.

The much discussed Guildleves are small, rectangular plates made of stained crystal set into a frame of precious metal, each depicting a virtuous deed of one of Eorzea’s patron saints, also known as Guardians. When issuing tasks or quests, guilds will often provide adventurers with these plates, allowing their bearers “leave” to take whatever steps necessary to complete the jobs; several examples include allowing entry into normally restricted areas, hunting or harvesting on private lands, the confiscation of goods and even negotiations with those considered enemies of the city-states. Guildleves also grant use of Aetheryte portals, ensuring quick travel about the region; this means no more waiting for airships when you’re trying to go out questing!

Whilst talking about whether or not there would be a subscription based model for the title we discovered some interesting facts with regards not only to FFXIV, but also Final Fantasy XI. Originally, the team had considered using a microtransaction-based model with no subscription fees, but they came to the conclusion that most players would end up spending more over time in microtransactions than they would on a subscription. Most people remember the much-maligned PlayOnline service used during FFXI’s heyday; this was implemented due to the PS2’s technical limitations and lack of an inbuilt internet browser. Thanks to the current generation’s technological advances, however, the PlayStation 3 version will now make use of the platform’s internal Internet browser for the services originally provided by the PlayOnline online payment gate. When we mentioned the old FFXI issue of the lack of payment options for players who lacked a Visa or a Mastercard, we learned that the team is looking into a variety of payment options across their own web-based service, and prepaid cards are also being considered as well.

When asked about cross-platform interactivity for players, Sage Sundi addressed the question in depth, informing us that not only will the user-base be able to interact with each other across the differing platforms, but also he confirmed that they are indeed aiming for cross-region gameplay meaning truly worldwide servers, unlike its main rival World of Warcraft, which splits the user-base into three distinct regions across the United States, Europe and China. Presumably due to people wanting to keep their online identities, Sage told us that they are trying to implement a name/surname system in the game to allow people who may use the same singular identity, such as Sephiroth, to have a dual name in order to keep arguments about identity theft to a minimum.

One last thing we were able to get out of Tanaka was the possibility of having Airship battles after seeing similar trysts in the CG trailer from E3 this past June. More specific announcements regarding player ‘mounts’ will be coming at a later date. And there you have it; that’s all we could discern from our sitdown with the team taking the reins on the game, although we must say that the two gentlemen, and their translator, may very well have been some of the nicest we met at the Gamescom event in Cologne last week. Look for Phil Caron to post his updated feature on Final Fantasy XIV in the coming days but until then here are some images for you all to assimilate.

Final Fantasy XIV will be launching some time in 2010 for PlayStation 3 and PC, and information on beta tests will be released at a later date; perhaps packed in with a certain RPG that hits shelves next year?

And someone set up The Eorzean Times. http://theeorzeatimes.com/tet/index.html

Honorius
08-29-2009, 14:50
Dengeki recently posted a new interview with FFXIV producer Hiromichi Tanaka and Global Online Producer Sage Sundi. Translations are be Heaven's Calamity, editing consultation by Gyli. Translations are the translators interpretation of the interview, there are no direct quotes.

At E3 in June, the announcement of FFXIV came as a surprise to many. Recently at Gamescom in Germany, a playable form of the game was shown. On site were producer Hiromichi Tanaka and Global Online Producer Sage Sundi. We had the chance to sit down and interview them.

Some information from the interview:

* Unlike in FFXI, the 4 different versions are being developed simulataneously to prep for worldwide launch of the game.

* Auto attack is removed.

* Even if a skill gap is present among party members, kiling a monster will still grant combat skill increase.

* Skill caps are equivalent to level caps.

* Short guild leves are developed for those who do not have much time.

* There are specific combat skill Guild Laves - uses sword as an example.

* Different nations will have different guild leves.

* Aetheryte system developed for convenience and focus on content outside of cities. Reduce travel time for groups meeting up and make the entire system more efficient.

* Aside from just items and money, NM(Notorious monsters) may present rare item drops in Guild leves.

* HNM guild leaves are being developed for large groups and are being considered to be implemented in the game at launch. (HNMs confirmed?!?!)

* There won't be any overlap between players killing monsters for guild leves since they are all instanced for the guild leve recipients.

* There is non fighting content for crafting classes, but for advanced dungeons fighting will be necessary.

* Weapons now have durability, working with a crafter or leveling a crafting job yourself will be crucial to progression.

* Economy will still be trade among players driven with an auction house possibility. Other options are still being considered.

* SE is attemping to create an economy and trading system that people who do not play often can use as well.

* Currently only the 3 starting nations exist.

* Main storylines are going to play a large role once again, this time with voice acting.

* English voice acting thus far, subtitles provided for other regions.

* The main aim or motivation for players in FFXIv will be "growth". You can develop your character and grow how you want to. Something a casual player and a hardcore player can share.

* Variation among armor progress more drastically than FFXI!

* Different armor will have different skill requirements. Each weapon has corresponding gear paths. There is general purpose gear and skill purposed gear, example is fencers for increased speed of sword skill leveling.

* SE would love to start the beta immediately, but more development work needs to be done. Tanaka wants some playable form of the game available to everyone like the 30 minute guild leve example at Gamescom.

* Tanaka wants a very large group of people to be able to test the game and provide feedback as early in the development as possible.

* Sundi wants to expand the GM team from FFXI to help with the beta of FFXIV.

* The Special Tast Force will be back for FFXIV, and use of SE security tokens may become required.




Tanaka and Sundi give their closing message to the Japanese populus waiting to play FFXIV.

Tanaka: It was important to show the guild leve system at Gamescom because it is such an important part of the game, I want to improve upon the system based on feedback from the user.

Sundi: We want to work hard with fansites and the global community, providing official information. Connecting the global community to the development team is what I'm concerned with.

The Dark Zealot
08-29-2009, 15:34
did you just quad post? you would probably go further if I didnt post this..

Honorius
08-29-2009, 15:35
did you just quad post? you would probably go further if I didnt post this..

I just post when there are updates, people just don't respond.

Dark Lily
08-29-2009, 15:55
I just post when there are updates, people just don't respond.

Maybe you should take that as a hint.

Honorius
08-29-2009, 15:56
Maybe you should take that as a hint.

Some people still want them though.

Spyder0527
08-29-2009, 16:08
This a new MMO or something?

alfaroverall
08-29-2009, 16:23
This a new MMO or something?
Yes.

Crazy Hermit
08-29-2009, 17:44
This a new MMO or something?

No.

Sqarak
08-29-2009, 17:45
This a new MMO or something?

Maybe.

Dark Lily
08-29-2009, 17:48
This a new MMO or something?

Alphabetti Spaghetti

Honorius
09-24-2009, 15:04
New trailer up. http://www.youtube.com/watch?v=mEbiqCvKiA4

But go here to see it in English. http://na.finalfantasyxiv.com/

Ultimo
09-24-2009, 15:12
New trailer up. http://www.youtube.com/watch?v=mEbiqCvKiA4

But go here to see it in English. http://na.finalfantasyxiv.com/

Yay.

88Chaz88
09-24-2009, 15:15
Will this be on consoles aswell?

Honorius
09-24-2009, 15:47
Will this be on consoles aswell?

Right now just the PS3, and they are working with Microsoft for a 360 release as well.

Ultimo
09-24-2009, 15:50
Right now just the PS3, and they are working with Microsoft for a 360 release as well.

I heard rumors of both sandbox-style play and manually controlled attacking (combat). Do you think they will go through with that? It would definitely be a change from what SE is known for.

Honorius
09-24-2009, 16:01
I heard rumors of both sandbox-style play and manually controlled attacking (combat). Do you think they will go through with that? It would definitely be a change from what SE is known for.

The combat is different from FFXI at least, but from what I've heard and looking at the gameplay footage I can't tell.

What I can say for certain though is that you will deal a different amount of damge if you hit them in the back, front, or side. And that weapons and armour will degrade over time, not only that, but you can visually see the items degrade. Also unlike FFXI you will be able to draw your weapon in town, I have no idea what that's for though. Perhaps PvP with the clan vs. clan stuff.

88Chaz88
09-24-2009, 16:02
Right now just the PS3, and they are working with Microsoft for a 360 release as well.

Then spanky-wanky my assey-wassey and call me Chazzy-wazzy.

I might actually play ittaru.

(Am I doing it right?)

Honorius
09-24-2009, 16:04
Then spanky-wanky my assey-wassey and call me Chazzy-wazzy.

I might actually play ittaru.

(Am I doing it right?)

Yes indeedy-weedy exceptaru for the e in the assy-wassy.

88Chaz88
09-24-2009, 16:07
Yes indeedy-weedy exceptaru for the e in the assy-wassy.

Sorry but the 'e' is needed-weeded, if nottaru, then I shall formy-warmy the Taru-Taru school of grammar-wammar.

Honorius
09-24-2009, 16:11
Sorry but the 'e' is needed-weeded, if nottaru, then I shall formy-warmy the Taru-Taru school of grammar-wammar.

Stoppy-woppy itaru, you're messing-bessing up everywhere!

1. Notaru

2. formy-wormy

88Chaz88
09-24-2009, 16:15
Stoppy-woppy itaru, you're messing-bessing up everywhere!

1. Notaru

2. formy-wormy

I'll accepty-wepty the 'notaru', butaru 'wormy' wouldy-bouldy be pronounced 'wurmy' and wouldn't-bouldn't sound rightaru.

Honorius
09-24-2009, 16:17
I'll accepty-wepty the 'notaru', butaru 'wormy' wouldy-bouldy be pronounced 'wurmy' and wouldn't-bouldn't sound rightaru.

Itaru soundy-woundys perfectly rightaru. Maybe itaru's your accentaru.

Fugean
09-24-2009, 16:19
Stoppy-woppy itaru, you're messing-bessing up everywhere!

1. Notaru

2. formy-wormy

i actually might have thrown up a little in my mouth after reading this... the only thing taru's are good for are being the ball in a football game. and *sigh* to those who feel OT has nothing to do with DarkFall. well i'll just ask you to scroll up to the top of the screen and read the very big letters in the top left corner of the web page. *hint* it spells darkfall. you might not realise this yet, but you are in fact posting on a subsection of the darkfall forums.

88Chaz88
09-24-2009, 16:24
i actually might have thrown up a little in my mouth after reading this... the only thing taru's are good for are being the ball in a football game. and *sigh* to those who feel OT has nothing to do with DarkFall. well i'll just ask you to scroll up to the top of the screen and read the very big letters in the top left corner of the web page. *hint* it spells darkfall. you might not realise this yet, but you are in fact posting on a subsection of the darkfall forums.


Off-Topic Discussions This is for any topic not related to Darkfall, anything is open for discussion here as long as it stays within the limits of the forum rules.

.

Honorius
09-24-2009, 16:24
i actually might have thrown up a little in my mouth after reading this... the only thing taru's are good for are being the ball in a football game. and *sigh* to those who feel OT has nothing to do with DarkFall. well i'll just ask you to scroll up to the top of the screen and read the very big letters in the top left corner of the web page. *hint* it spells darkfall. you might not realise this yet, but you are in fact posting on a subsection of the darkfall forums.

Oh my silly-billy little friendy-wriendy, you stumbley-bumbleyed into the wrongy-prongy partaru of town.

Dark Lily
09-24-2009, 16:26
i actually might have thrown up a little in my mouth after reading this... the only thing taru's are good for are being the ball in a football game. and *sigh* to those who feel OT has nothing to do with DarkFall. well i'll just ask you to scroll up to the top of the screen and read the very big letters in the top left corner of the web page. *hint* it spells darkfall. you might not realise this yet, but you are in fact posting on a subsection of the darkfall forums.

I scrolled to the top and read the darkfall.

Then I read

Off-Topic Discussions This is for any topic not related to Darkfall, anything is open for discussion here as long as it stays within the limits of the forum rules.

88Chaz88
09-24-2009, 16:27
I scrolled to the top and read the darkfall.

Then I read

I already-beady quoted-woted him thataru.

Dark Lily
09-24-2009, 16:28
I already-beady quoted-woted him thataru.

I saw after I posted. Damn boss distracted me :(

Ultimo
09-24-2009, 16:30
Chaz is playing too? Looks like we got ourselves the start of a linkshell. Welcome aboard you small taru bastards.

Fugean
09-24-2009, 16:40
Chaz is playing too? Looks like we got ourselves the start of a linkshell. Welcome aboard you small taru bastards.

San d'Orians unite! We must squash this Taru rebellion!

Honorius
09-24-2009, 16:43
San d'Orians unite! We must squash this Taru rebellion!

Learny-wearny the new lorey-corey.

Ultimo
09-24-2009, 16:45
San d'Orians unite! We must squash this Taru rebellion!

Sorry, Honorius has a better post count and join date. If I have to choose one of you to be in my linkshell, he will beat you out every time. I mean look at him, he's so cute.

88Chaz88
09-24-2009, 16:52
Chaz is playing too? Looks like we got ourselves the start of a linkshell. Welcome aboard you small taru bastards.

I'd never-wever played-wayed before, butaru I'm interested in itaru if I can play from my living roomy-boomy couch.

Ultimo
09-24-2009, 16:56
I'd never-wever played-wayed before, butaru I'm interested in itaru if I can play from my living roomy-boomy couch.

Well, your taru speak still needs work. Perfect it and you may have a future in FFIV with our crew.

Gloomrender
09-25-2009, 01:18
I hope you all burny-wurny pany wainfully in a firee firey fire and diee die.

Fugean
09-25-2009, 16:03
Learny-wearny the new lorey-corey.

lol, i wasn't referring to the new lore, i was referring to ffxi :P

in all honesty though i hope they do a good job with FFXIV because i really liked FFXI for a while there. although i am kinda dissapointed that its like a FFXI remake, but if only the way the races look is the same then it shows promise. from what i can gather its new lore, new names for the different races and a different world from vana d'iel right?

alfaroverall
09-25-2009, 21:16
Well, your taru speak still needs work. Perfect it and you may have a future in FFIV with our crew.
There's an FFIV MMO now? Kick ass!

Ultimo
09-25-2009, 23:32
There's an FFIV MMO now? Kick ass!

Yup, you haven't heard of it? Loooooser.

alfaroverall
09-25-2009, 23:35
Yup, you haven't heard of it? Loooooser.
You do know what I was poking fun at, yes?

Ultimo
09-25-2009, 23:40
You do know what I was poking fun at, yes?

You really think a pompous, arrogant asshole like me would not think selfishly about your comment, instantly seeing the typo, and cover it up with some sort of sarcastic comment deflecting it in a smarmy, yet self-reassuring way?

How long have we known each other, my friend?

alfaroverall
09-25-2009, 23:53
You really think a pompous, arrogant asshole like me would not think selfishly about your comment, instantly seeing the typo, and cover it up with some sort of sarcastic comment deflecting it in a smarmy, yet self-reassuring way?

How long have we known each other, my friend?
I thought exactly that. I was just making sure that there wasn't some kind of weird "wtf?" moment there.

Jedicake
09-26-2009, 00:25
FF quit being good when 10 came out

imo

Ultimo
09-26-2009, 00:38
FF quit being good when 10 came out

imo

9 sucked too. Wait, wait, another husker in our midst? We have already gotten like 5 of us together.

alfaroverall
09-26-2009, 00:43
9 sucked too. Wait, wait, another husker in our midst? We have already gotten like 5 of us together.
9 sucked to the people whose favorites were 6, 7, and/or 8 at the time. 9 was great to the people whose favorites were earlier than that. It just so happens that more people fit into the first group (myself included) than the second.

I've said this many times, though: 10 was weird. It kicked ass while playing it, but looking back that game is actually rather mediocre if not outright bad. It's almost completely linear plot-wise if you take a step back, for instance.

Ultimo
09-26-2009, 00:45
9 sucked to the people whose favorites were 6, 7, and/or 8 at the time. 9 was great to the people whose favorites were earlier than that. It just so happens that more people fit into the first group (myself included) than the second.

I played the earlier ones as well. 9 Sucked because it was too predictable, in my opinion. There was no character I could really relate to, and the story was dry.

Although, I would take Chronos Trigger/Cross to FF any day.

alfaroverall
09-26-2009, 00:46
I played the earlier ones as well. 9 Sucked because it was too predictable, in my opinion. There was no character I could really relate to, and the story was dry.

Although, I would take Chronos Trigger/Cross to FF any day.
JRPGs tend to be pretty predictable overall...

Ultimo
09-26-2009, 00:46
JRPGs tend to be pretty predictable overall...

Not all. Not the earlier FFs.

alfaroverall
09-26-2009, 00:49
Not all. Not the earlier FFs.
Somewhat, but some of the early-ish FFs (4 and 5 are the earliest I've played) were just so random that it got a little absurd at times.

Ultimo
09-26-2009, 00:50
Somewhat, but some of the early-ish FFs (4 and 5 are the earliest I've played) were just so random that it got a little absurd at times.


That is also what made them replayable. I liked it, anyways. As I said, Trigger/Cross were the pinacle of Squaresoft achievement.

Honorius
09-28-2009, 21:11
The Beta
Can you believe it? GAME Watch got actual information about beta testing! The first round of beta testing will be done with a relatively small group and be conducted worldwide. It won’t be a continuously running beta test but broken down into small 3 or 4 hour tests held at different times. They plan on doing very detailed testing on FFXIV so users will see how the game develops over time. At the beginning, tests will only be conducted with the Windows version. From the initial 3 or 4 hour tests they will expand to daily or weekly beta tests that run for 24 hours a day. After that comes stress tests which will require a lot of people. Tanaka says it could start with 10 thousand people and go up from there to 20, 40, and 80 thousand people. Finally, there will be a free open beta. Originally he thought it would take half a year to go from a development build to the open beta, but he now thinks it will be shorter than that. The interviewer guesses at a summer release based on that and Tanaka says it all depends on the feedback they get from players during the beta testing. It doesn’t sound like the development build he is referring to is the same demo shown at gamescom. He says whether or not a development build is made by year’s end will depend on the developers.

xpiher
09-28-2009, 21:19
Skill based system rather than class based, but gear dependant. Should be a good pve game, until I hear plans for PvP thats what the game will be to me. But I loved FFXI

Ultimo
09-28-2009, 22:57
The Beta
Can you believe it? GAME Watch got actual information about beta testing! The first round of beta testing will be done with a relatively small group and be conducted worldwide. It won’t be a continuously running beta test but broken down into small 3 or 4 hour tests held at different times. They plan on doing very detailed testing on FFXIV so users will see how the game develops over time. At the beginning, tests will only be conducted with the Windows version. From the initial 3 or 4 hour tests they will expand to daily or weekly beta tests that run for 24 hours a day. After that comes stress tests which will require a lot of people. Tanaka says it could start with 10 thousand people and go up from there to 20, 40, and 80 thousand people. Finally, there will be a free open beta. Originally he thought it would take half a year to go from a development build to the open beta, but he now thinks it will be shorter than that. The interviewer guesses at a summer release based on that and Tanaka says it all depends on the feedback they get from players during the beta testing. It doesn’t sound like the development build he is referring to is the same demo shown at gamescom. He says whether or not a development build is made by year’s end will depend on the developers.

Yay, again. Now I just need the ability to sign up.

Honorius
09-28-2009, 23:17
Here's what we know about combat.

Flow of Battle:

* Draw weapon
* Get in close for melee attacks
* Select your action from the icons in the action menu
* Action activates when the action gauge is full


Opone’s Predictions:
Battle system as compared to FFXI: The more things change, the more they remain the same?

I: Are we about on target with this summary of the flow of battle?
O: That’s about the size of it.
I: Nothing happens without selecting an action?
O: You just stand there with your weapon hanging out (he laughs)
I: So you’d have to choose commands like “punch” and so on?
O: Yes. There’s an action for a basic attack in the action menu. Since the system was different from FFXI, I was worried at first but got used to it immediately. It’s actually reminiscent of the way the ranged-attackers from FFXI fought: just sit back and choose your attacks.
I: Did any of the enemies link on you after attacking one of their kind? [Link: enemies of the same type will attack you after they see you attacking one of their own]
O: Yes, but it wasn’t a forced link. The enemies in the area would only attack after they noticed me attacking one of their own.
I: Did your weapon skill go up during battle?
O: Yes. Just like in FFXI, you see a message in your chat log when your skills go up.
I: Did your TP go to zero whenever you used your special abilities?
O: No, only some was used each time I used an ability, and I don’t remember it ever going to zero. It reminded me of the dancer class in FFXI.
I: Battles where you use your TP little by little sound like fun.
O: This is just something I’d like to see, but I hope magic users also get something like TP. It’d be nice to be able to use stronger magic after charging up TP from successful lower level spells, even for things like healing magic. I think it would fit nicely in the game.
I: What do you think the developers mean by “combining moves?”
O: I’d like to think that, by combining moves A and B for the right and left hand, you can get move C, an entirely different move altogether. This has been explained before, but you can only put 10 actions in the action bar at a time, so it’s only natural to imagine that you could combine moves to increase your repertoire way beyond 10 at a time.

Fugean
09-29-2009, 15:46
sounds like it will be a interesting game, i'll have to remember to watch for the open beta :)

sodapop
09-30-2009, 13:39
08ers and 09ers arguing about what should and shouldnt be posted in OT, hilarious.

88Chaz88
09-30-2009, 13:55
08ers and 09ers arguing about what should and shouldnt be posted in OT, hilarious.

*Looks around*

Yup, you're the only one laughing.

Dark Lily
09-30-2009, 14:02
08ers and 09ers arguing about what should and shouldnt be posted in OT, hilarious.

Eh, that was nearly a month ago!

The Dark Zealot
09-30-2009, 23:47
08ers and 09ers arguing about what should and shouldnt be posted in OT, hilarious.

Someone that plays DF, Sad.

Badem
10-01-2009, 11:26
Someone that plays DF, Sad.

SHHHhhhh

Dont startle him, he has wandered in by accident from GD, fresh Meat

*prepares the burning pitchfork of idiocy*

sodapop
10-01-2009, 12:13
SHHHhhhh

Dont startle him, he has wandered in by accident from GD, fresh Meat

*prepares the burning pitchfork of idiocy*

lol 4k 08er forum whoring much?

. OHMAI, I IS SUCH A OLDFAG, I'VE BEEN ON 4CHAN ALL SUMMER!!!111!!shifty! ...

Badem
10-01-2009, 12:16
lol 4k 08er forum whoring much?

recently returned from a month long ban for mocking religion


anyway i too am waiting for FXIV to be released, got my pre-order all set up:eek:

sodapop
10-01-2009, 12:27
recently returned from a month long ban for mocking religion



heres a tissue

mockin religion, now religion is threadworthy and i like pie.

Sqarak
10-01-2009, 12:32
I'VE BEEN ON 4CHAN ALL SUMMER!!!111!!shifty! ...


It takes a lot of guts to admit such a thing here, makes you no less of a witch though. We tend to burn them around here.



I'm starting to get tired of FF to be honest. Everybody rants about how all the big publishers only invest in franchises that get more mediocre with each instalment.
Final Fantasy and Square Enix by extension seem to enjoy some kind of exception to this. When has FF presented anything truly inventive?

88Chaz88
10-01-2009, 12:34
I'm starting to get tired of FF to be honest. Everybody rants about how all the big publishers only invest in franchises that get more mediocre with each instalment.
Final Fantasy and Square Enix by extension seem to enjoy some kind of exception to this. When has FF presented anything truly inventive?

Am I the only one to notice that Square has gotten worse as the company gets watered down?

Square = Great
Squaresoft = Okay
Square-Enix = Big pile of poo.

Badem
10-01-2009, 12:37
It takes a lot of guts to admit such a thing here, makes you no less of a witch though. We tend to burn them around here.



I'm starting to get tired of FF to be honest. Everybody rants about how all the big publishers only invest in franchises that get more mediocre with each instalment.
Final Fantasy and Square Enix by extension seem to enjoy some kind of exception to this. When has FF presented anything truly inventive?

Class Systems where you quest to obtain new classes, can go to your house and change classes, can multi class (can you name ony MMO that allows you to freely change between classes?)

This is the one massive point I love about FFXI, damn I miss my BLM/NIN

I would play FFXI again if i could ever get them to respond to my requests to sort out my account so I can re-activate the bugger

Sqarak
10-01-2009, 12:45
Class Systems where you quest to obtain new classes, can go to your house and change classes, can multi class (can you name ony MMO that allows you to freely change between classes?)


Runes of Magic.

It allows you to select an second class later on in the game. You can switch between your primary and secondary class at your home or in cities.

Badem
10-01-2009, 13:50
Runes of Magic.

It allows you to select an second class later on in the game. You can switch between your primary and secondary class at your home or in cities.

and how many classes can you level up?

FFXI allowed every class to be levels

Sqarak
10-01-2009, 13:57
and how many classes can you level up?

FFXI allowed every class to be levels

Both. You have to level them separately though.

Didn't AoC or another mmo had something similar, but instead of two separate classes you created some kind of hybrid. It's been a while since I played it.

88Chaz88
10-01-2009, 14:01
Both. You have to level them separately though.

Didn't AoC or another mmo had something similar, but instead of two separate classes you created some kind of hybrid. It's been a while since I played it.

Well DDO uses D&D rules where you can multiclass into anything. Is that the one you're thinking of?

Sqarak
10-01-2009, 14:04
Well DDO uses D&D rules where you can multiclass into anything. Is that the one you're thinking of?

No never played that one.

Badem
10-01-2009, 14:05
Well I am thinking more of the freedom that FFXI offered where you could play as a Black MAge and then when you got bored or wanted to do something different you could go to you house and change to your Paladin (if you had done uest to unlock it) then play as a Paladin, or once you had done quest you could play as PAL/BLA whick was basically level 75 Paladin and level 37 Blackmage

each class had to be leveled seperately and you second class would never be more than 50? of the level of your main class

so you could have all (I think it was 13 classes) at level 75 (a LOT of work) and choose whatever main you wanted with whatever Secondary you wanted and see how the skills worked out

Believe best combo was Blue Mage (obtained spells from fighting monsters and having them sued on them) with Ninja

DDO you are stuck with one class, multi classing is fine but you cant stop being a thief and level something else instead

Fugean
10-01-2009, 15:23
Well I am thinking more of the freedom that FFXI offered where you could play as a Black MAge and then when you got bored or wanted to do something different you could go to you house and change to your Paladin (if you had done uest to unlock it) then play as a Paladin, or once you had done quest you could play as PAL/BLA whick was basically level 75 Paladin and level 37 Blackmage

each class had to be leveled seperately and you second class would never be more than 50? of the level of your main class

so you could have all (I think it was 13 classes) at level 75 (a LOT of work) and choose whatever main you wanted with whatever Secondary you wanted and see how the skills worked out

Believe best combo was Blue Mage (obtained spells from fighting monsters and having them sued on them) with Ninja

DDO you are stuck with one class, multi classing is fine but you cant stop being a thief and level something else instead

really no 'best' combo, but here are a few really good ones:

mnk/drk
drk/nin
whm/smn
smn/blm
nin/war
war/drk
blu/nin
dnc/nin
nin/dnc
blm/smn
pld/war
pld/nin
sam/war
sam/rng
rng/war
rng/nin
any melee/thf
thf/drk
thf/nin

im sure im missing a bunch, but you get the idea.... most job combos are really usefull, it just depends on the situation.

Ultimo
10-01-2009, 16:08
Bst was still the best FFXI job...especially pre nerf when we could run around rampantly PKing anyone we wanted.

Damn, I miss griefing people.

Fugean
10-01-2009, 17:27
Bst was still the best FFXI job...especially pre nerf when we could run around rampantly PKing anyone we wanted.

Damn, I miss griefing people.

umm.... greifing in what? ballista? or do you mean releasing a pet near another person who was fighting so it would link and kill them?

Ultimo
10-01-2009, 17:43
umm.... greifing in what? ballista? or do you mean releasing a pet near another person who was fighting so it would link and kill them?

You were obviously not around when FFXI was fun, and therefore we have nothing more to speak about on this topic. They pussified the game the more years it was out.

Honorius
10-09-2009, 16:38
The official site has been updated with some descriptions of some disciplines, and some other updates, the game is looking more bitchin everyday.

http://na.finalfantasyxiv.com/

Personally off of what they have, I'm looking forward to being a weaver and maybe pugilist.

Badem
10-12-2009, 11:55
I want to know if they will have Dragoon in this one too, I miss my little Dragon