View Full Version : Group support?
Spineless_DoO
03-30-2009, 08:12 PM
There is none?
Drekor
03-31-2009, 07:39 AM
There is some... buffs, heals and wards out there... none are particularly spectacular. I'm sure fully buffed out would make a difference but time+reagent cost would be ridiculous.
psycho91
03-31-2009, 01:05 PM
There are some nice buffs, it's just that they all seem to last like 30 seconds, so atm there a waste of reagents.
Cblake07
04-02-2009, 09:31 AM
There is none?
your just playing with the wrong people.......
Spineless_DoO
04-04-2009, 12:44 AM
your just playing with the wrong people.......
Yes my friends suck at DF....? Working as a team in sync is not group support. You need tools. Tools that do something. Not downtime tools but shit that helps when it counts to the benifit of your team. I am talking defensive support. Not some shit spell you cast when your team is resting.
dariobrun
04-04-2009, 03:45 PM
imho lay hand and heal other are really underestimated till now by most people, they heal around 15hp each at lv1 skill and have very low cooldown...if you are in a team of 2 and are healing each other, you can recover a lot of hp in a relatively short time...the problem is that it is hard to connect the heals on the right person, so it need a lot of personal skill to be a good healer, but imho healing is a bit underrated by most people for now, i can foresee professional healer in the future...but maybe it is just me :D
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