View Full Version : Remove Factions.
BrainFire
03-19-2009, 04:40 AM
you should get rid of factions... its completely useless and everyone only abuses it. people go from -100 to +100 in a matter of hours. factions only affect the solo players also; if you only relied on the alignment system then lone wolfs would find it much much easier to survive because they wouldnt be attacked from the other races as long as they are blue (wont stop grieving though). i see it as a completely useless feature that is very unnecessary. all clans are all race all class(ARAC) right now because there is nothing preventing or hindering them from being this way, so the only thing that this is affecting is the alignment system and lone wolf players.
you guys could probably add more as i am very tired. also state reasons why this shouldnt be implemented(if you dont agree); give reasons, not just no i dont agree.
bdjhall
03-19-2009, 04:53 AM
I think it would be better if they found a way to limit the way clan members can grind off of one another, the same goes for friends, although, this would be incredibly tricky to implement. Your idea is simpler and solves the problem at hand very well, but I like the way the alignment system encourages (or should, at least) opposing races to fight. So in essence, I think your solution is adequate, but there is probably a better one.
fredellus
03-19-2009, 04:55 AM
you might as well flame yourself posting crap like that
BrainFire
03-19-2009, 04:56 AM
well the alignment system would encourage people to fight just as much. it would make the blues and reds fight... this would be far better then any faction war because it would be much more massive. imagine red and blue wars with 50 vs 50 numbers; it would be insane. with the way they have the alignment system it would encourage more people to group together, and more people to fight together.
BrainFire
03-19-2009, 05:03 AM
you might as well flame yourself posting crap like that
very well thought out and very well argued. care to indulge me with why it was a crap idea? maybe put some thought into your responses?
Jhael
03-19-2009, 06:47 AM
Grey should obviously stay, to protect the newbies in towns and all, but alignment should go. Either it should be without a limit and hidden or it should be removed. Why? Because it's a joke. A bad one.
BrainFire
03-20-2009, 01:44 AM
alignment works fine imo, just remove factions and it would be perfect.
asmodyus
03-20-2009, 01:52 AM
I think better yet make factions grey, and you get no alignment hit at all. That way we can have or racial warfare and or red vs blue warfare.
Borluc
03-20-2009, 02:03 AM
Alignment with no factions? Screw that.
I like being able to kill enemy races without having a hit to my alignment. Its designed that way moron.
Unless all races but one are erased, this idea is lame. In DF its ok to kill people. You have established enemies that you can kill without being branded "evil".
Kaylis13
03-20-2009, 02:21 AM
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
BrainFire
03-20-2009, 06:49 AM
go back to wow if you like the faction system
uo97to03
03-20-2009, 06:53 AM
go back to wow if you like the faction system
well said, oh wait.. wow doesnt have factions it has alliance vs horde.
bdjhall
03-20-2009, 07:15 AM
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
Best idea in this thread so far.
DustStorm
03-20-2009, 07:41 AM
To fix the trouble with clan mates killing other enemy races who are in their clan should be that you lose allegement for killing your own team no matter who they are.
Or having you auto red for having enemy doods in your clan.
Legod
03-20-2009, 07:41 AM
all clans are all race all class(ARAC) right now because there is nothing preventing or hindering them from being this way, so the only thing that this is affecting is the alignment system and lone wolf players.
Nope your way off here. Before making these kind of statements you might want to actually check
go back to wow if you like the faction system
You had a point up till this brainless comment, although not a very good one. You actually get a answer which is given some thought and this is how you respond !!! idiot
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
That’s a very good idea and is the right answer to the current problem.
Cblake07
03-20-2009, 07:46 AM
yeah alignment is retarded it makes the game less free
make it on a time scale like in UO where you would go red for like 6 hours if you kill enough blues er whatever
DustStorm
03-20-2009, 07:59 AM
You should be able to be a rogue of your class your a race of erm...
one of those evil dwarf guy for the orcs and stuff
DustStorm
03-20-2009, 08:03 AM
What about you change how they way alligment is handled like instead of just farming racial enemies so you can just kill your team again. It should be that once you go red you have to wait a limit for the cities to cool down and forget about you. The more you kill of your race the longer you would have to wait.
I also think that if they did this they should make it so you would only be an enemy to the nearest city of your race in which you killed. But anyone could kill you without going rogue.
BrainFire
03-20-2009, 11:18 PM
or AC style and everyone is red except for guild members... no factions or alignment system.
BrainFire
03-23-2009, 08:24 PM
You should be able to be a rogue of your class your a race of erm...
one of those evil dwarf guy for the orcs and stuff
what?
FunWithDrugs
03-23-2009, 08:26 PM
all clans are all race all class(ARAC) right now because there is nothing preventing or hindering them from being this way, so the only thing that this is affecting is the alignment system and lone wolf players.
I happen to like the faction system, and as for all clans being arac, we happen to have a very large alfar-only muti clan alliance, and we aren't the only ones.
So much for that.
Lancaster
03-23-2009, 08:32 PM
Factions should stay. All they have to do is to make changes to avoid people from being able to go from red to blue so fast.
Decrease the alignment gained from killing racial enemies in order to make it more challenging to be blue again.
Implement a timer on the alignment bonus that you gain by killing a particular person to avoid that person to be killed over and over again as it usually happens in Chaos Stones. That would force whoever needs to gain alignment to venture out seeking other racial enemies.
These are two very simple things that should be changed immediately in order to help balance the game.
Don't get me wrong, I am all for killing the innocent and looting their gear, but the system is too damn easy as it is. Does anyone agree with this?
Krush
03-23-2009, 09:44 PM
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
The problem with your idea is that it implies someone is always going to be stuck red, with no chance of getting out of it. Since you're saying they have to kill reds to get out of red, there's going to be 1 man that never gets out.
BrainFire
03-26-2009, 08:01 AM
The problem with your idea is that it implies someone is always going to be stuck red, with no chance of getting out of it. Since you're saying they have to kill reds to get out of red, there's going to be 1 man that never gets out.
what? hahahaha... you think that everyone will always want to be blue? i stay red 100% of the time.
kdchan
03-26-2009, 12:02 PM
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
This, remove the +100 ang go for -100 +0 or remove factions. This game is a big arena all vs all and with actual alignement to be blue or red is the same thing.
Satzumi
03-26-2009, 12:06 PM
well the alignment system would encourage people to fight just as much. it would make the blues and reds fight... this would be far better then any faction war because it would be much more massive. imagine red and blue wars with 50 vs 50 numbers; it would be insane. with the way they have the alignment system it would encourage more people to group together, and more people to fight together.
imagine oposite races fighting each other 50 vs 50 i dont see the diff here
Lancaster
03-26-2009, 01:35 PM
This, remove the +100 ang go for -100 +0 or remove factions. This game is a big arena all vs all and with actual alignement to be blue or red is the same thing.
If they will do this, I think they should allow red and rogues to defend themselves too.
ThuleMazule
03-26-2009, 02:48 PM
i think the faction system is their for griefers to turn noobs red. to ruin someones game 2 min in. i see it all the time. i hate seeing someone in plate try to grey a noob. someone who hasnt raised a skill above 10 and doesnt know about the 10 sec to 2 min grey.
now that im not that green and have the alignment i can stop most griefers, usualy chaseing them to town, but sometimes they cant get their.
Squirry
03-26-2009, 03:35 PM
If they will do this, I think they should allow red and rogues to defend themselves too.
They should even if they didnt remove the option to stock up on alignment.
But they should ALSO remove that option. There's not a single good reason to allow players to stock up on alignemnt points to kill friendlies with no repercussion. If a player wants this then he really wants no alignment system at all.
Or he wants to act however he wants without anyone being able to get back at him because he hides behind a broken game mechanic. But that's hardly the kind of player anyone wants to model a game after.
No alignment system would be fine with me and so would a system that actually provided the players with consequences of their actions. But the one we have now, this grotesque abomination, is unacceptable.
Lancaster
03-26-2009, 03:38 PM
They should even if they didnt remove the option to stock up on alignment.
But they should ALSO remove that option. There's not a single good reason to allow players to stock up on alignemnt points to kill friendlies with no repercussion. If a player wants this then he really wants no alignment system at all.
Or he wants to act however he wants without anyone being able to get back at him because he hides behind a broken game mechanic. But that's hardly the kind of player anyone wants to model a game after.
No alignment system would be fine with me and so would a system that actually provided the players with consequences of their actions. But the one we have now, this grotesque abomination, is unacceptable.
I totally agree with you on that.
Ebuleh
03-26-2009, 03:41 PM
No dont remove factions
Falrik
03-26-2009, 03:51 PM
Here are my 2 cents
1. ARAC Clans. If you join a clan that has your racial enemies in it. You should be flagged as red to your own race and racial allies. Also you racial ally chat and racial chat should be disabled.
2. Alignment system. Neg alignment should cap at -1000. Every "Blue" that you kill should be neg 50 alignment. Every"Blue" that you gank should be neg 25 alignment. If you kill a "Red" should be pos 10 alignment. If you gank a "Red" should be pos 5 alingment. Kill a racial enemy pos 5 alignment. Ganking a racial enemy pos 2 alignment.
Also joining a clan the first time is free. If you leave a clan it should cost 5K to join your next clan and should increase by 5K each time. This will cut down on ARAC clan mates farming pos alignment and also cut down on the zerg mentality factor of some clans.
Squirry
03-26-2009, 05:15 PM
Here are my 2 cents
1. ARAC Clans. If you join a clan that has your racial enemies in it. You should be flagged as red to your own race and racial allies. Also you racial ally chat and racial chat should be disabled.
2. Alignment system. Neg alignment should cap at -1000. Every "Blue" that you kill should be neg 50 alignment. Every"Blue" that you gank should be neg 25 alignment. If you kill a "Red" should be pos 10 alignment. If you gank a "Red" should be pos 5 alingment. Kill a racial enemy pos 5 alignment. Ganking a racial enemy pos 2 alignment.
Also joining a clan the first time is free. If you leave a clan it should cost 5K to join your next clan and should increase by 5K each time. This will cut down on ARAC clan mates farming pos alignment and also cut down on the zerg mentality factor of some clans.
Fine enough ideas but it's all symptom treatment. You are tring to make the results of a defect system less bad instead of correcting the system that creates the issues in the first place.
No matter how much you fiddle around with numbers; if you can avoid going red by farming points up front, people will find a way to do it. Once people do that they no longer go red after killing friendlies and thus the alignement system is not working.
You have some fine ideas but they would not remove the issues of the broken system, just make them a little less severe.
EDIT: Just because i want this as many places on the forum as possible:
There's a few very simple changes that would make the alignment system work.
1: Positive alignment is capped at 1
2: Looting a blue player will turn you grey for 2 minutes
3: Grey and red players do not take further alignment hits if they were not the aggressor in the fight.
That is all. It's not complicated. The only people that would not benefit from this are the Blue PKs that are Darkfalls equivalent of the squads of naked idiots in UO that killed people only with a few scrolls on them each so they had nothing to loose and everything to gain. They too abused the system to take the "risk" part out of the "Risk VS reward" concept, and were the first group of players to be labelled "carebear"
Strontyd
03-26-2009, 05:33 PM
go back to wow if you like the faction system
i love the way this comment is used when ever someone doesnt like someone elses opinion. Its the most stupid response there is as a lot of us have never played WoW.
Typical small minded retarded response from a small minded retarded individual. :lmao:
Olvan
03-26-2009, 06:51 PM
well said, oh wait.. wow doesnt have factions it has alliance vs horde.
those are factions.
clickrush
03-26-2009, 07:08 PM
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
this is the most simple, logic and usefull idea!
edit:
i love the way this comment is used when ever someone doesnt like someone elses opinion. Its the most stupid response there is as a lot of us have never played WoW.
i played wow and i enjoyed it. its huge and its fun. its a really good game and its addictive. iam not stupid, i have a lot of playerskill, i like rp, i like tactics, i like small hardcore communities, i like all kind of good designed games...
Laegoll
03-27-2009, 03:00 AM
I want to be helpful here but I don't know if I can... hmmm... Now I got it, Did you know that BURN is the opposite of freezing.
I also think that methane fire in your brain is unhealthy at best, maybe you should let it cool off. Although I don't think you'll ever get rid of that methane.
Unbelievable but local banks would actually solve your problems as well. Amazing this is.
Let me tell you why. If banks were localized you would actually have to pull together with your racial friends, and since hopefully half of the trade adverts had been magically transferred to public chat, you might actually be able to use the race and race alliance chat to warn your blueberry friends of the impending doom.
PK's could actually rob racial enemies with good profit and remain blue instead of realizing that with Universal Banks there is no point in traveling to the racial enemies territory just to get the same bloody 2 baneberries you f*ckers drop.
End transmission.
BrainFire
03-28-2009, 04:52 AM
do it
imbey
03-28-2009, 04:56 AM
you might as well flame yourself posting crap like that
I agree.
inademv
03-28-2009, 06:03 AM
Here are my 2 cents
1. ARAC Clans. If you join a clan that has your racial enemies in it. You should be flagged as red to your own race and racial allies. Also you racial ally chat and racial chat should be disabled.
2. Alignment system. Neg alignment should cap at -1000. Every "Blue" that you kill should be neg 50 alignment. Every"Blue" that you gank should be neg 25 alignment. If you kill a "Red" should be pos 10 alignment. If you gank a "Red" should be pos 5 alingment. Kill a racial enemy pos 5 alignment. Ganking a racial enemy pos 2 alignment.
Also joining a clan the first time is free. If you leave a clan it should cost 5K to join your next clan and should increase by 5K each time. This will cut down on ARAC clan mates farming pos alignment and also cut down on the zerg mentality factor of some clans.
You don't offer any justification for your proposed changes or make any suggestion at the problems they are intended to solve.
Also, 5k what?
inademv
03-28-2009, 06:08 AM
IMO They should keep the factions...
However they should get rid of the + to alignment for killing racial enemies.
You can kill them all you want and lose no Alignment, but you cant farm them for Alignment either. This would make the Alignment system somewhat viable as actually losing alignment would be a bigger deal to those that actually don't have the Balls to go and stay red.
If you want to raise alignment, grow a set and farm some Reds. Yes this system can be exploited as well, but to a lesser degree then the current system, as less people will be choosing to go red.
This is a bad suggestion because at any given point there will be no way for the last person on the server who is red to regain their alignment.
This is an extremely unlikely scenario but due to the nature of MMO game design, this is an unacceptable possibility. If you cannot understand this then you have no business making any posts on the suggestions forum.
inademv
03-28-2009, 06:10 AM
I want to be helpful here but I don't know if I can... hmmm... Now I got it, Did you know that BURN is the opposite of freezing.
I also think that methane fire in your brain is unhealthy at best, maybe you should let it cool off. Although I don't think you'll ever get rid of that methane.
Unbelievable but local banks would actually solve your problems as well. Amazing this is.
Let me tell you why. If banks were localized you would actually have to pull together with your racial friends, and since hopefully half of the trade adverts had been magically transferred to public chat, you might actually be able to use the race and race alliance chat to warn your blueberry friends of the impending doom.
PK's could actually rob racial enemies with good profit and remain blue instead of realizing that with Universal Banks there is no point in traveling to the racial enemies territory just to get the same bloody 2 baneberries you f*ckers drop.
End transmission.
This type of localized banking would diminish the importance and focus on player cities without the included addition of features such as NPC vendors and automated defenses for towns.
Alendera
03-28-2009, 09:30 AM
This is a bad suggestion because at any given point there will be no way for the last person on the server who is red to regain their alignment.
This is an extremely unlikely scenario but due to the nature of MMO game design, this is an unacceptable possibility. If you cannot understand this then you have no business making any posts on the suggestions forum.
there has to be a bad guy....always. if you dont want to be stuck red, dont go red.
which is worse, an alignment system that lets you farm guild mates so you can farm racial allies with no consequences or an alignment system that makes you atone for your murderous deeds?
id rather come face to face with a band speedhacking alfar than a couple of +100 alignment mirdain.
inademv
03-28-2009, 10:09 AM
there has to be a bad guy....always. if you dont want to be stuck red, dont go red.
which is worse, an alignment system that lets you farm guild mates so you can farm racial allies with no consequences or an alignment system that makes you atone for your murderous deeds?
id rather come face to face with a band speedhacking alfar than a couple of +100 alignment mirdain.
First of all, you don't gain or lose alignment on guildmates.
Secondly, why do you feel the need to have an alignment system protect you? Did you not research this game at all before you bought it? Open pvp.
An alignment system is fluff. Pure and simple. It is a meta-stat that has, as intended, no limiting effect on a player's actions.
kdchan
03-28-2009, 10:34 AM
Secondly, why do you feel the need to have an alignment system protect you? Did you not research this game at all before you bought it? Open pvp.
So u admit this game is a big quake arena where factions are pointless.
And why are u so scared of the RED flag? If u want continue to kill your own race do it, nobody limit u freedom but accept to be a murderer, is not so hard to understand. :)
inademv
03-28-2009, 10:44 AM
So u admit this game is a big quake arena where factions are pointless.
And why are u so scared of the RED flag? If u want continue to kill your own race do it, nobody limit u freedom but accept to be a murderer, is not so hard to understand. :)
I admit that the game is what players make of it because that is the kind of game that it is, a sandbox. I am not afraid of the red flag, I've been red for weeks now due to the area in which my guild has been stationed being heavily saturated with players of the same race. This has not and will continue to not have any effect on my actions, I kill and gank who I please.
kdchan
03-28-2009, 10:57 AM
I admit that the game is what players make of it because that is the kind of game that it is, a sandbox. I am not afraid of the red flag, I've been red for weeks now due to the area in which my guild has been stationed being heavily saturated with players of the same race. This has not and will continue to not have any effect on my actions, I kill and gank who I please.
This is the way should be, u are completely free in a sandbox game to do what u want all the time but if u kill your own race accept the RED flag. If u live with it is fine for me, i prefer to be killed by a red player then blue naked player of my same faction.
This is my point of view and my personal opinion fo course.
BrainFire
03-29-2009, 12:13 AM
yay
inademv
03-29-2009, 06:27 AM
This is the way should be, u are completely free in a sandbox game to do what u want all the time but if u kill your own race accept the RED flag. If u live with it is fine for me, i prefer to be killed by a red player then blue naked player of my same faction.
This is my point of view and my personal opinion fo course.
And this is currently the case.
Why do you feel that any part of it should be changed?
BrainFire
03-30-2009, 05:07 AM
weqwwwwwwww
The Dark Zealot
03-30-2009, 05:24 AM
brainfire you crazy bastard
BrainFire
03-30-2009, 05:24 AM
:)))))))))
BrainFire
04-10-2009, 11:16 PM
yeh yeh yeh yeh
BrainFire
04-11-2009, 02:32 AM
12312312
BrainFire
05-31-2009, 12:11 AM
:o
Jhael
05-31-2009, 12:40 AM
BrainFire = "Normal User"
Normal for this place maybe.
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