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View Full Version : Improving the game - My suggestions


Ginger Magician
04-17-2009, 01:20 PM
1. Decrease the distance that combat sounds can be heard over.

2.Greatly increase the noise made by mounts especially large groups of them.

3.War targets do not give racial alignment - needs fixing.

My reasons are as follows

Suggestion 1: If combat noise carried lesser distance it might mean that more people are prepared to go into the wilderness to pve and this would encourage more pvp and exploration in the game as well as encouraging more soloers.ATM travelling around in the wilderness is pretty much a waste of time if you are looking for people to kill as nearly all mob spawns that are further than a short sprint distance away from hamlets or cities are empty of players.

Suggestion 2:Nothing is more annoying than having no sound warning of a huge herd of mounts and gettting ganked by these silent assasins.Its unrealistic and only encourages the blob mentality.In real life a huge amount of riders makes a hell of a noise and the game needs to be more realistic.Making mounts noisy would mean people can hear them coming and thus be able to avoid large blobs easier.This would also encourage smaller groups and remove some blob mentality from the game.

Suggestion 3:Currently if you kill a racial enemy whose clan you are at war with you receive no alignment bonus.This doesnt seem logical and can be annoying for clans such as ours with many wars where recently I was forced to accept a peace treaty in order to get alignment from an ork who I was killing at a bindstone after going red.

TGIF
04-17-2009, 02:23 PM
Only like point 3.

journey01
04-17-2009, 03:15 PM
I don't like 3. too easy to exploit. The war system is fine the way it is. The only thing they need to do is add a cooldown when someone leaves a clan.

Sounds are fine too.

MrShine
04-17-2009, 03:54 PM
I only like point 2. Point 1 would just make it harder to find people in the world, and point 3 (like someone else stated) would be too easy to exploit.

Ginger Magician
04-17-2009, 09:55 PM
I dont see how making war targets give alignment can be exploited?

Isnt it already the case that people leave clan for 5 minutes let their ex clanmates kill them and then rejoin to recover alignment anyway?

Preventing war targets from giving alignment just penalizes fair players not the arac guild exploiters.