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OvanOf Twilight
03-19-2009, 04:14 AM
We don't know much about either, seeing as they are the hardest to reach.

Anyone have any info other than the spell descriptions?

Ren
03-19-2009, 05:00 AM
Well people need to grind through the openers of Spell Chanting and Witchcraft first. Im hovering around 26 Spell Chanting, and figure I need only about 10-15k mandrake to open up Arcane.

That's alot of clicks...

Carnifex
03-19-2009, 07:25 AM
Yep, 25 Spell Chanting.. It's gonna take a long time still.

Deten
03-19-2009, 08:35 AM
I had 36 arcane about a week ago, then my computer died,

Now I am at 36 arcane, which I will be for about 3 months :(

Fail?

Carnifex
03-19-2009, 08:56 AM
I had 36 arcane about a week ago, then my computer died,

Now I am at 36 arcane, which I will be for about 3 months :(

Fail?

36 arcane ? WHAT ?!

Calligan
03-19-2009, 01:12 PM
noway:ninja:

Ren
03-19-2009, 01:36 PM
I had 36 arcane about a week ago, then my computer died,

Now I am at 36 arcane, which I will be for about 3 months :(

Fail?

Screenshot or it didn't happen.

Arisilde
03-19-2009, 03:35 PM
Screenshot or it didn't happen.

it's called exploiting and macroing... lots of nubs doing it around here.

In Nox
03-19-2009, 03:37 PM
Arcane Magic is cool because it has Spell Reflection (Reflect Spell) and Energy Field (Wall Of Force) and I can pretend I'm a UO mage.

I am assuming Wall of Force = Energy Field but wtf else would it be?

smason
03-19-2009, 03:49 PM
We have a clan mate that is I think 20 necro I'll find out for sure tonight. No he didn't macro LOL. I'll get a screeny of it.

I'll try to get some info from him.

Don't see why people scream macro if someone has a high caster ability. We have ran some tests and you get faster skill raise attack mobs then macroing or spamming open air shots.

But anyway I'll post later tonight with some info.

Elphaba
03-19-2009, 03:54 PM
We have a clan mate that is I think 20 necro I'll find out for sure tonight. No he didn't macro LOL. I'll get a screeny of it.

I'll try to get some info from him.

Don't see why people scream macro if someone has a high caster ability. We have ran some tests and you get faster skill raise attack mobs then macroing or spamming open air shots.

But anyway I'll post later tonight with some info.

Unless he actually played 24/7, I somehow doubt this, no matter what he tells you...

Capricious
03-19-2009, 04:08 PM
Don't see why people scream macro if someone has a high caster ability. We have ran some tests and you get faster skill raise attack mobs then macroing or spamming open air shots.

I don't see how this can be true because the skill gain is calculated once the spell leaves your staff.

If I fire a mana missile, it gives me the skill gain right away, even if I hit an enemy 200 yards away. Are you saying it gives skill once it leaves your staff and then the possibility of more once it hits something?

I've never seen a skill raise upon hitting something.

PaleOne
03-19-2009, 04:14 PM
I'm at 43 witchcraft, it's a longer grind after you hit 40..

DwellerBelow
03-19-2009, 04:16 PM
Arcane Magic is cool because it has Spell Reflection (Reflect Spell) and Energy Field (Wall Of Force) and I can pretend I'm a UO mage.

I am assuming Wall of Force = Energy Field but wtf else would it be?

A wall... of force. Ever play D&D? Fokking 'Wall of Force', get it?

Pland
03-19-2009, 04:22 PM
i don't get it. what's a wall of force?

Chronomancer
03-19-2009, 04:39 PM
i don't get it. what's a wall of force?

A wall, made out of magic force.
Pretty comparable to a brick wall, just that it's made out of magic.

How can you not get that?

If it works as it should you could for example block corridors to deter pursuers.

I want to see a trained and skilled mage team using 4x wall of force to box in an enemy group after dropping acid rain and pungent mist on them. :D

Arisilde
03-19-2009, 05:41 PM
We have a clan mate that is I think 20 necro I'll find out for sure tonight. No he didn't macro LOL. I'll get a screeny of it.

I'll try to get some info from him.

Don't see why people scream macro if someone has a high caster ability. We have ran some tests and you get faster skill raise attack mobs then macroing or spamming open air shots.

But anyway I'll post later tonight with some info.

utter lies

smason
03-19-2009, 05:48 PM
In our testing we found that there is a timer between skill ups. The longer you cast in any given game time or session the timer becomes longer between skill ups.

Also there is an increase in the skill up timer if you do not hit npc's. Hitting npc's as in mobs the skill up timer decreases compared to spamming or macroing. You also use less regents by attacking mobs per skill up.

Our "guess" was there was a coralation to other increases you recieved from attacking mobs.

smason
03-19-2009, 05:53 PM
utter lies

I won't defend what I stated being as you have not spent the time test this, you have no basis for your retort other then your lack of confidence that this can not be achieved. Pulling from you lack of experience or lack of skill.

voodoocaster
03-19-2009, 07:20 PM
In our testing we found that there is a timer between skill ups. The longer you cast in any given game time or session the timer becomes longer between skill ups.

Also there is an increase in the skill up timer if you do not hit npc's. Hitting npc's as in mobs the skill up timer decreases compared to spamming or macroing. You also use less regents by attacking mobs per skill up.

Our "guess" was there was a coralation to other increases you recieved from attacking mobs.

I find this to be very interesting.

In your tests did you use a single spell from a single school of magic?

If so, maybe your results will vary if you use a spell rotation from the same school or a rotation of spells all from a different school of magic (1LM, 1GM, 1SC).
Maybe, they are on different skill timers.

As far as the NPC's go, did your tests include player characters or just shooting into the air?

I have no idea... I'm just throwing stuff out there.

In Nox
03-19-2009, 07:26 PM
A wall, made out of magic force.
Pretty comparable to a brick wall, just that it's made out of magic.

How can you not get that?

If it works as it should you could for example block corridors to deter pursuers

Oh, so it is exactly like energy field, as I said. Thanks for clearing that up guys.

sickboy1982
03-19-2009, 07:27 PM
We have a clan mate that is I think 20 necro I'll find out for sure tonight. No he didn't macro LOL. I'll get a screeny of it.

I'll try to get some info from him.

Don't see why people scream macro if someone has a high caster ability. We have ran some tests and you get faster skill raise attack mobs then macroing or spamming open air shots.

But anyway I'll post later tonight with some info.

Thanx for confirming that you lvl faster if you kill stuff, had a feeling it did but never tested it really:) Would be fucked up if it didnt really..
Anyway, Im really curious about more necro info. Going that build myself also but bit to go still

inademv
03-19-2009, 07:28 PM
In our testing we found that there is a timer between skill ups. The longer you cast in any given game time or session the timer becomes longer between skill ups.

Also there is an increase in the skill up timer if you do not hit npc's. Hitting npc's as in mobs the skill up timer decreases compared to spamming or macroing. You also use less regents by attacking mobs per skill up.

Our "guess" was there was a coralation to other increases you recieved from attacking mobs.

also lies.

JBP
03-19-2009, 08:06 PM
20 necro but no screenie.......OK :lmao:

metaLoL
03-19-2009, 08:10 PM
http://img13.imageshack.us/my.php?image=chanting.jpg

close but no cigar.

smason
03-19-2009, 08:52 PM
I find this to be very interesting.

In your tests did you use a single spell from a single school of magic?

If so, maybe your results will vary if you use a spell rotation from the same school or a rotation of spells all from a different school of magic (1LM, 1GM, 1SC).
Maybe, they are on different skill timers.

As far as the NPC's go, did your tests include player characters or just shooting into the air?

I have no idea... I'm just throwing stuff out there.
In our test we had 4 casters all at the same level in LM.

We tracked their progress from LM to 50 in GM. Two spammed and ran macros. The other two only cast on npc's

MM was used in LM on all and rend/fraility was used in GM for all.
The gains were faster for the two that only hot npc's also their overall stats were also higher.

tejón
03-19-2009, 09:08 PM
The gains were faster for the two that only hot npc's also their overall stats were also higher.
I should note that I believe attributes are directly died to skills (and if a skill goes down, you will lose the associated attributes), because to do otherwise would be to ensure everyone hits max in everything if skill decay ever happens. :P So this is probably because the ones casting at mobs were being hit (defensive skills raise vitality and quickness), using melee (quickness and strength), sprinting to maneuver (vitality and quickness), etc.

Arisilde
03-19-2009, 09:15 PM
I won't defend what I stated being as you have not spent the time test this, you have no basis for your retort other then your lack of confidence that this can not be achieved. Pulling from you lack of experience or lack of skill.

you will not defend yourself because there's no way you can. everyone i know that is going caster grinds magic almost for hours a day and the highest one i know of is at 50 fire magic. this is a person that has been in game since preorder and working on magic almost exclusively. for someone to be that high in necro or arcane would take 24 hour a day casting for much longer than the game's servers have even been open with all of the downtimes and queuing issues. even macroing with an entire guild feeding him reagents i doubt very much someone has reached this level, and if somehow they have, it's definately not by legit playing.

try again

smason
03-19-2009, 09:28 PM
you will not defend yourself because there's no way you can. everyone i know that is going caster grinds magic almost for hours a day and the highest one i know of is at 50 fire magic. this is a person that has been in game since preorder and working on magic almost exclusively. for someone to be that high in necro or arcane would take 24 hour a day casting for much longer than the game's servers have even been open with all of the downtimes and queuing issues. even macroing with an entire guild feeding him reagents i doubt very much someone has reached this level, and if somehow they have, it's definately not by legit playing.

try again

O I so love doubting thomas's

Believe what you will. :)

Shelikhov
05-11-2009, 02:00 PM
I don't see how this can be true because the skill gain is calculated once the spell leaves your staff.

If I fire a mana missile, it gives me the skill gain right away, even if I hit an enemy 200 yards away. Are you saying it gives skill once it leaves your staff and then the possibility of more once it hits something?

I've never seen a skill raise upon hitting something.

Look at it this way. Character A levels by hitting mana missile at self. Lesser magic is 25, mana missile is 26. Character B levels by hitting mana missile at mob. Lesser magic is at 25, mana missile is 21. The formula for skill gain is eigher randomized or increases when hitting another target. That is what I found anyway.

Taneos
05-11-2009, 04:28 PM
Look at it this way. Character A levels by hitting mana missile at self. Lesser magic is 25, mana missile is 26. Character B levels by hitting mana missile at mob. Lesser magic is at 25, mana missile is 21. The formula for skill gain is eigher randomized or increases when hitting another target. That is what I found anyway.

You necro´ed a 2 Month old Thread for THAT piece on "information" ? Wow !