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View Full Version : Sorry if this has already been answered..but about the "Soft Cap"


SJCA
04-21-2009, 06:25 AM
is it true that if I attempt to skill up crafting and PVP that eventually one of them will prevent me from advancing the other without taking one of them down? When it was coming out I heard about that so nobody could be the same and you had to choose what your good at.

I've seen a couple of threads on this... but it has never been answered. Probably a good reason for that.. but still.

Beltara
04-21-2009, 09:05 AM
No, it's not true.

Softcap (not implemented) would mean when you have too many skill points overall (or in category) you would start training slower.

foxtroll
04-23-2009, 12:05 PM
i hope this soft cap will be implemented really soon because its for me a prerequisite to a skill based system.
That will allow a good management of skill usefullness and spoiler ....

Suicide
04-23-2009, 08:10 PM
Softcap only allows for imbalance. I like it as is.

TheDor
04-23-2009, 10:30 PM
i hope this soft cap will be implemented really soon because its for me a prerequisite to a skill based system.
That will allow a good management of skill usefullness and spoiler ....

Hopefully they implement it correctly and it doesn't fuck over crafters.