Fromethius
05-11-2009, 03:16 AM
Background:
I, like many of you, was confused about the nature of archery skill gains. There was much controversy as to whether or not hitting someone or something affected the rate at which archery leveled up. Because of this reason, I conducted many detailed examinations in order to find out the truth. At the time of the testing, my archery was quite low (39) and since I was about to greatly level up my archery via macroing, I decided to perform tests along the way.
Data:
Rank 39 ~ 40
Shooting at rubble
Wielding a rank 20 Bow
Shot 232 Arrows
Wearing a full set of scale including gloves and boots
Rank 40 ~ 41
Shooting at rubble
Wielding a rank 0 Bow
Shot 235 Arrows
Wearing a full set of scale including gloves and boots
Rank 41 ~ 42
Shooting at the ground
Wielding a rank 0 Bow
Shot 254 Arrows
Wearing a full set of scale including gloves and boots
Rank 42 ~ 43
Shooting at rubble
Wielding a rank 0 Bow
Shot 271 Arrows
Wearing a full set of scale including gloves and boots
Rank 43 ~ 44
Shooting at the ground
Wielding a rank 60 Bow
Shot 279 Arrows
Wearing nothing
Rank 44 ~ 45
Shooting at the ground
Wielding a rank 0 Bow
Shot 289 Arrows
Wearing nothing
Rank 45 ~ 46
Shooting at someone's front (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 300 Arrows
Wearing nothing
Rank 46 ~ 47
Shooting at someone's back (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 310 Arrows
Wearing nothing
Rank 47 ~ 48
Shooting at someone's front (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 328 Arrows
Wearing nothing
Rank 48 ~ 49
Shooting at someone's back (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 352 Arrows
Wearing nothing
Conclusion:
I would like begin with the fact that archery skill gains occur when the arrow makes contact with its target, albeit player, ground, wall, or rubble. Now, on to the results. It seems that nothing really affects archery skill gain. Sure, there are minor discrepancies most likely to due round-off updating issues that may throw the count off by five or ten, give or take, but nothing that detracts from the correlation. Regardless of what gear you wear, rank bow you fire (except conscript), or what you shoot at (rubble, ground, someone's back or front), the skill gain is completely equal. If this data was not enough as it is to end the altercation, I also asked Austin Aries to perform some small-scale tests of his own to confirm my data. He can attest to the conclusion that nothing other than the arrow coming in contact with another surface or object affects the rate of skill gain.
I, like many of you, was confused about the nature of archery skill gains. There was much controversy as to whether or not hitting someone or something affected the rate at which archery leveled up. Because of this reason, I conducted many detailed examinations in order to find out the truth. At the time of the testing, my archery was quite low (39) and since I was about to greatly level up my archery via macroing, I decided to perform tests along the way.
Data:
Rank 39 ~ 40
Shooting at rubble
Wielding a rank 20 Bow
Shot 232 Arrows
Wearing a full set of scale including gloves and boots
Rank 40 ~ 41
Shooting at rubble
Wielding a rank 0 Bow
Shot 235 Arrows
Wearing a full set of scale including gloves and boots
Rank 41 ~ 42
Shooting at the ground
Wielding a rank 0 Bow
Shot 254 Arrows
Wearing a full set of scale including gloves and boots
Rank 42 ~ 43
Shooting at rubble
Wielding a rank 0 Bow
Shot 271 Arrows
Wearing a full set of scale including gloves and boots
Rank 43 ~ 44
Shooting at the ground
Wielding a rank 60 Bow
Shot 279 Arrows
Wearing nothing
Rank 44 ~ 45
Shooting at the ground
Wielding a rank 0 Bow
Shot 289 Arrows
Wearing nothing
Rank 45 ~ 46
Shooting at someone's front (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 300 Arrows
Wearing nothing
Rank 46 ~ 47
Shooting at someone's back (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 310 Arrows
Wearing nothing
Rank 47 ~ 48
Shooting at someone's front (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 328 Arrows
Wearing nothing
Rank 48 ~ 49
Shooting at someone's back (they were not parrying or blocking)
Wielding a rank 0 Bow
Shot 352 Arrows
Wearing nothing
Conclusion:
I would like begin with the fact that archery skill gains occur when the arrow makes contact with its target, albeit player, ground, wall, or rubble. Now, on to the results. It seems that nothing really affects archery skill gain. Sure, there are minor discrepancies most likely to due round-off updating issues that may throw the count off by five or ten, give or take, but nothing that detracts from the correlation. Regardless of what gear you wear, rank bow you fire (except conscript), or what you shoot at (rubble, ground, someone's back or front), the skill gain is completely equal. If this data was not enough as it is to end the altercation, I also asked Austin Aries to perform some small-scale tests of his own to confirm my data. He can attest to the conclusion that nothing other than the arrow coming in contact with another surface or object affects the rate of skill gain.