View Full Version : Restore Instant perminant junking
Dakyn
03-19-2009, 02:36 PM
The "carebare" action to keep thing in your grave 5 minutes after junking is total crap. Along with the node nerf this leaves harvesters and the #1 "Mob" to hunt for easy money and resources.
I say lets us be able to junk our hours of work if some PKer attacks. If they cannot kill us fast enough, too bad for them. But this 5 minute thing is total unfair.
Especially when they can "retrieve" it from our junk pile but we can't if we change our minds!
MrDDT
03-19-2009, 05:19 PM
Why?
And No.
Why should people beable to delete goods while they are being attacked that makes no sense.
How would you like it if you killed someone and all thier armor and weapons are gone? You fight long and hard just to get nothing. You burn stam pots and food and regs.
Get friends to harvest with you. Join a clan to use city resources.
Do like some of us do. Farm resources and mobs at the sametime.
Miles_Teg
03-19-2009, 06:00 PM
The "carebare" action to keep thing in your grave 5 minutes after junking is total crap. Along with the node nerf this leaves harvesters and the #1 "Mob" to hunt for easy money and resources.
I say lets us be able to junk our hours of work if some PKer attacks. If they cannot kill us fast enough, too bad for them. But this 5 minute thing is total unfair.
Especially when they can "retrieve" it from our junk pile but we can't if we change our minds!
wow, a message from the recieving end, and calling this "feature" carebearsish
:lmao:
Vindicore
03-19-2009, 06:09 PM
I love the way people make the term carebear suit whatever argument they have...
Frisca
03-19-2009, 06:11 PM
Why?
And No.
Why should people beable to delete goods while they are being attacked that makes no sense.
How would you like it if you killed someone and all thier armor and weapons are gone? You fight a helpless target just to get nothing. You burn stam pots and food and regs.
Get friends to harvest with you. Join a clan to use city resources.
Do like some of us do. Farm resources and mobs at the sametime.
There, fixed.
EDIT: I still think there should be a time limit but much shorter. 30 seconds perhaps ? And once you delete it stays on you for 30 seconds, not just for the PKer
Oh, I didn't know you could delete your wallet into oblivion when you get mugged...
How the fuck is it carebear?
ozziewolf
03-19-2009, 06:12 PM
I love the way people make the term carebear suit whatever argument they have...
The only time something isn't carebearish is when they do it!
Apewall
03-19-2009, 06:20 PM
Obvious butthurt carebears care about losing items or gear.
Stop afk mining, learn to run, learn to not mine alone, learn not to mine until you are encumbered.
Most importantly, shut the fuck up and die with your loot like a good boy.
Dakyn
03-19-2009, 09:17 PM
Obvious butthurt carebears care about losing items or gear.
Stop afk mining, learn to run, learn to not mine alone, learn not to mine until you are encumbered.
Most importantly, shut the fuck up and die with your loot like a good boy.
OOoooo, your so tough. I love how you like to justify ganking harverters by say they are all "Macroers".
I don't macro, never have never will. The only butt hurt going on here are the gankers afraid of loosing easy kills, gear, and resources.
/sarcasm on
'cause of course any dedicated harverter will always be in an even fight with a dedicated Pker with ranked weapons and weapon skills compared to ranked harvesting skills.
/sarcasm off
Kwargkh
03-19-2009, 10:00 PM
Why?
And No.
Why should people beable to delete goods while they are being attacked that makes no sense.
How would you like it if you killed someone and all thier armor and weapons are gone? You fight long and hard just to get nothing. You burn stam pots and food and regs.
If you're "burning" pots, food, and regs to kill a naked gatherer, then you're doing something seriously wrong.
Odium
03-19-2009, 10:37 PM
OOoooo, your so tough. I love how you like to justify ganking harverters by say they are all "Macroers".
I don't macro, never have never will. The only butt hurt going on here are the gankers afraid of loosing easy kills, gear, and resources.
/sarcasm on
'cause of course any dedicated harverter will always be in an even fight with a dedicated Pker with ranked weapons and weapon skills compared to ranked harvesting skills.
/sarcasm off
Don't harvest naked then? prevents you from being at least evenly geared with your attacker. If you really think your life is worth it, always carry a mount for the purpose of escaping.
tejón
03-19-2009, 11:45 PM
Don't harvest naked then? prevents you from being at least evenly geared with your attacker. If you really think your life is worth it, always carry a mount for the purpose of escaping.
This. Pro tip: you can wear a shield with every harvesting implement. Can't block, but you get the armor bonus. Tank up! If you have no combat skills at all because you've been a 100% harvester... that's a decision you made. A valid one, but it's got consequences like any other. Deal with them. Group up, or learn to fight.
I've spent hours upon hours harvesting. I've been attacked a few times. Never killed; they usually run when I turn around and pull a sword. Sometimes it takes a little blocking and a couple of swings, sometimes they back off to range and I pull the staff. Sometimes I have to run... hey, good thing I'm in armor and shield, and don't die to a couple of arrows! I've defended other nearby gatherers, killed a couple of PKs. (I've also helped to kill macroers when I saw no reaction to the attack. Again: consequences.)
I chewed a clanmate out for trying to delete his items after he knew he'd lose a fight. And he started that fight. It's sorry-ass sore loser bullshit, it's indescribably unrealistic, it's ultimately just an exploit. If we could drop items, we wouldn't be able to destroy them.
korupt
03-19-2009, 11:50 PM
OP wins the gold medal of retardation.
Spyder0527
03-19-2009, 11:56 PM
The "carebare" action to keep thing in your grave 5 minutes after junking is total crap. Along with the node nerf this leaves harvesters and the #1 "Mob" to hunt for easy money and resources.
I say lets us be able to junk our hours of work if some PKer attacks. If they cannot kill us fast enough, too bad for them. But this 5 minute thing is total unfair.
Especially when they can "retrieve" it from our junk pile but we can't if we change our minds!
It's not realistic that you could destroy armor, weapons, mounts, etc. in a few seconds while being attacked and running.
Go punch a police officer in the face, then try ripping your clothes, shoes and car to shreds. See if you can do it.
Kayos
03-19-2009, 11:56 PM
NO, just NO
ePeen
03-20-2009, 12:02 AM
OP if you can't manage to stay alive for the 5 minute timer, you fuckin suck. Maybe this isn't the game for you.
Edit: I suggest you carry food and potions on you at all time and stick close to the water for an easy getaway.
junkoe
03-20-2009, 12:09 AM
It's not realistic that you could destroy armor, weapons, mounts, etc. in a few seconds while being attacked and running.
Go punch a police officer in the face, then try ripping your clothes, shoes and car to shreds. See if you can do it.
lol that's funny as hell but why do people feel they need to make their points with real life scenarios compared to a video game world.
I'll never understand that one.
AdmiralChaos
03-20-2009, 12:57 AM
OP is carebear. Just to make a point.
tartrus
03-20-2009, 02:58 AM
The only time something isn't carebearish is when they do it!
lolz so tru
Thlaulan
03-20-2009, 12:10 PM
Obvious butthurt carebears care about losing items or gear.
Stop afk mining, learn to run, learn to not mine alone, learn not to mine until you are encumbered.
Most importantly, shut the fuck up and die with your loot like a good boy.
Would you be so kind as to provide us with your ingame name please?
Stumpy
03-20-2009, 12:25 PM
I carebear iron ore outside of the dwarf starter cities and yes we get raided by reds (waves to drunken begger clan). Yes I have been killed while either harvesting resources or monsters. Do you know whos fault it was ?? MINE!! because I DIDN'T PAY ATTENTION.
so stop your fucking whining and learn to adapt! go mine a rock that gives you a good view so you can see people coming, turn up your sound so you can hear people coming. Don't harvest till you have no bloody stamina left that is retarded. Dump your stuff every 20 to 30 minutes in a bank and resume harvesting. fuck sakes guys there are so many tips but no its easier being a whiney bitch about it btw my ingame name is Sinder Ohm if you have a problem with my post come find me.
Brootzor
03-20-2009, 01:49 PM
The "carebare" action to keep thing in your grave 5 minutes after junking is total crap. Along with the node nerf this leaves harvesters and the #1 "Mob" to hunt for easy money and resources.
I say lets us be able to junk our hours of work if some PKer attacks. If they cannot kill us fast enough, too bad for them. But this 5 minute thing is total unfair.
Especially when they can "retrieve" it from our junk pile but we can't if we change our minds!
its not the solution m8
alignment (overall PvP) system suck in this game - its way too easy to get that +100
in DFO we dont have hardcore PvP but gankfest
a little slaughterhouse without consequences
i like that game but when i kill somebody i dont fell that he suffer
maybe he is angry for a while but...
Good headset. No ambient music. No fucking stupid music you got on iTunes.
Now, you hear people who walk or swim, just learn how to flee.
Psy - FA
03-20-2009, 02:24 PM
Darkfall has a strong attempt at realism in it's created world. In doing so being able to destroy armor, resources, and weapons in a split second would be unrealistic in the darkfall universe.
Also if you could destroy all your items before you got killed there would be only risk in pvp and no reward. Since anyone can survive 20-30 seconds to be able to destroy anything of real value on them before they died.
Dakyn
03-20-2009, 02:35 PM
Darkfall has a strong attempt at realism in it's created world. In doing so being able to destroy armor, resources, and weapons in a split second would be unrealistic in the darkfall universe.
Also if you could destroy all your items before you got killed there would be only risk in pvp and no reward. Since anyone can survive 20-30 seconds to be able to destroy anything of real value on them before they died.
Riiiiight, and the guys killing you can retrieve junk items but you can't (even if by accident) is realism.
sfraden
03-20-2009, 02:44 PM
"Stop afk mining,"
I dont. Never did. Fail #1
" learn to run,"
Useless against a mount. Fail #2
" learn to not mine alone,"
No point, nodes only good for one person. Two miners means two people not paying attention and staring at a rock. Getting a clannie to watch your back for 3 hours while you mine is really impossible. "Hey, will you shepherd me so I dont get PKed and watch me mine for a few hours? What do you mean no?" Fail #3
" learn not to mine until you are encumbered."
100 Ore barely scratches the backpack. Thats more than enough to justify banking it. Fail #4
"Most importantly, shut the fuck up and die with your loot like a good boy."
Obvious tard ideal. Fail #5
You fail at gaming. Now please go away like a good boy.
Simmion
03-20-2009, 02:51 PM
lol that's funny as hell but why do people feel they need to make their points with real life scenarios compared to a video game world.
I'll never understand that one.
i concurr, its a video game, therefore there is no large degree of realism. your talking about horses/swords/armor and. wait what s this? magic? yeah.. look outside, because some of you probably havnt done that in a really long time anyways, and tell me when you see someone casting a spell, or randomly mining in your front yard... when that happens, THEN you can compare reality to a video-game..
Mhorham
03-20-2009, 02:56 PM
Sorry no pvp toggle here. Adapt to survive or find something more appealing to you. Deleting loot is the weakest cop-out next to disconnecting. Anybody doing either should not bother paying for an account since they refuse to play anyway. Why waste your money trying to cheat?
" learn to run,"
Useless against a mount. Fail #2
Unmounted toon win against mounted ones. At least you can easily kill the mount (and your 5mn timer may get to 0 while doing that).
" learn to not mine alone,"
No point, nodes only good for one person. Two miners means two people not paying attention and staring at a rock. Getting a clannie to watch your back for 3 hours while you mine is really impossible. "Hey, will you shepherd me so I dont get PKed and watch me mine for a few hours? What do you mean no?" Fail #3
Well, yesterday I got out to mine some ore. With 4 guildmates.
We got like 150 ore each + 150 from two miners we killed when we arrived. Some people tried to attack us and they died.
Pro tip : don't mine till your stam is empty, rest when at 3/4 full or use mana to stam spell.
Zhahadoom1972
03-20-2009, 03:09 PM
Sorry no pvp toggle here. Adapt to survive or find something more appealing to you. Deleting loot is the weakest cop-out next to disconnecting. Anybody doing either should not bother paying for an account since they refuse to play anyway. Why waste your money trying to cheat?
This. Nothing pisses me off more than an idiot noob attacking me. And after I start to whip his ass, he turn tail and runs. And as he is running, I see all his armor dissapearing into oblivion. :bang:
This has to be ingame, or you will have this type of thing happening, like it did alot in Beta.
I feel for ya though. I was a crafter but have learned, if I do not put PvP first. Then all I am doing with my resources is feeding some other idiots crafting LvLs.
Put your resource gathering and crafting on hold for a little while. Go get bloddy with the blood of your enemies. Learn all the aspects of PvP. Learn from the best. That is what I am trying to do.
You will always die. That is the learning Experience in this game.
" Those that have something to lose, will alway be at a disadvantage, to the ones without."
"A warrior cannot value his life more than the thought of victory. If he does, he has already lost the fight."
"Everyone has a choice to fight. The ones that choose to fight for what they know is right, will be unstoppable in thier quest for victory. "
All Quotes are of my own making.
Boddler
03-20-2009, 04:39 PM
To the argument that deletion of items when a loss is expected is unfair, "cheaty" or underhanded: self-sabotage of equipment before it can fall into enemy hands is a historically commonplace practice.
Deletion of items in game is an abstraction of rendering an item unusable.
kingkongbanana
03-20-2009, 04:41 PM
Thing is that the OP wouldnt even gain anything from this. He just wants others to not get what he gathered. And that is so carebear that Im amazed. That is simply retardation in its highest form.
Either you go and naked gather and have a big chance of dying. Or you put on good gear and bring a mount with you and if you dont suck you will survive. But since OP seems to be such a huge sucker I dont think he has the strength to adapt.
Strontyd
03-20-2009, 04:43 PM
OOoooo, your so tough. I love how you like to justify ganking harverters by say they are all "Macroers".
I don't macro, never have never will. The only butt hurt going on here are the gankers afraid of loosing easy kills, gear, and resources.
/sarcasm on
'cause of course any dedicated harverter will always be in an even fight with a dedicated Pker with ranked weapons and weapon skills compared to ranked harvesting skills.
/sarcasm off
its the risk you take, also its fine the way it is.
Patrician
03-20-2009, 05:53 PM
As much as I'd like to piss of PKs in general, the 5min timer was a good idea and it shouldn't be removed.
I wouldn't mind harvesting being changed to 360 degree view. As it is now, we typically need to look down or have a small field of view in 10 second intervals. Often, I don't know I'm being attacked by a gank squad until I'm surrounded by 4 guys.
Dakyn
03-20-2009, 06:18 PM
Thing is that the OP wouldnt even gain anything from this. He just wants others to not get what he gathered. And that is so carebear that Im amazed. That is simply retardation in its highest form.
I gain revenge, i'll be happy with that. And as for "retardation", I suggest you look no further than your forum account name "kingkongbanana".
:sly:
Dakyn
03-20-2009, 06:22 PM
I wouldn't mind harvesting being changed to 360 degree view. As it is now, we typically need to look down or have a small field of view in 10 second intervals. Often, I don't know I'm being attacked by a gank squad until I'm surrounded by 4 guys.
This would be acceptable since then it's your own fault for not paying attention. The view like when resting would be acceptable.
People could still sneek up (depending on the terrain) and gank you.
Or even be able to use Block when a shield is equiped with a tool so you have a chance to swap weapons before your down 1/3 to 1/2 health before you can get recover from the initial attack.
Boddler
03-20-2009, 06:28 PM
I gain revenge
Hindering the enemy's ability to capture materiel is poor revenge, IMO, but it's a sound tactic to limit an enemy's increase in power.
Eat the papers. Smash the console. Break the swords. Blow up the ammunition.
standontoilets
03-20-2009, 07:03 PM
lol, just be better at evading.
I was harvesting yesterday, had about 64 ore, and 5 people on mounts came and started attacking me.
I was naked, and promptly deleted all my resources.
I proceeded to run around for as long as I can <which ended up being about 7 minutes> before being killed.
I am pretty sure they got nothing, haha was funny though.
It is funny to see how well someone can menouver on foot compared to 5 people on mounts..haha
<Edit> I know I cannot spell very well, but oh well hah
Kakapo
03-20-2009, 08:45 PM
I would actually like to see the removal of the trashcan during combat, either when you start a fight or you retaliate back.
Once you start swinging your weapon the option to delete items(or render unusable as posted previously)should be removed.
This would a) Stop noobs deleting gear during combat
b) Stop the annoying cache blinking of items during looting, its annoying as hell and it really slows down the looting mechanics of this game.
Dying to a mob after deleting something shouldn't be a case to leave your deleted shit on your corpse for some happy go lucky corpse looter to get. However dying to a player should.
Remove the ability to delete items once in combat would solve all these problems once and for all, remove the options and you remove the bitch posts.
tejón
03-20-2009, 08:56 PM
I was naked, and promptly deleted all my resources.
I proceeded to run around for as long as I can <which ended up being about 7 minutes> before being killed.
I find it very hard to believe you were more than seven minutes from a tower, which makes you the biggest retard in the thread.
Karther
03-21-2009, 06:46 AM
Allowing people to delete items they worked hard to collect is not " care bear" its "hardcore". Its a sound tactic, not allowing supplies into the hands of your obvious enemy's. If someone wants to take the time and not fight, just to delete their items and die by the sword, so be it. Their is this thing called karma, if your a dick, you should get screwed over. This is a sandbox game a player should have the right to delete their ish whenever they please. Just my 2 cents.
The "carebare" action to keep thing in your grave 5 minutes after junking is total crap. Along with the node nerf this leaves harvesters and the #1 "Mob" to hunt for easy money and resources.
I say lets us be able to junk our hours of work if some PKer attacks. If they cannot kill us fast enough, too bad for them. But this 5 minute thing is total unfair.
Especially when they can "retrieve" it from our junk pile but we can't if we change our minds!
Troll?
The brightest bulbs in this thread as the ones attempting to compare a fantasy MMO to RL... And using that as justification.... rofl :lmao:
Rekit
03-21-2009, 11:55 AM
Obvious butthurt carebears care about losing items or gear.
Stop afk mining, learn to run, learn to not mine alone, learn not to mine until you are encumbered.
Most importantly, shut the fuck up and die with your loot like a good boy.
Afk mining?? when where? A standard resource node, globaly untouched only holds 20 ore, can not afk for very long, 40 if you find a relativley large one, and you might rarley find a huge one, RARE, that holds 60. To find an abundance of these, in a relativley safe area, impossible.
Mine ins groups? for iron? where is all this iron we can mine in groups?
and "shut the fuck up and die with your loot like a good boy". Grow up, get out of the craft section, and use your slander in the section where it is appropriate... no where
My tips i find helpful
Running, worst thing you can do, unless you want to die.
-Unneeded windows unsticky, increase sight of view
-Speakers up, listen for anything around you
-Eyes open, after a couple hits, look around you, 360 degrees
-Know your strategy, eg hear a noise, look around for enemy, make your way to a bush QUIET LIKE.
-Know where to run to
-Keep on unarmed side of mount
-Dont get greedy, after you got what you need, hide and recall.
_dont have your brand spanking new plate armour on, 1- expect to lose it, 2- it gleams and can be seen a mile away.
Borluc
03-21-2009, 06:03 PM
Harvest with friends. Harvest near towers. Be prepared and know your escape routes.
IMO you shouldn't be able to delete anything while being attacked, period. You can go to enemy lands and get mats as well.
The idea that you can run away and junk your stuff is just lame. If anything, you should be able to drop your backpack so that you can escape if you so choose.
Pks? Wtf does that mean anyway? I don't kill players, I kill characters. In DF, there are enemy races and killing them for profit is PART OF THE GAME. You are rewarded for it in alignment and for good reason.
Quit if you can't take it. Wait for SWG II or something.
isloike
03-21-2009, 09:42 PM
I gain revenge, i'll be happy with that. And as for "retardation", I suggest you look no further than your forum account name "kingkongbanana".
:sly:
No he is right, you are a sore retarded loser who needs to learn the meaning of carebear before you call people one while trying to defend your carebear tactics... So yea, nub... enough said.
dustenbagy
03-21-2009, 09:52 PM
I agree with everyone who disagrees with the poster. being able to trash your stuff in a full loot game is pointless and stinks of pussy troll
Morog
03-22-2009, 02:08 AM
Deleting items when you're about to get killed is petty and childish. The change to make deleted items stay for 5 mins was completely appropriate. Bank more often, or keep friends nearby if you're this afraid of giving anyone any of your loot.
Oh, and "carebear"... people here use that word a lot. To quote an epic movie, "I don't think it means what you think it means". A carebear is someone who is opposed to PvP in favor of PvE and anti-PvP mechanics, NOT someone who is against being a complete dick. By rather deleting stuff than letting it fall to those who killed you, you're being a dick. Those who appreciate your inability to do so anymore are not carebears for this reason alone, though. They're damn PKs, for Pete's sake, and thus more or less the opposite of carebears by definition.
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.