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Kez
03-20-2009, 03:33 AM
Hey guys, recently I've been looking back into magic since I've been hearing how cool it is once you get to the elemental stages. I was curious as to how useful it is in PvP. I've heard of people going 1v3 and walking away alive or at least killing two only to be killed by the last. I haven't heard any magic PvP stories.. I was curious if it's just a dream to be able to do only magic and wreck a group of adversaries.

I was planning on going spellchanting and water so i have a balance of buffs and support with offensive attacks but I'm not sure anymore, can anyone help me with this?

XEshamX
03-20-2009, 03:41 AM
its a dream. even 1vs3 isnt a good example.

I commonly see 10vs10 and thats just pissing around the noob towns.

with differences in ping (i have 200, EU players have 100ish) i hardly get hit with magic due to lag.

Its a sad truth really that pure magic wont cut it.

as for suggestions, i cant say, i am hardly getting into the GM range yet.

In Nox
03-20-2009, 03:51 AM
You can only buff others with Spellchanting. Will not help with your solo ownage dream.

Kez
03-20-2009, 03:55 AM
:( that sucks to hear... I have about 100 ping highest is 150 in large battles (but my comp lags more thant he connection in those cases).. I also hit almost every time until people get about a 15 sec sprint away wen it's easy to dodge MM just cause I'm good at seeing which way people will go.

Can anyone suggest anything so I could sustainmyself as far as PvP goes, I am in a clan too so i need to pull my weight in a seige.

valerion
03-20-2009, 12:28 PM
mm is more usefull then the elemental spells they cost to much mana + no aoe. elemental spells aren't usefull in pvp or pve, so the only way to level them is to shoot at a wall rest repeat. maybe someday they will be good but i quit shooting at wall after 25 air magic, when i realized they were still useless... when i see a post saying wow magic is amazing at 50 maybe i will start again

Sakaar
03-20-2009, 12:31 PM
mm is more usefull then the elemental spells they cost to much mana + no aoe. elemental spells aren't usefull in pvp or pve, so the only way to level them is to shoot at a wall rest repeat. maybe someday they will be good but i quit shooting at wall after 25 air magic, when i realized they were still useless... when i see a post saying wow magic is amazing at 50 maybe i will start again

You havent even tested them hmm the firebold has an AOE and it does kinda double the damage as an arrow would do:sly:

valerion
03-20-2009, 12:46 PM
You havent even tested them hmm the firebold has an AOE and it does kinda double the damage as an arrow would do:sly:

k all you can use is fire magic and all il use are arrows lets see who wins every time.

Sakaar
03-20-2009, 12:47 PM
k all you can use is fire magic and all il use are arrows lets see who wins every time.

sure you hit me for 17 in front naked i hit you for 27 full banded guess who wins huh

valerion
03-20-2009, 12:49 PM
um me ? il dodge half of your 7 shots and you will be out of mana and lets see i can shoot about 200 arrows? while u stand there diddling your self

Sakaar
03-20-2009, 12:51 PM
um me ? il dodge half of your 7 shots and you will be out of mana and lets see i can shoot about 200 arrows? while u stand there diddling your self

nope there are mana portions health to mana. being mage is simply more difficult then pressing one button for hundres of time -.- and as soon as i got enoug money to combine fire and air with the arrwoshiel youll be like wtf with your arrows

valerion
03-20-2009, 01:09 PM
nope there are mana portions health to mana. being mage is simply more difficult then pressing one button for hundres of time -.- and as soon as i got enoug money to combine fire and air with the arrwoshiel youll be like wtf with your arrows

k let me know how that turns out lol seeing how you need to use 2 mana to healths per for every spell after you run out of mana.

Sakaar
03-20-2009, 01:12 PM
k let me know how that turns out lol seeing how you need to use 2 mana to healths per for every spell after you run out of mana.

öhm you should level health to mana over 25 it gets better ist more like nearly 1 for 2 spells

valerion
03-20-2009, 01:14 PM
öhm you should level health to mana over 25 it gets better ist more like nearly 1 for 2 spells

k fail math more? lol 24 mana so your mana to health takes away 48 life at 25? you must be really easy to kill huh

Sakaar
03-20-2009, 01:17 PM
k fail math more? lol 24 mana so your mana to health takes away 48 life at 25? you must be really easy to kill huh

hmm no hadent been killed in any 1on1 since im elemental have won some 2on1 what i never managed with bows even got 3 alfars into running away yesterday sure youll die if you spam the spells you need to make sure you got to have about 9/1 hitrotation.

Could say l2p but wouldnt keep you from flaming huh.....

And your fucking sig simply freaks me out

and without an group you wont win anything beyond 1on1 if the others play well so get a group and stop flaming

Kez
03-21-2009, 02:17 AM
Conversation got sorta derailed... does anyone know of any magics schools that show promise for solo fighting and also party combat. Basically being able to pull my weight when my clan raids a city or is under seige.

Undead Clown
03-21-2009, 02:34 AM
I would say air magic for the instant-ray spell at 25 (Even if it does less damage =/) and for arrow shield spells to buff during initial rush on seiges and such.

Mael
03-21-2009, 04:40 AM
Don't listen to veilron, he is probably one of the worst posters on this forum.

To say elemental magic has no use in pvp just shows he is either not playing the game or he is playing and is completely oblivious about magic and is posting just for the sake of posting.

People are only in early ranks of elemental magic...so the higher end stuff (the really good stuff) isnt even in the equation yet...however....

Even the rank 1 stuff is highly effective in pvp.

My firebolt is hitting for 55 in the back right now, and it will only get better as it ranks higher, i get passive fire masteries, and better staves. It has a fast cast and is spammable. I have gotten the drop on people with probably 10x as expensive armor as I have on, and have reduced their health by 1/2 before they can even locate where I am. That is hardly ineffective.

Then there is hitting fleeing mounts. I stick them with arrows just fine, however during that 15-20sec window where the mount is just getting out of range of being able to realistically stick it with an arrow due to gravity...a firebolt can zip in and hit it for 50dmg.

Even without running away, say at close range....taking out a mount real fast is a good option to have. I have scorched at least 10 mounts this past week with firebolt alone.

And this is with a rank 1 spell.

Edit: And while I will agree that for most of PVE, elemental magic doesnt help too much yet, it does have its moments. But hey DF pve isnt exactly a difficult thing.

Flying Snake spawns for example are tough to solo at times due to the ungodly respawn time and the annoyance of their hitbox, running, and dmg they do when you have multiple of them on you. They have very little health and are super easy 1v1, but when you have 4+ it gets annoying. With firebolt i can basically three shot one when it starts in a straight line to me. This helps a LOT. Also on a side not, for flying snakes....try soloing them on your mount...it makes it pretty easy, especially if you have the heal mount spell for downtime.

Kez
03-21-2009, 03:48 PM
thanks for that Mael, I've been hearding a lot about the effectiveness of fire magic, do you know if any other schools are as effective, I.E water? I'd like to be a bit unique with my character but I won't be stupid and gimp it in the process.

Mael
03-21-2009, 08:52 PM
thanks for that Mael, I've been hearding a lot about the effectiveness of fire magic, do you know if any other schools are as effective, I.E water? I'd like to be a bit unique with my character but I won't be stupid and gimp it in the process.

Water is fine, if not better than fire from the low level experience people have had with it.

The rank 1 water nuke does the same dmg, but drains 2x the stamina from your target, and imo has a cooler sound effect to it.

Air magic has been reported as doing less dmg.

Earth has a really fun animation and acid arrow is similar to fire bolt (im Fire/Earth).

The rank25 dmg spells are definitely in favor of air and water so far, as the rank 25 fire one is either bugged or the description needs to be changed.

You really cant go wrong with any combination of trees, as long as you base it on your playstyle. If you are really into melee combat, you would obviously want to pick up Earth for example.

Now this is just based on the lower rank stuff...Fire has a wider range of dmg spells at the top rank compared to water, and since none of it has been tested yet, we have no idea which one will be more potent in certain situations.

People are just now inching towards hitting rank 50 in fire, air, and water from my personal ingame contacts, so hopefully we will have more info soon.

The air tree for example, i think will be made or broken by the effectiveness of "come hither" and that aoe knockback spell.

Earth will be made or broken by the amount of weapon protection iron skin gives, and the amount of stamina drained by stamina leech in addition to its casting speed and range.

Undead Clown
03-21-2009, 09:24 PM
So how much stam does water drain? Is it significant? If not I'd go fire just for firewall, saw a dev use it, wa amazing.

Also is air damage significantly less or like 1-3 less?

Mael
03-21-2009, 09:36 PM
So how much stam does water drain? Is it significant? If not I'd go fire just for firewall, saw a dev use it, wa amazing.

Also is air damage significantly less or like 1-3 less?

Personally I like the animation of hitting someone with firebolt, basically they get lit on fire for a few seconds.

Firebolt drains about 6stam I believe, and Icicle is draining for 12 when I tested it with a water spec'd guy.

This was at the lower ranks.

Not sure on specifics of air, I was just told by someone with air that it hits "a little less than firebolt"

KuraM
03-21-2009, 10:52 PM
the elemental nukes fly about twice as fast as MM, and deal at max 59 damage (as seen from an alliance member tested on me while naked with the fire spell, his skill was roughly 25 ish maybe a bit more)

also the cast time is just as fast as mm, but ituses 2 reagents for each rank 1 nuke from the elementals, but supposedly they got pretty good splash, and i can only imagine gets better at 25/50/75/100 etc