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View Full Version : Local Trade-npc


Nicklasa
05-28-2009, 09:29 AM
My suggestion , i am sure it wont fit all or its to hard to implement.

This would be a npc a player spawns in a town or other location. It works along the same system as a mount/raft/ship. You have a figurine in your bank wich you load up with what you want to sell. You then take it into your bag and run to a place and spawn it. When its up only its spawner can pick it up but if you get killed while carrying it to or from the bank it can be looted.

When items are sold the gold stays on the merchant , and you have to either :

1: Go to the merchant and retrive the money from it , while leaving it spawned.
2: Unspawn it and do that at a bank.

I would also suggest that it would be have a spawned a certain amount of meters away from a bank and/or a bindstone. There is also the problem with serverdown / servercrash to take in to account.

Now the ways you could get a such trader I dont have a set mind on, but here is what i have been thinking:

1: you can buy it from the merchant vendor for gold (atleast 1000 gold imo)
2: You get it from veilron chests (maybe a 25-50 % dropchance , making those chests more interesting)
3: You can craft it , dont know wich proffesion (but jwlsmithing needs something cool). And it would require ingreds like : Robes & hood , Lifeforce, Blood, meat.

Well this is my suggestion , take it or leave it :D

(Have a nice day, please come again)