View Full Version : Robes, Hoods, Clothes.
Exevos
03-19-2009, 11:10 PM
These are some of the only thing a mage can wear without magic penalty. Lets review the stats.
Pros
-
-
-
-
Cons:
-Cannot be Enchanted.
-Offer no physical defensive stats
-Do not increase spell potency or power
-Do not increase mana
-Do not assist spell casting in any way
Now, with a simple unburden spell, we can wear enchanted scale, and still cast spells with high potential. Why is this?
If anyone can give me a viable reason to wear a robe, a hood, and pants/shoes/robe. Then please, by all means, do it. (Because they look cool doesn't count)
Please, I am a pure mage, at least let me wear a damn robe, with benefits.
Euseka
03-19-2009, 11:11 PM
don't they give those resists at the bottom right of your stats (not in game atm can't remember them all but i think mental was one) that proper armour don't effect
In Nox
03-19-2009, 11:19 PM
They look cool.
:/
Exevos
03-19-2009, 11:32 PM
don't they give those resists at the bottom right of your stats (not in game atm can't remember them all but i think mental was one) that proper armour don't effect
in full robes, with an extravagant hood, my mental protection is at 0.7
no other stat increase
Merrin
03-20-2009, 12:18 AM
Simple Robe stats (http://www.swordofexpulsion.net/images/darkfall/merrin/tailoring/simple_robe_stats.jpg)
Extravagant Robe stats (http://www.swordofexpulsion.net/images/darkfall/merrin/tailoring/extravagant_robe_stats.jpg)
Extravagant Hood stats (http://www.swordofexpulsion.net/images/darkfall/merrin/tailoring/extravagant_hood_stats.jpg)
Robes are not that great, although I'm unaware if any armor type provides arcane protection, which robes do.
inademv
03-20-2009, 06:17 AM
These are some of the only thing a mage can wear without magic penalty. Lets review the stats.
Pros
-
-
-
-
Cons:
-Cannot be Enchanted.
-Offer no physical defensive stats
-Do not increase spell potency or power
-Do not increase mana
-Do not assist spell casting in any way
Now, with a simple unburden spell, we can wear enchanted scale, and still cast spells with high potential. Why is this?
If anyone can give me a viable reason to wear a robe, a hood, and pants/shoes/robe. Then please, by all means, do it. (Because they look cool doesn't count)
Please, I am a pure mage, at least let me wear a damn robe, with benefits.
So that you don't have to spend a mandrake, 2 seconds, and 20 mana every minute you are in a fight.
AdmiralChaos
03-20-2009, 06:35 AM
I expect I would win a mage duel with robes vs someone with armor. Once I get to arcane, I can practically guarantee victory.
Gr0mph
03-20-2009, 07:56 AM
spell damage goes up when wearing robes
Arcador
03-20-2009, 08:54 AM
spell damage goes up when wearing robes
Proof?
Beltara
03-20-2009, 08:57 AM
I can confirm that spell damage goes up when using robes.
Kirill
03-20-2009, 09:28 AM
I am not honestly sure it goes UP.
Rather than, wearing an asston of heavy armor will make it go down.
in beta, i know at nekkid i was shooting more with mana missile than i was with my armor on, ofcorse things have changed drastically since then, in that you no longer even fizzle with heavy armor on, or so I'm lead to believe.
*shrug*
I personally hope it does go up with robes on, would make sense, because currently the only reason to wear them is to get my pretty on.
Finddus
03-20-2009, 10:36 AM
Wearing armor when casting spells is lame, they should increase the penalties on using armors and give more pros when using cloth.
Xelioth
03-20-2009, 03:05 PM
when I casted MM while wearing a robe when I got my first robe I did 14 dmg. without the robe I did 7. the casting time also changed a fair bit.
this was before the last patch, so it may have been changed.
either way, though, the change was minimal.
also: wearing heavier armours was promised to make casting worse and worse and you progressed up from cloth to plate. atm there is no difference between plate and cloth other than cloth just sucks. casting in heavy plate should be extremely impractical, and doing so in robes should give sufficient bonuses to make it worth doing.
also we should be able to wear cloth (and maybe leather) under our robes. at least that way we can have SOME physical defense.
Kaiwai
03-20-2009, 07:42 PM
also: wearing heavier armours was promised to make casting worse and worse and you progressed up from cloth to plate. atm there is no difference between plate and cloth other than cloth just sucks.
Have you ever noticed the casting time of Heal Self when you're in cloth compared to full plate?
Euseka
03-20-2009, 08:06 PM
Have you ever noticed the casting time of Heal Self when you're in cloth compared to full plate?
mine also heals for less than half per tick with less ticks too... so yea, armour definitely makes a difference 8)
jahosefat
03-20-2009, 08:14 PM
So that you don't have to spend a mandrake, 2 seconds, and 20 mana every minute you are in a fight.
level 1 unburden lasts 2 minutes
wanderingdrunk
03-20-2009, 08:50 PM
I imagine the difference and intensity of robes VS plate will be much greater when you compare elemental school spells at the highest levels.
topets123
03-20-2009, 09:24 PM
Is difference and intensity of robes VS armor using unburden?
tejón
03-20-2009, 09:36 PM
So since I can make fancy robes, I guess I'll do a comparison vs. naked with a ranked staff when I get home if everyone else remains too lazy to do it before then. :)
Exevos
03-20-2009, 10:24 PM
Okay, but honestly, why not just cast naked, if you're a high level elementalist, if you want to make armor and casting unburden seem like such a big deal, this discussion is about robes, not about why heavy armor should blow for spells.
subdwarf
03-23-2009, 11:00 AM
any news from the alleged robed casting bonus? Tejón?
Arcador
03-23-2009, 02:08 PM
I imagine the difference and intensity of robes VS plate will be much greater when you compare elemental school spells at the highest levels.
This!
Seems that higher level magic is more heavily affected by the armor penalty.
Lesser magic seems very little touched (especially MM) but when hitting the elemental level - it does make a difference.
Mulciber
03-23-2009, 06:16 PM
This!
Seems that higher level magic is more heavily affected by the armor penalty.
Lesser magic seems very little touched (especially MM) but when hitting the elemental level - it does make a difference.
if its a percentage, higher numbers will see a larger visual impact
mm hits for 10 minus 1 dmg (10%) is 9 (well within the normal spread of mm)
fireball hits for 45 minus 4.5 (10%) is 40.5 (visually a more noticable difference for your brain)
tejón
03-23-2009, 07:41 PM
any news from the alleged robed casting bonus? Tejón?
Sorry for the delay on that! I didn't want to blow the cash on making a Fancy Robes (haven't even seen a base-level Quintessence...) but I can verify that compared to casting naked, neither standard robes nor hood have any measurable effect on spells which are noticeably affected by ranked staffs. It appears their only benefit is being superior anti-caster armor.
Sorry for the delay on that! I didn't want to blow the cash on making a Fancy Robes (haven't even seen a base-level Quintessence...) but I can verify that compared to casting naked, neither standard robes nor hood have any measurable effect on spells which are noticeably affected by ranked staffs. It appears their only benefit is being superior anti-caster armor.
I guess you can enchant it for stat bonuses.
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