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Herbalist
03-23-2009, 05:50 PM
how different armore tipes effeckts the run/sprint speed? And how they effeckt quickness? Can I zero it by armored skill or with cast in armore or with anye other skills? Thanks if you coud help with some suggestions!

TheDor
03-23-2009, 05:54 PM
There is no difference in movement speed while wearing different armor types.

Herbalist
03-23-2009, 09:42 PM
There is no difference in movement speed while wearing different armor types.

Thanks , I cant test it ,I just realised that sometimes when I'm trieing to run out of combat (by sprint) the player gets me quite quick but sometimes he cant ..but then it seems I just meet some speed hackers (litle boys)
But I stil waiting for some suggestions for example is ther a caster in full plate? what experiances he had? (I know the base but I dont know how its workeing in game)
I tell you way ,I just bought "armore crafting "skill and I wana be an arcane archer tipe (archery , casting but I wana wear full plare ,I read the threads about plates but for example it was strange way the leather armores counts more rare then metal ones ? Becouse the sett is smaler so you cant wear as much ac like with full plate so it must be more rare becouse of something ..
Or maybe tailoring is not as good as armore crafting....and it needs some inpruvements.

Arcador
03-23-2009, 10:32 PM
So far the heavy armors have bigger penalty on casting on the higher level schools.

You may not notice any difference on lower level low skilled lesser magic for example.

They say (the other forum fellows) that it affects the damage/effect, the casting time and the stamina use of the casting.

Herbalist
03-23-2009, 10:40 PM
So far the heavy armors have bigger penalty on casting on the higher level schools.

You may not notice any difference on lower level low skilled lesser magic for example.

They say (the other forum fellows) that it affects the damage/effect, the casting time and the stamina use of the casting.

thanks! Then I will think about to inpruve my "craft armore "skill ..the only thing what can give me some hope that maybe dragon armores has not soo huge penalty (but its a russian rulett ,how I heared bunch of gold and time needed to get it:sly:)

Maverick123w
03-25-2009, 02:41 AM
There is no difference in movement speed while wearing different armor types.

This needs to change

Gadzy
03-26-2009, 08:29 AM
Run skill, not speedhacking.

Fizbanui
03-26-2009, 12:18 PM
Run skill, not speedhacking.

Run skill is useless -.-

Lord Zeb
04-06-2009, 12:10 AM
This needs to change

Second that.

Eoren
04-06-2009, 02:10 PM
This needs to change

Wouldn't this encourage ppl to fight naked or with crappy gear even more? That is what needs to change imo.

Lord Zeb
04-06-2009, 06:02 PM
If they fight naked or with crappy gear, then that is their problem, if they get ganked.

And it will allow naked people to run away easier, so they will have an easier time evading from people camping Bindstones, which is also a problem.

To solve the Nekkid zergling problem one need another solution though, such as at least a payment of Gold in Resurrection fee each time one dies, so people don't risk their lives that casually. Retaining no differences to movement in armor will not help there.

Cherry Poppins
04-06-2009, 06:19 PM
http://www.youtube.com/watch?v=v61sBTr7P-w&feature=related