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Catarez
03-23-2009, 06:51 AM
I reached Yesterday Skill 100 in Tailoring.

for Info, it costs arround 120k to grind this skill up.

with this Skill you can make Bone Armor and Extravagant Robes+Hood.

Bone Armor has a success Change of 72% :/ (complete set 8 pieces has encumberance 17)



Cluin

Game Killer2
03-23-2009, 06:56 AM
exploiter

Ozkar67
03-23-2009, 06:59 AM
What are the reqs on the robes??? Wondering sense i'm planning on using my magic.

Catarez
03-23-2009, 07:02 AM
exploiter

Cookie ?

we dont Exploit how you dude :-)


@Ozkar67 anybody with any skill can wear the robes

Ozkar67
03-23-2009, 07:03 AM
Dur, I meant protects and such.

Catarez
03-23-2009, 07:04 AM
im at work, i post it later

avain
03-23-2009, 12:18 PM
Congratulations my fellow crafter!

What's is interesting at this point is how the cost of making R40 stuff compares to the same gear looted from mobs and sold by players. I mean is it really worth it to have crafted bone armor or robes?

Catarez
03-23-2009, 02:05 PM
drops are have a resistance..... 1.2 and the crafted version (each crafted item) have more of them ... to example 1.389645.

and crafted item have more durability.


when i need a complete Bonearmor i must grind mobs for 10h+(with luck 10h) in this time i can grind mobs for gold and can buy me a better one.

wanderingdrunk
03-23-2009, 03:11 PM
so are extravagent robes the best possible mage armor? If so what are the materials to craft hood and robes, as well as general market price for said robe/hood?

btw grats on 100

Temu
03-23-2009, 03:22 PM
what did you craft for skill gain?

Sakaar
03-23-2009, 03:23 PM
Wohoooooo you rule Cluin xD love my new Bone ;)

Tusamie
03-23-2009, 03:28 PM
Whoa man how did you make that fast jump from 75 to 100 in like 2 days? Bone orders will be flying your way if I consider it...

ewlinitis
03-23-2009, 03:33 PM
where exploits can take u.

cypher123
03-23-2009, 03:37 PM
What materials do you need to make a full set of bone armor would be nice if you posted here so people can farm it then message you with all the materials ready.

Also less people will message you ingame on what mats it takes.

Milo Hobgoblin
03-23-2009, 03:38 PM
can you tell us some more info about bone armor? How much bone per peice (roughly) and I assume your comparison of 1.2 resists vs 1.38 resists is dropped bone compared to what you craft?

what kind of penalty to magic do you see wearing bone armor?

Catarez
03-23-2009, 03:41 PM
I awnser all your questions, but i built now 2-3h on the room for my unborn child.


jump from 87-100 in 2 days im 75 since last monday.
This jump had cost over 30k gold.



@ewlinitis tailoring hasnt exploits, exploit questions pls to "Game Killer2"

Milo Hobgoblin
03-23-2009, 04:32 PM
I awnser all your questions, but i built now 2-3h on the room for my unborn child.

jump from 87-100 in 2 days im 75 since last monday.
This jump had cost over 30k gold.



@ewlinitis tailoring hasnt exploits, exploit questions pls to "Game Killer2"

gratz! better get all that done now.. when that kid is born you wont havemuch time for DF...

Thanks for all the info.. sounds like you are a busy man.

Merrin
03-23-2009, 06:27 PM
The material requirements for tailored items can be found on the page (http://www.swordofexpulsion.net/pages/tailoring.html) linked in my signature.

Catarez
03-23-2009, 07:30 PM
@Merrin great!

when you need the studded and bone pics i send you :-)

cyrish
03-23-2009, 08:19 PM
is there a mastery tailoring skill you can learn now?

avain
03-23-2009, 08:21 PM
is there a mastery tailoring skill you can learn now?

I haven't seen that in game, but it would be nice to craft dragon leather armor :)

Phizzul
03-23-2009, 08:23 PM
Just go kill some deathless mages.... We killed 2 the other day and got the extravagant hood and robes, 1 off each.

Z_E_N
03-23-2009, 08:27 PM
Did you grind up your tailoring making stuff like "simple pants" or did you actually make armor as you went up (cloth -> padded -> studded)

In other words, does making better stuff increase your skill faster or was it much more efficient just to make the cheap stuff?

Brascubas
03-23-2009, 08:33 PM
What did you craft to level up from 25 to 50?

TheDor
03-23-2009, 08:46 PM
What did you craft to level up from 25 to 50?

The same thing you craft to level from 1 to 25.

Selzi
03-23-2009, 08:47 PM
Should market the assassin hood's the most imo. I never found something in beta that drops it (I'm sure there is though) but it seemed like my easiest product to move inventory.

Kwargkh
03-23-2009, 09:02 PM
The same thing you craft to level from 1 to 25.

So you made simple pants up to 50?

tejón
03-23-2009, 09:20 PM
The material requirements for tailored items can be found on the page (http://www.swordofexpulsion.net/pages/tailoring.html) linked in my signature.
Pricing bone at about 2g per, and factoring in the failure rate: a full set of bone armor, including leather boots and gloves, has roughly an 800g raw crafting cost on average.

Yor_Bloodeye
03-23-2009, 09:25 PM
Should market the assassin hood's the most imo. I never found something in beta that drops it (I'm sure there is though) but it seemed like my easiest product to move inventory.
Hooded Ones

Siddalee
03-23-2009, 10:11 PM
Congrats, Catarez. :)

For the person asking: the best thing to grind 25-50 is Hoods. They cost 9g to make, you'll get about a 7g loss per as they resell back to vendor at 2g. Better if you can get the cloth cheaper than 2g per though. :)

Post 50, you can grind out hoods for a little while longer. At 59 or so they are not really cost effective anymore, so move on to padded armguards, fine hoods or colored sacks/bags (which you can most likely resell to players as you lose a LOT of money reselling bags to vendor). Post 75, I imagine Catarez grinded a leather or studded piece?

Honestly, 30k to get from 87 to master is way out of proportion with some of the other crafter skills. I don't know if the bonuses on bone armor or extravagant robes are really worth it right now, either, as they are easy to find for drops and the drops are only a fraction of a point worse than crafted.

Milo Hobgoblin
03-23-2009, 10:25 PM
The material requirements for tailored items can be found on the page (http://www.swordofexpulsion.net/pages/tailoring.html) linked in my signature.

Merrrin could you screenshot the stats for bone armor? Thanks.

Siddalee
03-23-2009, 10:27 PM
Here's a screenshot of bone armor reqs:

http://www.thehammerclan.com/docs/bonearmor.png

The icon is what the armor looks like for dwarves. XD

Larsen12
03-23-2009, 10:36 PM
grats on tailor skill lvl 100, looking forward to see what mastery item you can craft.

Merrin
03-23-2009, 10:37 PM
Merrrin could you screenshot the stats for bone armor? Thanks.

I can't make it yet, so unless someone posts the pieces in race/trade channels, I don't have stat shots. I just got a stat shot of the bone helm and chestpiece from Cluin (Catarez) that I'll add to the page soon.

Milo Hobgoblin
03-23-2009, 10:40 PM
I can't make it yet, so unless someone posts the pieces in race/trade channels, I don't have stat shots. I just got a stat shot of the bone helm and chestpiece from Cluin (Catarez) that I'll add to the page soon.

Thanks!

Catarez
03-23-2009, 11:21 PM
First Pics (Thanks Photograph Turwen and the Modells Heldana, Xeran und Zaq)

Dwarf (http://img3.imageshack.us/img3/866/bonezwergc.jpg/)
Human (http://img3.imageshack.us/img3/4518/bonemensch.jpg/)
Mirdain (http://img6.imageshack.us/img6/2815/boneelf.jpg/)

TheDor
03-24-2009, 12:46 AM
For the person asking: the best thing to grind 25-50 is Hoods. They cost 9g to make, you'll get about a 7g loss per as they resell back to vendor at 2g. Better if you can get the cloth cheaper than 2g per though. :)

Post 50, you can grind out hoods for a little while longer. At 59 or so they are not really cost effective anymore, so move on to padded armguards, fine hoods or colored sacks/bags (which you can most likely resell to players as you lose a LOT of money reselling bags to vendor). Post 75, I imagine Catarez grinded a leather or studded piece?

Honestly, 30k to get from 87 to master is way out of proportion with some of the other crafter skills. I don't know if the bonuses on bone armor or extravagant robes are really worth it right now, either, as they are easy to find for drops and the drops are only a fraction of a point worse than crafted.
Unless for some reason tailoring levels up differently then every other skill in the game, that is not the most effective way of doing it.

You craft the cheapest thing possible from skill 1.0 to skill 100.0. That's the way it works with weaponsmithing, armorsmithing, bowyering, etc.

Note: It even works that way with spells. You can grind GM all the way to 100 using just rend, with the exact same gain/reagent as any other spell in GM.

Siddalee
03-24-2009, 12:51 AM
You definitely see a slower grind using lower level items. At skill 1, you can skill up on lowest level items, but at skill 50, you need to craft a LOT more items to see a skill point increase. At skill 25, I was crafting 10-15 or so hoods per skill point, at skill 50, I was crafting 40-50 hoods per skill point.

Our cheapest items do not sell back to vendor, so it's a matter of losing money. With weaponsmith/armorsmith you can sell back to get back cost of mats at least, if not break even. That is not possible with tailor; our cheapest lvl 1 items cannot be sold to vendor for ANY money, and as the skill gets higher, the sellback price is still way out of proportion with the craft price. It's a pure money sink, especially if you're out in BFE and have to buy mats from vendor in the first place.

So it's a matter of balancing how many crafts per skill point versus how much money you lose. I could craft 20 fine hoods (unlocked at skill 50) at 15g loss per craft for a 300g loss per skill point, or 50 hoods (unlocked at skill 25) at 7g loss per craft for a 350g loss per skill point - obviously, I am going to craft fine hoods.

TheDor
03-24-2009, 12:52 AM
You definitely see a slower grind using lower level items. At skill 1, you can skill up on lowest level items, but at skill 50, you need to craft a LOT more items to see a skill point increase. Our cheapest items do not sell back to vendor, so it's a matter of losing money, too. With weaponsmith/armorsmith you can sell back to get back cost of mats at least, if not break even. That is not possible with tailor - it's a pure money sink.

What's your tailoring at currently? If it's under 100, I bet I can guess very accurately how many items you've crafted in total (Which will be listed in your journal)

Squirry
03-24-2009, 04:31 AM
What's your tailoring at currently? If it's under 100, I bet I can guess very accurately how many items you've crafted in total (Which will be listed in your journal)

I'd love to find out if this is correct. Currently in the process of leveling tailoring myself so this sort of information would be awesome.

Siddalee
03-24-2009, 05:31 AM
No, I talked to theDor in PMs - whatever system that was in place in Beta is no longer applicable to tailor.

For example, my guildie is lvl 50 weaponsmith and has 242 crafts.

I'm a lvl 60.5 tailor with 1357 crafts.

AND tailor is much more expensive than weaponsmith to level. XD

A taaaaaaaad unbalanced, hehe. I would just hope they'd make tailor easier, not weaponsmith harder!

Catarez
03-24-2009, 06:44 AM
Ok Guys - many question i do my best with my broken english ^^

i skill many with stuff for my Guild

0-25 simple Sacks (only!!!)
25-50 colored Sacks (only!!!)
50-75 colored Sacks, colored Bags, Fine Robes and fine hoods (i sell the most to many People arround Human Zone) (at my time doesnt exists Leather Armor to craft)

ok with 75 comes $$$ - Assasins Hood, Studded Armor, for grinding "padded Armguards"

lol with skill 87 was come the patch to make Leather ... /clap

---------------

ok Skilling

example with skill 85 i need for 0.1 Skillpoint 10 Scuccess Armguards - with Skill 94 i need 16 and so on.

Studded Armor are really bad for grinding!!! (ingot are expansive), Leather i dont know.

---------------

Master Tailor not ingame :/

---------------

The Resistence of each crafted Armor most ca. 0.02 higher than a drop of the same stuff - BUT de Durability ist more than half so high (drop 30 - craft 84. )

---------------

Price Check - i calculate my Prices so:

Materials+ failrate(bone has 72% Success :D)+ Guildtax+ good win for me.


the most People dont calculate the Failrate in their Price, nobody can make Gold when they sold the Failrate self.


Cluin

Squirry
03-24-2009, 01:54 PM
Thanks to you all, it's great info.

Silens
03-24-2009, 04:03 PM
Biggest issue with Tailoring is that Cloth can not be gathered. You rely strictly off NPC bought Cloth (or you grind mobs like Trolls for days). Leather seems easier to find due to the amount of mobs that drop it or can be scavanged for it. Still it is much more time consuming and costly than any other Craft in the game.

Dasweb
03-24-2009, 05:30 PM
So who do I take the mats to for a set?

5%Luck
03-24-2009, 05:43 PM
Hrmm...

I am 47 tailor I have spent ~6k

I have only made cloth arms 2 cloth(4 gold)+5 gold=9 gold -1(sale)8 gold an attempt.

sacks are 8 cloth or 16 gold and sell for 2 gold(NPC)=14 gold an attempt.

120k? sure maybe but i plan on getting to 100 tailor in the 25k region.

ONLY CLOTH ARMS!


and anything i can sell to player which is very minimal

nathanpinard
03-24-2009, 06:29 PM
I reached Yesterday Skill 100 in Tailoring.

for Info, it costs arround 120k to grind this skill up.

with this Skill you can make Bone Armor and Extravagant Robes+Hood.

Bone Armor has a success Change of 72% :/ (complete set 8 pieces has encumberance 17)



Cluin

Have you had an enchanter see what kind of slots for enchants (and how many) those two types of armor have?

Catarez
03-24-2009, 08:57 PM
sure maybe but i plan on getting to 100 tailor in the 25k region.


i wish you good luck :-)

Yakamoz
03-24-2009, 09:17 PM
I reached Yesterday Skill 100 in Tailoring.

for Info, it costs arround 120k to grind this skill up.

with this Skill you can make Bone Armor and Extravagant Robes+Hood.

Bone Armor has a success Change of 72% :/ (complete set 8 pieces has encumberance 17)



Cluin
That's about my dream to be selfefficient leather/studded armor hunter with a bow...

omnigol
03-24-2009, 09:32 PM
what are the stats on an assassins hood?

Yakamoz
03-26-2009, 12:55 AM
what are the stats on an assassins hood?
It gives you 1.0 mental protection.

smason
03-26-2009, 04:14 AM
Have you had an enchanter see what kind of slots for enchants (and how many) those two types of armor have?
I read on here somewhere that you cant stack enchants, as in multiple slots with enchants, the highest enchant stat wise is the only one that shows up.

So no suits of str or mana conserve. Just 1 enchant it seems.

Acrylic_300
03-26-2009, 04:23 AM
I read on here somewhere that you cant stack enchants, as in multiple slots with enchants, the highest enchant stat wise is the only one that shows up.

So no suits of str or mana conserve. Just 1 enchant it seems.

That sucks.


I can't believe that you have to spend 125k and a lot of grinding only to get a robe that is .1 better than a drop.

5%Luck
03-26-2009, 04:29 AM
I read on here somewhere that you cant stack enchants, as in multiple slots with enchants, the highest enchant stat wise is the only one that shows up.

So no suits of str or mana conserve. Just 1 enchant it seems.

I had +hp and + int on at the same time in beta was a staff and a chest piece from a S key chest

BlueOreo
03-26-2009, 06:18 AM
I had +hp and + int on at the same time in beta was a staff and a chest piece from a S key chest

I think what the original poster meant was that you couldn't have pieces with the same enchantment. So for example, you could have a helmet of vitaity, and gauntlets of strength, but you couldn't have a helmet of strength and gauntlets of strength.

TheDor
03-26-2009, 06:37 AM
I think what the original poster meant was that you couldn't have pieces with the same enchantment. So for example, you could have a helmet of vitaity, and gauntlets of strength, but you couldn't have a helmet of strength and gauntlets of strength.

Exactly.
You'll only get the benefit of the strongest affect.

So if you have a ring of +3 str, and a polearm of +1 str, and have them both on, you'll only get +3 str.

Siddalee
03-26-2009, 06:38 AM
I hit 75 tailoring today. I would estimate I spent around 5k to get to get to 50, 10k to get to 75. By my calculations, I should be able to do 75 to 100 on 20k...25k if I am off a bit. I have a formula for post-50 tailoring; I'll find out soon enough if it's any good. But I was pretty accurate on my 50 to 75 calculations, so we'll see.

But that is just me figuring grinding costs. I'd say 5% of my tailoring has been actual orders for sales as well, and that does not figure into grinding costs.

I'll let you all know in a few days when I can rustle up the money. Will just grind 75 to 100 straight on through, so we'll have an approximate cost, with about a 5% error based on my making armor/robes/hoods for guildies.

Assassin's hood is pretty nice. :) Studded armor is pretty expensive. :(

BTW - ~2500 items crafted at Tailoring lvl 75.

Merrin
03-26-2009, 06:54 AM
Assassin's hood is pretty nice.

Do you have a screenshot of someone wearing it? Seems there's a face covering (http://www.swordofexpulsion.net/images/darkfall/merrin/tailoring/assassins_hood_stats.jpg) over everything but the eyes. I bet they look really cool when worn.

Siddalee
03-26-2009, 07:06 AM
SS on dwarf female - http://www.thehammerclan.com/docs/catalog/assassinshood.png

It matches Fine Robe well.

Stats:
http://www.thehammerclan.com/docs/catalog/assassinshood2.png

Brascubas
03-26-2009, 07:23 AM
Hrmm...

I am 47 tailor I have spent ~6k

I have only made cloth arms 2 cloth(4 gold)+5 gold=9 gold -1(sale)8 gold an attempt.

sacks are 8 cloth or 16 gold and sell for 2 gold(NPC)=14 gold an attempt.

120k? sure maybe but i plan on getting to 100 tailor in the 25k region.

ONLY CLOTH ARMS!


and anything i can sell to player which is very minimal

You can make hoods for the same amount of material and sell them for 2g each.