PDA

View Full Version : WHY can't tailor craft Leather Armor?


Siddalee
03-19-2009, 05:03 AM
Seriously. We start with cloth, unlock padded at 25, studded at 75, bone at 100...I hit 50 today and unlocked color bags and fine robes/hood, but no new armor set (was expecting studded). It would make sense if I could craft leather at 50, but cannot.

What gives?

deja TBH
03-19-2009, 07:08 AM
Hopefully tailoring will get some love soon, we could use leather armor.

[LoD]LeX
03-19-2009, 08:53 AM
What's everyone making from 50-75?

kioskies
03-19-2009, 08:59 AM
There are only 4 slots that can be covered with cloth and padded, instead of 9 like basically every other armor. Wtf?

There are only 6 slots that can be covered with studded, with no gloves, hats, or boots. Wtf?

You can't make gloves, hats or boots with ANYTHING in tailoring (except bone maybe? I don't know because it won't concern me for a really long time), because you can't make ANY leather items either, which actually include gloves, boots, and hats. Wtf?

Trolls are the only sensible way of farming cloth, and the vast majority of trolls are balls deep in the starter zones or in towerfests (yes there are exceptions and I'd be a fool to ever tell anyone those locations). The system is basically begging me to roll noobs hunting trolls over and over all day because it's the best way to get the materials I need to level tailoring. I'm not saying I don't enjoy doing this, but I'd rather have a challenge against a seasoned enemy every now and then. Wtf?

AimAce
03-19-2009, 09:00 AM
Its for those people who are so "x"core. Go forth and kill noobs. Also, tailoring I assume is some kind of large mishap, or they forgot about it. For now, it's crap.

Siddalee
03-19-2009, 09:20 AM
I am debating making padded armguards for 14g loss, fine hood for 15g loss but can probably sell some to guidlies to recoup some cost...or stick with hoods for 7g loss, but probably take a ton of hoods. I think pre-50, I was crafting about 30-40 hoods a skill point.

Although honestly it looks like fine hood is giving the same exp. Right now I am just puttering around making colored bags and hoods for guildies, but out of the 82 items (all colored bags, some colored sacks, fine hoods, fine robes) I have crafted post-lvl 50, I have attained 2 more skill points.

Soo...it's a bit depressing right now.

AimAce
03-19-2009, 09:26 AM
To conclude this thread, tailoring sucks. The End.

Daroc
03-19-2009, 11:41 AM
To conclude this thread, tailoring sucks. The End.

It needs some lovin' for sure :p

Arisilde
03-19-2009, 03:26 PM
hoods aren't that bad. you make them for 5g, sell them to the npc for 2g. tailoring is fucking up though. i'll be happy when they finish it.

Temu
03-19-2009, 04:52 PM
tailoring sucks. would suck a little less if we could "recycle" low level cloth armor. farming cloth is really a pain in the ass :(

jahosefat
03-19-2009, 07:22 PM
looks like they "forgot" to add leather armor to the tailor recipe list. The armor should open up at lev 50 as every other level opens up a new armor.

krugar
03-19-2009, 07:34 PM
i'm pretty sure it was in during the first days after launch... i'm still confused about this

[LoD]LeX
03-19-2009, 09:58 PM
You can't make gloves, hats or boots with ANYTHING in tailoring (except bone maybe? I don't know because it won't concern me for a really long time), because you can't make ANY leather items either, which actually include gloves, boots, and hats. Wtf?


You can't make gloves or boots with anything, including bone. Although you can make a helm with bone.

Nevok
03-19-2009, 10:00 PM
WHY can't tailor craft Leather Armor?


I believe you answered your own question. Try Armorsmithing :P?

Odium
03-19-2009, 10:22 PM
I believe you answered your own question. Try Armorsmithing :P?

wtf do you call cloth, padded, studded and bone armor then?

[LoD]LeX
03-20-2009, 01:52 AM
I believe you answered your own question. Try Armorsmithing :P?

Your an idiot.

jahosefat
03-20-2009, 02:44 AM
LeX;3090698']Your an idiot.

QFT

armorsmiths don't make leather either...the recipe is just plain missing from the game atm

Xelioth
03-20-2009, 03:28 AM
hey everyone! go run to your local black smith and ask him how to make leather armor! that's a brilliant idea! :bang:


but really, it would definitely be nice to see some tailor-love. not enough stuff to make and cloth is a huge pain in the ass to get. none of the armors are even worth wearing atm once you DO have them since they have the same down sides and none of the pluses of heavier armors (or at least not enough to balance out). definitely need some lovin.

Skryre
03-20-2009, 03:53 AM
I agree that tailoring really needs some love, I've been working on it since I got in game and its a pretty challening craft. I think it's obvious that we are supposed to be able to craft leather, the icon for leather shoulder pads is included in the tailoring picture, and we have a big gaping whole at level 50. Did AV forget to click some check box?

~Skryre

Gammabeam
03-20-2009, 05:08 AM
I can confirm that Armor Smithys don't craft Leather armor.

Chainmail, Banded, and Scale are the ones up to 75 skill.

So most likely noone crafts these kind of armor, wich is strange since i'd had sorted them to Tailor, before studded.

PS: You're sure you actually HAVE 50 skill? Should have come new level in mastery message. The skills info show rounded values, but you need to have 50,00 at least not 49.xxx . However as you said you unlocked something it's a save guess Leather is meant to be craftable for Tailors at 50 skill. It's probably just bugged, k.

Trik
03-20-2009, 05:26 AM
They forgot to put it in as far as I have read, its supposed to be craftable at 50, also tailoring even with leather is underpowered, it needs more options and things to craft imho.

Catarez
03-20-2009, 06:36 AM
normaly is a skill 50 recipe but atm not in the game :/

Aleanath
03-20-2009, 12:37 PM
more robes and clothy type things would be awesome, definatly somekind of camo robes for sneaky people and black robes for night sneaking
- maybe barding for horses (or whatever that medieval cloth type stuff is called) - also, i dont know if big ships are in teh game yet but taylors should be needed to make the sails

Rekit
03-20-2009, 01:31 PM
you can find mail drops that you can not make as an armour smith.
For example chain armoursmithing, only 3 items to make...
No-one can make boots. Taylors can make basic, and fine shoes, that come with NO stats.

I bought taylor to learn to make studed yesterday. I should ahve come to forums first.
Tayloring, It is expensive to leval, VERY slow, and until you get to lvl 50 you cant make anything but bags that is useful.
Worth it almost just for the bags. I have no plans to level it tho. Unles I get rich from farming, buy a pile of cloth and sit there one day when really bored.
But then all i want is ability to make robes and studed.

Why cant taylor make gloves? serious. It is a very undeveloped skill set on behalf of AV.
i think i will stick to my armors and bows.
Crafting is a gold sink. But when you have your stats up higher, very easy to rush. (except taylor).

I hoep a player market is added really soon. Also abilities in crafting are increased 10 fold

Ardwan
03-20-2009, 02:34 PM
The inhabitants of Agon seem to be completely confused when it comes to gloves and boots.

The fact that armoursmithing can't make any gloves or boots until (I think) they reach Full Plate is completely insane.

jahosefat
03-20-2009, 03:26 PM
I am the tailor for my clan and i used an insane amount of cloth to get to 50. I have been 50 for a while now and can make colored bags/ sacks and the fine robe/hood set.

Sad thing is I spam in the chat channels all day long trying to sell these items (much cheaper than i see them for in the human areas) and i can hardly sell 2 bags and a hood each day. maybe 1 robe a week. That is at prices that make me little to NO profit.

The robe stats are horrible compared to the armor sets and have relatively insignificant benefits for magic users other than looks. Getting from 50-75 without the missing leather armor recipe is insane.

not to mention no durability bonus or mastery skill for the items. This prof was not very well thought out.

Botji
03-20-2009, 03:28 PM
I have been at 75 tailoring now for some days and i finally have something semi usefull to sell. What is bothering me is the missing leather armor at skill 50 and that in beta there was a change to armor smithing where they changed the gold needed to forge the armors(lowered it).

AV seem to have yet again forgotten about tailoring as 1 set of studded leather armor cost 160 gold in creation cost, then add 42 leather and 9 ingots and selling price is up around 350-400 gold to get any profit. Tailoring should be the cheaper option in armor so i dont get why it cost so fucking much just to make them, bone armor cost 285 gold, 35 leather and 49 bone to make!

So selling a bone armor for less than 500(22 gold profit..) gold would be a loss as you could just keep the 285 gold and sell the mats for better profit, bone is quite good armor but at the time anyone can make it im betting metal armor is much better because of all their master skills they also get that tailors dont.

Tailors need much love :(

Siddalee
03-21-2009, 10:13 PM
This was fixed last patch. Thanks AV! :)

Frisbo
03-21-2009, 10:35 PM
How was it fixed? Leather is now craftable by tailors in towns?

Siddalee
03-21-2009, 10:39 PM
Yep! All ten pieces. :)

Catarez
03-22-2009, 01:13 AM
yes!!!

[LoD]LeX
03-22-2009, 02:40 AM
I have been at 75 tailoring now for some days and i finally have something semi usefull to sell. What is bothering me is the missing leather armor at skill 50 and that in beta there was a change to armor smithing where they changed the gold needed to forge the armors(lowered it).

AV seem to have yet again forgotten about tailoring as 1 set of studded leather armor cost 160 gold in creation cost, then add 42 leather and 9 ingots and selling price is up around 350-400 gold to get any profit. Tailoring should be the cheaper option in armor so i dont get why it cost so fucking much just to make them, bone armor cost 285 gold, 35 leather and 49 bone to make!

So selling a bone armor for less than 500(22 gold profit..) gold would be a loss as you could just keep the 285 gold and sell the mats for better profit, bone is quite good armor but at the time anyone can make it im betting metal armor is much better because of all their master skills they also get that tailors dont.

Tailors need much love :(

I don't know if you should even make a profit from selling crafted items. There is no action house or anything like WoW. All crafting is geared to assisting your guilds progress and that is why I believe the profits are cut down to the bare minimum.

Catarez
03-22-2009, 09:50 AM
@Botji


the calculate is wrong, when i make 10 pieces Leather is 3 fails or so - i sell this Set for 650g and sometimes i make no Profit with one, when the fails are to much.

osk_224
03-22-2009, 10:02 AM
I got to tailoring 50 some days ago and I was sad when I couldn't make studded. Then the leather armor got added and I was really happy. I tried selling it to people and making some at minimal price for guild mates, and they just refuse. The freaking tailoring armors are so expensive compared to armorsmithing ones its insane. Why would someone buy a full leather set for 200 gold when they can get scale for 80 gold and still shoot a bow perfectly fine. Thanks for adding the leather armor Devs but the requirements really need to be turned down.

Siddalee
03-22-2009, 10:15 AM
Well, I'm selling a lot of gloves and boots since I can sell below vendor...there is some benefit for leather for camouflage - but the bonuses over dropped leather really aren't that great. A fraction of a point does not get them buying crafted armor when it drops just as good off of fairly easy mobs.

Still! I'm happy I can make it at all.

Nerathas
03-22-2009, 12:28 PM
Well, I'm selling a lot of gloves and boots since I can sell below vendor...there is some benefit for leather for camouflage - but the bonuses over dropped leather really aren't that great. A fraction of a point does not get them buying crafted armor when it drops just as good off of fairly easy mobs.

Still! I'm happy I can make it at all.

Thats indeed very frustrating...tailoring has no use atm.

Catarez
03-23-2009, 06:57 AM
Thats indeed very frustrating...tailoring has no use atm.

I trading enough,

Bone Armor are bad to farm and also Leather and Studded we can make.

Trading in Darkfall is Hard Work wit Spam the Chats with your Offers ....

avain
03-23-2009, 03:07 PM
LeX;3102843']I don't know if you should even make a profit from selling crafted items. There is no action house or anything like WoW. All crafting is geared to assisting your guilds progress and that is why I believe the profits are cut down to the bare minimum.

Now that's a little ridiculous statement. Crafting at higher levels should be self sustaining job, not (ONLY) a kind of support job for big clans. And - if a clan has a source of cheap looted gear, how would the expensive crafted one assist its progress?

Viluin
03-23-2009, 03:15 PM
There are only 4 slots that can be covered with cloth and padded, instead of 9 like basically every other armor. Wtf?



What do you want? Cloth shoulder guards? LOL yeah, those will be pretty effective! Think about it. :lmao: