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View Full Version : Melee/archery constant damage boost (not surge) at 99 or 100?


Bloodgloom
05-01-2009, 05:20 PM
You get a damage boost at R 25, 50, and 75, but how does the final tick work? Does it apply an additional damage boost that is constant from the first time you hit 100, or is there no damage boost for the final 25 points other than the surge?

disillusioned
05-01-2009, 06:00 PM
How have people not figured out yet that that surge thing is only on spells.

Maybe melee skills like whirlwind too, but I doubt it.

ZtruK
05-01-2009, 06:59 PM
From what I've seen the final "tick" up is at 99. That is the real max then it's just the build up to surge and the crash back down over and over.

Furtin
05-01-2009, 08:07 PM
How have people not figured out yet that that surge thing is only on spells.

Maybe melee skills like whirlwind too, but I doubt it.

complete noob alert! Once you hit 100 in melee, the next hit will do nearly double the dmg then reset you to 99.0

disillusioned
05-01-2009, 10:48 PM
complete noob alert! Once you hit 100 in melee, the next hit will do nearly double the dmg then reset you to 99.0

That true?

I had no idea.

Atarus
05-02-2009, 12:32 AM
How have people not figured out yet that that surge thing is only on spells.

Maybe melee skills like whirlwind too, but I doubt it.

God you're fucking stupid.

TheDor
05-02-2009, 12:43 AM
That true?

I had no idea.

Yes, it's true. Should have seen people that had 100 melee skill during the surging weekend.